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// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.

#ifndef PXPVDSDK_PXBROADCAST_H
#define PXPVDSDK_PXBROADCAST_H

#include "Ps.h"
#include "PsInlineArray.h"

#include "foundation/PxSimpleTypes.h"
#include "foundation/PxErrorCallback.h"

namespace physx
{
namespace shdfnd
{

/**
\brief Abstract listener class that listens to allocation and deallocation events from the
    foundation memory system.

<b>Threading:</b> All methods of this class should be thread safe as it can be called from the user thread
or the physics processing thread(s).
*/
class AllocationListener
{
  public:
	/**
	\brief callback when memory is allocated.
	\param size Size of the allocation in bytes.
	\param typeName Type this data is being allocated for.
	\param filename File the allocation came from.
	\param line the allocation came from.
	\param allocatedMemory memory that will be returned from the allocation.
	*/
	virtual void onAllocation(size_t size, const char* typeName, const char* filename, int line,
	                          void* allocatedMemory) = 0;

	/**
	\brief callback when memory is deallocated.
	\param allocatedMemory memory just before allocation.
	*/
	virtual void onDeallocation(void* allocatedMemory) = 0;

  protected:
	virtual ~AllocationListener()
	{
	}
};

/**
\brief Broadcast class implementation, registering listeners.

<b>Threading:</b> All methods of this class should be thread safe as it can be called from the user thread
or the physics processing thread(s). There is not internal locking
*/
template <class Listener, class Base>
class Broadcast : public Base
{
  public:
	static const uint32_t MAX_NB_LISTENERS = 16;

	/**
	\brief The default constructor.
	*/
	Broadcast()
	{
	}

	/**
	\brief Register new listener.

	\note It is NOT SAFE to register and deregister listeners while allocations may be taking place.
	moreover, there is no thread safety to registration/deregistration.

	\param listener Listener to register.
	*/
	void registerListener(Listener& listener)
	{
		if(mListeners.size() < MAX_NB_LISTENERS)
			mListeners.pushBack(&listener);
	}

	/**
	\brief Deregister an existing listener.

	\note It is NOT SAFE to register and deregister listeners while allocations may be taking place.
	moreover, there is no thread safety to registration/deregistration.

	\param listener Listener to deregister.
	*/
	void deregisterListener(Listener& listener)
	{
		mListeners.findAndReplaceWithLast(&listener);
	}

	/**
	\brief Get number of registered listeners.

	\return Number of listeners.
	*/
	uint32_t getNbListeners() const
	{
		return mListeners.size();
	}

	/**
	\brief Get an existing listener from given index.

	\param index Index of the listener.
	\return Listener on given index.
	*/
	Listener& getListener(uint32_t index)
	{
		PX_ASSERT(index <= mListeners.size());
		return *mListeners[index];
	}

  protected:
	virtual ~Broadcast()
	{
	}

	physx::shdfnd::InlineArray<Listener*, MAX_NB_LISTENERS, physx::shdfnd::NonTrackingAllocator> mListeners;
};

/**
\brief Abstract base class for an application defined memory allocator that allows an external listener
to audit the memory allocations.
*/
class BroadcastingAllocator : public Broadcast<AllocationListener, PxAllocatorCallback>
{
	PX_NOCOPY(BroadcastingAllocator)

  public:
	/**
	\brief The default constructor.
	*/
	BroadcastingAllocator(PxAllocatorCallback& allocator, PxErrorCallback& error) : mAllocator(allocator), mError(error)
	{
		mListeners.clear();
	}

	/**
	\brief The default constructor.
	*/
	virtual ~BroadcastingAllocator()
	{
		mListeners.clear();
	}

	/**
	\brief Allocates size bytes of memory, which must be 16-byte aligned.

	This method should never return NULL.  If you run out of memory, then
	you should terminate the app or take some other appropriate action.

	<b>Threading:</b> This function should be thread safe as it can be called in the context of the user thread
	and physics processing thread(s).

	\param size			Number of bytes to allocate.
	\param typeName		Name of the datatype that is being allocated
	\param filename		The source file which allocated the memory
	\param line			The source line which allocated the memory
	\return				The allocated block of memory.
	*/
	void* allocate(size_t size, const char* typeName, const char* filename, int line)
	{
		void* mem = mAllocator.allocate(size, typeName, filename, line);

		if(!mem)
		{
			mError.reportError(PxErrorCode::eABORT, "User allocator returned NULL.", __FILE__, __LINE__);
			return NULL;
		}

		if((reinterpret_cast<size_t>(mem) & 15))
		{
			mError.reportError(PxErrorCode::eABORT, "Allocations must be 16-byte aligned.", __FILE__, __LINE__);
			return NULL;
		}

		for(uint32_t i = 0; i < mListeners.size(); i++)
			mListeners[i]->onAllocation(size, typeName, filename, line, mem);

		return mem;
	}

	/**
	\brief Frees memory previously allocated by allocate().

	<b>Threading:</b> This function should be thread safe as it can be called in the context of the user thread
	and physics processing thread(s).

	\param ptr Memory to free.
	*/
	void deallocate(void* ptr)
	{
		for(uint32_t i = 0; i < mListeners.size(); i++)
		{
			mListeners[i]->onDeallocation(ptr);
		}
		mAllocator.deallocate(ptr);
	}

  private:
	PxAllocatorCallback& mAllocator;
	PxErrorCallback& mError;
};

/**
\brief Abstract base class for an application defined error callback that allows an external listener
to report errors.
*/
class BroadcastingErrorCallback : public Broadcast<PxErrorCallback, PxErrorCallback>
{
	PX_NOCOPY(BroadcastingErrorCallback)
  public:
	/**
	\brief The default constructor.
	*/
	BroadcastingErrorCallback(PxErrorCallback& errorCallback)
	{
		registerListener(errorCallback);
	}

	/**
	\brief The default destructor.
	*/
	virtual ~BroadcastingErrorCallback()
	{
		mListeners.clear();
	}

	/**
	\brief Reports an error code.
	\param code Error code, see #PxErrorCode
	\param message Message to display.
	\param file File error occured in.
	\param line Line number error occured on.
	*/
	void reportError(PxErrorCode::Enum code, const char* message, const char* file, int line)
	{
		for(uint32_t i = 0; i < mListeners.size(); i++)
			mListeners[i]->reportError(code, message, file, line);
	}
};
}
} // namespace physx

#endif // PXPVDSDK_PXBROADCAST_H