1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
|
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SampleDirManager.h"
#include "SampleAssetManager.h"
#include "SamplePlatform.h"
#include "PsUtilities.h"
#include "PxTkFile.h"
#include "PsString.h"
using namespace SampleFramework;
static void FixPathSeparator(char* pathBuffer)
{
char separator = SampleFramework::SamplePlatform::platform()->getPathSeparator()[0];
const size_t length = strlen(pathBuffer);
for(size_t i=0; i<length ; ++i)
{
if ('/' == pathBuffer[i] || '\\' == pathBuffer[i])
pathBuffer[i] = separator;
}
}
SampleDirManager::SampleDirManager(const char* relativePathRoot, bool isReadOnly, int maxRecursion) : mIsReadOnly(isReadOnly)
{
if(!relativePathRoot || !SampleFramework::searchForPath(relativePathRoot, mPathRoot, PX_ARRAY_SIZE(mPathRoot), isReadOnly, maxRecursion))
{
shdfnd::printFormatted("path \"%s\" not found\n", relativePathRoot);
mPathRoot[0] = '\0';
}
}
#define MAX_PATH_LENGTH 256
const char* SampleDirManager::getFilePath(const char* relativeFilePath, char* pathBuffer, bool testFileValidity)
{
PX_ASSERT(pathBuffer);
bool flattenRelativeFilePaths = false;
#if defined (RENDERER_IOS)
//iOS doesn't allow to share files in folders...
flattenRelativeFilePaths = !mIsReadOnly;
#endif
strcpy(pathBuffer, getPathRoot());
strcat(pathBuffer, "/");
if (flattenRelativeFilePaths)
{
char flattendPath[MAX_PATH_LENGTH];
strcpy(flattendPath, relativeFilePath);
for (size_t i = 0; i < strlen(flattendPath); ++i)
{
if ('/' == flattendPath[i] || '\\' == flattendPath[i])
flattendPath[i] = '_';
}
strcat(pathBuffer, flattendPath);
}
else
{
strcat(pathBuffer, relativeFilePath);
if (!mIsReadOnly)
{
FixPathSeparator(pathBuffer);
//strip file from path and make sure the output directory exists
const char* ptr = strrchr(pathBuffer, '/');
if (!ptr)
ptr = strrchr(pathBuffer, '\\');
if (ptr)
{
char dir[MAX_PATH_LENGTH];
assert(MAX_PATH_LENGTH >= strlen(pathBuffer));
strcpy(dir, pathBuffer);
dir[ptr - pathBuffer] = '\0';
FixPathSeparator(dir);
SampleFramework::SamplePlatform::platform()->makeSureDirectoryPathExists(dir);
}
}
}
FixPathSeparator(pathBuffer);
if(testFileValidity)
{
File* fp = NULL;
PxToolkit::fopen_s(&fp, pathBuffer, "rb");
if(!fp)
{
// Kai: user can still get full path in the path buffer (side effect)
return NULL;
}
fclose(fp);
}
return pathBuffer;
}
|