aboutsummaryrefslogtreecommitdiff
path: root/PhysX_3.4/Source/GeomUtils/src/convex/GuConvexHelper.cpp
blob: 8ba1a8fffea46d5145fd279794969e981813b19c (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//  * Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
//  * Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
//  * Neither the name of NVIDIA CORPORATION nor the names of its
//    contributors may be used to endorse or promote products derived
//    from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  

#include "GuConvexHelper.h"
#include "GuGeometryUnion.h"
#include "GuInternal.h"
#include "PsUtilities.h"

using namespace physx;
using namespace Gu;

// PT: we can't call alloca in a function and we want to avoid defines or duplicating the code. This makes it a bit tricky to write.
void Gu::getScaledConvex(	PxVec3*& scaledVertices, PxU8*& scaledIndices, PxVec3* dstVertices, PxU8* dstIndices,
							bool idtConvexScale, const PxVec3* srcVerts, const PxU8* srcIndices, PxU32 nbVerts, const Cm::FastVertex2ShapeScaling& convexScaling)
{
	//pretransform convex polygon if we have scaling!
	if(idtConvexScale)	// PT: the scale is always 1 for boxes so no need to test the type
	{
		scaledVertices = const_cast<PxVec3*>(srcVerts);
		scaledIndices = const_cast<PxU8*>(srcIndices);
	}
	else
	{
		scaledIndices = dstIndices;
		scaledVertices = dstVertices;
		for(PxU32 i=0; i<nbVerts; i++)
		{
			scaledIndices[i] = Ps::to8(i);	//generate trivial indexing.
			scaledVertices[i] = convexScaling * srcVerts[srcIndices[i]];
		}
	}
}

bool Gu::getConvexData(const Gu::GeometryUnion& shape, Cm::FastVertex2ShapeScaling& scaling, PxBounds3& bounds, PolygonalData& polyData)
{
	const PxConvexMeshGeometryLL& shapeConvex = shape.get<const PxConvexMeshGeometryLL>();

	const bool idtScale = shapeConvex.scale.isIdentity();
	if(!idtScale)
		scaling.init(shapeConvex.scale);

	// PT: this version removes all the FCMPs and almost all LHS. This is temporary until
	// the legacy 3x3 matrix totally vanishes but meanwhile do NOT do useless matrix conversions,
	// it's a perfect recipe for LHS.
	PX_ASSERT(!shapeConvex.hullData->mAABB.isEmpty());
	bounds = shapeConvex.hullData->mAABB.transformFast(scaling.getVertex2ShapeSkew());

	getPolygonalData_Convex(&polyData, shapeConvex.hullData, scaling);

	// PT: non-uniform scaling invalidates the "internal objects" optimization, since our internal sphere
	// might become an ellipsoid or something. Just disable the optimization if scaling is used...
	if(!idtScale)
		polyData.mInternal.reset();

	return idtScale;
}

PxU32 Gu::findUniqueConvexEdges(PxU32 maxNbEdges, ConvexEdge* PX_RESTRICT edges, PxU32 numPolygons, const Gu::HullPolygonData* PX_RESTRICT polygons, const PxU8* PX_RESTRICT vertexData)
{
	PxU32 nbEdges = 0;

	while(numPolygons--)
	{
		const HullPolygonData& polygon = *polygons++;
		const PxU8* vRefBase = vertexData + polygon.mVRef8;
		PxU32 numEdges = polygon.mNbVerts;

		PxU32 a = numEdges - 1;
		PxU32 b = 0;
		while(numEdges--)
		{
			PxU8 vi0 =  vRefBase[a];
			PxU8 vi1 =	vRefBase[b];

			if(vi1 < vi0)
			{
				PxU8 tmp = vi0;
				vi0 = vi1;
				vi1 = tmp;
			}

			bool found=false;
			for(PxU32 i=0;i<nbEdges;i++)
			{
				if(edges[i].vref0==vi0 && edges[i].vref1==vi1)
				{
					found = true;
					edges[i].normal += polygon.mPlane.n;
					break;
				}
			}
			if(!found)
			{
				if(nbEdges==maxNbEdges)
				{
					PX_ALWAYS_ASSERT_MESSAGE("Internal error: max nb edges reached. This shouldn't be possible...");
					return nbEdges;
				}

				edges[nbEdges].vref0	= vi0;
				edges[nbEdges].vref1	= vi1;
				edges[nbEdges].normal	= polygon.mPlane.n;
				nbEdges++;
			}

			a = b;
			b++;
		}
	}
	return nbEdges;
}