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// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include "PsFoundation.h"
#ifdef SUPPORT_UPDATE_LOADER_LOGGING
#if PX_X86
#define NX_USE_SDK_DLLS
#include "PhysXUpdateLoader.h"
#endif
#endif /* SUPPORT_UPDATE_LOADER_LOGGING */
#include "windows/CmWindowsModuleUpdateLoader.h"
#include "windows/CmWindowsLoadLibrary.h"
namespace physx { namespace Cm {
#if PX_VC
#pragma warning(disable: 4191) //'operator/operation' : unsafe conversion from 'type of expression' to 'type required'
#endif
typedef HMODULE (*GetUpdatedModule_FUNC)(const char*, const char*);
#ifdef SUPPORT_UPDATE_LOADER_LOGGING
#if PX_X86
typedef void (*setLogging_FUNC)(PXUL_ErrorCode, pt2LogFunc);
static void LogMessage(PXUL_ErrorCode messageType, char* message)
{
switch(messageType)
{
case PXUL_ERROR_MESSAGES:
getFoundation().error(PxErrorCode::eINTERNAL_ERROR, __FILE__, __LINE__,
"PhysX Update Loader Error: %s.", message);
break;
case PXUL_WARNING_MESSAGES:
getFoundation().error(PX_WARN, "PhysX Update Loader Warning: %s.", message);
break;
case PXUL_INFO_MESSAGES:
getFoundation().error(PX_INFO, "PhysX Update Loader Information: %s.", message);
break;
default:
getFoundation().error(PxErrorCode::eINTERNAL_ERROR, __FILE__, __LINE__,
"Unknown message type from update loader.");
break;
}
}
#endif
#endif /* SUPPORT_UPDATE_LOADER_LOGGING */
CmModuleUpdateLoader::CmModuleUpdateLoader(const char* updateLoaderDllName)
: mGetUpdatedModuleFunc(NULL)
{
mUpdateLoaderDllHandle = loadLibrary(updateLoaderDllName);
if (mUpdateLoaderDllHandle != NULL)
{
mGetUpdatedModuleFunc = GetProcAddress(mUpdateLoaderDllHandle, "GetUpdatedModule");
#ifdef SUPPORT_UPDATE_LOADER_LOGGING
#if PX_X86
setLogging_FUNC setLoggingFunc;
setLoggingFunc = (setLogging_FUNC)GetProcAddress(mUpdateLoaderDllHandle, "setLoggingFunction");
if(setLoggingFunc != NULL)
{
setLoggingFunc(PXUL_ERROR_MESSAGES, LogMessage);
}
#endif
#endif /* SUPPORT_UPDATE_LOADER_LOGGING */
}
}
CmModuleUpdateLoader::~CmModuleUpdateLoader()
{
if (mUpdateLoaderDllHandle != NULL)
{
FreeLibrary(mUpdateLoaderDllHandle);
mUpdateLoaderDllHandle = NULL;
}
}
HMODULE CmModuleUpdateLoader::LoadModule(const char* moduleName, const char* appGUID)
{
HMODULE result = NULL;
if (mGetUpdatedModuleFunc != NULL)
{
// Try to get the module through PhysXUpdateLoader
GetUpdatedModule_FUNC getUpdatedModuleFunc = (GetUpdatedModule_FUNC)mGetUpdatedModuleFunc;
result = getUpdatedModuleFunc(moduleName, appGUID);
}
else
{
// If no PhysXUpdateLoader, just load the DLL directly
result = loadLibrary(moduleName);
}
return result;
}
}; // end of namespace
}; // end of namespace
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