diff options
| author | Jason Maskell <[email protected]> | 2016-05-19 11:56:51 +0200 |
|---|---|---|
| committer | Jason Maskell <[email protected]> | 2016-05-19 11:56:51 +0200 |
| commit | 67e62061658d90b9491c55544bb419f91a0c5c08 (patch) | |
| tree | 8769085a7916ae6e8b4fa6cb61a7d56018704396 /GenerateProjects.bat | |
| parent | Added the ability to specify the "media" directory for the test project. (diff) | |
| download | waveworks_archive-67e62061658d90b9491c55544bb419f91a0c5c08.tar.xz waveworks_archive-67e62061658d90b9491c55544bb419f91a0c5c08.zip | |
D3D11 test is compiling and running with a rendering error (ocean is grey and not dark blue).
D3D11 sample added but still has lots of compile errors, needs to be fully converted to use new DXUT11, etc.
Diffstat (limited to 'GenerateProjects.bat')
| -rw-r--r-- | GenerateProjects.bat | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/GenerateProjects.bat b/GenerateProjects.bat index 1c6ceb0..ad815e8 100644 --- a/GenerateProjects.bat +++ b/GenerateProjects.bat @@ -14,6 +14,12 @@ pushd compiler\vc12win64-cmake\ cmake ..\.. -G "Visual Studio 12 2013" -Ax64 -DTARGET_BUILD_PLATFORM=Windows -DWW_OUTPUT_DIR=bin\vc12win64-cmake\ popd +REM rmdir /s /q compiler\vc14win64-cmake\ +REM mkdir compiler\vc14win64-cmake\ +REM pushd compiler\vc14win64-cmake\ +REM cmake ..\.. -G "Visual Studio 14 2015" -Ax64 -DTARGET_BUILD_PLATFORM=Windows -DWW_OUTPUT_DIR=bin\vc14win64-cmake\ +REM popd + REM rmdir /s /q compiler\vc12-ps4-cmake\ REM mkdir compiler\vc12-ps4-cmake\ REM pushd compiler\vc12-ps4-cmake\ |