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// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include "foundation/PxProfiler.h"
#include "PxvConfig.h"
#include "PxcContactCache.h"
#include "PxsRigidBody.h"
#include "PxsContactManager.h"
#include "PxsContext.h"
#include "PxPhysXConfig.h"
#include "CmBitMap.h"
#include "CmFlushPool.h"
#include "PxsMaterialManager.h"
#include "PxSceneDesc.h"
#include "PxsCCD.h"
#include "PxvGeometry.h"
#include "PxvManager.h"
#include "PxsSimpleIslandManager.h"
#if PX_SUPPORT_GPU_PHYSX
#include "task/PxGpuDispatcher.h"
#include "PxPhysXGpu.h"
#endif
#include "PxcNpContactPrepShared.h"
#include "PxcNpCache.h"
using namespace physx;
using namespace physx::shdfnd;
#define PXS_CONTACTMANAGER_SLABSIZE 1024
#define PXS_MAX_CONTACTMANAGER_SLABS 64
#define PXS_BODYSHAPE_SLABSIZE 1024
#define PXS_MAX_BODYSHAPE_SLABS 16
void PxsCMUpdateTask::release()
{
// We used to do Task::release(); here before fixing DE1106 (xbox pure virtual crash)
// Release in turn causes the dependent tasks to start running
// The problem was that between the time release was called and by the time we got to the destructor
// The task chain would get all the way to scene finalization code which would reset the allocation pool
// And a new task would get allocated at the same address, then we would invoke the destructor on that freshly created task
// This could potentially cause any number of other problems, it is suprising that it only manifested itself
// as a pure virtual crash
PxBaseTask* saveContinuation = mCont;
this->~PxsCMUpdateTask();
if (saveContinuation)
saveContinuation->removeReference();
}
PxsContext::PxsContext(const PxSceneDesc& desc, PxTaskManager* taskManager, Cm::FlushPool& taskPool, PxU64 contextID) :
mNpThreadContextPool (this),
mContactManagerPool ("mContactManagerPool", this, 256, 8192),
mManifoldPool ("mManifoldPool", 256),
mSphereManifoldPool ("mSphereManifoldPool", 256),
mContactModifyCallback (NULL),
mNpImplementationContext (NULL),
mNpFallbackImplementationContext(NULL),
mTaskManager (taskManager),
mTaskPool (taskPool),
mPCM (desc.flags & PxSceneFlag::eENABLE_PCM),
mContactCache (false),
mCreateAveragePoint (desc.flags & PxSceneFlag::eENABLE_AVERAGE_POINT),
mContextID (contextID)
{
clearManagerTouchEvents();
mVisualizationCullingBox.setMaximal();
PxMemZero(mVisualizationParams, sizeof(PxReal) * PxVisualizationParameter::eNUM_VALUES);
mNpMemBlockPool.init(desc.nbContactDataBlocks, desc.maxNbContactDataBlocks);
}
PxsContext::~PxsContext()
{
if(mTransformCache)
{
mTransformCache->~PxsTransformCache();
PX_FREE(mTransformCache);
}
mTransformCache = NULL;
mContactManagerPool.destroy(); //manually destroy the contact manager pool, otherwise pool deletion order is random and we can get into trouble with references into other pools needed during destruction.
}
// =========================== Create methods
namespace physx
{
bool gEnablePCMCaching[PxGeometryType::eGEOMETRY_COUNT][PxGeometryType::eGEOMETRY_COUNT] =
{
//eSPHERE,
{
false, //eSPHERE
false, //ePLANE
false, //eCAPSULE
false, //eBOX
true, //eCONVEXMESH
true, //eTRIANGLEMESH
true //eHEIGHTFIELD
},
//ePLANE
{
false, //eSPHERE
false, //ePLANE
true, //eCAPSULE
true, //eBOX
true, //eCONVEXMESH
false, //eTRIANGLEMESH
false //eHEIGHTFIELD
},
//eCAPSULE,
{
false, //eSPHERE
true, //ePLANE
false, //eCAPSULE
true, //eBOX
true, //eCONVEXMESH
true, //eTRIANGLEMESH
true //eHEIGHTFIELD
},
//eBOX,
{
false, //eSPHERE
true, //ePLANE
true, //eCAPSULE
true, //eBOX
true, //eCONVEXMESH
true, //eTRIANGLEMESH
true //eHEIGHTFIELD
},
//eCONVEXMESH,
{
true, //eSPHERE
true, //ePLANE
true, //eCAPSULE
true, //eBOX
true, //eCONVEXMESH
true, //eTRIANGLEMESH
true //eHEIGHTFIELD
},
//eTRIANGLEMESH,
{
true, //eSPHERE
false, //ePLANE
true, //eCAPSULE
true, //eBOX
true, //eCONVEXMESH
false, //eTRIANGLEMESH
false //eHEIGHTFIELD
},
//eHEIGHTFIELD,
{
true, //eSPHERE
false, //ePLANE
true, //eCAPSULE
true, //eBOX
true, //eCONVEXMESH
false, //eTRIANGLEMESH
false //eHEIGHTFIELD
}
};
}
void PxsContext::createTransformCache(Ps::VirtualAllocatorCallback& allocatorCallback)
{
mTransformCache = PX_PLACEMENT_NEW(PX_ALLOC(sizeof(PxsTransformCache), PX_DEBUG_EXP("PxsTransformCache")), PxsTransformCache(allocatorCallback));
}
PxsContactManager* PxsContext::createContactManager(PxsContactManager* contactManager, const bool useCCD)
{
PxsContactManager* cm = contactManager? contactManager : mContactManagerPool.get();
if(cm)
{
PxcNpWorkUnitClearContactState(cm->getWorkUnit());
PxcNpWorkUnitClearCachedState(cm->getWorkUnit());
if (contactManager == NULL)
{
if (cm->getIndex() >= mActiveContactManager.size())
{
PxU32 newSize = (2 * cm->getIndex() + 256)&~255;
mActiveContactManager.resize(newSize);
}
mActiveContactManager.set(cm->getIndex());
if (useCCD)
{
if (cm->getIndex() >= mActiveContactManagersWithCCD.size())
{
PxU32 newSize = (2 * cm->getIndex() + 256)&~255;
mActiveContactManagersWithCCD.resize(newSize);
}
mActiveContactManagersWithCCD.set(cm->getIndex());
}
}
}
else
{
PX_WARN_ONCE("Reached limit of contact pairs.");
}
return cm;
}
void PxsContext::createCache(Gu::Cache& cache, PxsContactManager* cm, PxU8 geomType0, PxU8 geomType1)
{
if(cm)
{
if(mPCM)
{
if(gEnablePCMCaching[geomType0][geomType1])
{
if(geomType0 <= PxGeometryType::eCONVEXMESH &&
geomType1 <= PxGeometryType::eCONVEXMESH)
{
if(geomType0 == PxGeometryType::eSPHERE || geomType1 == PxGeometryType::eSPHERE)
{
Gu::PersistentContactManifold* manifold = mSphereManifoldPool.allocate();
new(manifold) Gu::SpherePersistentContactManifold();
cache.setManifold(manifold);
}
else
{
Gu::PersistentContactManifold* manifold = mManifoldPool.allocate();
new(manifold) Gu::LargePersistentContactManifold();
cache.setManifold(manifold);
}
cache.getManifold().clearManifold();
}
else
{
//ML: raised 1 to indicate the manifold is multiManifold which is for contact gen in mesh/height field
//cache.manifold = 1;
cache.setMultiManifold(NULL);
}
}
else
{
//cache.manifold = 0;
cache.mCachedData = NULL;
cache.mManifoldFlags = 0;
}
}
}
}
void PxsContext::destroyContactManager(PxsContactManager* cm)
{
const PxU32 idx = cm->getIndex();
if (cm->getCCD())
mActiveContactManagersWithCCD.growAndReset(idx);
mActiveContactManager.growAndReset(idx);
mContactManagerTouchEvent.growAndReset(idx);
mContactManagerPatchChangeEvent.growAndReset(idx);
mContactManagerPool.put(cm);
}
void PxsContext::destroyCache(Gu::Cache& cache)
{
if(cache.isManifold())
{
if(!cache.isMultiManifold())
{
Gu::PersistentContactManifold& manifold = cache.getManifold();
if (manifold.mCapacity == GU_SPHERE_MANIFOLD_CACHE_SIZE)
{
mSphereManifoldPool.deallocate(static_cast<Gu::SpherePersistentContactManifold*>(&manifold));
}
else
{
mManifoldPool.deallocate(static_cast<Gu::LargePersistentContactManifold*>(&manifold));
}
}
cache.mCachedData = NULL;
cache.mManifoldFlags = 0;
}
}
void PxsContext::setScratchBlock(void* addr, PxU32 size)
{
mScratchAllocator.setBlock(addr, size);
}
void PxsContext::setContactDistance(Ps::Array<PxReal, Ps::VirtualAllocator>* contactDistance)
{
mContactDistance = contactDistance;
}
void PxsContext::shiftOrigin(const PxVec3& shift)
{
// transform cache
mTransformCache->shiftTransforms(-shift);
#if 0
if (getContactCacheFlag())
{
//Iterate all active contact managers
Cm::BitMap::Iterator it(mActiveContactManager);
PxU32 index = it.getNext();
while(index != Cm::BitMap::Iterator::DONE)
{
PxsContactManager* cm = mContactManagerPool.findByIndexFast(index);
PxcNpWorkUnit& npwUnit = cm->getWorkUnit();
// contact cache
if(!npwUnit.pairCache.isManifold())
{
PxU8* contactCachePtr = npwUnit.pairCache.mCachedData;
if (contactCachePtr)
{
PxcLocalContactsCache* lcc;
PxU8* contacts = PxcNpCacheRead(npwUnit.pairCache, lcc);
#ifdef _DEBUG
PxcLocalContactsCache testCache;
PxU32 testBytes;
const PxU8* testPtr = PxcNpCacheRead2(npwUnit.pairCache, testCache, testBytes);
#endif
lcc->mTransform0.p -= shift;
lcc->mTransform1.p -= shift;
const PxU32 nbContacts = lcc->mNbCachedContacts;
const bool sameNormal = lcc->mSameNormal;
const bool useFaceIndices = lcc->mUseFaceIndices;
for(PxU32 i=0; i < nbContacts; i++)
{
if (i != nbContacts-1)
Ps::prefetchLine(contacts, 128);
if(!i || !sameNormal)
contacts += sizeof(PxVec3);
PxVec3* cachedPoint = reinterpret_cast<PxVec3*>(contacts);
*cachedPoint -= shift;
contacts += sizeof(PxVec3);
contacts += sizeof(PxReal);
if(useFaceIndices)
contacts += 2 * sizeof(PxU32);
}
#ifdef _DEBUG
PX_ASSERT(contacts == (testPtr + testBytes));
#endif
}
}
index = it.getNext();
}
}
#endif
//
// adjust visualization culling box
//
PxBounds3 maximalBounds;
maximalBounds.setMaximal();
if ((mVisualizationCullingBox.minimum != maximalBounds.minimum) || (mVisualizationCullingBox.maximum != maximalBounds.maximum))
{
mVisualizationCullingBox.minimum -= shift;
mVisualizationCullingBox.maximum -= shift;
}
}
void PxsContext::swapStreams()
{
mNpMemBlockPool.swapNpCacheStreams();
}
void PxsContext::mergeCMDiscreteUpdateResults(PxBaseTask* /*continuation*/)
{
PX_PROFILE_ZONE("Sim.narrowPhaseMerge", mContextID);
this->mNpImplementationContext->appendContactManagers();
//Note: the iterator extracts all the items and returns them to the cache on destruction(for thread safety).
PxcThreadCoherentCacheIterator<PxcNpThreadContext, PxcNpContext> threadContextIt(mNpThreadContextPool);
for(PxcNpThreadContext* threadContext = threadContextIt.getNext(); threadContext; threadContext = threadContextIt.getNext())
{
mCMTouchEventCount[PXS_LOST_TOUCH_COUNT] += threadContext->getLocalLostTouchCount();
mCMTouchEventCount[PXS_NEW_TOUCH_COUNT] += threadContext->getLocalNewTouchCount();
mCMTouchEventCount[PXS_PATCH_FOUND_COUNT] += threadContext->getLocalFoundPatchCount();
mCMTouchEventCount[PXS_PATCH_LOST_COUNT] += threadContext->getLocalLostPatchCount();
#if PX_ENABLE_SIM_STATS
for(PxU32 i=0;i<PxGeometryType::eGEOMETRY_COUNT;i++)
{
#if PX_DEBUG
for(PxU32 j=0; j<i; j++)
PX_ASSERT(!threadContext->mDiscreteContactPairs[i][j]);
#endif
for(PxU32 j=i; j<PxGeometryType::eGEOMETRY_COUNT; j++)
{
const PxU32 nb = threadContext->mDiscreteContactPairs[i][j];
const PxU32 nbModified = threadContext->mModifiedContactPairs[i][j];
mSimStats.mNbDiscreteContactPairs[i][j] += nb;
mSimStats.mNbModifiedContactPairs[i][j] += nbModified;
mSimStats.mNbDiscreteContactPairsTotal += nb;
}
}
mSimStats.mNbDiscreteContactPairsWithCacheHits += threadContext->mNbDiscreteContactPairsWithCacheHits;
mSimStats.mNbDiscreteContactPairsWithContacts += threadContext->mNbDiscreteContactPairsWithContacts;
mSimStats.mTotalCompressedContactSize += threadContext->mCompressedCacheSize;
//KS - this data is not available yet
//mSimStats.mTotalConstraintSize += threadContext->mConstraintSize;
threadContext->clearStats();
#endif
mContactManagerTouchEvent.combineInPlace<Cm::BitMap::OR>(threadContext->getLocalChangeTouch());
mContactManagerPatchChangeEvent.combineInPlace<Cm::BitMap::OR>(threadContext->getLocalPatchChangeMap());
mTotalCompressedCacheSize += threadContext->mTotalCompressedCacheSize;
mMaxPatches = PxMax(mMaxPatches, threadContext->mMaxPatches);
threadContext->mTotalCompressedCacheSize = threadContext->mMaxPatches = 0;
}
}
void PxsContext::setCreateContactStream(bool to)
{
mCreateContactStream = to;
PxcThreadCoherentCacheIterator<PxcNpThreadContext, PxcNpContext> threadContextIt(mNpThreadContextPool);
for(PxcNpThreadContext* threadContext = threadContextIt.getNext(); threadContext; threadContext = threadContextIt.getNext())
{
threadContext->setCreateContactStream(to);
}
}
void PxsContext::updateContactManager(PxReal dt, bool hasBoundsArrayChanged, bool hasContactDistanceChanged, PxBaseTask* continuation, PxBaseTask* firstPassContinuation)
{
PX_ASSERT(mNpImplementationContext);
mNpImplementationContext->updateContactManager(dt, hasBoundsArrayChanged, hasContactDistanceChanged, continuation, firstPassContinuation);
}
void PxsContext::secondPassUpdateContactManager(PxReal dt, PxBaseTask* continuation)
{
PX_ASSERT(mNpImplementationContext);
mNpImplementationContext->secondPassUpdateContactManager(dt, continuation);
}
void PxsContext::fetchUpdateContactManager()
{
PX_ASSERT(mNpImplementationContext);
mNpImplementationContext->fetchUpdateContactManager();
mergeCMDiscreteUpdateResults(NULL);
}
void PxsContext::resetThreadContexts()
{
//Note: the iterator extracts all the items and returns them to the cache on destruction(for thread safety).
PxcThreadCoherentCacheIterator<PxcNpThreadContext, PxcNpContext> threadContextIt(mNpThreadContextPool);
PxcNpThreadContext* threadContext = threadContextIt.getNext();
while(threadContext != NULL)
{
threadContext->reset(mContactManagerTouchEvent.size());
threadContext = threadContextIt.getNext();
}
}
bool PxsContext::getManagerTouchEventCount(int* newTouch, int* lostTouch, int* ccdTouch) const
{
if(newTouch)
*newTouch = int(mCMTouchEventCount[PXS_NEW_TOUCH_COUNT]);
if(lostTouch)
*lostTouch = int(mCMTouchEventCount[PXS_LOST_TOUCH_COUNT]);
if(ccdTouch)
*ccdTouch = int(mCMTouchEventCount[PXS_CCD_RETOUCH_COUNT]);
return true;
}
bool PxsContext::fillManagerTouchEvents(PxvContactManagerTouchEvent* newTouch, PxI32& newTouchCount, PxvContactManagerTouchEvent* lostTouch, PxI32& lostTouchCount,
PxvContactManagerTouchEvent* ccdTouch, PxI32& ccdTouchCount)
{
PxU32 index;
const PxvContactManagerTouchEvent* newTouchStart = newTouch;
const PxvContactManagerTouchEvent* lostTouchStart = lostTouch;
const PxvContactManagerTouchEvent* ccdTouchStart = ccdTouch;
const PxvContactManagerTouchEvent* newTouchEnd = newTouch + newTouchCount;
const PxvContactManagerTouchEvent* lostTouchEnd = lostTouch + lostTouchCount;
const PxvContactManagerTouchEvent* ccdTouchEnd = ccdTouch + ccdTouchCount;
PX_UNUSED(newTouchEnd);
PX_UNUSED(lostTouchEnd);
PX_UNUSED(ccdTouchEnd);
Cm::BitMap::Iterator it(mContactManagerTouchEvent);
while((index = it.getNext()) != Cm::BitMap::Iterator::DONE)
{
PxsContactManager* cm = mContactManagerPool.findByIndexFast(index);
if(cm->getTouchStatus())
{
if (!cm->getHasCCDRetouch())
{
PX_ASSERT(newTouch < newTouchEnd);
newTouch->manager = cm;
newTouch->userData = cm->getUserData();
newTouch++;
}
else
{
PX_ASSERT(ccdTouch);
PX_ASSERT(ccdTouch < ccdTouchEnd);
ccdTouch->manager = cm;
ccdTouch->userData = cm->getUserData();
cm->clearCCDRetouch();
ccdTouch++;
}
}
else
{
PX_ASSERT(lostTouch < lostTouchEnd);
lostTouch->manager = cm;
lostTouch->userData = cm->getUserData();
lostTouch++;
}
}
newTouchCount = PxI32(newTouch - newTouchStart);
lostTouchCount = PxI32(lostTouch - lostTouchStart);
ccdTouchCount = PxI32(ccdTouch - ccdTouchStart);
return true;
}
bool PxsContext::fillManagerPatchChangedEvents(PxsContactManager** foundPatch, PxU32& foundPatchCount,
PxsContactManager** lostPatch, PxU32& lostPatchCount)
{
Cm::BitMap::Iterator it(mContactManagerPatchChangeEvent);
PxsContactManagerOutputIterator outputs = mNpImplementationContext->getContactManagerOutputs();
PxU32 index;
PxsContactManager** currFoundPatch = foundPatch;
PxsContactManager** currLostPatch = lostPatch;
while((index = it.getNext()) != Cm::BitMap::Iterator::DONE)
{
PxsContactManager* cm = mContactManagerPool.findByIndexFast(index);
PxcNpWorkUnit& workUnit = cm->getWorkUnit();
PxsContactManagerOutput& output = outputs.getContactManager(workUnit.mNpIndex);
if(output.nbPatches > output.prevPatches)
{
PX_ASSERT(PxU32(currFoundPatch - foundPatch) < foundPatchCount);
*currFoundPatch = cm;
currFoundPatch++;
}
else if(output.nbPatches < output.prevPatches)
{
PX_ASSERT(PxU32(currLostPatch - lostPatch) < lostPatchCount);
*currLostPatch = cm;
currLostPatch++;
}
}
foundPatchCount = PxU32(currFoundPatch - foundPatch);
lostPatchCount = PxU32(currLostPatch - lostPatch);
return true;
}
void PxsContext::beginUpdate()
{
#if PX_ENABLE_SIM_STATS
mSimStats.clearAll();
#endif
}
// Contact manager related
PxReal PxsContext::getVisualizationParameter(PxVisualizationParameter::Enum param) const
{
PX_ASSERT(param < PxVisualizationParameter::eNUM_VALUES);
return mVisualizationParams[param];
}
void PxsContext::setVisualizationParameter(PxVisualizationParameter::Enum param, PxReal value)
{
PX_ASSERT(param < PxVisualizationParameter::eNUM_VALUES);
PX_ASSERT(value >= 0.0f);
mVisualizationParams[param] = value;
}
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