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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef GU_CONVEX_EDGE_FLAGS_H
#define GU_CONVEX_EDGE_FLAGS_H
#include "CmPhysXCommon.h"
namespace physx
{
namespace Gu
{
enum ExtraTrigDataFlag
{
ETD_SILHOUETTE_EDGE_01 = (1 << 0), //First edge is a silhouette edge
ETD_SILHOUETTE_EDGE_12 = (1 << 1), //Second edge is a silhouette edge
ETD_SILHOUETTE_EDGE_20 = (1 << 2), //Third edge is a silhouette edge
ETD_CONVEX_EDGE_01 = (1<<3), // PT: important value, don't change
ETD_CONVEX_EDGE_12 = (1<<4), // PT: important value, don't change
ETD_CONVEX_EDGE_20 = (1<<5), // PT: important value, don't change
ETD_CONVEX_EDGE_ALL = ETD_CONVEX_EDGE_01|ETD_CONVEX_EDGE_12|ETD_CONVEX_EDGE_20
};
// PT: helper function to make sure we use the proper default flags everywhere
PX_FORCE_INLINE PxU8 getConvexEdgeFlags(const PxU8* extraTrigData, PxU32 triangleIndex)
{
return extraTrigData ? extraTrigData[triangleIndex] : PxU8(ETD_CONVEX_EDGE_ALL);
}
}
}
#endif
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