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authorJason Maskell <[email protected]>2016-05-16 15:00:36 +0200
committerJason Maskell <[email protected]>2016-05-16 15:00:36 +0200
commit3eb017d032e0c542401ea202f7a62b7c7ddcd498 (patch)
tree6470077bdc344f1493778976917f7217a3159707 /cmake/FindFX11.cmake
parentProject now compiles with Cmake. (diff)
downloadwaveworks_archive-3eb017d032e0c542401ea202f7a62b7c7ddcd498.tar.xz
waveworks_archive-3eb017d032e0c542401ea202f7a62b7c7ddcd498.zip
Added the test_d3d11 app to the solution. Not compiling yet, mostly a paranoia commit.
Diffstat (limited to 'cmake/FindFX11.cmake')
-rw-r--r--cmake/FindFX11.cmake40
1 files changed, 40 insertions, 0 deletions
diff --git a/cmake/FindFX11.cmake b/cmake/FindFX11.cmake
new file mode 100644
index 0000000..0620b29
--- /dev/null
+++ b/cmake/FindFX11.cmake
@@ -0,0 +1,40 @@
+# Find FX11
+
+include(FindPackageHandleStandardArgs)
+
+if (CMAKE_CL_64)
+ set(FX11ARCH "x64")
+else()
+ set(FX11ARCH "Win32")
+endif()
+
+find_path(FX11_SDK_PATH Effect.h
+ HINTS ${GW_DEPS_ROOT}/FX11
+ )
+
+find_library(FX11_LIBRARY_RELEASE
+ NAMES Effects11
+ PATHS ${FX11_SDK_PATH}/Bin/*/${FX11ARCH}/Release)
+
+find_library(FX11_LIBRARY_DEBUG
+ NAMES Effects11
+ PATHS ${FX11_SDK_PATH}/Bin/*/${FX11ARCH}/Debug)
+
+
+FIND_PACKAGE_HANDLE_STANDARD_ARGS(FX11
+ DEFAULT_MSG
+ FX11_LIBRARY_RELEASE
+ FX11_SDK_PATH)
+
+if(FX11_FOUND)
+ mark_as_advanced(FX11_SDK_PATH FX11_LIBRARY_RELEASE FX11_LIBRARY_DEBUG)
+ set(FX11_INCLUDE_DIRS
+ ${FX11_SDK_PATH}
+ ${FX11_SDK_PATH}/inc
+ CACHE STRING "")
+
+ set(FX11_LIBRARIES
+ optimized ${FX11_LIBRARY_RELEASE}
+ debug ${FX11_LIBRARY_DEBUG}
+ CACHE STRING "")
+endif() \ No newline at end of file