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| author | Nathan Hoobler <[email protected]> | 2016-03-22 11:40:34 -0400 |
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| committer | Nathan Hoobler <[email protected]> | 2016-03-22 11:40:34 -0400 |
| commit | b4ab266c9010aaff5404f6a508a2e592eb367d36 (patch) | |
| tree | 1e9eefa78e90485397b50ce5e780a1d0cb38b493 /external/NvFoundation/1.1/include/NvAssert.h | |
| download | volumetriclighting-b4ab266c9010aaff5404f6a508a2e592eb367d36.tar.xz volumetriclighting-b4ab266c9010aaff5404f6a508a2e592eb367d36.zip | |
initial commit
Diffstat (limited to 'external/NvFoundation/1.1/include/NvAssert.h')
| -rw-r--r-- | external/NvFoundation/1.1/include/NvAssert.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/external/NvFoundation/1.1/include/NvAssert.h b/external/NvFoundation/1.1/include/NvAssert.h new file mode 100644 index 0000000..e2ccb95 --- /dev/null +++ b/external/NvFoundation/1.1/include/NvAssert.h @@ -0,0 +1,97 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2014 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#ifndef NV_NVFOUNDATION_NVASSERT_H +#define NV_NVFOUNDATION_NVASSERT_H + +/** \addtogroup foundation +@{ */ + +#include "Nv.h" + +#if !NV_DOXYGEN +namespace nvidia +{ +#endif + +/* Base class to handle assert failures */ +class NvAssertHandler +{ + public: + virtual ~NvAssertHandler() + { + } + virtual void operator()(const char* exp, const char* file, int line, bool& ignore) = 0; +}; + +NV_FOUNDATION_API NvAssertHandler& NvGetAssertHandler(); +NV_FOUNDATION_API void NvSetAssertHandler(NvAssertHandler& handler); + +#if !NV_DOXYGEN +} // namespace nvidia +#endif + +#if !NV_ENABLE_ASSERTS +#define NV_ASSERT(exp) ((void)0) +#define NV_ALWAYS_ASSERT_MESSAGE(exp) ((void)0) +#define NV_ASSERT_WITH_MESSAGE(condition, message) ((void)0) +#elif NV_SPU +#include "ps3/NvPS3Assert.h" +#else +#if NV_VC +#define NV_CODE_ANALYSIS_ASSUME(exp) \ + __analysis_assume(!!(exp)) // This macro will be used to get rid of analysis warning messages if a NV_ASSERT is used +// to "guard" illegal mem access, for example. +#else +#define NV_CODE_ANALYSIS_ASSUME(exp) +#endif +#define NV_ASSERT(exp) \ + { \ + static bool _ignore = false; \ + ((void)((!!(exp)) || (!_ignore && (nvidia::NvGetAssertHandler()(#exp, __FILE__, __LINE__, _ignore), false)))); \ + NV_CODE_ANALYSIS_ASSUME(exp); \ + } +#define NV_ALWAYS_ASSERT_MESSAGE(exp) \ + { \ + static bool _ignore = false; \ + if(!_ignore) \ + nvidia::NvGetAssertHandler()(exp, __FILE__, __LINE__, _ignore); \ + } +#define NV_ASSERT_WITH_MESSAGE(exp, message) \ + { \ + static bool _ignore = false; \ + ((void)((!!(exp)) || (!_ignore && (nvidia::NvGetAssertHandler()(message, __FILE__, __LINE__, _ignore), false)))); \ + NV_CODE_ANALYSIS_ASSUME(exp); \ + } +#endif + +#define NV_ALWAYS_ASSERT() NV_ASSERT(0) + +/** @} */ +#endif // #ifndef NV_NVFOUNDATION_NVASSERT_H |