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// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.

#ifndef PX_EXTENSION_METADATAOBJECTS_H
#define PX_EXTENSION_METADATAOBJECTS_H
#include "PxPhysicsAPI.h"
#include "extensions/PxExtensionsAPI.h"
#include "PxMetaDataObjects.h"

/** \addtogroup physics
@{
*/

namespace physx
{

class PxD6Joint;
class PxJointLimitPair;
class PxJointLimitCone;

struct PxExtensionsPropertyInfoName
{
	enum Enum
	{
		Unnamed = PxPropertyInfoName::LastPxPropertyInfoName,
#include "PxExtensionAutoGeneratedMetaDataObjectNames.h"
		LastPxPropertyInfoName
	};
};

#define DEFINE_PROPERTY_TO_VALUE_STRUCT_MAP( type, prop, valueStruct )																			\
	template<> struct PxPropertyToValueStructMemberMap< PxExtensionsPropertyInfoName::type##_##prop >											\
	{																																			\
		PxU32 Offset;																															\
		PxPropertyToValueStructMemberMap< PxExtensionsPropertyInfoName::type##_##prop >() : Offset( PX_OFFSET_OF_RT( valueStruct, prop ) ) {}	\
		template<typename TOperator> void visitProp( TOperator inOperator, valueStruct& inStruct ) { inOperator( inStruct.prop );	}			\
	};

#include "PxExtensionAutoGeneratedMetaDataObjects.h"

#undef DEFINE_PROPERTY_TO_VALUE_STRUCT_MAP

}

/** @} */
#endif