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| author | Jason Maskell <Jason Maskell> | 2016-08-01 12:10:17 +0700 |
|---|---|---|
| committer | Jason Maskell <Jason Maskell> | 2016-08-01 12:10:17 +0700 |
| commit | 4f696cb8b1ee6fe6056017272ede68e38abb0564 (patch) | |
| tree | d8cdb963e00bc8ef60d047c2e647eece6eeaa0bb /media | |
| parent | Don't need FindDirectX anymore, so deleted it and modified the cmake files. (diff) | |
| download | waveworks_archive-4f696cb8b1ee6fe6056017272ede68e38abb0564.tar.xz waveworks_archive-4f696cb8b1ee6fe6056017272ede68e38abb0564.zip | |
Removed nvsf_ prefix from all shader variables.
Added manually generated glsl.h files for the OpenGL sample. Breaking DRY but no longer need sed and an external CL call to get glsl. Worth the tradeoff.
OpenGL sample now compiles and runs but fails at runtime when loading a texture.
Diffstat (limited to 'media')
| -rw-r--r-- | media/sample/ocean_surface_d3d11.fxo | bin | 50313 -> 49939 bytes |
| -rw-r--r-- | media/test/ocean_surface_d3d11.fxo | bin | 33379 -> 32905 bytes |
2 files changed, 0 insertions, 0 deletions
diff --git a/media/sample/ocean_surface_d3d11.fxo b/media/sample/ocean_surface_d3d11.fxo Binary files differindex d35f8db..3de4125 100644 --- a/media/sample/ocean_surface_d3d11.fxo +++ b/media/sample/ocean_surface_d3d11.fxo diff --git a/media/test/ocean_surface_d3d11.fxo b/media/test/ocean_surface_d3d11.fxo Binary files differindex 2e18509..87bcd55 100644 --- a/media/test/ocean_surface_d3d11.fxo +++ b/media/test/ocean_surface_d3d11.fxo |