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authorJason Maskell <[email protected]>2016-05-12 10:58:15 +0200
committerJason Maskell <[email protected]>2016-05-12 10:58:15 +0200
commit72b21c69e32c73abf3a18b0e962746e64faebba4 (patch)
treecd22b1b298bc865c3ae6037e8eb89a64a94203ea /sample/d3d11/common/DXUTsettingsdlg.cpp
parentMerge branch 'master' of https://github.com/NVIDIAGameWorks/WaveWorks (diff)
downloadwaveworks_archive-72b21c69e32c73abf3a18b0e962746e64faebba4.tar.xz
waveworks_archive-72b21c69e32c73abf3a18b0e962746e64faebba4.zip
Restructuring starts. Got some initial CMake problems sorted. Need to extend.
Diffstat (limited to 'sample/d3d11/common/DXUTsettingsdlg.cpp')
-rw-r--r--sample/d3d11/common/DXUTsettingsdlg.cpp2853
1 files changed, 0 insertions, 2853 deletions
diff --git a/sample/d3d11/common/DXUTsettingsdlg.cpp b/sample/d3d11/common/DXUTsettingsdlg.cpp
deleted file mode 100644
index 6cf495b..0000000
--- a/sample/d3d11/common/DXUTsettingsdlg.cpp
+++ /dev/null
@@ -1,2853 +0,0 @@
-//--------------------------------------------------------------------------------------
-// File: DXUTSettingsDlg.cpp
-//
-// Dialog for selection of device settings
-//
-// Copyright (c) Microsoft Corporation. All rights reserved
-//--------------------------------------------------------------------------------------
-#include "DXUT.h"
-#include "DXUTgui.h"
-#include "DXUTsettingsDlg.h"
-#undef min // use __min instead
-#undef max // use __max instead
-
-
-//--------------------------------------------------------------------------------------
-// Internal functions forward declarations
-//--------------------------------------------------------------------------------------
-WCHAR* DXUTAPIVersionToString( DXUTDeviceVersion version );
-WCHAR* DXUTPresentIntervalToString( UINT pi );
-WCHAR* DXUTMultisampleTypeToString( D3DMULTISAMPLE_TYPE MultiSampleType );
-WCHAR* DXUTD3DDeviceTypeToString( D3DDEVTYPE devType );
-WCHAR* DXUTD3DX11DeviceTypeToString( D3D_DRIVER_TYPE devType );
-WCHAR* DXUTVertexProcessingTypeToString( DWORD vpt );
-
-
-HRESULT DXUTSnapDeviceSettingsToEnumDevice( DXUTDeviceSettings* pDeviceSettings, bool forceEnum, D3D_FEATURE_LEVEL forceFL = D3D_FEATURE_LEVEL(0) );
-
-//--------------------------------------------------------------------------------------
-// Global state
-//--------------------------------------------------------------------------------------
-DXUTDeviceSettings g_DeviceSettings;
-
-CD3DSettingsDlg* WINAPI DXUTGetD3DSettingsDialog()
-{
- // Using an accessor function gives control of the construction order
- static CD3DSettingsDlg dlg;
- return &dlg;
-}
-
-
-//--------------------------------------------------------------------------------------
-CD3DSettingsDlg::CD3DSettingsDlg()
-{
- m_pStateBlock = NULL;
- m_bActive = false;
- m_pActiveDialog = NULL;
-
- m_Levels[0] = D3D_FEATURE_LEVEL_9_1;
- m_Levels[1] = D3D_FEATURE_LEVEL_9_2;
- m_Levels[2] = D3D_FEATURE_LEVEL_9_3;
- m_Levels[3] = D3D_FEATURE_LEVEL_10_0;
- m_Levels[4] = D3D_FEATURE_LEVEL_10_1;
- m_Levels[5] = D3D_FEATURE_LEVEL_11_0;
-
-}
-
-
-//--------------------------------------------------------------------------------------
-CD3DSettingsDlg::~CD3DSettingsDlg()
-{
- // Release the memory used to hold the D3D11 refresh data in the combo box
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_REFRESH_RATE );
- if( pComboBox )
- for( UINT i = 0; i < pComboBox->GetNumItems(); ++i )
- {
- DXGI_RATIONAL* pRate = reinterpret_cast<DXGI_RATIONAL*>( pComboBox->GetItemData( i ) );
- delete pRate;
- }
-}
-
-
-//--------------------------------------------------------------------------------------
-void CD3DSettingsDlg::Init( CDXUTDialogResourceManager* pManager )
-{
- assert( pManager );
- m_Dialog.Init( pManager, false ); // Don't register this dialog.
- m_RevertModeDialog.Init( pManager, false ); // Don't register this dialog.
- m_pActiveDialog = &m_Dialog;
- CreateControls();
-}
-
-//--------------------------------------------------------------------------------------
-void CD3DSettingsDlg::Init( CDXUTDialogResourceManager* pManager, LPCWSTR szControlTextureFileName )
-{
- assert( pManager );
- m_Dialog.Init( pManager, false, szControlTextureFileName ); // Don't register this dialog.
- m_RevertModeDialog.Init( pManager, false, szControlTextureFileName ); // Don't register this dialog.
- m_pActiveDialog = &m_Dialog;
- CreateControls();
-}
-
-
-//--------------------------------------------------------------------------------------
-void CD3DSettingsDlg::Init( CDXUTDialogResourceManager* pManager, LPCWSTR pszControlTextureResourcename,
- HMODULE hModule )
-{
- assert( pManager );
- m_Dialog.Init( pManager, false, pszControlTextureResourcename, hModule ); // Don't register this dialog.
- m_RevertModeDialog.Init( pManager, false, pszControlTextureResourcename, hModule ); // Don't register this dialog
- m_pActiveDialog = &m_Dialog;
- CreateControls();
-}
-
-
-//--------------------------------------------------------------------------------------
-void CD3DSettingsDlg::CreateControls()
-{
- // Set up main settings dialog
- m_Dialog.EnableKeyboardInput( true );
- m_Dialog.SetFont( 0, L"Arial", 15, FW_NORMAL );
- m_Dialog.SetFont( 1, L"Arial", 28, FW_BOLD );
-
- // Right-justify static controls
- CDXUTElement* pElement = m_Dialog.GetDefaultElement( DXUT_CONTROL_STATIC, 0 );
- if( pElement )
- {
- pElement->dwTextFormat = DT_VCENTER | DT_RIGHT;
-
- // Title
- CDXUTStatic* pStatic = NULL;
- m_Dialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"Direct3D Settings", 10, 5, 400, 50, false, &pStatic );
- pElement = pStatic->GetElement( 0 );
- pElement->iFont = 1;
- pElement->dwTextFormat = DT_TOP | DT_LEFT;
- }
-
- // DXUTSETTINGSDLG_API_VERSION
- m_Dialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"API Version", 10, 35, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_API_VERSION, 200, 35, 300, 23 );
-
-
- //DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL
- m_Dialog.AddStatic( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL_LABEL, L"Feature Level", 10, 60, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL, 200, 60, 300, 23 );
- m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL )->SetDropHeight( 106 );
-
-
- // DXUTSETTINGSDLG_ADAPTER
- m_Dialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"Display Adapter", 10, 85, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_ADAPTER, 200, 85, 300, 23 );
-
- // DXUTSETTINGSDLG_DEVICE_TYPE
- m_Dialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"Render Device", 10, 110, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_DEVICE_TYPE, 200, 110, 300, 23 );
-
- // DXUTSETTINGSDLG_WINDOWED, DXUTSETTINGSDLG_FULLSCREEN
- m_Dialog.AddCheckBox( DXUTSETTINGSDLG_DEVICECLIP, L"Clip to device when window spans across multiple monitors",
- 250, 136, 500, 16 );
- m_Dialog.AddRadioButton( DXUTSETTINGSDLG_WINDOWED, DXUTSETTINGSDLG_WINDOWED_GROUP, L"Windowed",
- 360, 157, 100, 16 );
- m_Dialog.AddRadioButton( DXUTSETTINGSDLG_FULLSCREEN, DXUTSETTINGSDLG_WINDOWED_GROUP, L"Full Screen",
- 220, 157, 100, 16 );
-
- // DXUTSETTINGSDLG_ADAPTER_FORMAT
- m_Dialog.AddStatic( DXUTSETTINGSDLG_ADAPTER_FORMAT_LABEL, L"Adapter Format", 10, 175, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_ADAPTER_FORMAT, 200, 175, 300, 23 );
-
- // DXUTSETTINGSDLG_RESOLUTION
- m_Dialog.AddStatic( DXUTSETTINGSDLG_RESOLUTION_LABEL, L"Resolution", 10, 200, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_RESOLUTION, 200, 200, 200, 23 );
- m_Dialog.GetComboBox( DXUTSETTINGSDLG_RESOLUTION )->SetDropHeight( 106 );
-
- // DXUTSETTINGSDLG_RES_SHOW_ALL
- m_Dialog.AddCheckBox( DXUTSETTINGSDLG_RESOLUTION_SHOW_ALL, L"Show All Aspect Ratios", 420, 200, 200, 23, false );
-
- // DXUTSETTINGSDLG_REFRESH_RATE
- m_Dialog.AddStatic( DXUTSETTINGSDLG_REFRESH_RATE_LABEL, L"Refresh Rate", 10, 225, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_REFRESH_RATE, 200, 225, 300, 23 );
-
- // DXUTSETTINGSDLG_BACK_BUFFER_FORMAT
- m_Dialog.AddStatic( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT_LABEL, L"Back Buffer Format", 10, 260, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT, 200, 260, 300, 23 );
-
- // DXUTSETTINGSDLG_DEPTH_STENCIL
- m_Dialog.AddStatic( DXUTSETTINGSDLG_DEPTH_STENCIL_LABEL, L"Depth/Stencil Format", 10, 285, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_DEPTH_STENCIL, 200, 285, 300, 23 );
-
- // DXUTSETTINGSDLG_MULTISAMPLE_TYPE
- m_Dialog.AddStatic( DXUTSETTINGSDLG_MULTISAMPLE_TYPE_LABEL, L"Multisample Type", 10, 310, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_MULTISAMPLE_TYPE, 200, 310, 300, 23 );
-
- // DXUTSETTINGSDLG_MULTISAMPLE_QUALITY
- m_Dialog.AddStatic( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY_LABEL, L"Multisample Quality", 10, 335, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY, 200, 335, 300, 23 );
-
- // DXUTSETTINGSDLG_VERTEX_PROCESSING
- m_Dialog.AddStatic( DXUTSETTINGSDLG_VERTEX_PROCESSING_LABEL, L"Vertex Processing", 10, 360, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_VERTEX_PROCESSING, 200, 360, 300, 23 );
-
- // DXUTSETTINGSDLG_PRESENT_INTERVAL
- m_Dialog.AddStatic( DXUTSETTINGSDLG_PRESENT_INTERVAL_LABEL, L"Vertical Sync", 10, 385, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_PRESENT_INTERVAL, 200, 385, 300, 23 );
-
- // DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT
- m_Dialog.AddStatic( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT_LABEL, L"Adapter Output", 10, 175, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT, 200, 175, 300, 23 );
-
- // DXUTSETTINGSDLG_D3D11_RESOLUTION
- m_Dialog.AddStatic( DXUTSETTINGSDLG_D3D11_RESOLUTION_LABEL, L"Resolution", 10, 200, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_D3D11_RESOLUTION, 200, 200, 200, 23 );
- m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_RESOLUTION )->SetDropHeight( 106 );
-
- // DXUTSETTINGSDLG_D3D11_REFRESH_RATE
- m_Dialog.AddStatic( DXUTSETTINGSDLG_D3D11_REFRESH_RATE_LABEL, L"Refresh Rate", 10, 225, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_D3D11_REFRESH_RATE, 200, 225, 300, 23 );
-
- // DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT
- m_Dialog.AddStatic( DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT_LABEL, L"Back Buffer Format", 10, 260, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT, 200, 260, 300, 23 );
-
- // DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT
- m_Dialog.AddStatic( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT_LABEL, L"Multisample Count", 10, 285, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT, 200, 285, 300, 23 );
-
- // DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY
- m_Dialog.AddStatic( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY_LABEL, L"Multisample Quality", 10, 310, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY, 200, 310, 300, 23 );
-
- // DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL
- m_Dialog.AddStatic( DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL_LABEL, L"Vertical Sync", 10, 335, 180, 23 );
- m_Dialog.AddComboBox( DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL, 200, 335, 300, 23 );
-
- // DXUTSETTINGSDLG_D3D11_DEBUG_DEVICE
- m_Dialog.AddCheckBox( DXUTSETTINGSDLG_D3D11_DEBUG_DEVICE, L"Create Debug Device", 200, 365, 180, 23 );
-
- // DXUTSETTINGSDLG_OK, DXUTSETTINGSDLG_CANCEL
- m_Dialog.AddButton( DXUTSETTINGSDLG_OK, L"OK", 230, 440, 73, 31 );
- m_Dialog.AddButton( DXUTSETTINGSDLG_CANCEL, L"Cancel", 315, 440, 73, 31, 0, true );
-
- // Set up mode change dialog
- m_RevertModeDialog.EnableKeyboardInput( true );
- m_RevertModeDialog.EnableNonUserEvents( true );
- m_RevertModeDialog.SetFont( 0, L"Arial", 15, FW_NORMAL );
- m_RevertModeDialog.SetFont( 1, L"Arial", 28, FW_BOLD );
-
- pElement = m_RevertModeDialog.GetDefaultElement( DXUT_CONTROL_STATIC, 0 );
- if( pElement )
- {
- pElement->dwTextFormat = DT_VCENTER | DT_RIGHT;
-
- // Title
- CDXUTStatic* pStatic = NULL;
- m_RevertModeDialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"Do you want to keep these display settings?", 10, 5,
- 640, 50, false, &pStatic );
- pElement = pStatic->GetElement( 0 );
- pElement->iFont = 1;
- pElement->dwTextFormat = DT_TOP | DT_LEFT;
-
- // Timeout static text control
- m_RevertModeDialog.AddStatic( DXUTSETTINGSDLG_STATIC_MODE_CHANGE_TIMEOUT, L"", 10, 90, 640, 30,
- false, &pStatic );
- pElement = pStatic->GetElement( 0 );
- pElement->iFont = 0;
- pElement->dwTextFormat = DT_TOP | DT_LEFT;
- }
-
- // DXUTSETTINGSDLG_MODE_CHANGE_ACCEPT, DXUTSETTINGSDLG_MODE_CHANGE_REVERT
- m_RevertModeDialog.AddButton( DXUTSETTINGSDLG_MODE_CHANGE_ACCEPT, L"Yes", 230, 50, 73, 31 );
- m_RevertModeDialog.AddButton( DXUTSETTINGSDLG_MODE_CHANGE_REVERT, L"No", 315, 50, 73, 31, 0, true );
-}
-
-
-//--------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnD3D9CreateDevice( IDirect3DDevice9* pd3dDevice )
-{
- if( pd3dDevice == NULL )
- return DXUT_ERR_MSGBOX( L"CD3DSettingsDlg::OnCreatedDevice", E_INVALIDARG );
-
- // Create the fonts/textures
- m_Dialog.SetCallback( StaticOnEvent, ( void* )this );
- m_RevertModeDialog.SetCallback( StaticOnEvent, ( void* )this );
-
- return S_OK;
-}
-
-
-//--------------------------------------------------------------------------------------
-// Changes the UI defaults to the current device settings
-//--------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::Refresh()
-{
- HRESULT hr = S_OK;
-
- g_DeviceSettings = DXUTGetDeviceSettings();
-
- CDXUTComboBox* pAPIComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_API_VERSION );
- pAPIComboBox->RemoveAllItems();
- if( DXUTDoesAppSupportD3D9() )
- {
- // Ensure that at least one adapter got enumerated.
- CD3D9Enumeration* pD3DEnum = DXUTGetD3D9Enumeration();
- if( pD3DEnum->GetAdapterInfoList()->GetSize() > 0 )
- AddAPIVersion( DXUT_D3D9_DEVICE );
- }
- if( DXUTDoesAppSupportD3D11() && DXUTIsD3D11Available() )
- {
- // Ensure that at least one adapter got enumerated.
- CD3D11Enumeration* pD3DEnum = DXUTGetD3D11Enumeration();
- if( pD3DEnum->GetAdapterInfoList()->GetSize() > 0 )
- AddAPIVersion( DXUT_D3D11_DEVICE );
- }
-
- // If no API has been added, something has gone wrong. Exit the dialog.
- if( pAPIComboBox->GetNumItems() == 0 )
- {
- SetActive( false );
- return S_OK;
- }
-
- pAPIComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.ver ) );
-
- switch( g_DeviceSettings.ver )
- {
- case DXUT_D3D9_DEVICE:
- {
- // Show all D3D9-specific controls and hide controls for all other D3D versions.
- ShowControlSet( DXUT_D3D9_DEVICE );
-
- CD3D9Enumeration* pD3DEnum = DXUTGetD3D9Enumeration();
-
- // Fill the UI with the current settings
- AddDeviceType( g_DeviceSettings.d3d9.DeviceType );
- SetWindowed( FALSE != g_DeviceSettings.d3d9.pp.Windowed );
- SetDeviceClip( 0 != ( g_DeviceSettings.d3d9.pp.Flags & D3DPRESENTFLAG_DEVICECLIP ) );
- AddAdapterFormat( g_DeviceSettings.d3d9.AdapterFormat );
- AddResolution( g_DeviceSettings.d3d9.pp.BackBufferWidth, g_DeviceSettings.d3d9.pp.BackBufferHeight );
- AddRefreshRate( g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz );
- AddBackBufferFormat( g_DeviceSettings.d3d9.pp.BackBufferFormat );
- AddDepthStencilBufferFormat( g_DeviceSettings.d3d9.pp.AutoDepthStencilFormat );
- AddMultisampleType( g_DeviceSettings.d3d9.pp.MultiSampleType );
- AddMultisampleQuality( g_DeviceSettings.d3d9.pp.MultiSampleQuality );
-
- if( g_DeviceSettings.d3d9.BehaviorFlags & D3DCREATE_PUREDEVICE )
- AddVertexProcessingType( D3DCREATE_PUREDEVICE );
- else if( g_DeviceSettings.d3d9.BehaviorFlags & D3DCREATE_HARDWARE_VERTEXPROCESSING )
- AddVertexProcessingType( D3DCREATE_HARDWARE_VERTEXPROCESSING );
- else if( g_DeviceSettings.d3d9.BehaviorFlags & D3DCREATE_SOFTWARE_VERTEXPROCESSING )
- AddVertexProcessingType( D3DCREATE_SOFTWARE_VERTEXPROCESSING );
- else if( g_DeviceSettings.d3d9.BehaviorFlags & D3DCREATE_MIXED_VERTEXPROCESSING )
- AddVertexProcessingType( D3DCREATE_MIXED_VERTEXPROCESSING );
-
- CD3D9EnumDeviceSettingsCombo* pBestDeviceSettingsCombo = pD3DEnum->GetDeviceSettingsCombo(
- g_DeviceSettings.d3d9.AdapterOrdinal, g_DeviceSettings.d3d9.DeviceType,
- g_DeviceSettings.d3d9.AdapterFormat, g_DeviceSettings.d3d9.pp.BackBufferFormat,
- ( g_DeviceSettings.d3d9.pp.Windowed != 0 ) );
- if( NULL == pBestDeviceSettingsCombo )
- return DXUT_ERR_MSGBOX( L"GetDeviceSettingsCombo", E_INVALIDARG );
-
- // Get the adapters list from CD3D9Enumeration object
- CGrowableArray <CD3D9EnumAdapterInfo*>* pAdapterInfoList = pD3DEnum->GetAdapterInfoList();
-
- if( pAdapterInfoList->GetSize() == 0 )
- return DXUT_ERR_MSGBOX( L"CD3DSettingsDlg::OnCreatedDevice", DXUTERR_NOCOMPATIBLEDEVICES );
-
- CDXUTComboBox* pAdapterCombo = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER );
- pAdapterCombo->RemoveAllItems();
-
- // Add adapters
- for( int iAdapter = 0; iAdapter < pAdapterInfoList->GetSize(); iAdapter++ )
- {
- CD3D9EnumAdapterInfo* pAdapterInfo = pAdapterInfoList->GetAt( iAdapter );
- AddAdapter( pAdapterInfo->szUniqueDescription, pAdapterInfo->AdapterOrdinal );
- }
-
- pAdapterCombo->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d9.AdapterOrdinal ) );
-
- hr = OnAPIVersionChanged( true );
- if( FAILED( hr ) )
- return hr;
-
- //m_Dialog.Refresh();
- CDXUTDialog::SetRefreshTime( ( float )DXUTGetTime() );
- break;
- }
- case DXUT_D3D11_DEVICE:
- {
- // Show all D3D11-specific controls and hide controls for all other D3D versions.
- ShowControlSet( DXUT_D3D11_DEVICE );
-
- CD3D11Enumeration* pD3DEnum = DXUTGetD3D11Enumeration();
-
- // Fill the UI with the current settings
- AddD3D11DeviceType( g_DeviceSettings.d3d11.DriverType );
- SetWindowed( FALSE != g_DeviceSettings.d3d11.sd.Windowed );
- CD3D11EnumOutputInfo* pOutputInfo = GetCurrentD3D11OutputInfo();
- AddD3D11AdapterOutput( pOutputInfo->Desc.DeviceName, g_DeviceSettings.d3d11.Output );
-
-
-
- AddD3D11Resolution( g_DeviceSettings.d3d11.sd.BufferDesc.Width,
- g_DeviceSettings.d3d11.sd.BufferDesc.Height );
- AddD3D11RefreshRate( g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate );
- AddD3D11BackBufferFormat( g_DeviceSettings.d3d11.sd.BufferDesc.Format );
- AddD3D11MultisampleCount( g_DeviceSettings.d3d11.sd.SampleDesc.Count );
- AddD3D11MultisampleQuality( g_DeviceSettings.d3d11.sd.SampleDesc.Quality );
-
- CD3D11EnumDeviceSettingsCombo* pBestDeviceSettingsCombo = pD3DEnum->GetDeviceSettingsCombo(
- g_DeviceSettings.d3d11.AdapterOrdinal, g_DeviceSettings.d3d11.DriverType,
- g_DeviceSettings.d3d11.Output, g_DeviceSettings.d3d11.sd.BufferDesc.Format,
- ( g_DeviceSettings.d3d11.sd.Windowed != 0 ) );
-
- if( NULL == pBestDeviceSettingsCombo )
- return DXUT_ERR_MSGBOX( L"GetDeviceSettingsCombo", E_INVALIDARG );
-
- CDXUTComboBox *pFeatureLevelBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL );
- pFeatureLevelBox->RemoveAllItems();
- for (int fli = 0; fli < TOTAL_FEATURE_LEVLES; fli++) {
- if (m_Levels[fli] >= g_DeviceSettings.MinimumFeatureLevel
- && m_Levels[fli] <=pBestDeviceSettingsCombo->pDeviceInfo->MaxLevel) {
- AddD3D11FeatureLevel( m_Levels[fli] );
- }
- }
- pFeatureLevelBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d11.DeviceFeatureLevel ) );
-
-
- // Get the adapters list from CD3D11Enumeration object
- CGrowableArray <CD3D11EnumAdapterInfo*>* pAdapterInfoList = pD3DEnum->GetAdapterInfoList();
-
- if( pAdapterInfoList->GetSize() == 0 )
- return DXUT_ERR_MSGBOX( L"CD3DSettingsDlg::OnCreatedDevice", DXUTERR_NOCOMPATIBLEDEVICES );
-
- CDXUTComboBox* pAdapterCombo = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER );
- pAdapterCombo->RemoveAllItems();
-
- // Add adapters
- for( int iAdapter = 0; iAdapter < pAdapterInfoList->GetSize(); iAdapter++ )
- {
- CD3D11EnumAdapterInfo* pAdapterInfo = pAdapterInfoList->GetAt( iAdapter );
- AddAdapter( pAdapterInfo->szUniqueDescription, pAdapterInfo->AdapterOrdinal );
- }
-
- pAdapterCombo->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d11.AdapterOrdinal ) );
-
- hr = OnAPIVersionChanged( true );
- if( FAILED( hr ) )
- return hr;
-
- //m_Dialog.Refresh();
- CDXUTDialog::SetRefreshTime( ( float )DXUTGetTime() );
- break;
- }
- }
-
- return S_OK;
-}
-
-
-//--------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnD3D9ResetDevice()
-{
- const D3DSURFACE_DESC* pDesc = DXUTGetD3D9BackBufferSurfaceDesc();
- m_Dialog.SetLocation( 0, 0 );
- m_Dialog.SetSize( pDesc->Width, pDesc->Height );
- m_Dialog.SetBackgroundColors( D3DCOLOR_ARGB( 255, 98, 138, 206 ),
- D3DCOLOR_ARGB( 255, 54, 105, 192 ),
- D3DCOLOR_ARGB( 255, 54, 105, 192 ),
- D3DCOLOR_ARGB( 255, 10, 73, 179 ) );
-
- m_RevertModeDialog.SetLocation( 0, 0 );
- m_RevertModeDialog.SetSize( pDesc->Width, pDesc->Height );
- m_RevertModeDialog.SetBackgroundColors( D3DCOLOR_ARGB( 255, 98, 138, 206 ),
- D3DCOLOR_ARGB( 255, 54, 105, 192 ),
- D3DCOLOR_ARGB( 255, 54, 105, 192 ),
- D3DCOLOR_ARGB( 255, 10, 73, 179 ) );
-
- IDirect3DDevice9* pd3dDevice = DXUTGetD3D9Device();
- pd3dDevice->BeginStateBlock();
- pd3dDevice->SetRenderState( D3DRS_FILLMODE, D3DFILL_SOLID );
- pd3dDevice->EndStateBlock( &m_pStateBlock );
-
- return S_OK;
-}
-
-//--------------------------------------------------------------------------------------
-void CD3DSettingsDlg::SetSelectedD3D11RefreshRate( DXGI_RATIONAL RefreshRate )
-{
- CDXUTComboBox* pRefreshRateComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_REFRESH_RATE );
-
- for( UINT i = 0; i < pRefreshRateComboBox->GetNumItems(); ++i )
- {
- DXGI_RATIONAL* pRate = ( DXGI_RATIONAL* )pRefreshRateComboBox->GetItemData( i );
-
- if( pRate && pRate->Numerator == RefreshRate.Numerator && pRate->Denominator == RefreshRate.Denominator )
- {
- pRefreshRateComboBox->SetSelectedByIndex( i );
- return;
- }
- }
-}
-
-//--------------------------------------------------------------------------------------
-void CD3DSettingsDlg::OnRender( float fElapsedTime )
-{
- if( DXUTGetD3D11Device() )
- OnRender11( fElapsedTime );
- else
- OnRender9( fElapsedTime );
-}
-
-
-//--------------------------------------------------------------------------------------
-void CD3DSettingsDlg::OnRender9( float fElapsedTime )
-{
- IDirect3DDevice9* pd3dDevice = DXUTGetD3D9Device();
-
- // Clear the render target and the zbuffer
- pd3dDevice->Clear( 0, NULL, D3DCLEAR_TARGET, 0x00003F3F, 1.0f, 0 );
-
- // Render the scene
- if( SUCCEEDED( pd3dDevice->BeginScene() ) )
- {
- m_pStateBlock->Capture();
- pd3dDevice->SetRenderState( D3DRS_FILLMODE, D3DFILL_SOLID );
- m_pActiveDialog->OnRender( fElapsedTime );
- m_pStateBlock->Apply();
- pd3dDevice->EndScene();
- }
-}
-
-
-
-//--------------------------------------------------------------------------------------
-void CD3DSettingsDlg::OnRender11( float fElapsedTime )
-{
- // Render the scene
- m_pActiveDialog->OnRender( fElapsedTime );
-}
-
-
-//--------------------------------------------------------------------------------------
-LRESULT CD3DSettingsDlg::MsgProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
-{
- m_pActiveDialog->MsgProc( hWnd, uMsg, wParam, lParam );
- if( uMsg == WM_KEYDOWN && wParam == VK_F2 )
- SetActive( false );
- return 0;
-}
-
-
-//--------------------------------------------------------------------------------------
-void CD3DSettingsDlg::OnD3D9LostDevice()
-{
- SAFE_RELEASE( m_pStateBlock );
-}
-
-
-//--------------------------------------------------------------------------------------
-void CD3DSettingsDlg::OnD3D9DestroyDevice()
-{
-}
-
-
-
-//--------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnD3D11CreateDevice( ID3D11Device* pd3dDevice )
-{
- //HRESULT hr;
-
- if( pd3dDevice == NULL )
- return DXUT_ERR_MSGBOX( L"CD3DSettingsDlg::OnCreatedDevice", E_INVALIDARG );
-
- // Create the fonts/textures
- m_Dialog.SetCallback( StaticOnEvent, ( void* )this );
- m_RevertModeDialog.SetCallback( StaticOnEvent, ( void* )this );
-
- return S_OK;
-}
-
-
-//--------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnD3D11ResizedSwapChain( ID3D11Device* pd3dDevice,
- const DXGI_SURFACE_DESC* pBackBufferSurfaceDesc )
-{
- m_Dialog.SetLocation( 0, 0 );
- m_Dialog.SetSize( pBackBufferSurfaceDesc->Width, pBackBufferSurfaceDesc->Height );
- m_Dialog.SetBackgroundColors( D3DCOLOR_ARGB( 255, 98, 138, 206 ),
- D3DCOLOR_ARGB( 255, 54, 105, 192 ),
- D3DCOLOR_ARGB( 255, 54, 105, 192 ),
- D3DCOLOR_ARGB( 255, 10, 73, 179 ) );
-
- m_RevertModeDialog.SetLocation( 0, 0 );
- m_RevertModeDialog.SetSize( pBackBufferSurfaceDesc->Width, pBackBufferSurfaceDesc->Height );
- m_RevertModeDialog.SetBackgroundColors( D3DCOLOR_ARGB( 255, 98, 138, 206 ),
- D3DCOLOR_ARGB( 255, 54, 105, 192 ),
- D3DCOLOR_ARGB( 255, 54, 105, 192 ),
- D3DCOLOR_ARGB( 255, 10, 73, 179 ) );
-
- return S_OK;
-}
-
-
-//--------------------------------------------------------------------------------------
-void CD3DSettingsDlg::OnD3D11DestroyDevice()
-{
-
-
-}
-
-//--------------------------------------------------------------------------------------
-void CD3DSettingsDlg::ShowControlSet( DXUTDeviceVersion ver )
-{
- switch( ver )
- {
- case DXUT_D3D9_DEVICE:
-
- m_Dialog.GetControl( DXUTSETTINGSDLG_ADAPTER_FORMAT )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_ADAPTER_FORMAT_LABEL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_RESOLUTION )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_RESOLUTION_LABEL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_REFRESH_RATE )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_REFRESH_RATE_LABEL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT_LABEL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_DEPTH_STENCIL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_DEPTH_STENCIL_LABEL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_MULTISAMPLE_TYPE )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_MULTISAMPLE_TYPE_LABEL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY_LABEL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_VERTEX_PROCESSING )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_VERTEX_PROCESSING_LABEL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_PRESENT_INTERVAL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_PRESENT_INTERVAL_LABEL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_DEVICECLIP )->SetVisible( true );
-
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL_LABEL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT_LABEL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_RESOLUTION )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_RESOLUTION_LABEL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_REFRESH_RATE )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_REFRESH_RATE_LABEL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT_LABEL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT_LABEL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY_LABEL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL_LABEL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_DEBUG_DEVICE )->SetVisible( false );
-
- break;
-
- case DXUT_D3D11_DEVICE:
- m_Dialog.GetControl( DXUTSETTINGSDLG_ADAPTER_FORMAT )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_ADAPTER_FORMAT_LABEL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL_LABEL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_RESOLUTION )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_RESOLUTION_LABEL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_REFRESH_RATE )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_REFRESH_RATE_LABEL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT_LABEL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_DEPTH_STENCIL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_DEPTH_STENCIL_LABEL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_MULTISAMPLE_TYPE )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_MULTISAMPLE_TYPE_LABEL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY_LABEL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_VERTEX_PROCESSING )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_VERTEX_PROCESSING_LABEL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_PRESENT_INTERVAL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_PRESENT_INTERVAL_LABEL )->SetVisible( false );
- m_Dialog.GetControl( DXUTSETTINGSDLG_DEVICECLIP )->SetVisible( false );
-
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT_LABEL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_RESOLUTION )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_RESOLUTION_LABEL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_REFRESH_RATE )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_REFRESH_RATE_LABEL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT_LABEL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT_LABEL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY_LABEL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL_LABEL )->SetVisible( true );
- m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_DEBUG_DEVICE )->SetVisible( true );
- break;
- }
-}
-
-
-//--------------------------------------------------------------------------------------
-void WINAPI CD3DSettingsDlg::StaticOnEvent( UINT nEvent, int nControlID,
- CDXUTControl* pControl, void* pUserData )
-{
- CD3DSettingsDlg* pD3DSettings = ( CD3DSettingsDlg* )pUserData;
- if( pD3DSettings )
- pD3DSettings->OnEvent( nEvent, nControlID, pControl );
-}
-
-//--------------------------------------------------------------------------------------
-// Name: CD3DSettingsDlg::StaticOnModeChangeTimer()
-// Desc: Timer callback registered by a call to DXUTSetTimer. It is called each second
-// until mode change timeout limit.
-//--------------------------------------------------------------------------------------
-void WINAPI CD3DSettingsDlg::StaticOnModeChangeTimer( UINT nIDEvent, void* pUserContext )
-{
- CD3DSettingsDlg* pD3DSettings = ( CD3DSettingsDlg* )pUserContext;
- assert( pD3DSettings );
- assert( pD3DSettings->m_pActiveDialog == &pD3DSettings->m_RevertModeDialog );
- assert( pD3DSettings->m_nIDEvent == nIDEvent );
-
- if( 0 == --pD3DSettings->m_nRevertModeTimeout )
- {
- CDXUTControl* pControl = pD3DSettings->m_RevertModeDialog.GetControl( DXUTSETTINGSDLG_MODE_CHANGE_REVERT );
- assert( pControl );
- pD3DSettings->m_RevertModeDialog.SendEvent( EVENT_BUTTON_CLICKED, false, pControl );
- }
- pD3DSettings->UpdateModeChangeTimeoutText( pD3DSettings->m_nRevertModeTimeout );
-}
-
-//--------------------------------------------------------------------------------------
-void CD3DSettingsDlg::OnEvent( UINT nEvent, int nControlID,
- CDXUTControl* pControl )
-{
- switch( nControlID )
- {
- case DXUTSETTINGSDLG_ADAPTER:
- OnAdapterChanged(); break;
- case DXUTSETTINGSDLG_DEVICE_TYPE:
- OnDeviceTypeChanged(); break;
- case DXUTSETTINGSDLG_WINDOWED:
- OnWindowedFullScreenChanged(); break;
- case DXUTSETTINGSDLG_FULLSCREEN:
- OnWindowedFullScreenChanged(); break;
- case DXUTSETTINGSDLG_ADAPTER_FORMAT:
- OnAdapterFormatChanged(); break;
- case DXUTSETTINGSDLG_RESOLUTION_SHOW_ALL:
- {
- if( g_DeviceSettings.ver == DXUT_D3D9_DEVICE )
- {
- OnAdapterFormatChanged();
- }
- else
- {
- OnBackBufferFormatChanged();
- }
- break;
- }
- case DXUTSETTINGSDLG_D3D11_RESOLUTION:
- OnD3D11ResolutionChanged(); break;
- case DXUTSETTINGSDLG_RESOLUTION:
- OnResolutionChanged(); break;
- case DXUTSETTINGSDLG_REFRESH_RATE:
- OnRefreshRateChanged(); break;
- case DXUTSETTINGSDLG_BACK_BUFFER_FORMAT:
- OnBackBufferFormatChanged(); break;
- case DXUTSETTINGSDLG_DEPTH_STENCIL:
- OnDepthStencilBufferFormatChanged(); break;
- case DXUTSETTINGSDLG_MULTISAMPLE_TYPE:
- OnMultisampleTypeChanged(); break;
- case DXUTSETTINGSDLG_MULTISAMPLE_QUALITY:
- OnMultisampleQualityChanged(); break;
- case DXUTSETTINGSDLG_VERTEX_PROCESSING:
- OnVertexProcessingChanged(); break;
- case DXUTSETTINGSDLG_PRESENT_INTERVAL:
- OnPresentIntervalChanged(); break;
- case DXUTSETTINGSDLG_DEVICECLIP:
- OnDeviceClipChanged(); break;
- case DXUTSETTINGSDLG_API_VERSION:
- OnAPIVersionChanged(); break;
- case DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL:
- OnFeatureLevelChanged(); break;
- case DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT:
- OnAdapterOutputChanged(); break;
- case DXUTSETTINGSDLG_D3D11_REFRESH_RATE:
- OnRefreshRateChanged(); break;
- case DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT:
- OnBackBufferFormatChanged(); break;
- case DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT:
- OnMultisampleTypeChanged(); break;
- case DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY:
- OnMultisampleQualityChanged(); break;
- case DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL:
- OnPresentIntervalChanged(); break;
- case DXUTSETTINGSDLG_D3D11_DEBUG_DEVICE:
- OnDebugDeviceChanged(); break;
-
- case DXUTSETTINGSDLG_OK:
- {
- bool bFullScreenModeChange = false;
- DXUTDeviceSettings currentSettings = DXUTGetDeviceSettings();
- g_DeviceSettings.MinimumFeatureLevel = currentSettings.MinimumFeatureLevel;
- if( g_DeviceSettings.ver == DXUT_D3D9_DEVICE )
- {
- if( g_DeviceSettings.d3d9.pp.Windowed )
- {
- g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz = 0;
-
- RECT rcClient;
- if( DXUTIsWindowed() )
- GetClientRect( DXUTGetHWND(), &rcClient );
- else
- rcClient = DXUTGetWindowClientRectAtModeChange();
- DWORD dwWindowWidth = rcClient.right - rcClient.left;
- DWORD dwWindowHeight = rcClient.bottom - rcClient.top;
-
- g_DeviceSettings.d3d9.pp.BackBufferWidth = dwWindowWidth;
- g_DeviceSettings.d3d9.pp.BackBufferHeight = dwWindowHeight;
- }
- else
- {
- // Check for fullscreen mode change
- bFullScreenModeChange = g_DeviceSettings.d3d9.pp.BackBufferWidth !=
- currentSettings.d3d9.pp.BackBufferWidth ||
- g_DeviceSettings.d3d9.pp.BackBufferHeight != currentSettings.d3d9.pp.BackBufferHeight ||
- g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz !=
- currentSettings.d3d9.pp.FullScreen_RefreshRateInHz;
- }
-
- if( g_DeviceSettings.d3d9.pp.MultiSampleType != D3DMULTISAMPLE_NONE )
- {
- g_DeviceSettings.d3d9.pp.Flags &= ~D3DPRESENTFLAG_LOCKABLE_BACKBUFFER;
- }
- }
- else // D3D11
- {
- if( g_DeviceSettings.d3d11.sd.Windowed )
- {
- g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate.Denominator =
- g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate.Numerator = 0;
-
- RECT rcClient;
- if( DXUTIsWindowed() )
- GetClientRect( DXUTGetHWND(), &rcClient );
- else
- rcClient = DXUTGetWindowClientRectAtModeChange();
- DWORD dwWindowWidth = rcClient.right - rcClient.left;
- DWORD dwWindowHeight = rcClient.bottom - rcClient.top;
-
- g_DeviceSettings.d3d11.sd.BufferDesc.Width = dwWindowWidth;
- g_DeviceSettings.d3d11.sd.BufferDesc.Height = dwWindowHeight;
- }
- else
- {
- // Check for fullscreen mode change
- bFullScreenModeChange = g_DeviceSettings.d3d11.sd.BufferDesc.Width !=
- currentSettings.d3d11.sd.BufferDesc.Width ||
- g_DeviceSettings.d3d11.sd.BufferDesc.Height != currentSettings.d3d11.sd.BufferDesc.Height ||
- g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate.Denominator !=
- currentSettings.d3d11.sd.BufferDesc.RefreshRate.Denominator ||
- g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate.Numerator !=
- currentSettings.d3d11.sd.BufferDesc.RefreshRate.Numerator;
- }
- }
-
- if( bFullScreenModeChange )
- {
- // set appropriate global device settings to that of the current device
- // settings. These will get set to the user-defined settings once the
- // user accepts the mode change
- DXUTDeviceSettings tSettings = g_DeviceSettings;
- if( g_DeviceSettings.ver == DXUT_D3D9_DEVICE )
- {
- g_DeviceSettings.d3d9.pp.BackBufferWidth =
- currentSettings.d3d9.pp.BackBufferWidth;
- g_DeviceSettings.d3d9.pp.BackBufferHeight =
- currentSettings.d3d9.pp.BackBufferHeight;
- g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz =
- currentSettings.d3d9.pp.FullScreen_RefreshRateInHz;
- g_DeviceSettings.d3d9.pp.Windowed =
- currentSettings.d3d9.pp.Windowed;
- }
- else
- {
-
- g_DeviceSettings.d3d11.sd.BufferDesc.Width =
- currentSettings.d3d11.sd.BufferDesc.Width;
- g_DeviceSettings.d3d11.sd.BufferDesc.Height =
- currentSettings.d3d11.sd.BufferDesc.Height;
- g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate.Denominator =
- currentSettings.d3d11.sd.BufferDesc.RefreshRate.Denominator;
- g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate.Numerator =
- currentSettings.d3d11.sd.BufferDesc.RefreshRate.Numerator;
- g_DeviceSettings.d3d11.sd.Windowed = currentSettings.d3d11.sd.Windowed;
-
- }
-
- // apply the user-defined settings
- DXUTCreateDeviceFromSettings( &tSettings );
- // create the mode change timeout dialog
- m_pActiveDialog = &m_RevertModeDialog;
- m_nRevertModeTimeout = 15;
- UpdateModeChangeTimeoutText( m_nRevertModeTimeout );
- // activate a timer for 1-second updates
- DXUTSetTimer( StaticOnModeChangeTimer, 1.0f, &m_nIDEvent, ( void* )this );
- }
- else
- {
- DXUTCreateDeviceFromSettings( &g_DeviceSettings );
- SetActive( false );
- }
- break;
- }
-
- case DXUTSETTINGSDLG_CANCEL:
- {
- SetActive( false );
- break;
- }
-
- case DXUTSETTINGSDLG_MODE_CHANGE_ACCEPT:
- {
- DXUTKillTimer( m_nIDEvent );
- g_DeviceSettings = DXUTGetDeviceSettings();
- m_pActiveDialog = &m_Dialog;
- SetActive( false );
- break;
- }
-
- case DXUTSETTINGSDLG_MODE_CHANGE_REVERT:
- {
- DXUTKillTimer( m_nIDEvent );
- m_pActiveDialog = &m_Dialog;
- m_nIDEvent = 0;
- m_nRevertModeTimeout = 0;
- DXUTCreateDeviceFromSettings( &g_DeviceSettings );
- Refresh();
- break;
- }
- }
-}
-
-
-//-------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::SetDeviceSettingsFromUI()
-{
- CDXUTComboBox* pComboBox;
- CDXUTRadioButton* pRadioButton;
-
- // DXUTSETTINGSDLG_DEVICE_TYPE
- pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEVICE_TYPE );
- g_DeviceSettings.d3d9.DeviceType = ( D3DDEVTYPE )PtrToUlong( pComboBox->GetSelectedData() );
-
- // DXUTSETTINGSDLG_WINDOWED
- pRadioButton = m_Dialog.GetRadioButton( DXUTSETTINGSDLG_WINDOWED );
- g_DeviceSettings.d3d9.pp.Windowed = pRadioButton->GetChecked();
-
- // DXUTSETTINGSDLG_ADAPTER_FORMAT
- pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER_FORMAT );
- g_DeviceSettings.d3d9.AdapterFormat = ( D3DFORMAT )PtrToUlong( pComboBox->GetSelectedData() );
-
- if( g_DeviceSettings.d3d9.pp.Windowed )
- {
- g_DeviceSettings.d3d9.pp.BackBufferFormat = D3DFMT_UNKNOWN;
- g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz = 0;
- }
- else
- {
- // DXUTSETTINGSDLG_BACK_BUFFER_FORMAT
- pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT );
- g_DeviceSettings.d3d9.pp.BackBufferFormat = ( D3DFORMAT )PtrToUlong( pComboBox->GetSelectedData() );
-
- // DXUTSETTINGSDLG_RESOLUTION
- pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_RESOLUTION );
- DWORD dwResolution = PtrToUlong( pComboBox->GetSelectedData() );
- g_DeviceSettings.d3d9.pp.BackBufferWidth = HIWORD( dwResolution );
- g_DeviceSettings.d3d9.pp.BackBufferHeight = LOWORD( dwResolution );
-
- // DXUTSETTINGSDLG_REFRESH_RATE
- pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_REFRESH_RATE );
- g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz = PtrToUlong( pComboBox->GetSelectedData() );
- }
-
- // DXUTSETTINGSDLG_DEPTH_STENCIL
- pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEPTH_STENCIL );
- g_DeviceSettings.d3d9.pp.AutoDepthStencilFormat = ( D3DFORMAT )PtrToUlong( pComboBox->GetSelectedData() );
-
- return S_OK;
-}
-
-
-//-------------------------------------------------------------------------------------
-CD3D9EnumAdapterInfo* CD3DSettingsDlg::GetCurrentAdapterInfo()
-{
- CD3D9Enumeration* pD3DEnum = DXUTGetD3D9Enumeration();
- return pD3DEnum->GetAdapterInfo( g_DeviceSettings.d3d9.AdapterOrdinal );
-}
-
-
-//-------------------------------------------------------------------------------------
-CD3D9EnumDeviceInfo* CD3DSettingsDlg::GetCurrentDeviceInfo()
-{
- CD3D9Enumeration* pD3DEnum = DXUTGetD3D9Enumeration();
- return pD3DEnum->GetDeviceInfo( g_DeviceSettings.d3d9.AdapterOrdinal,
- g_DeviceSettings.d3d9.DeviceType );
-}
-
-//-------------------------------------------------------------------------------------
-CD3D11EnumAdapterInfo* CD3DSettingsDlg::GetCurrentD3D11AdapterInfo()
-{
- CD3D11Enumeration* pD3DEnum = DXUTGetD3D11Enumeration();
- return pD3DEnum->GetAdapterInfo( g_DeviceSettings.d3d11.AdapterOrdinal );
-}
-
-
-//-------------------------------------------------------------------------------------
-CD3D11EnumDeviceInfo* CD3DSettingsDlg::GetCurrentD3D11DeviceInfo()
-{
- CD3D11Enumeration* pD3DEnum = DXUTGetD3D11Enumeration();
- return pD3DEnum->GetDeviceInfo( g_DeviceSettings.d3d11.AdapterOrdinal,
- g_DeviceSettings.d3d11.DriverType );
-}
-
-
-//-------------------------------------------------------------------------------------
-CD3D11EnumOutputInfo* CD3DSettingsDlg::GetCurrentD3D11OutputInfo()
-{
- CD3D11Enumeration* pD3DEnum = DXUTGetD3D11Enumeration();
- return pD3DEnum->GetOutputInfo( g_DeviceSettings.d3d11.AdapterOrdinal,
- g_DeviceSettings.d3d11.Output );
-}
-
-
-//-------------------------------------------------------------------------------------
-CD3D9EnumDeviceSettingsCombo* CD3DSettingsDlg::GetCurrentDeviceSettingsCombo()
-{
- CD3D9Enumeration* pD3DEnum = DXUTGetD3D9Enumeration();
- return pD3DEnum->GetDeviceSettingsCombo( g_DeviceSettings.d3d9.AdapterOrdinal,
- g_DeviceSettings.d3d9.DeviceType,
- g_DeviceSettings.d3d9.AdapterFormat,
- g_DeviceSettings.d3d9.pp.BackBufferFormat,
- ( g_DeviceSettings.d3d9.pp.Windowed == TRUE ) );
-}
-
-//-------------------------------------------------------------------------------------
-CD3D11EnumDeviceSettingsCombo* CD3DSettingsDlg::GetCurrentD3D11DeviceSettingsCombo()
-{
- CD3D11Enumeration* pD3DEnum = DXUTGetD3D11Enumeration();
- return pD3DEnum->GetDeviceSettingsCombo( g_DeviceSettings.d3d11.AdapterOrdinal,
- g_DeviceSettings.d3d11.DriverType,
- g_DeviceSettings.d3d11.Output,
- g_DeviceSettings.d3d11.sd.BufferDesc.Format,
- ( g_DeviceSettings.d3d11.sd.Windowed == TRUE ) );
-}
-
-HRESULT CD3DSettingsDlg::OnD3D11ResolutionChanged () {
- DWORD dwWidth, dwHeight;
- GetSelectedD3D11Resolution( &dwWidth, &dwHeight );
- g_DeviceSettings.d3d11.sd.BufferDesc.Width= dwWidth;
- g_DeviceSettings.d3d11.sd.BufferDesc.Height = dwHeight;
-
- return S_OK;
-}
-
-HRESULT CD3DSettingsDlg::OnFeatureLevelChanged () {
- HRESULT hr = E_FAIL;
- if (g_DeviceSettings.ver == DXUT_D3D11_DEVICE) {
- if (g_DeviceSettings.d3d11.DeviceFeatureLevel == GetSelectedFeatureLevel()) return S_OK;
- //if( !bRefresh )
- //{
- // Obtain a set of valid D3D10 device settings.
- UINT CreateFlags = g_DeviceSettings.d3d11.CreateFlags;
- ZeroMemory( &g_DeviceSettings, sizeof( g_DeviceSettings ) );
-
- DXUTApplyDefaultDeviceSettings(&g_DeviceSettings);
- g_DeviceSettings.d3d11.CreateFlags = CreateFlags;
- g_DeviceSettings.ver = DXUT_D3D11_DEVICE;
- //g_DeviceSettings.d3d11.fl = GetSelectedFeatureLevel();
- hr = DXUTSnapDeviceSettingsToEnumDevice(&g_DeviceSettings, true, GetSelectedFeatureLevel());
-
- //}
-
- CD3D11Enumeration* pD3DEnum = DXUTGetD3D11Enumeration();
- CGrowableArray <CD3D11EnumAdapterInfo*>* pAdapterInfoList = pD3DEnum->GetAdapterInfoList();
-
- CDXUTComboBox* pAdapterComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER );
- pAdapterComboBox->RemoveAllItems();
-
- for( int iAdapter = 0; iAdapter < pAdapterInfoList->GetSize(); ++iAdapter )
- {
- CD3D11EnumAdapterInfo* pAdapterInfo = pAdapterInfoList->GetAt( iAdapter );
- AddAdapter( pAdapterInfo->szUniqueDescription, pAdapterInfo->AdapterOrdinal );
- }
-
- pAdapterComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d11.AdapterOrdinal ) );
-
- CDXUTCheckBox* pCheckBox = m_Dialog.GetCheckBox( DXUTSETTINGSDLG_D3D11_DEBUG_DEVICE );
- pCheckBox->SetChecked( 0 != ( g_DeviceSettings.d3d11.CreateFlags & D3D11_CREATE_DEVICE_DEBUG ) );
-
- hr = OnAdapterChanged();
- if( FAILED( hr ) )
- return hr;
- }
-
- return hr;
-}
-
-//-------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnAPIVersionChanged( bool bRefresh )
-{
- HRESULT hr;
-
- // Store the API version
- g_DeviceSettings.ver = GetSelectedAPIVersion();
-
- // Show/hide appropriate dialog controls based on version.
- ShowControlSet( g_DeviceSettings.ver );
-
- switch( g_DeviceSettings.ver )
- {
- case DXUT_D3D9_DEVICE:
- {
- if( !bRefresh )
- {
- // Obtain a set of valid D3D9 device settings.
- UINT CreateFlags = g_DeviceSettings.d3d11.CreateFlags;
- ZeroMemory( &g_DeviceSettings, sizeof( g_DeviceSettings ) );
- // We want a specific API version, so set up match option to preserve it.
- DXUTApplyDefaultDeviceSettings(&g_DeviceSettings);
- g_DeviceSettings.d3d11.CreateFlags = CreateFlags;
- g_DeviceSettings.ver = DXUT_D3D9_DEVICE;
- DXUTSnapDeviceSettingsToEnumDevice ( &g_DeviceSettings, true);
- }
-
- CD3D9Enumeration* pD3DEnum = DXUTGetD3D9Enumeration();
- CGrowableArray <CD3D9EnumAdapterInfo*>* pAdapterInfoList = pD3DEnum->GetAdapterInfoList();
-
- CDXUTComboBox* pAdapterComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER );
- pAdapterComboBox->RemoveAllItems();
-
- for( int iAdapter = 0; iAdapter < pAdapterInfoList->GetSize(); ++iAdapter )
- {
- CD3D9EnumAdapterInfo* pAdapterInfo = pAdapterInfoList->GetAt( iAdapter );
- AddAdapter( pAdapterInfo->szUniqueDescription, pAdapterInfo->AdapterOrdinal );
- }
-
- pAdapterComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d9.AdapterOrdinal ) );
-
- hr = OnAdapterChanged();
- if( FAILED( hr ) )
- return hr;
-
- break;
- }
-
- case DXUT_D3D11_DEVICE:
- {
- if( !bRefresh )
- {
- // Obtain a set of valid D3D10 device settings.
- UINT CreateFlags = g_DeviceSettings.d3d11.CreateFlags;
- ZeroMemory( &g_DeviceSettings, sizeof( g_DeviceSettings ) );
- // We want a specific API version, so set up match option to preserve it.
- DXUTApplyDefaultDeviceSettings(&g_DeviceSettings);
- g_DeviceSettings.d3d11.CreateFlags = CreateFlags;
- g_DeviceSettings.ver = DXUT_D3D11_DEVICE;
- DXUTSnapDeviceSettingsToEnumDevice(&g_DeviceSettings, true);
-
- }
-
- CD3D11Enumeration* pD3DEnum = DXUTGetD3D11Enumeration();
- CGrowableArray <CD3D11EnumAdapterInfo*>* pAdapterInfoList = pD3DEnum->GetAdapterInfoList();
-
- CDXUTComboBox* pAdapterComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER );
- pAdapterComboBox->RemoveAllItems();
-
- for( int iAdapter = 0; iAdapter < pAdapterInfoList->GetSize(); ++iAdapter )
- {
- CD3D11EnumAdapterInfo* pAdapterInfo = pAdapterInfoList->GetAt( iAdapter );
- AddAdapter( pAdapterInfo->szUniqueDescription, pAdapterInfo->AdapterOrdinal );
- }
-
- pAdapterComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d11.AdapterOrdinal ) );
-
- CDXUTCheckBox* pCheckBox = m_Dialog.GetCheckBox( DXUTSETTINGSDLG_D3D11_DEBUG_DEVICE );
- pCheckBox->SetChecked( 0 != ( g_DeviceSettings.d3d11.CreateFlags & D3D11_CREATE_DEVICE_DEBUG ) );
-
- hr = OnAdapterChanged();
- if( FAILED( hr ) )
- return hr;
-
- break;
- }
- }
-
- return S_OK;
-}
-
-
-//-------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnAdapterChanged()
-{
- HRESULT hr = S_OK;
-
- switch( g_DeviceSettings.ver )
- {
- case DXUT_D3D9_DEVICE:
- {
- // Store the adapter index
- g_DeviceSettings.d3d9.AdapterOrdinal = GetSelectedAdapter();
-
- // DXUTSETTINGSDLG_DEVICE_TYPE
- CDXUTComboBox* pDeviceTypeComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEVICE_TYPE );
- pDeviceTypeComboBox->RemoveAllItems();
-
- CD3D9EnumAdapterInfo* pAdapterInfo = GetCurrentAdapterInfo();
- if( pAdapterInfo == NULL )
- return E_FAIL;
-
- for( int iDeviceInfo = 0; iDeviceInfo < pAdapterInfo->deviceInfoList.GetSize(); iDeviceInfo++ )
- {
- CD3D9EnumDeviceInfo* pDeviceInfo = pAdapterInfo->deviceInfoList.GetAt( iDeviceInfo );
- AddDeviceType( pDeviceInfo->DeviceType );
- }
-
- pDeviceTypeComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d9.DeviceType ) );
-
- hr = OnDeviceTypeChanged();
- if( FAILED( hr ) )
- return hr;
-
- break;
- }
-
- case DXUT_D3D11_DEVICE:
- {
- // Store the adapter index
- g_DeviceSettings.d3d11.AdapterOrdinal = GetSelectedAdapter();
-
- // DXUTSETTINGSDLG_DEVICE_TYPE
- CDXUTComboBox* pDeviceTypeComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEVICE_TYPE );
- pDeviceTypeComboBox->RemoveAllItems();
-
- CD3D11EnumAdapterInfo* pAdapterInfo = GetCurrentD3D11AdapterInfo();
- if( pAdapterInfo == NULL )
- return E_FAIL;
-
- for( int iDeviceInfo = 0; iDeviceInfo < pAdapterInfo->deviceInfoList.GetSize(); iDeviceInfo++ )
- {
- CD3D11EnumDeviceInfo* pDeviceInfo = pAdapterInfo->deviceInfoList.GetAt( iDeviceInfo );
- AddD3D11DeviceType( pDeviceInfo->DeviceType );
- }
-
- pDeviceTypeComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d11.DriverType ) );
-
- hr = OnDeviceTypeChanged();
- if( FAILED( hr ) )
- return hr;
-
- break;
- }
- }
-
- return S_OK;
-}
-
-
-
-//-------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnDeviceTypeChanged()
-{
- HRESULT hr = S_OK;
-
- switch( g_DeviceSettings.ver )
- {
- case DXUT_D3D9_DEVICE:
- {
- g_DeviceSettings.d3d9.DeviceType = GetSelectedDeviceType();
-
- // Update windowed/full screen radio buttons
- bool bHasWindowedDeviceCombo = false;
- bool bHasFullScreenDeviceCombo = false;
-
- CD3D9EnumDeviceInfo* pDeviceInfo = GetCurrentDeviceInfo();
- if( pDeviceInfo == NULL )
- return E_FAIL;
-
- for( int idc = 0; idc < pDeviceInfo->deviceSettingsComboList.GetSize(); idc++ )
- {
- CD3D9EnumDeviceSettingsCombo* pDeviceSettingsCombo = pDeviceInfo->deviceSettingsComboList.GetAt( idc );
-
- if( pDeviceSettingsCombo->Windowed )
- bHasWindowedDeviceCombo = true;
- else
- bHasFullScreenDeviceCombo = true;
- }
-
- // DXUTSETTINGSDLG_WINDOWED, DXUTSETTINGSDLG_FULLSCREEN
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_WINDOWED, bHasWindowedDeviceCombo );
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_FULLSCREEN, bHasFullScreenDeviceCombo );
-
- SetWindowed( g_DeviceSettings.d3d9.pp.Windowed && bHasWindowedDeviceCombo );
-
- hr = OnWindowedFullScreenChanged();
- if( FAILED( hr ) )
- return hr;
-
- break;
- }
- case DXUT_D3D11_DEVICE:
- {
- g_DeviceSettings.d3d11.DriverType = GetSelectedD3D11DeviceType();
-
- // DXUTSETTINGSDLG_WINDOWED, DXUTSETTINGSDLG_FULLSCREEN
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_WINDOWED, true );
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_FULLSCREEN, true );
-
- SetWindowed( g_DeviceSettings.d3d11.sd.Windowed != 0 );
-
- hr = OnWindowedFullScreenChanged();
- if( FAILED( hr ) )
- return hr;
-
- break;
- }
- }
-
- return S_OK;
-}
-
-
-
-//-------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnWindowedFullScreenChanged()
-{
- HRESULT hr = S_OK;
- bool bWindowed = IsWindowed();
-
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_ADAPTER_FORMAT_LABEL, !bWindowed );
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_RESOLUTION_LABEL, !bWindowed );
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_REFRESH_RATE_LABEL, !bWindowed );
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT_LABEL, !bWindowed );
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_D3D11_RESOLUTION_LABEL, !bWindowed );
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_D3D11_REFRESH_RATE_LABEL, !bWindowed );
-
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_ADAPTER_FORMAT, !bWindowed );
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_RESOLUTION, !bWindowed );
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_RESOLUTION_SHOW_ALL, !bWindowed );
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_REFRESH_RATE, !bWindowed );
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_DEVICECLIP, bWindowed );
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT, !bWindowed );
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_D3D11_RESOLUTION, !bWindowed );
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_D3D11_REFRESH_RATE, !bWindowed );
-
- switch( g_DeviceSettings.ver )
- {
- case DXUT_D3D9_DEVICE:
- {
- g_DeviceSettings.d3d9.pp.Windowed = bWindowed;
- bool bDeviceClip = ( 0x0 != ( g_DeviceSettings.d3d9.pp.Flags & D3DPRESENTFLAG_DEVICECLIP ) );
-
- // If windowed, get the appropriate adapter format from Direct3D
- if( g_DeviceSettings.d3d9.pp.Windowed )
- {
- IDirect3D9* pD3D = DXUTGetD3D9Object();
- if( pD3D == NULL )
- return DXTRACE_ERR( L"DXUTGetD3DObject", E_FAIL );
-
- D3DDISPLAYMODE mode;
- hr = pD3D->GetAdapterDisplayMode( g_DeviceSettings.d3d9.AdapterOrdinal, &mode );
- if( FAILED( hr ) )
- return DXTRACE_ERR( L"GetAdapterDisplayMode", hr );
-
- // Default resolution to the fullscreen res that was last used
- RECT rc = DXUTGetFullsceenClientRectAtModeChange();
- if( rc.right == 0 || rc.bottom == 0 )
- {
- // If nothing last used, then default to the adapter desktop res
- g_DeviceSettings.d3d9.pp.BackBufferWidth = mode.Width;
- g_DeviceSettings.d3d9.pp.BackBufferHeight = mode.Height;
- }
- else
- {
- g_DeviceSettings.d3d9.pp.BackBufferWidth = rc.right;
- g_DeviceSettings.d3d9.pp.BackBufferHeight = rc.bottom;
- }
-
- g_DeviceSettings.d3d9.AdapterFormat = mode.Format;
- g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz = mode.RefreshRate;
- }
-
- const D3DFORMAT adapterFormat = g_DeviceSettings.d3d9.AdapterFormat;
- const DWORD dwWidth = g_DeviceSettings.d3d9.pp.BackBufferWidth;
- const DWORD dwHeight = g_DeviceSettings.d3d9.pp.BackBufferHeight;
- const DWORD dwRefreshRate = g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz;
-
- // DXUTSETTINGSDLG_DEVICECLIP
- SetDeviceClip( bDeviceClip );
-
- // DXUTSETTINGSDLG_ADAPTER_FORMAT
- CDXUTComboBox* pAdapterFormatComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER_FORMAT );
- if( pAdapterFormatComboBox == NULL )
- return E_FAIL;
- pAdapterFormatComboBox->RemoveAllItems();
-
- CD3D9EnumDeviceInfo* pDeviceInfo = GetCurrentDeviceInfo();
- if( pDeviceInfo == NULL )
- return E_FAIL;
-
- if( bWindowed )
- {
- AddAdapterFormat( adapterFormat );
- }
- else
- {
- for( int iSettingsCombo = 0; iSettingsCombo < pDeviceInfo->deviceSettingsComboList.GetSize();
- iSettingsCombo++ )
- {
- CD3D9EnumDeviceSettingsCombo* pSettingsCombo = pDeviceInfo->deviceSettingsComboList.GetAt(
- iSettingsCombo );
- AddAdapterFormat( pSettingsCombo->AdapterFormat );
- }
- }
-
- pAdapterFormatComboBox->SetSelectedByData( ULongToPtr( adapterFormat ) );
-
- hr = OnAdapterFormatChanged();
- if( FAILED( hr ) )
- return hr;
-
- // DXUTSETTINGSDLG_RESOLUTION
- CDXUTComboBox* pResolutionComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_RESOLUTION );
-
- if( bWindowed )
- {
- pResolutionComboBox->RemoveAllItems();
- AddResolution( dwWidth, dwHeight );
- }
-
- pResolutionComboBox->SetSelectedByData( ULongToPtr( MAKELONG( dwWidth, dwHeight ) ) );
-
- hr = OnResolutionChanged();
- if( FAILED( hr ) )
- return hr;
-
- // DXUTSETTINGSDLG_REFRESH_RATE
- CDXUTComboBox* pRefreshRateComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_REFRESH_RATE );
-
- if( bWindowed )
- {
- pRefreshRateComboBox->RemoveAllItems();
- AddRefreshRate( dwRefreshRate );
- }
-
- pRefreshRateComboBox->SetSelectedByData( ULongToPtr( dwRefreshRate ) );
-
- hr = OnRefreshRateChanged();
- if( FAILED( hr ) )
- return hr;
-
- break;
- }
-
- case DXUT_D3D11_DEVICE:
- {
- g_DeviceSettings.d3d11.sd.Windowed = bWindowed;
-
- // Get available adapter output
- CD3D11Enumeration* pD3DEnum = DXUTGetD3D11Enumeration();
-
- CDXUTComboBox* pOutputComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT );
- pOutputComboBox->RemoveAllItems();
-
- CD3D11EnumAdapterInfo* pAdapterInfo = pD3DEnum->GetAdapterInfo( g_DeviceSettings.d3d11.AdapterOrdinal );
- for( int ioutput = 0; ioutput < pAdapterInfo->outputInfoList.GetSize(); ++ioutput )
- {
- CD3D11EnumOutputInfo* pOutputInfo = pAdapterInfo->outputInfoList.GetAt( ioutput );
- AddD3D11AdapterOutput( pOutputInfo->Desc.DeviceName, pOutputInfo->Output );
- }
-
- pOutputComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d11.Output ) );
-
- hr = OnAdapterOutputChanged();
- if( FAILED( hr ) )
- return hr;
-
- break;
- }
- }
-
- return S_OK;
-}
-
-
-//-------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnAdapterOutputChanged()
-{
- HRESULT hr;
-
- switch( g_DeviceSettings.ver )
- {
- case DXUT_D3D11_DEVICE:
- {
- bool bWindowed = IsWindowed();
- g_DeviceSettings.d3d11.sd.Windowed = bWindowed;
-
- // If windowed, get the appropriate adapter format from Direct3D
- if( g_DeviceSettings.d3d11.sd.Windowed )
- {
- DXGI_MODE_DESC mode;
- hr = DXUTGetD3D11AdapterDisplayMode( g_DeviceSettings.d3d11.AdapterOrdinal,
- g_DeviceSettings.d3d11.Output, &mode );
- if( FAILED( hr ) )
- return DXTRACE_ERR( L"GetD3D11AdapterDisplayMode", hr );
-
- // Default resolution to the fullscreen res that was last used
- RECT rc = DXUTGetFullsceenClientRectAtModeChange();
- if( rc.right == 0 || rc.bottom == 0 )
- {
- // If nothing last used, then default to the adapter desktop res
- g_DeviceSettings.d3d11.sd.BufferDesc.Width = mode.Width;
- g_DeviceSettings.d3d11.sd.BufferDesc.Height = mode.Height;
- }
- else
- {
- g_DeviceSettings.d3d11.sd.BufferDesc.Width = rc.right;
- g_DeviceSettings.d3d11.sd.BufferDesc.Height = rc.bottom;
- }
-
- g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate = mode.RefreshRate;
- }
-
- const DXGI_RATIONAL RefreshRate = g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate;
-
- CD3D11EnumAdapterInfo* pAdapterInfo = GetCurrentD3D11AdapterInfo();
- if( pAdapterInfo == NULL )
- return E_FAIL;
-
- // DXUTSETTINGSDLG_D3D11_RESOLUTION
- hr = UpdateD3D11Resolutions();
- if( FAILED( hr ) )
- return hr;
-
- // DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT
- CDXUTComboBox* pBackBufferFormatComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT
- );
- pBackBufferFormatComboBox->RemoveAllItems();
-
- for( int idc = 0; idc < pAdapterInfo->deviceSettingsComboList.GetSize(); idc++ )
- {
- CD3D11EnumDeviceSettingsCombo* pDeviceCombo = pAdapterInfo->deviceSettingsComboList.GetAt( idc );
- if( ( pDeviceCombo->Windowed == TRUE ) == bWindowed )
- {
- AddD3D11BackBufferFormat( pDeviceCombo->BackBufferFormat );
- }
- }
-
- pBackBufferFormatComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d11.sd.BufferDesc.Format ) );
-
- hr = OnBackBufferFormatChanged();
- if( FAILED( hr ) )
- return hr;
-
- // DXUTSETTINGSDLG_D3D11_REFRESH_RATE
- if( bWindowed )
- {
- CDXUTComboBox* pRefreshRateComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_REFRESH_RATE );
- for( UINT i = 0; i < pRefreshRateComboBox->GetNumItems(); ++i )
- {
- DXGI_RATIONAL* pRefreshRate = reinterpret_cast<DXGI_RATIONAL*>(
- pRefreshRateComboBox->GetItemData( i ) );
- delete pRefreshRate;
- }
- pRefreshRateComboBox->RemoveAllItems();
- AddD3D11RefreshRate( RefreshRate );
- }
-
- SetSelectedD3D11RefreshRate( RefreshRate );
- break;
- }
- };
-
- hr = OnRefreshRateChanged();
- if( FAILED( hr ) )
- return hr;
-
- return S_OK;
-}
-
-
-//-------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnAdapterFormatChanged()
-{
- HRESULT hr = S_OK;
-
- switch( g_DeviceSettings.ver )
- {
- case DXUT_D3D9_DEVICE:
- {
- // DXUTSETTINGSDLG_ADAPTER_FORMAT
- D3DFORMAT adapterFormat = GetSelectedAdapterFormat();
- g_DeviceSettings.d3d9.AdapterFormat = adapterFormat;
-
- // DXUTSETTINGSDLG_RESOLUTION
- CDXUTComboBox* pResolutionComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_RESOLUTION );
- pResolutionComboBox->RemoveAllItems();
-
- CD3D9EnumAdapterInfo* pAdapterInfo = GetCurrentAdapterInfo();
- if( pAdapterInfo == NULL )
- return E_FAIL;
-
- bool bShowAll = m_Dialog.GetCheckBox( DXUTSETTINGSDLG_RESOLUTION_SHOW_ALL )->GetChecked();
-
- // Get the desktop aspect ratio
- D3DDISPLAYMODE dmDesktop;
- DXUTGetDesktopResolution( g_DeviceSettings.d3d9.AdapterOrdinal, &dmDesktop.Width, &dmDesktop.Height );
- float fDesktopAspectRatio = dmDesktop.Width / ( float )dmDesktop.Height;
-
- for( int idm = 0; idm < pAdapterInfo->displayModeList.GetSize(); idm++ )
- {
- D3DDISPLAYMODE DisplayMode = pAdapterInfo->displayModeList.GetAt( idm );
- float fAspect = ( float )DisplayMode.Width / ( float )DisplayMode.Height;
-
- if( DisplayMode.Format == g_DeviceSettings.d3d9.AdapterFormat )
- {
- // If "Show All" is not checked, then hide all resolutions
- // that don't match the aspect ratio of the desktop resolution
- if( bShowAll || ( !bShowAll && fabsf( fDesktopAspectRatio - fAspect ) < 0.05f ) )
- {
- AddResolution( DisplayMode.Width, DisplayMode.Height );
- }
- }
- }
-
- const DWORD dwCurResolution = MAKELONG( g_DeviceSettings.d3d9.pp.BackBufferWidth,
- g_DeviceSettings.d3d9.pp.BackBufferHeight );
-
- pResolutionComboBox->SetSelectedByData( ULongToPtr( dwCurResolution ) );
-
- hr = OnResolutionChanged();
- if( FAILED( hr ) )
- return hr;
-
- // DXUTSETTINGSDLG_BACK_BUFFER_FORMAT
- CDXUTComboBox* pBackBufferFormatComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT );
- pBackBufferFormatComboBox->RemoveAllItems();
-
- CD3D9EnumDeviceInfo* pDeviceInfo = GetCurrentDeviceInfo();
- if( pDeviceInfo == NULL )
- return E_FAIL;
-
- const BOOL bWindowed = IsWindowed();
- bool bHasWindowedBackBuffer = false;
-
- for( int idc = 0; idc < pDeviceInfo->deviceSettingsComboList.GetSize(); idc++ )
- {
- CD3D9EnumDeviceSettingsCombo* pDeviceCombo = pDeviceInfo->deviceSettingsComboList.GetAt( idc );
- if( pDeviceCombo->Windowed == bWindowed &&
- pDeviceCombo->AdapterFormat == g_DeviceSettings.d3d9.AdapterFormat )
- {
- AddBackBufferFormat( pDeviceCombo->BackBufferFormat );
- bHasWindowedBackBuffer = true;
- }
- }
-
- pBackBufferFormatComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d9.pp.BackBufferFormat ) );
-
- hr = OnBackBufferFormatChanged();
- if( FAILED( hr ) )
- return hr;
-
- if( !bHasWindowedBackBuffer )
- {
- m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_WINDOWED, false );
-
- if( g_DeviceSettings.d3d9.pp.Windowed )
- {
- SetWindowed( false );
-
- hr = OnWindowedFullScreenChanged();
- if( FAILED( hr ) )
- return hr;
- }
- }
-
- break;
- }
- }
-
- return S_OK;
-}
-
-
-//-------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnResolutionChanged()
-{
- HRESULT hr = S_OK;
-
- CD3D9EnumAdapterInfo* pAdapterInfo = GetCurrentAdapterInfo();
- if( pAdapterInfo == NULL )
- return E_FAIL;
-
- // Set resolution
- DWORD dwWidth, dwHeight;
- GetSelectedResolution( &dwWidth, &dwHeight );
- g_DeviceSettings.d3d9.pp.BackBufferWidth = dwWidth;
- g_DeviceSettings.d3d9.pp.BackBufferHeight = dwHeight;
-
- DWORD dwRefreshRate = g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz;
-
- // Update the refresh rate list
- CDXUTComboBox* pRefreshRateComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_REFRESH_RATE );
- pRefreshRateComboBox->RemoveAllItems();
-
- D3DFORMAT adapterFormat = g_DeviceSettings.d3d9.AdapterFormat;
- for( int idm = 0; idm < pAdapterInfo->displayModeList.GetSize(); idm++ )
- {
- D3DDISPLAYMODE displayMode = pAdapterInfo->displayModeList.GetAt( idm );
-
- if( displayMode.Format == adapterFormat &&
- displayMode.Width == dwWidth &&
- displayMode.Height == dwHeight )
- {
- AddRefreshRate( displayMode.RefreshRate );
- }
- }
-
- pRefreshRateComboBox->SetSelectedByData( ULongToPtr( dwRefreshRate ) );
-
- hr = OnRefreshRateChanged();
- if( FAILED( hr ) )
- return hr;
-
- return S_OK;
-}
-
-
-
-//-------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnRefreshRateChanged()
-{
- // Set refresh rate
- switch( g_DeviceSettings.ver )
- {
- case DXUT_D3D9_DEVICE:
- g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz = GetSelectedRefreshRate();
- break;
-
- case DXUT_D3D11_DEVICE:
- g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate = GetSelectedD3D11RefreshRate();
- break;
- }
-
- return S_OK;
-}
-
-
-//-------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnBackBufferFormatChanged()
-{
- HRESULT hr = S_OK;
-
- switch( g_DeviceSettings.ver )
- {
- case DXUT_D3D9_DEVICE:
- {
- g_DeviceSettings.d3d9.pp.BackBufferFormat = GetSelectedBackBufferFormat();
-
- D3DFORMAT adapterFormat = g_DeviceSettings.d3d9.AdapterFormat;
- D3DFORMAT backBufferFormat = g_DeviceSettings.d3d9.pp.BackBufferFormat;
-
- CD3D9EnumDeviceInfo* pDeviceInfo = GetCurrentDeviceInfo();
- if( pDeviceInfo == NULL )
- return E_FAIL;
-
- bool bAllowSoftwareVP, bAllowHardwareVP, bAllowPureHardwareVP, bAllowMixedVP;
- DXUTGetD3D9Enumeration()->GetPossibleVertexProcessingList( &bAllowSoftwareVP, &bAllowHardwareVP,
- &bAllowPureHardwareVP, &bAllowMixedVP );
-
- for( int idc = 0; idc < pDeviceInfo->deviceSettingsComboList.GetSize(); idc++ )
- {
- CD3D9EnumDeviceSettingsCombo* pDeviceCombo = pDeviceInfo->deviceSettingsComboList.GetAt( idc );
-
- if( pDeviceCombo->Windowed == ( g_DeviceSettings.d3d9.pp.Windowed == TRUE ) &&
- pDeviceCombo->AdapterFormat == adapterFormat &&
- pDeviceCombo->BackBufferFormat == backBufferFormat )
- {
- CDXUTComboBox* pDepthStencilComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEPTH_STENCIL );
- pDepthStencilComboBox->RemoveAllItems();
- pDepthStencilComboBox->SetEnabled( ( g_DeviceSettings.d3d9.pp.EnableAutoDepthStencil == TRUE ) );
-
- if( g_DeviceSettings.d3d9.pp.EnableAutoDepthStencil )
- {
- for( int ifmt = 0; ifmt < pDeviceCombo->depthStencilFormatList.GetSize(); ifmt++ )
- {
- D3DFORMAT fmt = pDeviceCombo->depthStencilFormatList.GetAt( ifmt );
-
- AddDepthStencilBufferFormat( fmt );
- }
-
- pDepthStencilComboBox->SetSelectedByData( ULongToPtr(
- g_DeviceSettings.d3d9.pp.AutoDepthStencilFormat ) );
- }
- else
- {
- if( !pDepthStencilComboBox->ContainsItem( L"(not used)" ) )
- pDepthStencilComboBox->AddItem( L"(not used)", NULL );
- }
-
- hr = OnDepthStencilBufferFormatChanged();
- if( FAILED( hr ) )
- return hr;
-
- CDXUTComboBox* pVertexProcessingComboBox =
- m_Dialog.GetComboBox( DXUTSETTINGSDLG_VERTEX_PROCESSING );
- pVertexProcessingComboBox->RemoveAllItems();
-
- // Add valid vertex processing types
- if( bAllowSoftwareVP )
- AddVertexProcessingType( D3DCREATE_SOFTWARE_VERTEXPROCESSING );
-
- if( bAllowHardwareVP && pDeviceInfo->Caps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT )
- AddVertexProcessingType( D3DCREATE_HARDWARE_VERTEXPROCESSING );
-
- if( bAllowPureHardwareVP && pDeviceInfo->Caps.DevCaps & D3DDEVCAPS_PUREDEVICE )
- AddVertexProcessingType( D3DCREATE_PUREDEVICE );
-
- if( bAllowMixedVP && pDeviceInfo->Caps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT )
- AddVertexProcessingType( D3DCREATE_MIXED_VERTEXPROCESSING );
-
- if( g_DeviceSettings.d3d9.BehaviorFlags & D3DCREATE_PUREDEVICE )
- pVertexProcessingComboBox->SetSelectedByData( ULongToPtr( D3DCREATE_PUREDEVICE ) );
- else if( g_DeviceSettings.d3d9.BehaviorFlags & D3DCREATE_SOFTWARE_VERTEXPROCESSING )
- pVertexProcessingComboBox->SetSelectedByData( ULongToPtr(
- D3DCREATE_SOFTWARE_VERTEXPROCESSING ) );
- else if( g_DeviceSettings.d3d9.BehaviorFlags & D3DCREATE_HARDWARE_VERTEXPROCESSING )
- pVertexProcessingComboBox->SetSelectedByData( ULongToPtr(
- D3DCREATE_HARDWARE_VERTEXPROCESSING ) );
- else if( g_DeviceSettings.d3d9.BehaviorFlags & D3DCREATE_MIXED_VERTEXPROCESSING )
- pVertexProcessingComboBox->SetSelectedByData( ULongToPtr( D3DCREATE_MIXED_VERTEXPROCESSING ) );
-
- hr = OnVertexProcessingChanged();
- if( FAILED( hr ) )
- return hr;
-
- CDXUTComboBox* pPresentIntervalComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_PRESENT_INTERVAL );
- pPresentIntervalComboBox->RemoveAllItems();
- pPresentIntervalComboBox->AddItem( L"On", ULongToPtr( D3DPRESENT_INTERVAL_DEFAULT ) );
- pPresentIntervalComboBox->AddItem( L"Off", ULongToPtr( D3DPRESENT_INTERVAL_IMMEDIATE ) );
-
- pPresentIntervalComboBox->SetSelectedByData( ULongToPtr(
- g_DeviceSettings.d3d9.pp.PresentationInterval ) );
-
- hr = OnPresentIntervalChanged();
- if( FAILED( hr ) )
- return hr;
- }
- }
-
- break;
- }
-
- case DXUT_D3D11_DEVICE:
- {
- g_DeviceSettings.d3d11.sd.BufferDesc.Format = GetSelectedD3D11BackBufferFormat();
-
- DXGI_FORMAT backBufferFormat = g_DeviceSettings.d3d11.sd.BufferDesc.Format;
-
- CD3D11EnumAdapterInfo* pAdapterInfo = GetCurrentD3D11AdapterInfo();
- if( pAdapterInfo == NULL )
- return E_FAIL;
-
- for( int idc = 0; idc < pAdapterInfo->deviceSettingsComboList.GetSize(); idc++ )
- {
- CD3D11EnumDeviceSettingsCombo* pDeviceCombo = pAdapterInfo->deviceSettingsComboList.GetAt( idc );
-
- if( pDeviceCombo->Windowed == ( g_DeviceSettings.d3d11.sd.Windowed == TRUE ) &&
- pDeviceCombo->BackBufferFormat == backBufferFormat &&
- pDeviceCombo->DeviceType == g_DeviceSettings.d3d11.DriverType )
- {
- CDXUTComboBox* pMultisampleCountCombo = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT
- );
- pMultisampleCountCombo->RemoveAllItems();
- for( int i = 0; i < pDeviceCombo->multiSampleCountList.GetSize(); ++i )
- AddD3D11MultisampleCount( pDeviceCombo->multiSampleCountList.GetAt( i ) );
- pMultisampleCountCombo->SetSelectedByData( ULongToPtr(
- g_DeviceSettings.d3d11.sd.SampleDesc.Count ) );
-
- hr = OnMultisampleTypeChanged();
- if( FAILED( hr ) )
- return hr;
-
- CDXUTComboBox* pPresentIntervalComboBox =
- m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL );
- pPresentIntervalComboBox->RemoveAllItems();
- pPresentIntervalComboBox->AddItem( L"On", ULongToPtr( 1 ) );
- pPresentIntervalComboBox->AddItem( L"Off", ULongToPtr( 0 ) );
-
- pPresentIntervalComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d11.SyncInterval ) );
-
- hr = OnPresentIntervalChanged();
- if( FAILED( hr ) )
- return hr;
-
- hr = UpdateD3D11Resolutions();
- if( FAILED( hr ) )
- return hr;
- }
- }
-
- break;
- }
- }
-
- return S_OK;
-}
-
-
-//-------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnDepthStencilBufferFormatChanged()
-{
- HRESULT hr = S_OK;
-
- D3DFORMAT depthStencilBufferFormat = GetSelectedDepthStencilBufferFormat();
-
- if( g_DeviceSettings.d3d9.pp.EnableAutoDepthStencil )
- g_DeviceSettings.d3d9.pp.AutoDepthStencilFormat = depthStencilBufferFormat;
-
- CD3D9EnumDeviceSettingsCombo* pDeviceSettingsCombo = GetCurrentDeviceSettingsCombo();
- if( pDeviceSettingsCombo == NULL )
- return E_FAIL;
-
- CDXUTComboBox* pMultisampleTypeCombo = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_TYPE );
- pMultisampleTypeCombo->RemoveAllItems();
-
- for( int ims = 0; ims < pDeviceSettingsCombo->multiSampleTypeList.GetSize(); ims++ )
- {
- D3DMULTISAMPLE_TYPE msType = pDeviceSettingsCombo->multiSampleTypeList.GetAt( ims );
-
- bool bConflictFound = false;
- for( int iConf = 0; iConf < pDeviceSettingsCombo->DSMSConflictList.GetSize(); iConf++ )
- {
- CD3D9EnumDSMSConflict DSMSConf = pDeviceSettingsCombo->DSMSConflictList.GetAt( iConf );
- if( DSMSConf.DSFormat == depthStencilBufferFormat &&
- DSMSConf.MSType == msType )
- {
- bConflictFound = true;
- break;
- }
- }
-
- if( !bConflictFound )
- AddMultisampleType( msType );
- }
-
- CDXUTComboBox* pMultisampleQualityCombo = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_TYPE );
- pMultisampleQualityCombo->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d9.pp.MultiSampleType ) );
-
- hr = OnMultisampleTypeChanged();
- if( FAILED( hr ) )
- return hr;
-
- return S_OK;
-}
-
-
-//-------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnMultisampleTypeChanged()
-{
- HRESULT hr = S_OK;
-
- switch( g_DeviceSettings.ver )
- {
- case DXUT_D3D9_DEVICE:
- {
- D3DMULTISAMPLE_TYPE multisampleType = GetSelectedMultisampleType();
- g_DeviceSettings.d3d9.pp.MultiSampleType = multisampleType;
-
- CD3D9EnumDeviceSettingsCombo* pDeviceSettingsCombo = GetCurrentDeviceSettingsCombo();
- if( pDeviceSettingsCombo == NULL )
- return E_FAIL;
-
- DWORD dwMaxQuality = 0;
- for( int iType = 0; iType < pDeviceSettingsCombo->multiSampleTypeList.GetSize(); iType++ )
- {
- D3DMULTISAMPLE_TYPE msType = pDeviceSettingsCombo->multiSampleTypeList.GetAt( iType );
- if( msType == multisampleType )
- {
- dwMaxQuality = pDeviceSettingsCombo->multiSampleQualityList.GetAt( iType );
- break;
- }
- }
-
- // DXUTSETTINGSDLG_MULTISAMPLE_QUALITY
- CDXUTComboBox* pMultisampleQualityCombo = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY );
- pMultisampleQualityCombo->RemoveAllItems();
-
- for( UINT iQuality = 0; iQuality < dwMaxQuality; iQuality++ )
- {
- AddMultisampleQuality( iQuality );
- }
-
- pMultisampleQualityCombo->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d9.pp.MultiSampleQuality ) );
-
- hr = OnMultisampleQualityChanged();
- if( FAILED( hr ) )
- return hr;
-
- break;
- }
- case DXUT_D3D11_DEVICE:
- {
- UINT multisampleCount = GetSelectedD3D11MultisampleCount();
- g_DeviceSettings.d3d11.sd.SampleDesc.Count = multisampleCount;
-
- CD3D11EnumDeviceSettingsCombo* pDeviceSettingsCombo = GetCurrentD3D11DeviceSettingsCombo();
- if( pDeviceSettingsCombo == NULL )
- return E_FAIL;
-
- UINT MaxQuality = 0;
- for( int iCount = 0; iCount < pDeviceSettingsCombo->multiSampleCountList.GetSize(); iCount++ )
- {
- UINT Count = pDeviceSettingsCombo->multiSampleCountList.GetAt( iCount );
- if( Count == multisampleCount )
- {
- MaxQuality = pDeviceSettingsCombo->multiSampleQualityList.GetAt( iCount );
- break;
- }
- }
-
- // DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY
- CDXUTComboBox* pMultisampleQualityCombo = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY
- );
- pMultisampleQualityCombo->RemoveAllItems();
-
- for( UINT iQuality = 0; iQuality < MaxQuality; iQuality++ )
- {
- AddD3D11MultisampleQuality( iQuality );
- }
-
- pMultisampleQualityCombo->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d11.sd.SampleDesc.Quality ) );
-
- hr = OnMultisampleQualityChanged();
- if( FAILED( hr ) )
- return hr;
-
- break;
- }
- }
-
- return S_OK;
-}
-
-
-//-------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnMultisampleQualityChanged()
-{
- switch( g_DeviceSettings.ver )
- {
- case DXUT_D3D9_DEVICE:
- g_DeviceSettings.d3d9.pp.MultiSampleQuality = GetSelectedMultisampleQuality();
- break;
-
- case DXUT_D3D11_DEVICE:
- g_DeviceSettings.d3d11.sd.SampleDesc.Quality = GetSelectedD3D11MultisampleQuality();
- break;
- }
-
- return S_OK;
-}
-
-
-//-------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnVertexProcessingChanged()
-{
- DWORD dwBehavior = g_DeviceSettings.d3d9.BehaviorFlags;
-
- // Clear vertex processing flags
- dwBehavior &= ~D3DCREATE_HARDWARE_VERTEXPROCESSING;
- dwBehavior &= ~D3DCREATE_SOFTWARE_VERTEXPROCESSING;
- dwBehavior &= ~D3DCREATE_MIXED_VERTEXPROCESSING;
- dwBehavior &= ~D3DCREATE_PUREDEVICE;
-
- // Determine new flags
- DWORD dwNewFlags = GetSelectedVertexProcessingType();
- if( dwNewFlags & D3DCREATE_PUREDEVICE )
- dwNewFlags |= D3DCREATE_HARDWARE_VERTEXPROCESSING;
-
- // Make changes
- g_DeviceSettings.d3d9.BehaviorFlags = dwBehavior | dwNewFlags;
-
- return S_OK;
-}
-
-
-//-------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnPresentIntervalChanged()
-{
- switch( g_DeviceSettings.ver )
- {
- case DXUT_D3D9_DEVICE:
- g_DeviceSettings.d3d9.pp.PresentationInterval = GetSelectedPresentInterval();
- break;
-
- case DXUT_D3D11_DEVICE:
- g_DeviceSettings.d3d11.SyncInterval = GetSelectedD3D11PresentInterval();
- break;
- }
-
- return S_OK;
-}
-
-
-//-------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnDebugDeviceChanged()
-{
- bool bDebugDevice = GetSelectedDebugDeviceValue();
-
- if( bDebugDevice )
- g_DeviceSettings.d3d11.CreateFlags |= D3D11_CREATE_DEVICE_DEBUG;
- else
- g_DeviceSettings.d3d11.CreateFlags &= ~D3D11_CREATE_DEVICE_DEBUG;
-
- return S_OK;
-}
-
-//-------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::OnDeviceClipChanged()
-{
- if( IsDeviceClip() )
- g_DeviceSettings.d3d9.pp.Flags |= D3DPRESENTFLAG_DEVICECLIP;
- else
- g_DeviceSettings.d3d9.pp.Flags &= ~D3DPRESENTFLAG_DEVICECLIP;
-
- return S_OK;
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::AddAPIVersion( DXUTDeviceVersion version )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_API_VERSION );
-
- if( !pComboBox->ContainsItem( DXUTAPIVersionToString( version ) ) )
- pComboBox->AddItem( DXUTAPIVersionToString( version ), ULongToPtr( version ) );
-}
-
-
-//-------------------------------------------------------------------------------------
-DXUTDeviceVersion CD3DSettingsDlg::GetSelectedAPIVersion()
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_API_VERSION );
-
- return ( DXUTDeviceVersion )PtrToUlong( pComboBox->GetSelectedData() );
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::AddAdapter( const WCHAR* strDescription, UINT iAdapter )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER );
-
- if( !pComboBox->ContainsItem( strDescription ) )
- pComboBox->AddItem( strDescription, ULongToPtr( iAdapter ) );
-}
-
-
-//-------------------------------------------------------------------------------------
-UINT CD3DSettingsDlg::GetSelectedAdapter()
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER );
-
- return PtrToUlong( pComboBox->GetSelectedData() );
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::AddDeviceType( D3DDEVTYPE devType )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEVICE_TYPE );
-
- if( !pComboBox->ContainsItem( DXUTD3DDeviceTypeToString( devType ) ) )
- pComboBox->AddItem( DXUTD3DDeviceTypeToString( devType ), ULongToPtr( devType ) );
-}
-
-
-//-------------------------------------------------------------------------------------
-D3DDEVTYPE CD3DSettingsDlg::GetSelectedDeviceType()
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEVICE_TYPE );
-
- return ( D3DDEVTYPE )PtrToUlong( pComboBox->GetSelectedData() );
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::SetWindowed( bool bWindowed )
-{
- CDXUTRadioButton* pRadioButton = m_Dialog.GetRadioButton( DXUTSETTINGSDLG_WINDOWED );
- pRadioButton->SetChecked( bWindowed );
-
- pRadioButton = m_Dialog.GetRadioButton( DXUTSETTINGSDLG_FULLSCREEN );
- pRadioButton->SetChecked( !bWindowed );
-}
-
-
-//-------------------------------------------------------------------------------------
-bool CD3DSettingsDlg::IsWindowed()
-{
- CDXUTRadioButton* pRadioButton = m_Dialog.GetRadioButton( DXUTSETTINGSDLG_WINDOWED );
- return pRadioButton->GetChecked();
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::AddAdapterFormat( D3DFORMAT format )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER_FORMAT );
-
- if( !pComboBox->ContainsItem( DXUTD3DFormatToString( format, TRUE ) ) )
- pComboBox->AddItem( DXUTD3DFormatToString( format, TRUE ), ULongToPtr( format ) );
-}
-
-
-//-------------------------------------------------------------------------------------
-D3DFORMAT CD3DSettingsDlg::GetSelectedAdapterFormat()
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER_FORMAT );
-
- return ( D3DFORMAT )PtrToUlong( pComboBox->GetSelectedData() );
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::AddD3D11AdapterOutput( const WCHAR* strName, UINT Output )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT );
-
- if( !pComboBox->ContainsItem( strName ) )
- pComboBox->AddItem( strName, ULongToPtr( Output ) );
-}
-
-
-//-------------------------------------------------------------------------------------
-UINT CD3DSettingsDlg::GetSelectedD3D11AdapterOutput()
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT );
-
- return PtrToUlong( pComboBox->GetSelectedData() );
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::AddResolution( DWORD dwWidth, DWORD dwHeight )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_RESOLUTION );
-
- DWORD dwResolutionData;
- WCHAR strResolution[50];
- dwResolutionData = MAKELONG( dwWidth, dwHeight );
- swprintf_s( strResolution, 50, L"%d by %d", dwWidth, dwHeight );
-
- if( !pComboBox->ContainsItem( strResolution ) )
- pComboBox->AddItem( strResolution, ULongToPtr( dwResolutionData ) );
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::GetSelectedResolution( DWORD* pdwWidth, DWORD* pdwHeight )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_RESOLUTION );
-
- DWORD dwResolution = PtrToUlong( pComboBox->GetSelectedData() );
-
- *pdwWidth = LOWORD( dwResolution );
- *pdwHeight = HIWORD( dwResolution );
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::AddD3D11Resolution( DWORD dwWidth, DWORD dwHeight )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_RESOLUTION );
-
- DWORD dwResolutionData;
- WCHAR strResolution[50];
- dwResolutionData = MAKELONG( dwWidth, dwHeight );
- swprintf_s( strResolution, 50, L"%d by %d", dwWidth, dwHeight );
-
- if( !pComboBox->ContainsItem( strResolution ) )
- pComboBox->AddItem( strResolution, ULongToPtr( dwResolutionData ) );
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::GetSelectedD3D11Resolution( DWORD* pdwWidth, DWORD* pdwHeight )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_RESOLUTION );
-
- DWORD dwResolution = PtrToUlong( pComboBox->GetSelectedData() );
-
- *pdwWidth = LOWORD( dwResolution );
- *pdwHeight = HIWORD( dwResolution );
-}
-
-void CD3DSettingsDlg::AddD3D11FeatureLevel(D3D_FEATURE_LEVEL fl) {
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL );
- switch( fl )
- {
- case D3D_FEATURE_LEVEL_9_1:
- {
- if( !pComboBox->ContainsItem( L"D3D_FEATURE_LEVEL_9_1" ) )
- pComboBox->AddItem( L"D3D_FEATURE_LEVEL_9_1", ULongToPtr( D3D_FEATURE_LEVEL_9_1 ) );
- }
- break;
- case D3D_FEATURE_LEVEL_9_2:
- {
- if( !pComboBox->ContainsItem( L"D3D_FEATURE_LEVEL_9_2" ) )
- pComboBox->AddItem( L"D3D_FEATURE_LEVEL_9_2", ULongToPtr( D3D_FEATURE_LEVEL_9_2 ) );
- }
- break;
- case D3D_FEATURE_LEVEL_9_3:
- {
- if( !pComboBox->ContainsItem( L"D3D_FEATURE_LEVEL_9_3" ) )
- pComboBox->AddItem( L"D3D_FEATURE_LEVEL_9_3", ULongToPtr( D3D_FEATURE_LEVEL_9_3 ) );
- }
- break;
- case D3D_FEATURE_LEVEL_10_0:
- {
- if( !pComboBox->ContainsItem( L"D3D_FEATURE_LEVEL_10_0" ) )
- pComboBox->AddItem( L"D3D_FEATURE_LEVEL_10_0", ULongToPtr( D3D_FEATURE_LEVEL_10_0 ) );
- }
- break;
- case D3D_FEATURE_LEVEL_10_1:
- {
- if( !pComboBox->ContainsItem( L"D3D_FEATURE_LEVEL_10_1" ) )
- pComboBox->AddItem( L"D3D_FEATURE_LEVEL_10_1", ULongToPtr( D3D_FEATURE_LEVEL_10_1 ) );
- }
- break;
- case D3D_FEATURE_LEVEL_11_0:
- {
- if( !pComboBox->ContainsItem( L"D3D_FEATURE_LEVEL_11_0" ) )
- pComboBox->AddItem( L"D3D_FEATURE_LEVEL_11_0", ULongToPtr( D3D_FEATURE_LEVEL_11_0 ) );
- }
- break;
- }
-
-}
-
-D3D_FEATURE_LEVEL CD3DSettingsDlg::GetSelectedFeatureLevel() {
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL );
-
- return (D3D_FEATURE_LEVEL)PtrToUlong( pComboBox->GetSelectedData() );
-}
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::AddRefreshRate( DWORD dwRate )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_REFRESH_RATE );
-
- WCHAR strRefreshRate[50];
-
- if( dwRate == 0 )
- wcscpy_s( strRefreshRate, 50, L"Default Rate" );
- else
- swprintf_s( strRefreshRate, 50, L"%d Hz", dwRate );
-
- if( !pComboBox->ContainsItem( strRefreshRate ) )
- pComboBox->AddItem( strRefreshRate, ULongToPtr( dwRate ) );
-}
-
-
-//-------------------------------------------------------------------------------------
-DWORD CD3DSettingsDlg::GetSelectedRefreshRate()
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_REFRESH_RATE );
-
- return PtrToUlong( pComboBox->GetSelectedData() );
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::AddD3D11RefreshRate( DXGI_RATIONAL RefreshRate )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_REFRESH_RATE );
-
- WCHAR strRefreshRate[50];
-
- if( RefreshRate.Numerator == 0 && RefreshRate.Denominator == 0 )
- wcscpy_s( strRefreshRate, 50, L"Default Rate" );
- else
- swprintf_s( strRefreshRate, 50, L"%d Hz", RefreshRate.Numerator / RefreshRate.Denominator );
-
- if( !pComboBox->ContainsItem( strRefreshRate ) )
- {
- DXGI_RATIONAL* pNewRate = new DXGI_RATIONAL;
- if( pNewRate )
- {
- *pNewRate = RefreshRate;
- pComboBox->AddItem( strRefreshRate, pNewRate );
- }
- }
-}
-
-
-//-------------------------------------------------------------------------------------
-DXGI_RATIONAL CD3DSettingsDlg::GetSelectedD3D11RefreshRate()
-{
- DXGI_RATIONAL dxgiR;
- dxgiR.Numerator = 0;
- dxgiR.Denominator = 1;
-
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_REFRESH_RATE );
-
- return *reinterpret_cast<DXGI_RATIONAL*>( pComboBox->GetSelectedData() );
-
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::AddBackBufferFormat( D3DFORMAT format )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT );
-
- if( !pComboBox->ContainsItem( DXUTD3DFormatToString( format, TRUE ) ) )
- pComboBox->AddItem( DXUTD3DFormatToString( format, TRUE ), ULongToPtr( format ) );
-}
-
-
-//-------------------------------------------------------------------------------------
-D3DFORMAT CD3DSettingsDlg::GetSelectedBackBufferFormat()
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT );
-
- return ( D3DFORMAT )PtrToUlong( pComboBox->GetSelectedData() );
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::AddD3D11BackBufferFormat( DXGI_FORMAT format )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT );
-
- if( !pComboBox->ContainsItem( DXUTDXGIFormatToString( format, TRUE ) ) )
- pComboBox->AddItem( DXUTDXGIFormatToString( format, TRUE ), ULongToPtr( format ) );
-}
-
-
-//-------------------------------------------------------------------------------------
-DXGI_FORMAT CD3DSettingsDlg::GetSelectedD3D11BackBufferFormat()
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT );
-
- return ( DXGI_FORMAT )PtrToUlong( pComboBox->GetSelectedData() );
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::AddDepthStencilBufferFormat( D3DFORMAT format )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEPTH_STENCIL );
-
- if( !pComboBox->ContainsItem( DXUTD3DFormatToString( format, TRUE ) ) )
- pComboBox->AddItem( DXUTD3DFormatToString( format, TRUE ), ULongToPtr( format ) );
-}
-
-
-//-------------------------------------------------------------------------------------
-D3DFORMAT CD3DSettingsDlg::GetSelectedDepthStencilBufferFormat()
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEPTH_STENCIL );
-
- return ( D3DFORMAT )PtrToUlong( pComboBox->GetSelectedData() );
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::AddMultisampleType( D3DMULTISAMPLE_TYPE type )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_TYPE );
-
- if( !pComboBox->ContainsItem( DXUTMultisampleTypeToString( type ) ) )
- pComboBox->AddItem( DXUTMultisampleTypeToString( type ), ULongToPtr( type ) );
-}
-
-
-//-------------------------------------------------------------------------------------
-D3DMULTISAMPLE_TYPE CD3DSettingsDlg::GetSelectedMultisampleType()
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_TYPE );
-
- return ( D3DMULTISAMPLE_TYPE )PtrToUlong( pComboBox->GetSelectedData() );
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::AddMultisampleQuality( DWORD dwQuality )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY );
-
- WCHAR strQuality[50];
- swprintf_s( strQuality, 50, L"%d", dwQuality );
-
- if( !pComboBox->ContainsItem( strQuality ) )
- pComboBox->AddItem( strQuality, ULongToPtr( dwQuality ) );
-}
-
-
-//-------------------------------------------------------------------------------------
-DWORD CD3DSettingsDlg::GetSelectedMultisampleQuality()
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY );
-
- return PtrToUlong( pComboBox->GetSelectedData() );
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::AddD3D11MultisampleCount( UINT Count )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT );
-
- WCHAR str[50];
- swprintf_s( str, 50, L"%u", Count );
-
- if( !pComboBox->ContainsItem( str ) )
- pComboBox->AddItem( str, ULongToPtr( Count ) );
-}
-
-
-//-------------------------------------------------------------------------------------
-UINT CD3DSettingsDlg::GetSelectedD3D11MultisampleCount()
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT );
-
- return ( UINT )PtrToUlong( pComboBox->GetSelectedData() );
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::AddD3D11MultisampleQuality( UINT Quality )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY );
-
- WCHAR strQuality[50];
- swprintf_s( strQuality, 50, L"%d", Quality );
-
- if( !pComboBox->ContainsItem( strQuality ) )
- pComboBox->AddItem( strQuality, ULongToPtr( Quality ) );
-}
-
-
-//-------------------------------------------------------------------------------------
-UINT CD3DSettingsDlg::GetSelectedD3D11MultisampleQuality()
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY );
-
- return ( UINT )PtrToUlong( pComboBox->GetSelectedData() );
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::AddVertexProcessingType( DWORD dwType )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_VERTEX_PROCESSING );
-
- if( !pComboBox->ContainsItem( DXUTVertexProcessingTypeToString( dwType ) ) )
- pComboBox->AddItem( DXUTVertexProcessingTypeToString( dwType ), ULongToPtr( dwType ) );
-}
-
-
-//-------------------------------------------------------------------------------------
-DWORD CD3DSettingsDlg::GetSelectedVertexProcessingType()
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_VERTEX_PROCESSING );
-
- return PtrToUlong( pComboBox->GetSelectedData() );
-}
-
-
-//-------------------------------------------------------------------------------------
-DWORD CD3DSettingsDlg::GetSelectedPresentInterval()
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_PRESENT_INTERVAL );
-
- return PtrToUlong( pComboBox->GetSelectedData() );
-}
-
-
-//-------------------------------------------------------------------------------------
-DWORD CD3DSettingsDlg::GetSelectedD3D11PresentInterval()
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL );
-
- return PtrToUlong( pComboBox->GetSelectedData() );
-}
-
-//-------------------------------------------------------------------------------------
-bool CD3DSettingsDlg::GetSelectedDebugDeviceValue()
-{
- CDXUTCheckBox* pCheckBox = m_Dialog.GetCheckBox( DXUTSETTINGSDLG_D3D11_DEBUG_DEVICE );
-
- return pCheckBox->GetChecked();
-}
-
-
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::SetDeviceClip( bool bDeviceClip )
-{
- CDXUTCheckBox* pCheckBox = m_Dialog.GetCheckBox( DXUTSETTINGSDLG_DEVICECLIP );
- pCheckBox->SetChecked( bDeviceClip );
-}
-
-
-//-------------------------------------------------------------------------------------
-bool CD3DSettingsDlg::IsDeviceClip()
-{
- CDXUTCheckBox* pCheckBox = m_Dialog.GetCheckBox( DXUTSETTINGSDLG_DEVICECLIP );
- return pCheckBox->GetChecked();
-}
-
-//--------------------------------------------------------------------------------------
-// Updates the resolution list for D3D11
-//--------------------------------------------------------------------------------------
-HRESULT CD3DSettingsDlg::UpdateD3D11Resolutions()
-{
-
- const DWORD dwWidth = g_DeviceSettings.d3d11.sd.BufferDesc.Width;
- const DWORD dwHeight = g_DeviceSettings.d3d11.sd.BufferDesc.Height;
-
- // DXUTSETTINGSDLG_D3D11_RESOLUTION
- CDXUTComboBox* pResolutionComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_RESOLUTION );
- pResolutionComboBox->RemoveAllItems();
-
- CD3D11EnumOutputInfo* pOutputInfo = GetCurrentD3D11OutputInfo();
- if( pOutputInfo == NULL )
- return E_FAIL;
-
- bool bShowAll = m_Dialog.GetCheckBox( DXUTSETTINGSDLG_RESOLUTION_SHOW_ALL )->GetChecked();
-
- // Get the desktop aspect ratio
- DXGI_MODE_DESC dmDesktop;
- DXUTGetDesktopResolution( g_DeviceSettings.d3d11.AdapterOrdinal, &dmDesktop.Width, &dmDesktop.Height );
- float fDesktopAspectRatio = dmDesktop.Width / ( float )dmDesktop.Height;
-
- for( int idm = 0; idm < pOutputInfo->displayModeList.GetSize(); idm++ )
- {
- DXGI_MODE_DESC DisplayMode = pOutputInfo->displayModeList.GetAt( idm );
- float fAspect = ( float )DisplayMode.Width / ( float )DisplayMode.Height;
-
- if( DisplayMode.Format == g_DeviceSettings.d3d11.sd.BufferDesc.Format )
- {
- // If "Show All" is not checked, then hide all resolutions
- // that don't match the aspect ratio of the desktop resolution
- if( bShowAll || ( !bShowAll && fabsf( fDesktopAspectRatio - fAspect ) < 0.05f ) )
- {
- AddD3D11Resolution( DisplayMode.Width, DisplayMode.Height );
- }
- }
- }
-
- const DWORD dwCurResolution = MAKELONG( g_DeviceSettings.d3d11.sd.BufferDesc.Width,
- g_DeviceSettings.d3d11.sd.BufferDesc.Height );
-
- pResolutionComboBox->SetSelectedByData( ULongToPtr( dwCurResolution ) );
-
-
- bool bWindowed = IsWindowed();
- if( bWindowed )
- {
- pResolutionComboBox->RemoveAllItems();
- AddD3D11Resolution( dwWidth, dwHeight );
-
- pResolutionComboBox->SetSelectedByData( ULongToPtr( MAKELONG( dwWidth, dwHeight ) ) );
-
-
- }
-
- return S_OK;
-}
-
-
-//
-//-------------------------------------------------------------------------------------
-void CD3DSettingsDlg::AddD3D11DeviceType( D3D_DRIVER_TYPE devType )
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEVICE_TYPE );
-
- if( !pComboBox->ContainsItem( DXUTD3DX11DeviceTypeToString( devType ) ) )
- pComboBox->AddItem( DXUTD3DX11DeviceTypeToString( devType ), ULongToPtr( devType ) );
-}
-
-
-//-------------------------------------------------------------------------------------
-D3D_DRIVER_TYPE CD3DSettingsDlg::GetSelectedD3D11DeviceType()
-{
- CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEVICE_TYPE );
-
- return ( D3D_DRIVER_TYPE )PtrToUlong( pComboBox->GetSelectedData() );
-}
-
-
-void CD3DSettingsDlg::UpdateModeChangeTimeoutText( int nSecRemaining )
-{
- const WCHAR StrTimeout[] = L"Reverting to previous display settings in %d seconds";
- const DWORD CchBuf = sizeof( StrTimeout ) / sizeof( WCHAR ) + 16;
- WCHAR buf[CchBuf];
-
- swprintf_s( buf, CchBuf, StrTimeout, nSecRemaining );
-
- CDXUTStatic* pStatic = m_RevertModeDialog.GetStatic( DXUTSETTINGSDLG_STATIC_MODE_CHANGE_TIMEOUT );
- pStatic->SetText( buf );
-}
-
-//--------------------------------------------------------------------------------------
-// Returns the string for the given DXUTDeviceVersion.
-//--------------------------------------------------------------------------------------
-WCHAR* DXUTAPIVersionToString( DXUTDeviceVersion version )
-{
- switch( version )
- {
- case DXUT_D3D9_DEVICE:
- return L"Direct3D 9";
- case DXUT_D3D11_DEVICE:
- return L"Direct3D 11";
- default:
- return L"Unknown version";
- }
-}
-
-
-//--------------------------------------------------------------------------------------
-// Returns the string for the given D3DDEVTYPE.
-//--------------------------------------------------------------------------------------
-WCHAR* DXUTD3DDeviceTypeToString( D3DDEVTYPE devType )
-{
- switch( devType )
- {
- case D3DDEVTYPE_HAL:
- return L"D3DDEVTYPE_HAL";
- case D3DDEVTYPE_SW:
- return L"D3DDEVTYPE_SW";
- case D3DDEVTYPE_REF:
- return L"D3DDEVTYPE_REF";
- default:
- return L"Unknown devType";
- }
-}
-
-
-
-
-//--------------------------------------------------------------------------------------
-// Returns the string for the given D3D_DRIVER_TYPE.
-//--------------------------------------------------------------------------------------
-WCHAR* DXUTD3DX11DeviceTypeToString( D3D_DRIVER_TYPE devType )
-{
- switch( devType )
- {
- case D3D_DRIVER_TYPE_HARDWARE:
- return L"D3D_DRIVER_TYPE_HARDWARE";
- case D3D_DRIVER_TYPE_REFERENCE:
- return L"D3D_DRIVER_TYPE_REFERENCE";
- case D3D_DRIVER_TYPE_NULL:
- return L"D3D_DRIVER_TYPE_NULL";
- case D3D_DRIVER_TYPE_WARP:
- return L"D3D_DRIVER_TYPE_WARP";
- default:
- return L"Unknown devType";
- }
-}
-
-
-//--------------------------------------------------------------------------------------
-// Returns the string for the given D3DMULTISAMPLE_TYPE.
-//--------------------------------------------------------------------------------------
-WCHAR* DXUTMultisampleTypeToString( D3DMULTISAMPLE_TYPE MultiSampleType )
-{
- switch( MultiSampleType )
- {
- case D3DMULTISAMPLE_NONE:
- return L"D3DMULTISAMPLE_NONE";
- case D3DMULTISAMPLE_NONMASKABLE:
- return L"D3DMULTISAMPLE_NONMASKABLE";
- case D3DMULTISAMPLE_2_SAMPLES:
- return L"D3DMULTISAMPLE_2_SAMPLES";
- case D3DMULTISAMPLE_3_SAMPLES:
- return L"D3DMULTISAMPLE_3_SAMPLES";
- case D3DMULTISAMPLE_4_SAMPLES:
- return L"D3DMULTISAMPLE_4_SAMPLES";
- case D3DMULTISAMPLE_5_SAMPLES:
- return L"D3DMULTISAMPLE_5_SAMPLES";
- case D3DMULTISAMPLE_6_SAMPLES:
- return L"D3DMULTISAMPLE_6_SAMPLES";
- case D3DMULTISAMPLE_7_SAMPLES:
- return L"D3DMULTISAMPLE_7_SAMPLES";
- case D3DMULTISAMPLE_8_SAMPLES:
- return L"D3DMULTISAMPLE_8_SAMPLES";
- case D3DMULTISAMPLE_9_SAMPLES:
- return L"D3DMULTISAMPLE_9_SAMPLES";
- case D3DMULTISAMPLE_10_SAMPLES:
- return L"D3DMULTISAMPLE_10_SAMPLES";
- case D3DMULTISAMPLE_11_SAMPLES:
- return L"D3DMULTISAMPLE_11_SAMPLES";
- case D3DMULTISAMPLE_12_SAMPLES:
- return L"D3DMULTISAMPLE_12_SAMPLES";
- case D3DMULTISAMPLE_13_SAMPLES:
- return L"D3DMULTISAMPLE_13_SAMPLES";
- case D3DMULTISAMPLE_14_SAMPLES:
- return L"D3DMULTISAMPLE_14_SAMPLES";
- case D3DMULTISAMPLE_15_SAMPLES:
- return L"D3DMULTISAMPLE_15_SAMPLES";
- case D3DMULTISAMPLE_16_SAMPLES:
- return L"D3DMULTISAMPLE_16_SAMPLES";
- default:
- return L"Unknown Multisample Type";
- }
-}
-
-
-//--------------------------------------------------------------------------------------
-// Returns the string for the given vertex processing type
-//--------------------------------------------------------------------------------------
-WCHAR* DXUTVertexProcessingTypeToString( DWORD vpt )
-{
- switch( vpt )
- {
- case D3DCREATE_SOFTWARE_VERTEXPROCESSING:
- return L"Software vertex processing";
- case D3DCREATE_MIXED_VERTEXPROCESSING:
- return L"Mixed vertex processing";
- case D3DCREATE_HARDWARE_VERTEXPROCESSING:
- return L"Hardware vertex processing";
- case D3DCREATE_PUREDEVICE:
- return L"Pure hardware vertex processing";
- default:
- return L"Unknown vertex processing type";
- }
-}
-
-
-//--------------------------------------------------------------------------------------
-// Returns the string for the given present interval.
-//--------------------------------------------------------------------------------------
-WCHAR* DXUTPresentIntervalToString( UINT pi )
-{
- switch( pi )
- {
- case D3DPRESENT_INTERVAL_IMMEDIATE:
- return L"D3DPRESENT_INTERVAL_IMMEDIATE";
- case D3DPRESENT_INTERVAL_DEFAULT:
- return L"D3DPRESENT_INTERVAL_DEFAULT";
- case D3DPRESENT_INTERVAL_ONE:
- return L"D3DPRESENT_INTERVAL_ONE";
- case D3DPRESENT_INTERVAL_TWO:
- return L"D3DPRESENT_INTERVAL_TWO";
- case D3DPRESENT_INTERVAL_THREE:
- return L"D3DPRESENT_INTERVAL_THREE";
- case D3DPRESENT_INTERVAL_FOUR:
- return L"D3DPRESENT_INTERVAL_FOUR";
- default:
- return L"Unknown PresentInterval";
- }
-}
-
-