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<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List</title>
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<h1>PxRigidBodyData Member List</h1>This is the complete list of members for <a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a>, including all inherited members.<p><table>
<tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#94c9d8403adad700ceeffa7005991d7e">angularDamping</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#595b23f708d54d34a433f58e9e53da99">angularVelocity</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#99ed9fc3a0742e76ee3410c5e3ef72fc">body2World</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#dbfbf35988384b74c8c9fa4280a7c45b">invInertia</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#4edc039e489d03db2066b993cacf5c8e">invMass</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#8623352bac79ed126892a104e1aab68d">linearDamping</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#a523e1704f34568a599f4744f0b6cbbc">maxAngularVelocitySq</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#660b46913c44f1c050e2e1559c45ddd1">maxContactImpulse</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#2e1756608c49188883e670d0318dcc06">maxDepenetrationVelocity</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#fe4e0a693288590b7ce8383bc3e2cd79">maxLinearVelocitySq</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#1bb93cacad36fcc17492afe83718f8c7">pad</a></td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="structPxRigidBodyData.html#8330c5ededefabed26dc861f14a23299">PX_ALIGN</a>(16, PxVec3 linearVelocity)</td><td><a class="el" href="structPxRigidBodyData.html">PxRigidBodyData</a></td><td></td></tr>
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