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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//  * Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
//  * Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
//  * Neither the name of NVIDIA CORPORATION nor the names of its
//    contributors may be used to endorse or promote products derived
//    from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  


#ifndef PXV_GEOMETRY_H
#define PXV_GEOMETRY_H

#include "foundation/PxTransform.h"
#include "PxvConfig.h"

namespace physx
{

class PxsRigidBody;
class PxvParticleSystem;

namespace Gu
{
	struct ConvexHullData;
	class TriangleMesh;
	struct HeightFieldData;
}

}

/*!
\file
Geometry interface
*/

/************************************************************************/
/* Shapes                                                               */
/************************************************************************/

// moved to
#include "GuGeometryUnion.h"

namespace physx
{

struct PxsShapeCore
{
//= ATTENTION! =====================================================================================
// Changing the data layout of this class breaks the binary serialization format.  See comments for 
// PX_BINARY_SERIAL_VERSION.  If a modification is required, please adjust the getBinaryMetaData 
// function.  If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
// accordingly.
//==================================================================================================

// PX_SERIALIZATION
	PxsShapeCore()									{}
	PxsShapeCore(const PxEMPTY) : geometry(PxEmpty)	{}
//~PX_SERIALIZATION

	PX_ALIGN_PREFIX(16)
	PxTransform					transform PX_ALIGN_SUFFIX(16);
	PxReal						contactOffset;
	PxU8						mShapeFlags;			// !< API shape flags	// PT: TODO: use PxShapeFlags here. Needs to move flags to separate file.
	PxU8						mOwnsMaterialIdxMemory;	// PT: for de-serialization to avoid deallocating material index list. Moved there from Sc::ShapeCore (since one byte was free).
	PxU16						materialIndex;
	Gu::GeometryUnion			geometry;
};

PX_COMPILE_TIME_ASSERT( (sizeof(PxsShapeCore)&0xf) == 0);

}

#endif