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// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef EXT_PVD_H
#define EXT_PVD_H
#if PX_SUPPORT_PVD
#include "CmPhysXCommon.h"
#include "PsUserAllocated.h"
#include "PxJoint.h"
#include "PxPvdDataStream.h"
#include "PxExtensionMetaDataObjects.h"
#include "PvdTypeNames.h"
#include "PxPvdObjectModelBaseTypes.h"
namespace physx
{
class PxJoint;
class PxD6Joint;
class PxDistanceJoint;
class PxFixedJoint;
class PxPrismaticJoint;
class PxRevoluteJoint;
class PxSphericalJoint;
}
#define JOINT_GROUP 3
namespace physx
{
namespace pvdsdk {
#define DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP( type ) DEFINE_PVD_TYPE_NAME_MAP( physx::type, "physx3", #type )
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxJoint)
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxJointGeneratedValues)
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxFixedJoint)
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxFixedJointGeneratedValues)
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxDistanceJoint)
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxDistanceJointGeneratedValues)
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxPrismaticJoint)
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxPrismaticJointGeneratedValues)
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxRevoluteJoint)
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxRevoluteJointGeneratedValues)
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxSphericalJoint)
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxSphericalJointGeneratedValues)
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxD6Joint)
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxD6JointGeneratedValues)
#undef DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP
} //pvdsdk
} // physx
namespace physx
{
namespace Ext
{
using namespace physx::pvdsdk;
class Pvd: public physx::shdfnd::UserAllocated
{
Pvd& operator=(const Pvd&);
public:
class PvdNameSpace
{
public:
PvdNameSpace(PvdDataStream& conn, const char* name);
~PvdNameSpace();
private:
PvdNameSpace& operator=(const PvdNameSpace&);
PvdDataStream& mConnection;
};
static void setActors( PvdDataStream& PvdDataStream,
const PxJoint& inJoint, const PxConstraint& c, const PxActor* newActor0, const PxActor* newActor1 );
template<typename TObjType>
static void createInstance( PvdDataStream& inStream, const PxConstraint& c, const TObjType& inSource )
{
inStream.createInstance( &inSource );
inStream.pushBackObjectRef( c.getScene(), "Joints", &inSource );
class ConstraintUpdateCmd : public PvdDataStream::PvdCommand
{
ConstraintUpdateCmd &operator=(const ConstraintUpdateCmd&) { PX_ASSERT(0); return *this; } //PX_NOCOPY doesn't work for local classes
public:
const PxConstraint& mConstraint;
const PxJoint& mJoint;
PxRigidActor* actor0, *actor1;
ConstraintUpdateCmd(const PxConstraint& constraint, const PxJoint& joint):PvdDataStream::PvdCommand(), mConstraint(constraint), mJoint(joint)
{
mConstraint.getActors( actor0, actor1 );
}
//Assigned is needed for copying
ConstraintUpdateCmd(const ConstraintUpdateCmd& cmd)
:PvdDataStream::PvdCommand(), mConstraint(cmd.mConstraint), mJoint(cmd.mJoint)
{
}
virtual bool canRun(PvdInstanceDataStream &inStream_ )
{
PX_ASSERT(inStream_.isInstanceValid(&mJoint));
//When run this command, the constraint maybe buffer removed
return ((actor0 == NULL) || inStream_.isInstanceValid(actor0))
&& ((actor1 == NULL) || inStream_.isInstanceValid(actor1));
}
virtual void run( PvdInstanceDataStream &inStream_ )
{
//When run this command, the constraint maybe buffer removed
if(!inStream_.isInstanceValid(&mJoint))
return;
PxRigidActor* actor0_, *actor1_;
mConstraint.getActors( actor0_, actor1_ );
if ( actor0_ && (inStream_.isInstanceValid(actor0_)) )
inStream_.pushBackObjectRef( actor0_, "Joints", &mJoint );
if ( actor1_ && (inStream_.isInstanceValid(actor1_)) )
inStream_.pushBackObjectRef( actor1_, "Joints", &mJoint );
const void* parent = actor0_ ? actor0_ : actor1_;
inStream_.setPropertyValue( &mJoint, "Parent", parent );
}
};
ConstraintUpdateCmd* cmd = PX_PLACEMENT_NEW(inStream.allocateMemForCmd(sizeof(ConstraintUpdateCmd)),
ConstraintUpdateCmd)(c, inSource);
if(cmd->canRun( inStream ))
cmd->run( inStream );
else
inStream.pushPvdCommand( *cmd );
}
template<typename jointtype, typename structValue>
static void updatePvdProperties(PvdDataStream& pvdConnection, const jointtype& joint)
{
structValue theValueStruct( &joint );
pvdConnection.setPropertyMessage( &joint, theValueStruct );
}
template<typename jointtype>
static void simUpdate(PvdDataStream& /*pvdConnection*/, const jointtype& /*joint*/) {}
template<typename jointtype>
static void createPvdInstance(PvdDataStream& pvdConnection, const PxConstraint& c, const jointtype& joint)
{
createInstance<jointtype>( pvdConnection, c, joint );
}
static void releasePvdInstance(PvdDataStream& pvdConnection, const PxConstraint& c, const PxJoint& joint);
static void sendClassDescriptions(PvdDataStream& pvdConnection);
};
} // ext
} // physx
#endif // PX_SUPPORT_PVD
#endif // EXT_PVD_H
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