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authorJason Maskell <[email protected]>2016-05-19 14:56:31 +0200
committerJason Maskell <[email protected]>2016-05-19 14:56:31 +0200
commitf7023576ff2f5be202e9c8536d38daeb966fa975 (patch)
treee0df3dd4bfbab02626785d618f1147f78e803ec2 /sample/d3d11/ocean_surface.h
parentD3D11 test is compiling and running with a rendering error (ocean is grey and... (diff)
downloadwaveworks_archive-f7023576ff2f5be202e9c8536d38daeb966fa975.tar.xz
waveworks_archive-f7023576ff2f5be202e9c8536d38daeb966fa975.zip
Lots more conversion work done, not quite compiling yet. Paranoia commit.
Diffstat (limited to 'sample/d3d11/ocean_surface.h')
-rw-r--r--sample/d3d11/ocean_surface.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/sample/d3d11/ocean_surface.h b/sample/d3d11/ocean_surface.h
index ab16964..5910970 100644
--- a/sample/d3d11/ocean_surface.h
+++ b/sample/d3d11/ocean_surface.h
@@ -63,19 +63,19 @@ public:
// --------------------------------- Rendering routines -----------------------------------
// Rendering
- void renderShaded( ID3D11DeviceContext* pDC,
- const XMMATRIX& matView,
- const XMMATRIX& matProj,
- GFSDK_WaveWorks_SimulationHandle hSim,
- GFSDK_WaveWorks_SavestateHandle hSavestate,
- const XMFLOAT2& windDir,
- const float steepness,
- const float amplitude,
- const float wavelength,
- const float speed,
- const float parallelness,
- const float totalTime
- );
+ void renderShaded( ID3D11DeviceContext* pDC,
+ const XMMATRIX matView,
+ const XMMATRIX matProj,
+ GFSDK_WaveWorks_SimulationHandle hSim,
+ GFSDK_WaveWorks_SavestateHandle hSavestate,
+ const XMFLOAT2 windDir,
+ const float steepness,
+ const float amplitude,
+ const float wavelength,
+ const float speed,
+ const float parallelness,
+ const float totalTime);
+
void getQuadTreeStats(GFSDK_WaveWorks_Quadtree_Stats& stats);
// --------------------------------- Surface geometry -----------------------------------