1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
|
<html>
<head>
<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxOverlapHit Struct Reference</title>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
</head>
<body bgcolor="#FFFFFF">
<div id="header">
<hr class="first">
<img alt="" src="images/PhysXlogo.png" align="middle"> <br>
<center>
<a class="qindex" href="main.html">Main Page</a>
<a class="qindex" href="hierarchy.html">Class Hierarchy</a>
<a class="qindex" href="annotated.html">Compound List</a>
<a class="qindex" href="functions.html">Compound Members</a>
</center>
<hr class="second">
</div>
<!-- Generated by Doxygen 1.5.8 -->
<div class="contents">
<h1>PxOverlapHit Struct Reference<br>
<small>
[<a class="el" href="group__scenequery.html">Scenequery</a>]</small>
</h1><!-- doxytag: class="PxOverlapHit" --><!-- doxytag: inherits="PxQueryHit" -->Stores results of overlap queries.
<a href="#_details">More...</a>
<p>
<code>#include <<a class="el" href="PxQueryReport_8h-source.html">PxQueryReport.h</a>></code>
<p>
<div class="dynheader">
Inheritance diagram for PxOverlapHit:</div>
<div class="dynsection">
<p><center><img src="structPxOverlapHit__inherit__graph.png" border="0" usemap="#PxOverlapHit__inherit__map" alt="Inheritance graph"></center>
<map name="PxOverlapHit__inherit__map">
<area shape="rect" href="structPxQueryHit.html" title="Scene query hit information." alt="PxQueryHit" coords="15,85,89,106"><area shape="rect" href="structPxActorShape.html" title="collection of set bits defined in PxHitFlag." alt="PxActorShape" coords="7,16,97,37"></map>
<center><font size="2">[<a target="top" href="graph_legend.html">legend</a>]</font></center></div>
<div class="dynheader">
Collaboration diagram for PxOverlapHit:</div>
<div class="dynsection">
<p><center><img src="structPxOverlapHit__coll__graph.png" border="0" usemap="#PxOverlapHit__coll__map" alt="Collaboration graph"></center>
<map name="PxOverlapHit__coll__map">
<area shape="rect" href="structPxQueryHit.html" title="Scene query hit information." alt="PxQueryHit" coords="91,432,165,454"><area shape="rect" href="structPxActorShape.html" title="collection of set bits defined in PxHitFlag." alt="PxActorShape" coords="83,360,173,382"><area shape="rect" href="classPxRigidActor.html" title="PxRigidActor represents a base class shared between dynamic and static rigid bodies..." alt="PxRigidActor" coords="39,270,121,291"><area shape="rect" href="classPxActor.html" title="PxActor is the base class for the main simulation objects in the physics SDK." alt="PxActor" coords="60,179,113,200"><area shape="rect" href="classPxBase.html" title="Base class for objects that can be members of a PxCollection." alt="PxBase" coords="97,107,153,128"><area shape="rect" href="classPxShape.html" title="Abstract class for collision shapes." alt="PxShape" coords="132,224,196,246"><area shape="rect" href="classPxFlags.html" title="PxFlags\< PxBaseFlag::Enum, PxU16 \>" alt="PxFlags\< PxBaseFlag::Enum, PxU16 \>" coords="7,16,244,38"></map>
<center><font size="2">[<a target="top" href="graph_legend.html">legend</a>]</font></center></div>
<p>
<a href="structPxOverlapHit-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxOverlapHit.html#27b1ad19e9c07c2d6463707b6f18b684">padTo16Bytes</a></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
Stores results of overlap queries.
<p>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxScene.html#31d09c0e967f9806a1f0d5df78dfc996" title="Performs an overlap test of a given geometry against objects in the scene, returns...">PxScene.overlap</a> and <a class="el" href="classPxBatchQuery.html#2312bc0c82e54bbf46c16e203f9937e3" title="Performs an overlap test of a given geometry against objects in the scene, returns...">PxBatchQuery.overlap</a> <a class="el" href="classPxVolumeCache.html#d339ef9e688aed817333ef1ac78d868c" title="Test overlap between a geometry and objects in the cache.">PxVolumeCache.overlap</a> </dd></dl>
<hr><h2>Member Data Documentation</h2>
<a class="anchor" name="27b1ad19e9c07c2d6463707b6f18b684"></a><!-- doxytag: member="PxOverlapHit::padTo16Bytes" ref="27b1ad19e9c07c2d6463707b6f18b684" args="" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="structPxOverlapHit.html#27b1ad19e9c07c2d6463707b6f18b684">PxOverlapHit::padTo16Bytes</a> </td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
</div>
</div><p>
<hr>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="PxQueryReport_8h-source.html">PxQueryReport.h</a></ul>
</div>
<hr style="width: 100%; height: 2px;"><br>
Copyright © 2008-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
</body>
</html>
|