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<html>
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		<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxControllerShapeHit Struct Reference</title>
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<h1>PxControllerShapeHit Struct Reference<br>
<small>
[<a class="el" href="group__character.html">Character</a>]</small>
</h1><!-- doxytag: class="PxControllerShapeHit" --><!-- doxytag: inherits="PxControllerHit" -->Describes a hit between a CCT and a shape. Passed to onShapeHit().  
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="PxController_8h-source.html">PxController.h</a>&gt;</code>
<p>
<div class="dynheader">
Inheritance diagram for PxControllerShapeHit:</div>
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<p><center><img src="structPxControllerShapeHit__inherit__graph.png" border="0" usemap="#PxControllerShapeHit__inherit__map" alt="Inheritance graph"></center>
<map name="PxControllerShapeHit__inherit__map">
<area shape="rect" href="structPxControllerHit.html" title="Describes a generic CCT hit." alt="PxControllerHit" coords="27,16,123,37"></map>
<center><font size="2">[<a target="top" href="graph_legend.html">legend</a>]</font></center></div>
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Collaboration diagram for PxControllerShapeHit:</div>
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<p><center><img src="structPxControllerShapeHit__coll__graph.png" border="0" usemap="#PxControllerShapeHit__coll__map" alt="Collaboration graph"></center>
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<area shape="rect" href="structPxControllerHit.html" title="Describes a generic CCT hit." alt="PxControllerHit" coords="164,286,260,307"><area shape="rect" href="structPxExtendedVec3.html" title="PxExtendedVec3" alt="PxExtendedVec3" coords="7,179,116,200"><area shape="rect" href="classPxVec3.html" title="3 Element vector class." alt="PxVec3" coords="148,179,201,200"><area shape="rect" href="classPxController.html" title="Base class for character controllers." alt="PxController" coords="264,179,347,200"><area shape="rect" href="classPxRigidActor.html" title="PxRigidActor represents a base class shared between dynamic and static rigid bodies..." alt="PxRigidActor" coords="345,286,428,307"><area shape="rect" href="classPxActor.html" title="PxActor is the base class for the main simulation objects in the physics SDK." alt="PxActor" coords="381,179,435,200"><area shape="rect" href="classPxBase.html" title="Base class for objects that can be members of a PxCollection." alt="PxBase" coords="419,107,475,128"><area shape="rect" href="classPxShape.html" title="Abstract class for collision shapes." alt="PxShape" coords="444,232,508,254"><area shape="rect" href="classPxFlags.html" title="PxFlags\&lt; PxBaseFlag::Enum, PxU16 \&gt;" alt="PxFlags\&lt; PxBaseFlag::Enum, PxU16 \&gt;" coords="328,16,565,38"></map>
<center><font size="2">[<a target="top" href="graph_legend.html">legend</a>]</font></center></div>

<p>
<a href="structPxControllerShapeHit-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classPxShape.html">PxShape</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerShapeHit.html#00674a4fef9d9912dc14e8c7a1aeecca">shape</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Touched shape.  <a href="#00674a4fef9d9912dc14e8c7a1aeecca"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classPxRigidActor.html">PxRigidActor</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerShapeHit.html#a5a88d88e377b19117ef76279a5bcf9f">actor</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Touched actor.  <a href="#a5a88d88e377b19117ef76279a5bcf9f"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerShapeHit.html#fb10e6feb31fc80b9d14d31b2789b5a0">triangleIndex</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">touched triangle index (only for meshes/heightfields)  <a href="#fb10e6feb31fc80b9d14d31b2789b5a0"></a><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
Describes a hit between a CCT and a shape. Passed to onShapeHit(). 
<p>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxUserControllerHitReport.html#4f12af437470d8c6dfb3bf8454f000d9" title="Called when current controller hits a shape.">PxUserControllerHitReport.onShapeHit()</a> </dd></dl>
<hr><h2>Member Data Documentation</h2>
<a class="anchor" name="a5a88d88e377b19117ef76279a5bcf9f"></a><!-- doxytag: member="PxControllerShapeHit::actor" ref="a5a88d88e377b19117ef76279a5bcf9f" args="" -->
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          <td class="memname"><a class="el" href="classPxRigidActor.html">PxRigidActor</a>* <a class="el" href="structPxControllerShapeHit.html#a5a88d88e377b19117ef76279a5bcf9f">PxControllerShapeHit::actor</a>          </td>
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<p>
Touched actor. 
<p>

</div>
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<a class="anchor" name="00674a4fef9d9912dc14e8c7a1aeecca"></a><!-- doxytag: member="PxControllerShapeHit::shape" ref="00674a4fef9d9912dc14e8c7a1aeecca" args="" -->
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          <td class="memname"><a class="el" href="classPxShape.html">PxShape</a>* <a class="el" href="structPxControllerShapeHit.html#00674a4fef9d9912dc14e8c7a1aeecca">PxControllerShapeHit::shape</a>          </td>
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<p>
Touched shape. 
<p>

</div>
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<a class="anchor" name="fb10e6feb31fc80b9d14d31b2789b5a0"></a><!-- doxytag: member="PxControllerShapeHit::triangleIndex" ref="fb10e6feb31fc80b9d14d31b2789b5a0" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="structPxControllerShapeHit.html#fb10e6feb31fc80b9d14d31b2789b5a0">PxControllerShapeHit::triangleIndex</a>          </td>
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<p>
touched triangle index (only for meshes/heightfields) 
<p>

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<hr>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="PxController_8h-source.html">PxController.h</a></ul>
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