aboutsummaryrefslogtreecommitdiff
path: root/PhysX_3.4/Samples/SampleBase/SampleMain.cpp
blob: 08d53d24f942cbd9af866b5a5b07ab7c2c25868a (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//  * Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
//  * Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
//  * Neither the name of NVIDIA CORPORATION nor the names of its
//    contributors may be used to endorse or promote products derived
//    from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  

#include "foundation/PxAssert.h"
#include "RendererConfig.h"
#include "SampleCommandLine.h"
#include "RendererMemoryMacros.h"
#include "SampleAllocator.h"
#include "PhysXSampleApplication.h"
#include "PxTkFile.h"

using namespace SampleFramework;

#if defined(RENDERER_ANDROID)
#include "SamplePlatform.h"

struct android_app;
static android_app* gState;
#endif

#if defined(RENDERER_IOS) || defined(RENDERER_PS3) || defined(RENDERER_MACOSX)
// IOS does not easily support instrumenting the event
// loop like other OSs. Therefore for IOS the (input) event loop
// and the game loop stay for it in the same thread.
//
// PS3 reports a warning when a thread is starved.  This happens
// when gApp tries to start but then needs to wait until the main loop
// yields.  One consequence of this is that the inputs are polled from
// the main loop before they have been initialized.
//
// MACOSX non-deterministically crashed with one thread ran
// SampleRenderer::createGLView (renderer initialization)
// and the other SampleRenderer::emitEvents (processing ESC key event).
// Apparently connecting the glView to the window interfers with
// OSX event processing for some reason.
#define SEPARATE_EVENT_LOOP 0
#else
#define SEPARATE_EVENT_LOOP 1
#endif

static PhysXSampleApplication* gApp = NULL;
static SampleSetup gSettings;
static SampleCommandLine* gSampleCommandLine = NULL;

void mainInitialize()
{
	PX_ASSERT(gSampleCommandLine);
	const SampleCommandLine& cmdline = *gSampleCommandLine;
	initSampleAllocator();
	gApp = SAMPLE_NEW(PhysXSampleApplication)(cmdline);
	
	gApp->customizeSample(gSettings);
#if defined(RENDERER_ANDROID)
	/* We need to register event handling callbacks and process events, while window is not yet shown. */
	if(!SamplePlatform::platform()->preOpenWindow(gState))
	{
		LOG_INFO("SampleMain", "CMD/Input handlers registration failed. Exiting.");
		return;
	}
	while(!SamplePlatform::platform()->isOpen()) 
	{ 
		SamplePlatform::platform()->update();
	}
#endif

	if (gApp->isOpen())
		gApp->close();

	gApp->open(gSettings.mWidth, gSettings.mHeight, gSettings.mName, gSettings.mFullscreen);
#if SEPARATE_EVENT_LOOP
	gApp->start(Ps::Thread::getDefaultStackSize());
#else
	if(gApp->isOpen()) gApp->onOpen();
#endif
}

void mainTerminate()
{
	DELETESINGLE(gApp);
	DELETESINGLE(gSampleCommandLine);
	releaseSampleAllocator();
}

bool mainContinue()
{
	if (gApp->isOpen() && !gApp->isCloseRequested())
	{
		if(gApp->getInputMutex().trylock())
		{
			gApp->handleMouseVisualization();
			gApp->doInput();
			gApp->update();
#if !SEPARATE_EVENT_LOOP
			gApp->updateEngine();
#endif
			gApp->getInputMutex().unlock();
		}
		Ps::Thread::yield();
#if defined(RENDERER_ANDROID)
		if (SamplePlatform::platform()->isOpen())
			return true;
#else
		return true;
#endif
	}

#if SEPARATE_EVENT_LOOP
	gApp->signalQuit();
	gApp->waitForQuit();
#else
	if (gApp->isOpen() || gApp->isCloseRequested())
		gApp->close();
#endif
		
	return false;
}

void mainLoop()
{
	while(mainContinue());
}


#if defined(RENDERER_ANDROID)

	extern "C" void android_main(struct android_app* state)
	{
		gState = state;
		const char* argv[] = { "dummy", 0 };
		gSampleCommandLine = new SampleCommandLine(1, argv);
		mainInitialize();
		
		const char* argFilePath = getSampleMediaFilename("user/androidCmdLine.cfg"); 
		File* argFp = NULL;
		physx::shdfnd::fopen_s(&argFp, argFilePath, "r");
		if (argFp)
		{
			fclose(argFp);
			SampleCommandLine pvdCmdline(1, argv, argFilePath);
			gApp->setPvdParams(pvdCmdline);
		}
	
		mainLoop();
		mainTerminate();
		exit(0);
		/* Will not return return code, because NDK's native_app_glue declares this function to return nothing. Too bad. */
	}

#elif defined(RENDERER_IOS)

	#include "ios/IosSamplePlatform.h"

	int main(int argc, const char *const* argv)
	{
		gSampleCommandLine = new SampleCommandLine((unsigned int)argc, argv);
		SampleFramework::createApplication(mainInitialize, mainContinue, mainTerminate);
		return 0;
	}

#elif PX_XBOXONE

namespace SampleFramework
{
	void createApplication(void (*initializeFunc)(), bool (*updateFunc)(), void (*terminateFunc)(), SampleCommandLine*& commandLine);
}

int main(Platform::Array<Platform::String^>^ args)
{
	SampleFramework::createApplication(mainInitialize, mainContinue, mainTerminate, gSampleCommandLine);
	return 0;
}
#elif defined(RENDERER_WINDOWS)

	int main()
	{
		gSampleCommandLine = new SampleCommandLine(GetCommandLineA());
		mainInitialize();
		mainLoop();
		mainTerminate();
		return 0;
	}

#elif defined(RENDERER_XBOX360)

	int main()
	{
		const char *argv[32];
	    int argc = 0;
	    volatile LPSTR commandLineString;
        commandLineString = GetCommandLine(); // xbox call to get command line argument string

        //skip directly modify the process's share command line string ,in case that it be used in elsewhere
        size_t len = strlen(commandLineString);
        LPSTR cmdString = (LPSTR)alloca(len+1);
        memcpy(cmdString, commandLineString,len);
        cmdString[len] = '\0';

	    /* first pull out the application name argv[0] */
	    argv[argc] = strtok(cmdString, " ");

	    /* pull out the other args */
	    while (argv[argc] != NULL)
	    {
		    argc++;
		    argv[argc] = strtok(NULL, " ");
	    }
		gSampleCommandLine = new SampleCommandLine(argc, argv);
		mainInitialize();
		mainLoop();
		mainTerminate();
		return 0;
	}
	
#elif defined(RENDERER_PS3) || defined(RENDERER_PS4)

	int main(int argc, char** argv)
	{
		gSampleCommandLine = new SampleCommandLine((unsigned int)argc, argv);
		mainInitialize();
		mainLoop();
		mainTerminate();
		return 0;
	}

#elif defined(RENDERER_LINUX)

	int main(int argc, const char *const* argv)
	{
		char* commandString = NULL;
		PxU32 commandLen = 0;
		const char* specialCommand = "--noXterm";
		const char* xtermCommand = "xterm -e ";
		bool foundSpecial = false;
		
		for(PxU32 i = 0; i < (PxU32)argc; i++)
		{
			foundSpecial = foundSpecial || (::strncmp(argv[i], specialCommand, ::strlen(specialCommand)) == 0);
			commandLen += ::strlen(argv[i]);
		}
		
		// extend command line if not chosen differently
		// and start again with terminal as parent
		if(!foundSpecial)
		{
			// increase size by new commands, spaces between commands and string terminator
			commandLen += ::strlen(xtermCommand) + ::strlen(specialCommand) + argc + 3;
			commandString = (char*)::malloc(commandLen * sizeof(char));
			
			::strcpy(commandString, xtermCommand);
			for(PxU32 i = 0; i < (PxU32)argc; i++)
			{
				::strcat(commandString, argv[i]);
				::strcat(commandString, " ");
			}
			::strcat(commandString, specialCommand);

			int ret = ::system(commandString);
			::free(commandString);
			
			if(ret < 0)
				shdfnd::printFormatted("Failed to run %s! If xterm is missing, try running with this parameter: %s\n", argv[0], specialCommand);
		}
		else
		{
			gSampleCommandLine = new SampleCommandLine((unsigned int)(argc), argv);
			mainInitialize();
			mainLoop();
			mainTerminate();
		}

		return 0;
	}

#else

	int main(int argc, const char *const* argv)
	{
		gSampleCommandLine = new SampleCommandLine((unsigned int)argc, argv);
		mainInitialize();
		mainLoop();
		mainTerminate();
		return 0;
	}

#endif