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| author | Jason Maskell <[email protected]> | 2016-05-09 10:39:54 +0200 |
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| committer | Jason Maskell <[email protected]> | 2016-05-09 10:39:54 +0200 |
| commit | 79b3462799c28af8ba586349bd671b1b56e72353 (patch) | |
| tree | 3b06e36c390254c0dc7f3733a0d32af213d87293 /src/FFT_Simulation_Manager_DirectCompute_impl.h | |
| download | waveworks_archive-79b3462799c28af8ba586349bd671b1b56e72353.tar.xz waveworks_archive-79b3462799c28af8ba586349bd671b1b56e72353.zip | |
Initial commit with PS4 and XBone stuff trimmed.
Diffstat (limited to 'src/FFT_Simulation_Manager_DirectCompute_impl.h')
| -rw-r--r-- | src/FFT_Simulation_Manager_DirectCompute_impl.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/src/FFT_Simulation_Manager_DirectCompute_impl.h b/src/FFT_Simulation_Manager_DirectCompute_impl.h new file mode 100644 index 0000000..d0d376c --- /dev/null +++ b/src/FFT_Simulation_Manager_DirectCompute_impl.h @@ -0,0 +1,76 @@ +// This code contains NVIDIA Confidential Information and is disclosed +// under the Mutual Non-Disclosure Agreement. +// +// Notice +// ALL NVIDIA DESIGN SPECIFICATIONS AND CODE ("MATERIALS") ARE PROVIDED "AS IS" NVIDIA MAKES +// NO REPRESENTATIONS, WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ANY IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE. +// +// NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. No third party distribution is allowed unless +// expressly authorized by NVIDIA. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright � 2008- 2013 NVIDIA Corporation. All rights reserved. +// +// NVIDIA Corporation and its licensors retain all intellectual property and proprietary +// rights in and to this software and related documentation and any modifications thereto. +// Any use, reproduction, disclosure or distribution of this software and related +// documentation without an express license agreement from NVIDIA Corporation is +// strictly prohibited. +// + +#ifndef _NVWAVEWORKS_FFT_SIMULATION_MANAGER_DIRECTCOMPUTE_IMPL_H +#define _NVWAVEWORKS_FFT_SIMULATION_MANAGER_DIRECTCOMPUTE_IMPL_H + +#include "FFT_Simulation_Manager.h" +#include "Sim_Array.h" + +class NVWaveWorks_FFT_Simulation_DirectCompute_Impl; + +class NVWaveWorks_FFT_Simulation_Manager_DirectCompute_Impl : public NVWaveWorks_FFT_Simulation_Manager +{ +public: + + NVWaveWorks_FFT_Simulation_Manager_DirectCompute_Impl(); + ~NVWaveWorks_FFT_Simulation_Manager_DirectCompute_Impl(); + + // Mandatory NVWaveWorks_FFT_Simulation_Manager interface + NVWaveWorks_FFT_Simulation* createSimulation(const GFSDK_WaveWorks_Detailed_Simulation_Params::Cascade& params); + void releaseSimulation(NVWaveWorks_FFT_Simulation* pSimulation); + + HRESULT beforeReinit(const GFSDK_WaveWorks_Detailed_Simulation_Params& params, bool reinitOnly); + HRESULT kick(Graphics_Context* pGC, double dSimTime, gfsdk_U64& kickID); + bool getStagingCursor(gfsdk_U64* pKickID); + AdvanceCursorResult advanceStagingCursor(bool block); + bool getReadbackCursor(gfsdk_U64* pKickID); + AdvanceCursorResult advanceReadbackCursor(bool block); + WaitCursorResult waitStagingCursor(); + HRESULT archiveDisplacements(); + HRESULT getTimings(GFSDK_WaveWorks_Simulation_Manager_Timings& timings); + + HRESULT beforeReallocateSimulation(); + +private: + +#if defined(_DEV) || defined(DEBUG) + void VerifyReadbackLockstep(); +#endif + + Sim_Array<NVWaveWorks_FFT_Simulation_DirectCompute_Impl> m_Simulations; + + gfsdk_U64 m_NextKickID; + + bool m_StagingCursorIsValid; + gfsdk_U64 m_StagingCursorKickID; + + HRESULT checkForReadbackResults(); +}; + +#endif // _NVWAVEWORKS_FFT_SIMULATION_MANAGER_CUDA_IMPL_H |