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authorJason Maskell <[email protected]>2016-05-23 10:49:51 +0200
committerJason Maskell <[email protected]>2016-05-23 10:49:51 +0200
commit0837eb3bd53eccc2c9c1f949e4031d758654c3f5 (patch)
tree17bd2839b74f7f498b22b22370bb5b7afed6ea17 /compiler/cmake/test_d3d11.cmake
parentSample now compiles cleanly, doesn't run yet due to media path issues. (diff)
downloadwaveworks_archive-0837eb3bd53eccc2c9c1f949e4031d758654c3f5.tar.xz
waveworks_archive-0837eb3bd53eccc2c9c1f949e4031d758654c3f5.zip
Moved media to a more central location.
Changed CMake to compile shaders to that new location.
Diffstat (limited to 'compiler/cmake/test_d3d11.cmake')
-rw-r--r--compiler/cmake/test_d3d11.cmake6
1 files changed, 3 insertions, 3 deletions
diff --git a/compiler/cmake/test_d3d11.cmake b/compiler/cmake/test_d3d11.cmake
index 9d2564b..a1679e8 100644
--- a/compiler/cmake/test_d3d11.cmake
+++ b/compiler/cmake/test_d3d11.cmake
@@ -107,9 +107,9 @@ INCLUDE(cmake/CompileFXToFXO.cmake)
ADD_CUSTOM_TARGET(d3d11fx ALL)
#FUNCTION(CompileFXToFXO FILE OUTPUT_FILE TARGET INCLUDE_DIR OPTIONS)
-CompileFXToFXO(${TEST_SOURCE_DIR}/ocean_marker.fx ${PROJECT_SOURCE_DIR}/test/media/ocean_marker_d3d11.fxo d3d11fx ${TL_INCLUDE_DIR} /O3 /Tfx_5_0)
-CompileFXToFXO(${TEST_SOURCE_DIR}/ocean_surface.fx ${PROJECT_SOURCE_DIR}/test/media/ocean_surface_d3d11.fxo d3d11fx ${TL_INCLUDE_DIR} /O3 /Tfx_5_0)
-CompileFXToFXO(${TEST_SOURCE_DIR}/skybox.fx ${PROJECT_SOURCE_DIR}/test/media/skybox_d3d11.fxo d3d11fx ${TL_INCLUDE_DIR} /O3 /Tfx_5_0)
+CompileFXToFXO(${TEST_SOURCE_DIR}/ocean_marker.fx ${PROJECT_SOURCE_DIR}/media/test/ocean_marker_d3d11.fxo d3d11fx ${TL_INCLUDE_DIR} /O3 /Tfx_5_0)
+CompileFXToFXO(${TEST_SOURCE_DIR}/ocean_surface.fx ${PROJECT_SOURCE_DIR}/media/test/ocean_surface_d3d11.fxo d3d11fx ${TL_INCLUDE_DIR} /O3 /Tfx_5_0)
+CompileFXToFXO(${TEST_SOURCE_DIR}/skybox.fx ${PROJECT_SOURCE_DIR}/media/test/skybox_d3d11.fxo d3d11fx ${TL_INCLUDE_DIR} /O3 /Tfx_5_0)
ADD_EXECUTABLE(TestD3D11 WIN32
${WW_PLATFORM_SRC_FILES}