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<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxMeshPreprocessingFlag Struct Reference</title>
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<h1>PxMeshPreprocessingFlag Struct Reference<br>
<small>
[<a class="el" href="group__cooking.html">Cooking</a>]</small>
</h1><!-- doxytag: class="PxMeshPreprocessingFlag" -->Enum for the set of mesh pre-processing parameters.
<a href="#_details">More...</a>
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<code>#include <<a class="el" href="PxCooking_8h-source.html">PxCooking.h</a>></code>
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<a href="structPxMeshPreprocessingFlag-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
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<tr><td colspan="2"><br><h2>Public Types</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">enum </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxMeshPreprocessingFlag.html#d2a46fe74aef20eff5860acd661bc8f8">Enum</a> { <br>
<a class="el" href="structPxMeshPreprocessingFlag.html#d2a46fe74aef20eff5860acd661bc8f8b790b7f66183b6985e82827ddb35e16e">eWELD_VERTICES</a> = 1 << 0,
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<a class="el" href="structPxMeshPreprocessingFlag.html#d2a46fe74aef20eff5860acd661bc8f8059514d442911f061ea581d7e673aa24">eDISABLE_CLEAN_MESH</a> = 1 << 1,
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<a class="el" href="structPxMeshPreprocessingFlag.html#d2a46fe74aef20eff5860acd661bc8f8b444cee109eb41181a216d6a3cb49dde">eDISABLE_ACTIVE_EDGES_PRECOMPUTE</a> = 1 << 2,
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<a class="el" href="structPxMeshPreprocessingFlag.html#d2a46fe74aef20eff5860acd661bc8f86691848aebbe9f071d19c8b85a23a184">eFORCE_32BIT_INDICES</a> = 1 << 3
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}</td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
Enum for the set of mesh pre-processing parameters. <hr><h2>Member Enumeration Documentation</h2>
<a class="anchor" name="d2a46fe74aef20eff5860acd661bc8f8"></a><!-- doxytag: member="PxMeshPreprocessingFlag::Enum" ref="d2a46fe74aef20eff5860acd661bc8f8" args="" -->
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<td class="memname">enum <a class="el" href="structPxMeshPreprocessingFlag.html#d2a46fe74aef20eff5860acd661bc8f8">PxMeshPreprocessingFlag::Enum</a> </td>
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<dl compact><dt><b>Enumerator: </b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><em><a class="anchor" name="d2a46fe74aef20eff5860acd661bc8f8b790b7f66183b6985e82827ddb35e16e"></a><!-- doxytag: member="eWELD_VERTICES" ref="d2a46fe74aef20eff5860acd661bc8f8b790b7f66183b6985e82827ddb35e16e" args="" -->eWELD_VERTICES</em> </td><td>
When set, mesh welding is performed. See <a class="el" href="structPxCookingParams.html#19bb7e28765df5c8ec1a86a45004c7b6" title="Mesh weld tolerance. If mesh welding is enabled, this controls the distance at which...">PxCookingParams::meshWeldTolerance</a>. Clean mesh must be enabled. </td></tr>
<tr><td valign="top"><em><a class="anchor" name="d2a46fe74aef20eff5860acd661bc8f8059514d442911f061ea581d7e673aa24"></a><!-- doxytag: member="eDISABLE_CLEAN_MESH" ref="d2a46fe74aef20eff5860acd661bc8f8059514d442911f061ea581d7e673aa24" args="" -->eDISABLE_CLEAN_MESH</em> </td><td>
When set, mesh cleaning is disabled. This makes cooking faster.
<p>
When clean mesh is not performed, mesh welding is also not performed.<p>
It is recommended to use only meshes that passed during validateTriangleMesh. </td></tr>
<tr><td valign="top"><em><a class="anchor" name="d2a46fe74aef20eff5860acd661bc8f8b444cee109eb41181a216d6a3cb49dde"></a><!-- doxytag: member="eDISABLE_ACTIVE_EDGES_PRECOMPUTE" ref="d2a46fe74aef20eff5860acd661bc8f8b444cee109eb41181a216d6a3cb49dde" args="" -->eDISABLE_ACTIVE_EDGES_PRECOMPUTE</em> </td><td>
When set, active edges are set for each triangle edge. This makes cooking faster but slow up contact generation. </td></tr>
<tr><td valign="top"><em><a class="anchor" name="d2a46fe74aef20eff5860acd661bc8f86691848aebbe9f071d19c8b85a23a184"></a><!-- doxytag: member="eFORCE_32BIT_INDICES" ref="d2a46fe74aef20eff5860acd661bc8f86691848aebbe9f071d19c8b85a23a184" args="" -->eFORCE_32BIT_INDICES</em> </td><td>
When set, 32-bit indices will always be created regardless of triangle count.
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<dl class="note" compact><dt><b>Note:</b></dt><dd>By default mesh will be created with 16-bit indices for triangle count <= 0xFFFF and 32-bit otherwise. </dd></dl>
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<hr>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="PxCooking_8h-source.html">PxCooking.h</a></ul>
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