aboutsummaryrefslogtreecommitdiff
path: root/README.md
diff options
context:
space:
mode:
authorNathan Hoobler <[email protected]>2016-03-22 11:40:34 -0400
committerNathan Hoobler <[email protected]>2016-03-22 11:40:34 -0400
commitb4ab266c9010aaff5404f6a508a2e592eb367d36 (patch)
tree1e9eefa78e90485397b50ce5e780a1d0cb38b493 /README.md
downloadvolumetriclighting-b4ab266c9010aaff5404f6a508a2e592eb367d36.tar.xz
volumetriclighting-b4ab266c9010aaff5404f6a508a2e592eb367d36.zip
initial commit
Diffstat (limited to 'README.md')
-rw-r--r--README.md16
1 files changed, 16 insertions, 0 deletions
diff --git a/README.md b/README.md
new file mode 100644
index 0000000..953aa0c
--- /dev/null
+++ b/README.md
@@ -0,0 +1,16 @@
+NVIDIA Gameworks Volumetric Lighting 1.0
+========================================
+
+Directory Structure
+-------------------
+./doc/ - Library documentation
+./external/ - External code dependencies
+./include/ - Library-specific headers
+./lib/ - Static libraries to link with the application (divided by platform)
+./redist/ - DLLs to distribute to end-users with application
+./samples/ - Code samples
+./samples/bin/ - Pre-built sample binaries
+./samples/build/ - Project files for building samples (divided by platform)
+./src/ - Source for library internals
+./src/build/ - Project files for building the library (divided by platform)
+./tools/ - Tools needed to build the library or facilitate its use