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// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
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// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
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// This code supersedes and replaces all information previously supplied.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  


#ifndef PX_PHYSICS_NP_PHYSICS_INSERTION_CALLBACK
#define PX_PHYSICS_NP_PHYSICS_INSERTION_CALLBACK

#include "common/PxPhysicsInsertionCallback.h"
#include "GuTriangleMesh.h"
#include "GuHeightField.h"
#include "GuConvexMesh.h"
#include "NpFactory.h"
#include "PsFoundation.h"

namespace physx
{
	class NpPhysicsInsertionCallback: public PxPhysicsInsertionCallback
	{
	public:
		NpPhysicsInsertionCallback() {}

		virtual PxBase* buildObjectFromData(PxConcreteType::Enum type, void* data)
		{
			if(type == PxConcreteType::eTRIANGLE_MESH_BVH33 || type == PxConcreteType::eTRIANGLE_MESH_BVH34)
				return NpFactory::getInstance().createTriangleMesh(data);

			if (type == PxConcreteType::eCONVEX_MESH)
				return NpFactory::getInstance().createConvexMesh(data);

			if (type == PxConcreteType::eHEIGHTFIELD)
				return NpFactory::getInstance().createHeightField(data);

			Ps::getFoundation().error(PxErrorCode::eINTERNAL_ERROR, __FILE__, __LINE__, "Inserting object failed: "
				"Object type not supported for buildObjectFromData.");

			return NULL;
		}

	};

}

#endif