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authorJason Maskell <[email protected]>2016-05-31 11:24:52 +0200
committerJason Maskell <[email protected]>2016-05-31 11:24:52 +0200
commit999fd20ca96b8d44d3ce418f118fb3b846038978 (patch)
treefc86969d4eb006f592560e7bd425b9a2db865be2 /sample/d3d11/terrain.cpp
parentAdded path to opengl media search path. Removed commented out code left over ... (diff)
downloadwaveworks_archive-999fd20ca96b8d44d3ce418f118fb3b846038978.tar.xz
waveworks_archive-999fd20ca96b8d44d3ce418f118fb3b846038978.zip
Added support for RFC 104, the logging interface: https://docs.google.com/document/d/102b8k5pKYj9e-tMmG53aT5izur-qfUSPX1gBro4gN0Q/edit
Added a dumb implementation of the logger in the D3D11 sample. Added a method to the WaveWorks API to allow the user to set (override) the internal logger with their own supplied nv::ILogger derived object.
Diffstat (limited to 'sample/d3d11/terrain.cpp')
-rw-r--r--sample/d3d11/terrain.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/sample/d3d11/terrain.cpp b/sample/d3d11/terrain.cpp
index d52059b..32356db 100644
--- a/sample/d3d11/terrain.cpp
+++ b/sample/d3d11/terrain.cpp
@@ -955,7 +955,7 @@ HRESULT CTerrain::LoadTextures()
V_RETURN(DirectX::CreateDDSTextureFromFile(pDevice, static_cast<const wchar_t *>(path), &pD3D11Resource, &foam_intensity_textureSRV));
SAFE_RELEASE(pD3D11Resource);
- V_RETURN(DXUTFindDXSDKMediaFileCch(path, MAX_PATH, TEXT("foam.dds")));
+ V_RETURN(DXUTFindDXSDKMediaFileCch(path, MAX_PATH, TEXT("foam24bit.dds")));
V_RETURN(DirectX::CreateDDSTextureFromFile(pDevice, static_cast<const wchar_t *>(path), &pD3D11Resource, &foam_diffuse_textureSRV));
SAFE_RELEASE(pD3D11Resource);