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// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PT_DYNAMICS_PARAMETER_H
#define PT_DYNAMICS_PARAMETER_H

#include "PxPhysXConfig.h"
#if PX_USE_PARTICLE_SYSTEM_API

namespace physx
{

namespace Pt
{

struct SphUpdateType
{
	enum Enum
	{
		DENSITY,
		FORCE,
		EXIT
	};
};

struct DynamicsParameters
{
	PxReal selfDensity;
	PxReal particleMassStd;
	PxReal cellSize;
	PxReal cellSizeInv;

	PxReal cellSizeSq;
	PxReal packetSize;
	PxReal radiusStd;
	PxReal radiusSqStd;

	PxReal densityMultiplierStd;
	PxReal stiffMulPressureMultiplierStd;
	PxReal viscosityMultiplierStd;
	PxReal initialDensity;

	PxReal scaleToStd;
	PxReal scaleSqToStd;
	PxReal scaleToWorld;
	PxReal densityNormalizationFactor;

	PxU32 packetMultLog;
	PxU32 pad[3];
};

PX_COMPILE_TIME_ASSERT(sizeof(DynamicsParameters) % 16 == 0);

} // namespace Pt
} // namespace physx

#endif // PX_USE_PARTICLE_SYSTEM_API
#endif // PT_DYNAMICS_PARAMETER_H