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<material type="lit">
<shader name="vertex">vertex/staticmesh.cg</shader>
<shader name="fragment">fragment/fancy_cloth_diffuse.cg</shader>
<alphaTestFunc>GREATER</alphaTestFunc>
<alphaTestRef>0.9</alphaTestRef>
<variables>
<sampler2D name="diffuseTexture">textures/knit_1d.dds</sampler2D>
<sampler2D name="normalTexture">textures/knit_1n.dds</sampler2D>
</variables>
</material>
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