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// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include "SnSerialUtils.h"
#include "PsString.h"
#include "PxSerialization.h"
#include "PxPhysicsVersion.h"
#include "PsBasicTemplates.h"
using namespace physx;
namespace
{
#define SN_NUM_BINARY_PLATFORMS 11
const PxU32 sBinaryPlatformTags[SN_NUM_BINARY_PLATFORMS] =
{
PX_MAKE_FOURCC('W','_','3','2'),
PX_MAKE_FOURCC('W','_','6','4'),
PX_MAKE_FOURCC('L','_','3','2'),
PX_MAKE_FOURCC('L','_','6','4'),
PX_MAKE_FOURCC('M','_','3','2'),
PX_MAKE_FOURCC('M','_','6','4'),
PX_MAKE_FOURCC('M','O','C','A'),
PX_MAKE_FOURCC('A','N','D','R'),
PX_MAKE_FOURCC('A','I','O','S'),
PX_MAKE_FOURCC('A','A','6','4'),
PX_MAKE_FOURCC('X','O','N','E')
};
const char* sBinaryPlatformNames[SN_NUM_BINARY_PLATFORMS] =
{
"win32",
"win64",
"linux32",
"linux64",
"macOSX32",
"macOSX64",
"ps4",
"android",
"ios",
"ios64",
"xboxone"
};
#define SN_NUM_BINARY_COMPATIBLE_VERSIONS 1
//
// Important: if you adjust the following structure, please adjust the comment for PX_BINARY_SERIAL_VERSION as well
//
const Ps::Pair<PxU32, PxU32> sBinaryCompatibleVersions[SN_NUM_BINARY_COMPATIBLE_VERSIONS] =
{
Ps::Pair<PxU32, PxU32>(PX_PHYSICS_VERSION, PX_BINARY_SERIAL_VERSION)
};
}
namespace physx { namespace Sn {
PxU32 getBinaryPlatformTag()
{
#if PX_WINDOWS && PX_X86
return sBinaryPlatformTags[0];
#elif PX_WINDOWS && PX_X64
return sBinaryPlatformTags[1];
#elif PX_LINUX && (PX_X86 || PX_ARM)
return sBinaryPlatformTags[2];
#elif PX_LINUX && (PX_X64 || PX_A64)
return sBinaryPlatformTags[3];
#elif PX_OSX && PX_X86
return sBinaryPlatformTags[4];
#elif PX_OSX && PX_X64
return sBinaryPlatformTags[5];
#elif PX_PS4
return sBinaryPlatformTags[6];
#elif PX_ANDROID
return sBinaryPlatformTags[7];
#elif PX_IOS && PX_ARM
return sBinaryPlatformTags[8];
#elif PX_IOS && PX_A64
return sBinaryPlatformTags[9];
#elif PX_XBOXONE
return sBinaryPlatformTags[10];
#else
#error Unknown binary platform
#endif
}
bool isBinaryPlatformTagValid(physx::PxU32 platformTag)
{
PxU32 platformIndex = 0;
while (platformIndex < SN_NUM_BINARY_PLATFORMS && platformTag != sBinaryPlatformTags[platformIndex]) platformIndex++;
return platformIndex < SN_NUM_BINARY_PLATFORMS;
}
const char* getBinaryPlatformName(physx::PxU32 platformTag)
{
PxU32 platformIndex = 0;
while (platformIndex < SN_NUM_BINARY_PLATFORMS && platformTag != sBinaryPlatformTags[platformIndex]) platformIndex++;
return (platformIndex == SN_NUM_BINARY_PLATFORMS) ? "unknown" : sBinaryPlatformNames[platformIndex];
}
bool checkCompatibility(const PxU32 version, const PxU32 binaryVersion)
{
for(PxU32 i =0; i<SN_NUM_BINARY_COMPATIBLE_VERSIONS; i++)
{
if(version == sBinaryCompatibleVersions[i].first && binaryVersion == sBinaryCompatibleVersions[i].second)
return true;
}
return false;
}
void getCompatibilityVersionsStr(char* buffer, PxU32 lenght)
{
size_t len = 0;
for(PxU32 i =0; i<SN_NUM_BINARY_COMPATIBLE_VERSIONS; i++)
{
physx::shdfnd::snprintf(buffer + len, lenght - len, "%x-%d\n", sBinaryCompatibleVersions[i].first, sBinaryCompatibleVersions[i].second);
len = strlen(buffer);
}
}
} // Sn
} // physx
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