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		<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List</title>
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<h1>PxDebugLine Member List</h1>This is the complete list of members for <a class="el" href="structPxDebugLine.html">PxDebugLine</a>, including all inherited members.<p><table>
  <tr class="memlist"><td><a class="el" href="structPxDebugLine.html#32f832e125b4e64656707b86e4133ba7">color0</a></td><td><a class="el" href="structPxDebugLine.html">PxDebugLine</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structPxDebugLine.html#4fb36a713850435e5fbfff8aa64399f5">color1</a></td><td><a class="el" href="structPxDebugLine.html">PxDebugLine</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structPxDebugLine.html#b1b459f6b3ae5653c5577f2bb9dca994">pos0</a></td><td><a class="el" href="structPxDebugLine.html">PxDebugLine</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structPxDebugLine.html#0b133bb95ca5efd511edaf9d1e2fca68">pos1</a></td><td><a class="el" href="structPxDebugLine.html">PxDebugLine</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structPxDebugLine.html#10269eccc2fe05978ff765aca850c2c4">PxDebugLine</a>(const PxVec3 &amp;p0, const PxVec3 &amp;p1, const PxU32 &amp;c)</td><td><a class="el" href="structPxDebugLine.html">PxDebugLine</a></td><td><code> [inline]</code></td></tr>
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