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authorJason Maskell <[email protected]>2016-05-16 16:31:40 +0200
committerJason Maskell <[email protected]>2016-05-16 16:31:40 +0200
commit35fb54cc684bd78ebb15ea64705396bcef53ff4f (patch)
treec437f7e2ce02fc7e98d2e7bd0943cdc92fe17b5d /sample
parentAdded the test_d3d11 app to the solution. Not compiling yet, mostly a paranoi... (diff)
downloadwaveworks_archive-35fb54cc684bd78ebb15ea64705396bcef53ff4f.tar.xz
waveworks_archive-35fb54cc684bd78ebb15ea64705396bcef53ff4f.zip
Added the ability to specify the "media" directory for the test project.
test_d3d11 now runs, but doesn't work yet. Converted foam.dds to 32 bit to let it actually load since it's 24 bit format was deprecated.
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