1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
|
// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include "CmPhysXCommon.h"
#include "BpBroadPhaseSapAux.h"
#include "PsFoundation.h"
namespace physx
{
namespace Bp
{
PX_FORCE_INLINE void PxBpHandleSwap(BpHandle& a, BpHandle& b)
{
const BpHandle c = a; a = b; b = c;
}
PX_FORCE_INLINE void Sort(BpHandle& id0, BpHandle& id1)
{
if(id0>id1) PxBpHandleSwap(id0, id1);
}
PX_FORCE_INLINE bool DifferentPair(const BroadPhasePair& p, BpHandle id0, BpHandle id1)
{
return (id0!=p.mVolA) || (id1!=p.mVolB);
}
PX_FORCE_INLINE int Hash32Bits_1(int key)
{
key += ~(key << 15);
key ^= (key >> 10);
key += (key << 3);
key ^= (key >> 6);
key += ~(key << 11);
key ^= (key >> 16);
return key;
}
PX_FORCE_INLINE PxU32 Hash(BpHandle id0, BpHandle id1)
{
return PxU32(Hash32Bits_1( int(PxU32(id0)|(PxU32(id1)<<16)) ));
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
SapPairManager::SapPairManager() :
mHashTable (NULL),
mNext (NULL),
mHashSize (0),
mHashCapacity (0),
mMinAllowedHashCapacity (0),
mActivePairs (NULL),
mActivePairStates (NULL),
mNbActivePairs (0),
mActivePairsCapacity (0),
mMask (0)
{
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
SapPairManager::~SapPairManager()
{
PX_ASSERT(NULL==mHashTable);
PX_ASSERT(NULL==mNext);
PX_ASSERT(NULL==mActivePairs);
PX_ASSERT(NULL==mActivePairStates);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void SapPairManager::init(const PxU32 size)
{
mHashTable=reinterpret_cast<BpHandle*>(PX_ALLOC(ALIGN_SIZE_16(sizeof(BpHandle)*size), "BpHandle"));
mNext=reinterpret_cast<BpHandle*>(PX_ALLOC(ALIGN_SIZE_16(sizeof(BpHandle)*size), "BpHandle"));
mActivePairs=reinterpret_cast<BroadPhasePair*>(PX_ALLOC(ALIGN_SIZE_16(sizeof(BroadPhasePair)*size), "BroadPhasePair"));
mActivePairStates=reinterpret_cast<PxU8*>(PX_ALLOC(ALIGN_SIZE_16(sizeof(PxU8)*size), "BroadPhaseContextSap ActivePairStates"));
mHashCapacity=size;
mMinAllowedHashCapacity = size;
mActivePairsCapacity=size;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void SapPairManager::release()
{
PX_FREE(mHashTable);
PX_FREE(mNext);
PX_FREE(mActivePairs);
PX_FREE(mActivePairStates);
mHashTable = NULL;
mNext = NULL;
mActivePairs = NULL;
mActivePairStates = NULL;
mNext = 0;
mHashSize = 0;
mHashCapacity = 0;
mMinAllowedHashCapacity = 0;
mNbActivePairs = 0;
mActivePairsCapacity = 0;
mMask = 0;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
const BroadPhasePair* SapPairManager::FindPair(BpHandle id0, BpHandle id1) const
{
if(0==mHashSize) return NULL; // Nothing has been allocated yet
// Order the ids
Sort(id0, id1);
// Compute hash value for this pair
PxU32 HashValue = Hash(id0, id1) & mMask;
PX_ASSERT(HashValue<mHashCapacity);
// Look for it in the table
PX_ASSERT(HashValue<mHashCapacity);
PxU32 Offset = mHashTable[HashValue];
PX_ASSERT(BP_INVALID_BP_HANDLE==Offset || Offset<mActivePairsCapacity);
while(Offset!=BP_INVALID_BP_HANDLE && DifferentPair(mActivePairs[Offset], id0, id1))
{
PX_ASSERT(mActivePairs[Offset].mVolA!=BP_INVALID_BP_HANDLE);
PX_ASSERT(Offset<mHashCapacity);
Offset = mNext[Offset]; // Better to have a separate array for this
PX_ASSERT(BP_INVALID_BP_HANDLE==Offset || Offset<mActivePairsCapacity);
}
if(Offset==BP_INVALID_BP_HANDLE) return NULL;
PX_ASSERT(Offset<mNbActivePairs);
// Match mActivePairs[Offset] => the pair is persistent
PX_ASSERT(Offset<mActivePairsCapacity);
return &mActivePairs[Offset];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Internal version saving hash computation
PX_FORCE_INLINE BroadPhasePair* SapPairManager::FindPair(BpHandle id0, BpHandle id1, PxU32 hash_value) const
{
if(0==mHashSize) return NULL; // Nothing has been allocated yet
// Look for it in the table
PX_ASSERT(hash_value<mHashCapacity);
PxU32 Offset = mHashTable[hash_value];
PX_ASSERT(BP_INVALID_BP_HANDLE==Offset || Offset<mActivePairsCapacity);
while(Offset!=BP_INVALID_BP_HANDLE && DifferentPair(mActivePairs[Offset], id0, id1))
{
PX_ASSERT(mActivePairs[Offset].mVolA!=BP_INVALID_BP_HANDLE);
PX_ASSERT(Offset<mHashCapacity);
Offset = mNext[Offset]; // Better to have a separate array for this
PX_ASSERT(BP_INVALID_BP_HANDLE==Offset || Offset<mActivePairsCapacity);
}
if(Offset==BP_INVALID_BP_HANDLE) return NULL;
PX_ASSERT(Offset<mNbActivePairs);
// Match mActivePairs[Offset] => the pair is persistent
PX_ASSERT(Offset<mActivePairsCapacity);
return &mActivePairs[Offset];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
const BroadPhasePair* SapPairManager::AddPair(BpHandle id0, BpHandle id1, const PxU8 state)
{
if(MAX_BP_HANDLE == mNbActivePairs)
{
PX_WARN_ONCE(MAX_BP_PAIRS_MESSAGE);
return NULL;
}
// Order the ids
Sort(id0, id1);
PxU32 HashValue = Hash(id0, id1) & mMask;
BroadPhasePair* P = FindPair(id0, id1, HashValue);
if(P)
{
return P; // Persistent pair
}
// This is a new pair
if(mNbActivePairs >= mHashSize)
{
// Get more entries
mHashSize = Ps::nextPowerOfTwo(mNbActivePairs+1);
mMask = mHashSize-1;
reallocPairs(mHashSize>mHashCapacity);
// Recompute hash value with new hash size
HashValue = Hash(id0, id1) & mMask;
}
PX_ASSERT(mNbActivePairs<mActivePairsCapacity);
BroadPhasePair* p = &mActivePairs[mNbActivePairs];
p->mVolA = id0; // ### CMOVs would be nice here
p->mVolB = id1;
mActivePairStates[mNbActivePairs]=state;
PX_ASSERT(mNbActivePairs<mHashSize);
PX_ASSERT(mNbActivePairs<mHashCapacity);
PX_ASSERT(HashValue<mHashCapacity);
mNext[mNbActivePairs] = mHashTable[HashValue];
mHashTable[HashValue] = BpHandle(mNbActivePairs++);
return p;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void SapPairManager::RemovePair(BpHandle /*id0*/, BpHandle /*id1*/, PxU32 hash_value, PxU32 pair_index)
{
// Walk the hash table to fix mNext
{
PX_ASSERT(hash_value<mHashCapacity);
PxU32 Offset = mHashTable[hash_value];
PX_ASSERT(Offset!=BP_INVALID_BP_HANDLE);
PxU32 Previous=BP_INVALID_BP_HANDLE;
while(Offset!=pair_index)
{
Previous = Offset;
PX_ASSERT(Offset<mHashCapacity);
Offset = mNext[Offset];
}
// Let us go/jump us
if(Previous!=BP_INVALID_BP_HANDLE)
{
PX_ASSERT(Previous<mHashCapacity);
PX_ASSERT(pair_index<mHashCapacity);
PX_ASSERT(mNext[Previous]==pair_index);
mNext[Previous] = mNext[pair_index];
}
// else we were the first
else
{
PX_ASSERT(hash_value<mHashCapacity);
PX_ASSERT(pair_index<mHashCapacity);
mHashTable[hash_value] = mNext[pair_index];
}
}
// we're now free to reuse mNext[PairIndex] without breaking the list
#if PX_DEBUG
PX_ASSERT(pair_index<mHashCapacity);
mNext[pair_index]=BP_INVALID_BP_HANDLE;
#endif
// Invalidate entry
// Fill holes
{
// 1) Remove last pair
const PxU32 LastPairIndex = mNbActivePairs-1;
if(LastPairIndex==pair_index)
{
mNbActivePairs--;
}
else
{
PX_ASSERT(LastPairIndex<mActivePairsCapacity);
const BroadPhasePair* Last = &mActivePairs[LastPairIndex];
const PxU32 LastHashValue = Hash(Last->mVolA, Last->mVolB) & mMask;
// Walk the hash table to fix mNext
PX_ASSERT(LastHashValue<mHashCapacity);
PxU32 Offset = mHashTable[LastHashValue];
PX_ASSERT(Offset!=BP_INVALID_BP_HANDLE);
PxU32 Previous=BP_INVALID_BP_HANDLE;
while(Offset!=LastPairIndex)
{
Previous = Offset;
PX_ASSERT(Offset<mHashCapacity);
Offset = mNext[Offset];
}
// Let us go/jump us
if(Previous!=BP_INVALID_BP_HANDLE)
{
PX_ASSERT(Previous<mHashCapacity);
PX_ASSERT(LastPairIndex<mHashCapacity);
PX_ASSERT(mNext[Previous]==LastPairIndex);
mNext[Previous] = mNext[LastPairIndex];
}
// else we were the first
else
{
PX_ASSERT(LastHashValue<mHashCapacity);
PX_ASSERT(LastPairIndex<mHashCapacity);
mHashTable[LastHashValue] = mNext[LastPairIndex];
}
// we're now free to reuse mNext[LastPairIndex] without breaking the list
#if PX_DEBUG
PX_ASSERT(LastPairIndex<mHashCapacity);
mNext[LastPairIndex]=BP_INVALID_BP_HANDLE;
#endif
// Don't invalidate entry since we're going to shrink the array
// 2) Re-insert in free slot
PX_ASSERT(pair_index<mActivePairsCapacity);
PX_ASSERT(LastPairIndex<mActivePairsCapacity);
mActivePairs[pair_index] = mActivePairs[LastPairIndex];
mActivePairStates[pair_index] = mActivePairStates[LastPairIndex];
#if PX_DEBUG
PX_ASSERT(pair_index<mHashCapacity);
PX_ASSERT(mNext[pair_index]==BP_INVALID_BP_HANDLE);
#endif
PX_ASSERT(pair_index<mHashCapacity);
PX_ASSERT(LastHashValue<mHashCapacity);
mNext[pair_index] = mHashTable[LastHashValue];
mHashTable[LastHashValue] = BpHandle(pair_index);
mNbActivePairs--;
}
}
}
bool SapPairManager::RemovePair(BpHandle id0, BpHandle id1)
{
// Order the ids
Sort(id0, id1);
const PxU32 HashValue = Hash(id0, id1) & mMask;
const BroadPhasePair* P = FindPair(id0, id1, HashValue);
if(!P) return false;
PX_ASSERT(P->mVolA==id0);
PX_ASSERT(P->mVolB==id1);
RemovePair(id0, id1, HashValue, GetPairIndex(P));
shrinkMemory();
return true;
}
bool SapPairManager::RemovePairs(const Cm::BitMap& removedAABBs)
{
PxU32 i=0;
while(i<mNbActivePairs)
{
const BpHandle id0 = mActivePairs[i].mVolA;
const BpHandle id1 = mActivePairs[i].mVolB;
if(removedAABBs.test(id0) || removedAABBs.test(id1))
{
const PxU32 HashValue = Hash(id0, id1) & mMask;
RemovePair(id0, id1, HashValue, i);
}
else i++;
}
return true;
}
void SapPairManager::shrinkMemory()
{
//Compute the hash size given the current number of active pairs.
const PxU32 correctHashSize = Ps::nextPowerOfTwo(mNbActivePairs);
//If we have the correct hash size then no action required.
if(correctHashSize==mHashSize || (correctHashSize < mMinAllowedHashCapacity && mHashSize == mMinAllowedHashCapacity))
return;
//The hash size can be reduced so take action.
//Don't let the hash size fall below a threshold value.
PxU32 newHashSize = correctHashSize;
if(newHashSize < mMinAllowedHashCapacity)
{
newHashSize = mMinAllowedHashCapacity;
}
mHashSize = newHashSize;
mMask = newHashSize-1;
reallocPairs( (newHashSize > mMinAllowedHashCapacity) || (mHashSize <= (mHashCapacity >> 2)) || (mHashSize <= (mActivePairsCapacity >> 2)));
}
void SapPairManager::reallocPairs(const bool allocRequired)
{
if(allocRequired)
{
PX_FREE(mHashTable);
mHashCapacity=mHashSize;
mActivePairsCapacity=mHashSize;
mHashTable = reinterpret_cast<BpHandle*>(PX_ALLOC(mHashSize*sizeof(BpHandle), "BpHandle"));
for(PxU32 i=0;i<mHashSize;i++)
{
mHashTable[i] = BP_INVALID_BP_HANDLE;
}
// Get some bytes for new entries
BroadPhasePair* NewPairs = reinterpret_cast<BroadPhasePair*>(PX_ALLOC(mHashSize * sizeof(BroadPhasePair), "BroadPhasePair")); PX_ASSERT(NewPairs);
BpHandle* NewNext = reinterpret_cast<BpHandle*>(PX_ALLOC(mHashSize * sizeof(BpHandle), "BpHandle")); PX_ASSERT(NewNext);
PxU8* NewPairStates = reinterpret_cast<PxU8*>(PX_ALLOC(mHashSize * sizeof(PxU8), "SapPairStates")); PX_ASSERT(NewPairStates);
// Copy old data if needed
if(mNbActivePairs)
{
PxMemCopy(NewPairs, mActivePairs, mNbActivePairs*sizeof(BroadPhasePair));
PxMemCopy(NewPairStates, mActivePairStates, mNbActivePairs*sizeof(PxU8));
}
// ### check it's actually needed... probably only for pairs whose hash value was cut by the and
// yeah, since Hash(id0, id1) is a constant
// However it might not be needed to recompute them => only less efficient but still ok
for(PxU32 i=0;i<mNbActivePairs;i++)
{
const PxU32 HashValue = Hash(mActivePairs[i].mVolA, mActivePairs[i].mVolB) & mMask; // New hash value with new mask
NewNext[i] = mHashTable[HashValue];
PX_ASSERT(HashValue<mHashCapacity);
mHashTable[HashValue] = BpHandle(i);
}
// Delete old data
PX_FREE(mNext);
PX_FREE(mActivePairs);
PX_FREE(mActivePairStates);
// Assign new pointer
mActivePairs = NewPairs;
mActivePairStates = NewPairStates;
mNext = NewNext;
}
else
{
for(PxU32 i=0;i<mHashSize;i++)
{
mHashTable[i] = BP_INVALID_BP_HANDLE;
}
// ### check it's actually needed... probably only for pairs whose hash value was cut by the and
// yeah, since Hash(id0, id1) is a constant
// However it might not be needed to recompute them => only less efficient but still ok
for(PxU32 i=0;i<mNbActivePairs;i++)
{
const PxU32 HashValue = Hash(mActivePairs[i].mVolA, mActivePairs[i].mVolB) & mMask; // New hash value with new mask
mNext[i] = mHashTable[HashValue];
PX_ASSERT(HashValue<mHashCapacity);
mHashTable[HashValue] = BpHandle(i);
}
}
}
void resizeCreatedDeleted(BroadPhasePair*& pairs, PxU32& maxNumPairs)
{
PX_ASSERT(pairs);
PX_ASSERT(maxNumPairs>0);
const PxU32 newMaxNumPairs=2*maxNumPairs;
BroadPhasePair* newPairs=reinterpret_cast<BroadPhasePair*>(PX_ALLOC(sizeof(BroadPhasePair)*newMaxNumPairs, "BroadPhasePair"));
PxMemCopy(newPairs, pairs, sizeof(BroadPhasePair)*maxNumPairs);
PX_FREE(pairs);
pairs=newPairs;
maxNumPairs=newMaxNumPairs;
}
void ComputeCreatedDeletedPairsLists
(const BpHandle* PX_RESTRICT boxGroups,
const BpHandle* PX_RESTRICT dataArray, const PxU32 dataArraySize,
PxcScratchAllocator* scratchAllocator,
BroadPhasePairReport*& createdPairsList, PxU32& numCreatedPairs, PxU32& maxNumCreatedPairs,
BroadPhasePairReport*& deletedPairsList, PxU32& numDeletedPairs, PxU32& maxNumDeletedPairs,
PxU32& numActualDeletedPairs,
SapPairManager& pairManager)
{
#if BP_SAP_TEST_GROUP_ID_CREATEUPDATE
PX_UNUSED(boxGroups);
#endif
for(PxU32 i=0;i<dataArraySize;i++)
{
const PxU32 ID = dataArray[i];
PX_ASSERT(ID<pairManager.mNbActivePairs);
const BroadPhasePair* PX_RESTRICT UP = pairManager.mActivePairs + ID;
PX_ASSERT(pairManager.IsInArray(UP));
if(pairManager.IsRemoved(UP))
{
if(!pairManager.IsNew(UP))
{
// No need to call "ClearInArray" in this case, since the pair will get removed anyway
if(numDeletedPairs==maxNumDeletedPairs)
{
BroadPhasePairReport* newDeletedPairsList = reinterpret_cast<BroadPhasePairReport*>(scratchAllocator->alloc(sizeof(BroadPhasePairReport)*2*maxNumDeletedPairs, true));
PxMemCopy(newDeletedPairsList, deletedPairsList, sizeof(BroadPhasePairReport)*maxNumDeletedPairs);
scratchAllocator->free(deletedPairsList);
deletedPairsList = newDeletedPairsList;
maxNumDeletedPairs = 2*maxNumDeletedPairs;
}
PX_ASSERT(numDeletedPairs<maxNumDeletedPairs);
//PX_ASSERT((uintptr_t)UP->mUserData != 0xcdcdcdcd);
deletedPairsList[numDeletedPairs]=BroadPhasePairReport(UP->mVolA,UP->mVolB, UP->mUserData, ID);
numDeletedPairs++;
}
}
else
{
pairManager.ClearInArray(UP);
// Add => already there... Might want to create user data, though
if(pairManager.IsNew(UP))
{
#if !BP_SAP_TEST_GROUP_ID_CREATEUPDATE
if(boxGroups[UP->mVolA]!=boxGroups[UP->mVolB])
#endif
{
if(numCreatedPairs==maxNumCreatedPairs)
{
BroadPhasePairReport* newCreatedPairsList = reinterpret_cast<BroadPhasePairReport*>(scratchAllocator->alloc(sizeof(BroadPhasePairReport)*2*maxNumCreatedPairs, true));
PxMemCopy(newCreatedPairsList, createdPairsList, sizeof(BroadPhasePairReport)*maxNumCreatedPairs);
scratchAllocator->free(createdPairsList);
createdPairsList = newCreatedPairsList;
maxNumCreatedPairs = 2*maxNumCreatedPairs;
}
PX_ASSERT(numCreatedPairs<maxNumCreatedPairs);
createdPairsList[numCreatedPairs]=BroadPhasePairReport(UP->mVolA,UP->mVolB, UP->mUserData, ID);
numCreatedPairs++;
}
pairManager.ClearNew(UP);
}
}
}
//Record pairs that are to be deleted because they were simultaneously created and removed
//from different axis sorts.
numActualDeletedPairs=numDeletedPairs;
for(PxU32 i=0;i<dataArraySize;i++)
{
const PxU32 ID = dataArray[i];
PX_ASSERT(ID<pairManager.mNbActivePairs);
const BroadPhasePair* PX_RESTRICT UP = pairManager.mActivePairs + ID;
if(pairManager.IsRemoved(UP) && pairManager.IsNew(UP))
{
PX_ASSERT(pairManager.IsInArray(UP));
if(numActualDeletedPairs==maxNumDeletedPairs)
{
BroadPhasePairReport* newDeletedPairsList = reinterpret_cast<BroadPhasePairReport*>(scratchAllocator->alloc(sizeof(BroadPhasePairReport)*2*maxNumDeletedPairs, true));
PxMemCopy(newDeletedPairsList, deletedPairsList, sizeof(BroadPhasePairReport)*maxNumDeletedPairs);
scratchAllocator->free(deletedPairsList);
deletedPairsList = newDeletedPairsList;
maxNumDeletedPairs = 2*maxNumDeletedPairs;
}
PX_ASSERT(numActualDeletedPairs<=maxNumDeletedPairs);
deletedPairsList[numActualDeletedPairs]=BroadPhasePairReport(UP->mVolA,UP->mVolB, NULL, ID); //KS - should we even get here????
numActualDeletedPairs++;
}
}
// // #### try batch removal here
// for(PxU32 i=0;i<numActualDeletedPairs;i++)
// {
// const BpHandle id0 = deletedPairsList[i].mVolA;
// const BpHandle id1 = deletedPairsList[i].mVolB;
//#if PX_DEBUG
// const bool Status = pairManager.RemovePair(id0, id1);
// PX_ASSERT(Status);
//#else
// pairManager.RemovePair(id0, id1);
//#endif
// }
//Only report deleted pairs from different groups.
#if !BP_SAP_TEST_GROUP_ID_CREATEUPDATE
for(PxU32 i=0;i<numDeletedPairs;i++)
{
const PxU32 id0 = deletedPairsList[i].mVolA;
const PxU32 id1 = deletedPairsList[i].mVolB;
if(boxGroups[id0]==boxGroups[id1])
{
while((numDeletedPairs-1) > i && boxGroups[deletedPairsList[numDeletedPairs-1].mVolA] == boxGroups[deletedPairsList[numDeletedPairs-1].mVolB])
{
numDeletedPairs--;
}
deletedPairsList[i]=deletedPairsList[numDeletedPairs-1];
numDeletedPairs--;
}
}
#endif
}
void DeletePairsLists(const PxU32 numActualDeletedPairs, BroadPhasePairReport* deletedPairsList, SapPairManager& pairManager)
{
// #### try batch removal here
for(PxU32 i=0;i<numActualDeletedPairs;i++)
{
const BpHandle id0 = deletedPairsList[i].mVolA;
const BpHandle id1 = deletedPairsList[i].mVolB;
#if PX_DEBUG
const bool Status = pairManager.RemovePair(id0, id1);
PX_ASSERT(Status);
#else
pairManager.RemovePair(id0, id1);
#endif
}
}
#include "BpBroadPhase.h"
PX_COMPILE_TIME_ASSERT(FilterGroup::eSTATICS==0);
void ComputeSortedLists
(Cm::BitMap* PX_RESTRICT bitmap,
const PxU32 insertAABBStart, const PxU32 insertAABBEnd, const BpHandle* PX_RESTRICT createdAABBs,
SapBox1D** PX_RESTRICT asapBoxes, const BpHandle* PX_RESTRICT asapBoxGroupIds,
BpHandle* PX_RESTRICT asapEndPointDatas, const PxU32 numSortedEndPoints,
const Gu::Axes& axes,
BpHandle* PX_RESTRICT newBoxIndicesSorted, PxU32& newBoxIndicesCount, BpHandle* PX_RESTRICT oldBoxIndicesSorted, PxU32& oldBoxIndicesCount,
bool& allNewBoxesStatics, bool& allOldBoxesStatics)
{
const PxU32 axis0=axes.mAxis0;
const PxU32 axis1=axes.mAxis1;
const PxU32 axis2=axes.mAxis2;
//Set the bitmap for new box ids and compute the aabb (of the sorted handles/indices and not of the values) that bounds all new boxes.
PxU32 globalAABBMinX=PX_MAX_U32;
PxU32 globalAABBMinY=PX_MAX_U32;
PxU32 globalAABBMinZ=PX_MAX_U32;
PxU32 globalAABBMaxX=0;
PxU32 globalAABBMaxY=0;
PxU32 globalAABBMaxZ=0;
for(PxU32 i=insertAABBStart;i<insertAABBEnd;i++)
{
const PxU32 boxId=createdAABBs[i];
bitmap->set(boxId);
globalAABBMinX = PxMin(globalAABBMinX, PxU32(asapBoxes[axis0][boxId].mMinMax[0]));
globalAABBMinY = PxMin(globalAABBMinY, PxU32(asapBoxes[axis1][boxId].mMinMax[0]));
globalAABBMinZ = PxMin(globalAABBMinZ, PxU32(asapBoxes[axis2][boxId].mMinMax[0]));
globalAABBMaxX = PxMax(globalAABBMaxX, PxU32(asapBoxes[axis0][boxId].mMinMax[1]));
globalAABBMaxY = PxMax(globalAABBMaxY, PxU32(asapBoxes[axis1][boxId].mMinMax[1]));
globalAABBMaxZ = PxMax(globalAABBMaxZ, PxU32(asapBoxes[axis2][boxId].mMinMax[1]));
}
PxU32 oldStaticCount=0;
PxU32 newStaticCount=0;
//Assign the sorted end pts to the appropriate arrays.
for(PxU32 i=1;i<numSortedEndPoints-1;i++)
{
//Make sure we haven't encountered a sentinel -
//they should only be at each end of the array.
PX_ASSERT(!isSentinel(asapEndPointDatas[i]));
PX_ASSERT(!isSentinel(asapEndPointDatas[i]));
PX_ASSERT(!isSentinel(asapEndPointDatas[i]));
if(!isMax(asapEndPointDatas[i]))
{
const BpHandle boxId=BpHandle(getOwner(asapEndPointDatas[i]));
if(!bitmap->test(boxId))
{
if(Intersect3D(
globalAABBMinX, globalAABBMaxX, globalAABBMinY, globalAABBMaxY, globalAABBMinZ, globalAABBMaxZ,
asapBoxes[axis0][boxId].mMinMax[0],asapBoxes[axis0][boxId].mMinMax[1],asapBoxes[axis1][boxId].mMinMax[0],asapBoxes[axis1][boxId].mMinMax[1],asapBoxes[axis2][boxId].mMinMax[0],asapBoxes[axis2][boxId].mMinMax[1]))
{
oldBoxIndicesSorted[oldBoxIndicesCount]=boxId;
oldBoxIndicesCount++;
oldStaticCount+=asapBoxGroupIds[boxId];
}
}
else
{
newBoxIndicesSorted[newBoxIndicesCount]=boxId;
newBoxIndicesCount++;
newStaticCount+=asapBoxGroupIds[boxId];
}
}
}
allOldBoxesStatics = oldStaticCount ? false : true;
allNewBoxesStatics = newStaticCount ? false : true;
//Make sure that we've found the correct number of boxes.
PX_ASSERT(newBoxIndicesCount==(insertAABBEnd-insertAABBStart));
PX_ASSERT(oldBoxIndicesCount<=((numSortedEndPoints-NUM_SENTINELS)/2));
}
void performBoxPruningNewNew
(const Gu::Axes& axes,
const BpHandle* PX_RESTRICT newBoxIndicesSorted, const PxU32 newBoxIndicesCount, const bool allNewBoxesStatics,
BpHandle* PX_RESTRICT minPosList0,
SapBox1D** PX_RESTRICT asapBoxes, const BpHandle* PX_RESTRICT asapBoxGroupIds,
PxcScratchAllocator* scratchAllocator,
SapPairManager& pairManager, BpHandle*& dataArray, PxU32& dataArraySize, PxU32& dataArrayCapacity)
{
// Checkings
if(!newBoxIndicesCount) return;
// Catch axes
const PxU32 Axis0 = axes.mAxis0;
const PxU32 Axis1 = axes.mAxis1;
const PxU32 Axis2 = axes.mAxis2;
// 1) Build main list using the primary axis
for(PxU32 i=0;i<newBoxIndicesCount;i++)
{
const BpHandle boxId = newBoxIndicesSorted[i];
minPosList0[i] = asapBoxes[Axis0][boxId].mMinMax[0];
}
if(allNewBoxesStatics) return;
// 2) Prune the list
const PxU32 LastSortedIndex = newBoxIndicesCount;
PxU32 RunningIndex = 0;
PxU32 SortedIndex = 0;
while(RunningIndex<LastSortedIndex && SortedIndex<LastSortedIndex)
{
const PxU32 Index0 = SortedIndex++;
const BpHandle boxId0 = newBoxIndicesSorted[Index0];
const BpHandle Limit = asapBoxes[Axis0][boxId0].mMinMax[1];
while(RunningIndex<LastSortedIndex && minPosList0[RunningIndex++]<minPosList0[Index0]);
if(RunningIndex<LastSortedIndex)
{
PxU32 RunningIndex2 = RunningIndex;
PxU32 Index1;
while(RunningIndex2<LastSortedIndex && minPosList0[Index1 = RunningIndex2++] <= Limit)
{
const BpHandle boxId1 = newBoxIndicesSorted[Index1];
#if BP_SAP_TEST_GROUP_ID_CREATEUPDATE
if(asapBoxGroupIds[boxId0]!=asapBoxGroupIds[boxId1])
#endif
{
if(Intersect2D(
asapBoxes[Axis1][boxId0].mMinMax[0],asapBoxes[Axis1][boxId0].mMinMax[1],asapBoxes[Axis2][boxId0].mMinMax[0],asapBoxes[Axis2][boxId0].mMinMax[1],
asapBoxes[Axis1][boxId1].mMinMax[0],asapBoxes[Axis1][boxId1].mMinMax[1],asapBoxes[Axis2][boxId1].mMinMax[0],asapBoxes[Axis2][boxId1].mMinMax[1]))
{
AddPair(boxId0, boxId1, scratchAllocator, pairManager, dataArray, dataArraySize, dataArrayCapacity);
}
}
}
}
}
}
void performBoxPruningNewOld
(const Gu::Axes& axes,
const BpHandle* PX_RESTRICT newBoxIndicesSorted, const PxU32 newBoxIndicesCount, const BpHandle* PX_RESTRICT oldBoxIndicesSorted, const PxU32 oldBoxIndicesCount,
BpHandle* PX_RESTRICT minPosListNew, BpHandle* PX_RESTRICT minPosListOld,
SapBox1D** PX_RESTRICT asapBoxes, const BpHandle* PX_RESTRICT asapBoxGroupIds,
PxcScratchAllocator* scratchAllocator,
SapPairManager& pairManager, BpHandle*& dataArray, PxU32& dataArraySize, PxU32& dataArrayCapacity)
{
// Checkings
if(!newBoxIndicesCount || !oldBoxIndicesCount) return;
// Catch axes
const PxU32 Axis0 = axes.mAxis0;
const PxU32 Axis1 = axes.mAxis1;
const PxU32 Axis2 = axes.mAxis2;
BpHandle* PX_RESTRICT minPosList0=minPosListNew;
BpHandle* PX_RESTRICT minPosList1=minPosListOld;
// 1) Build main lists using the primary axis
for(PxU32 i=0;i<newBoxIndicesCount;i++)
{
const BpHandle boxId=newBoxIndicesSorted[i];
minPosList0[i] = asapBoxes[Axis0][boxId].mMinMax[0];
}
for(PxU32 i=0;i<oldBoxIndicesCount;i++)
{
const BpHandle boxId=oldBoxIndicesSorted[i];
minPosList1[i] = asapBoxes[Axis0][boxId].mMinMax[0];
}
// 3) Prune the lists
const PxU32 LastSortedIndex0 = newBoxIndicesCount;
const PxU32 LastSortedIndex1 = oldBoxIndicesCount;
PxU32 RunningIndex0 = 0;
PxU32 RunningIndex1 = 0;
PxU32 SortedIndex1 = 0;
PxU32 SortedIndex0 = 0;
while(RunningIndex1<LastSortedIndex1 && SortedIndex0<LastSortedIndex0)
{
const PxU32 Index0 = SortedIndex0++;
const BpHandle boxId0 = newBoxIndicesSorted[Index0];
const BpHandle Limit = asapBoxes[Axis0][boxId0].mMinMax[1];//Box0.mMaxIndex[Axis0];
while(RunningIndex1<LastSortedIndex1 && minPosList1[RunningIndex1]<minPosList0[Index0])
RunningIndex1++;
PxU32 RunningIndex2_1 = RunningIndex1;
PxU32 Index1;
while(RunningIndex2_1<LastSortedIndex1 && minPosList1[Index1 = RunningIndex2_1++] <= Limit)
{
const BpHandle boxId1 = oldBoxIndicesSorted[Index1];
#if BP_SAP_TEST_GROUP_ID_CREATEUPDATE
if(asapBoxGroupIds[boxId0]!=asapBoxGroupIds[boxId1])
#endif
{
if(Intersect2D(
asapBoxes[Axis1][boxId0].mMinMax[0],asapBoxes[Axis1][boxId0].mMinMax[1],asapBoxes[Axis2][boxId0].mMinMax[0],asapBoxes[Axis2][boxId0].mMinMax[1],
asapBoxes[Axis1][boxId1].mMinMax[0],asapBoxes[Axis1][boxId1].mMinMax[1],asapBoxes[Axis2][boxId1].mMinMax[0],asapBoxes[Axis2][boxId1].mMinMax[1]))
{
AddPair(boxId0, boxId1, scratchAllocator, pairManager, dataArray, dataArraySize, dataArrayCapacity);
}
}
}
}
////
while(RunningIndex0<LastSortedIndex0 && SortedIndex1<LastSortedIndex1)
{
const PxU32 Index0 = SortedIndex1++;
const BpHandle boxId0 = oldBoxIndicesSorted[Index0];
const BpHandle Limit = asapBoxes[Axis0][boxId0].mMinMax[1];
while(RunningIndex0<LastSortedIndex0 && minPosList0[RunningIndex0]<=minPosList1[Index0])
RunningIndex0++;
PxU32 RunningIndex2_0 = RunningIndex0;
PxU32 Index1;
while(RunningIndex2_0<LastSortedIndex0 && minPosList0[Index1 = RunningIndex2_0++] <= Limit)
{
const BpHandle boxId1 = newBoxIndicesSorted[Index1];
#if BP_SAP_TEST_GROUP_ID_CREATEUPDATE
if(asapBoxGroupIds[boxId0]!=asapBoxGroupIds[boxId1])
#endif
{
if(Intersect2D(
asapBoxes[Axis1][boxId0].mMinMax[0],asapBoxes[Axis1][boxId0].mMinMax[1],asapBoxes[Axis2][boxId0].mMinMax[0],asapBoxes[Axis2][boxId0].mMinMax[1],
asapBoxes[Axis1][boxId1].mMinMax[0],asapBoxes[Axis1][boxId1].mMinMax[1],asapBoxes[Axis2][boxId1].mMinMax[0],asapBoxes[Axis2][boxId1].mMinMax[1]))
{
AddPair(boxId0, boxId1, scratchAllocator, pairManager, dataArray, dataArraySize, dataArrayCapacity);
}
}
}
}
}
} //namespace Bp
} //namespace physx
|