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| author | Jason Maskell <[email protected]> | 2016-05-25 16:02:23 +0200 |
|---|---|---|
| committer | Jason Maskell <[email protected]> | 2016-05-25 16:02:23 +0200 |
| commit | 69f624cfc22c361a8162f57df4a71e4324805717 (patch) | |
| tree | 245e0e5ebcb120fc573eb44d82755c1456e0d519 /src/FFT_Simulation_CPU_impl.h | |
| parent | Added OpenGL sample - compiles and runs but doesn't work. (diff) | |
| download | waveworks_archive-69f624cfc22c361a8162f57df4a71e4324805717.tar.xz waveworks_archive-69f624cfc22c361a8162f57df4a71e4324805717.zip | |
Excised D3D9 and 10 support from library.
Diffstat (limited to 'src/FFT_Simulation_CPU_impl.h')
| -rw-r--r-- | src/FFT_Simulation_CPU_impl.h | 27 |
1 files changed, 0 insertions, 27 deletions
diff --git a/src/FFT_Simulation_CPU_impl.h b/src/FFT_Simulation_CPU_impl.h index a72a34b..2a0a725 100644 --- a/src/FFT_Simulation_CPU_impl.h +++ b/src/FFT_Simulation_CPU_impl.h @@ -62,8 +62,6 @@ public: void OnCompleteSimulationStep(gfsdk_U64 kickID); // Mandatory NVWaveWorks_FFT_Simulation interface - HRESULT initD3D9(IDirect3DDevice9* pD3DDevice); - HRESULT initD3D10(ID3D10Device* pD3DDevice); HRESULT initD3D11(ID3D11Device* pD3DDevice); HRESULT initGnm(); HRESULT initGL2(void* pGLContext); @@ -73,8 +71,6 @@ public: HRESULT addArchivedDisplacements(float coord, const gfsdk_float2* inSamplePoints, gfsdk_float4* outDisplacements, UINT numSamples); HRESULT getTimings(NVWaveWorks_FFT_Simulation_Timings&) const; gfsdk_U64 getDisplacementMapVersion() const { return m_DisplacementMapVersion; } - LPDIRECT3DTEXTURE9 GetDisplacementMapD3D9(); - ID3D10ShaderResourceView** GetDisplacementMapD3D10(); ID3D11ShaderResourceView** GetDisplacementMapD3D11(); sce::Gnm::Texture* GetDisplacementMapGnm(); GLuint GetDisplacementMapGL2(); @@ -105,23 +101,6 @@ private: // D3D API handling nv_water_d3d_api m_d3dAPI; -#if WAVEWORKS_ENABLE_D3D9 - struct D3D9Objects - { - IDirect3DDevice9* m_pd3d9Device; - LPDIRECT3DTEXTURE9 m_pd3d9DisplacementMapTexture[2]; // (ABGR32F) - }; -#endif - -#if WAVEWORKS_ENABLE_D3D10 - struct D3D10Objects - { - ID3D10Device* m_pd3d10Device; - ID3D10Texture2D* m_pd3d10DisplacementMapTexture[2]; - ID3D10ShaderResourceView* m_pd3d10DisplacementMapTextureSRV[2]; // (ABGR32F) - }; -#endif - #if WAVEWORKS_ENABLE_D3D11 struct D3D11Objects { @@ -155,12 +134,6 @@ private: union { -#if WAVEWORKS_ENABLE_D3D9 - D3D9Objects _9; -#endif -#if WAVEWORKS_ENABLE_D3D10 - D3D10Objects _10; -#endif #if WAVEWORKS_ENABLE_D3D11 D3D11Objects _11; #endif |