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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//  * Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
//  * Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
//  * Neither the name of NVIDIA CORPORATION nor the names of its
//    contributors may be used to endorse or promote products derived
//    from this software without specific prior written permission.
//
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  

#ifndef GU_PCM_SHAPE_CONVEX_H
#define GU_PCM_SHAPE_CONVEX_H

#include "GuConvexSupportTable.h"
#include "GuPersistentContactManifold.h"
#include "GuShapeConvex.h"


namespace physx
{

namespace Gu
{
	class GeometryUnion;

	extern const PxU8 gPCMBoxPolygonData[24];
	
	class PCMPolygonalBox
	{
	public:
									PCMPolygonalBox(const PxVec3& halfSide);

									void					getPolygonalData(Gu::PolygonalData* PX_RESTRICT dst)	const;

			const PxVec3&			mHalfSide;
			PxVec3					mVertices[8];
			Gu::HullPolygonData		mPolygons[6];
	private:
			PCMPolygonalBox& operator=(const PCMPolygonalBox&);
	};


	void getPCMConvexData(const Gu::ConvexHullV& convexHull,  const bool idtScale, Gu::PolygonalData& polyData);  
	bool getPCMConvexData(const Gu::GeometryUnion& shape, Cm::FastVertex2ShapeScaling& scaling, PxBounds3& bounds, Gu::PolygonalData& polyData);

}
}

#endif