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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//  * Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
//  * Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
//  * Neither the name of NVIDIA CORPORATION nor the names of its
//    contributors may be used to endorse or promote products derived
//    from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  

#include "SampleVehicle_WheelQueryResults.h"
#include "vehicle/PxVehicleSDK.h"
#include "PsFoundation.h"
#include "PsUtilities.h"


//#define CHECK_MSG(exp, msg) (!!(exp) || (physx::shdfnd::getFoundation().error(physx::PxErrorCode::eINVALID_PARAMETER, __FILE__, __LINE__, msg), 0) )


SampleVehicleWheelQueryResults* SampleVehicleWheelQueryResults::allocate(const PxU32 maxNumWheels)
{
	const PxU32 size = sizeof(SampleVehicleWheelQueryResults) + sizeof(PxWheelQueryResult)*maxNumWheels;
	SampleVehicleWheelQueryResults* resData = (SampleVehicleWheelQueryResults*)PX_ALLOC(size, "SampleVehicleWheelQueryResults");
	resData->init();
	PxU8* ptr = (PxU8*) resData;
	ptr += sizeof(SampleVehicleWheelQueryResults);
	resData->mWheelQueryResults = (PxWheelQueryResult*)ptr;
	ptr +=  sizeof(PxWheelQueryResult)*maxNumWheels;
	resData->mMaxNumWheels=maxNumWheels;
	for(PxU32 i=0;i<maxNumWheels;i++)
	{
		new(&resData->mWheelQueryResults[i]) PxWheelQueryResult();
	}
	return resData;
}

void SampleVehicleWheelQueryResults::free()
{
	PX_FREE(this);
}

PxWheelQueryResult* SampleVehicleWheelQueryResults::addVehicle(const PxU32 numWheels)
{
	PX_ASSERT((mNumWheels + numWheels) <= mMaxNumWheels);
	PxWheelQueryResult* r = &mWheelQueryResults[mNumWheels];
	mNumWheels += numWheels;
	return r;
}