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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//  * Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
//  * Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
//  * Neither the name of NVIDIA CORPORATION nor the names of its
//    contributors may be used to endorse or promote products derived
//    from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  

#include "PxPhysXConfig.h"
#if PX_USE_CLOTH_API

#include "NpClothParticleData.h"
#include "NpCloth.h"

using namespace physx;

void NpClothParticleData::unlock() 
{
	PX_ASSERT(mNbLocks);

	if(!mFlags.isSet(PxDataAccessFlag::eDEVICE))
	{
		if (mFlags.isSet(PxDataAccessFlag::eWRITABLE))
			mCloth.setParticles(particles, previousParticles);
		mCloth.unlockParticleData();
	}
	mFlags.clear(PxDataAccessFlag::eWRITABLE);
	mFlags.clear(PxDataAccessFlag::eDEVICE);

	--mNbLocks;
}

bool NpClothParticleData::tryLock( PxDataAccessFlags flags )
{
	flags |= mFlags;
	if((flags.isSet(PxDataAccessFlag::eWRITABLE) || flags.isSet(PxDataAccessFlag::eDEVICE)) && mNbLocks)
		return false;

	mFlags = flags;
	++mNbLocks;
	return true;
}

#endif // PX_USE_CLOTH_API