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Diffstat (limited to 'external/NvFoundation/1.1/include/ps3/NvPS3Error.h')
| -rw-r--r-- | external/NvFoundation/1.1/include/ps3/NvPS3Error.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/external/NvFoundation/1.1/include/ps3/NvPS3Error.h b/external/NvFoundation/1.1/include/ps3/NvPS3Error.h new file mode 100644 index 0000000..6f06da3 --- /dev/null +++ b/external/NvFoundation/1.1/include/ps3/NvPS3Error.h @@ -0,0 +1,51 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2014 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +// dsequeira: I expect these have to be inlined on SPU, elsewhere they shouldn't be. + +#ifndef NV_PS3_NVPS3ERROR_H +#define NV_PS3_NVPS3ERROR_H + +#include <NvFoundation/NvPreprocessor.h> + +#if defined(__CELLOS_LV2__) && defined(__SPU__) +#include <spu_printf.h> + +NV_FORCE_INLINE void NvcOutputDebugString(const char* str) +{ + spu_printf(str); +} + +NV_FORCE_INLINE void reportError(const char* error) +{ + spu_printf("Internal error: %s: \n", error); + NV_ASSERT(0); +} +#endif + +#endif // #ifndef NV_PS3_NVPS3ERROR_H |