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<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List</title>
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<h1>PxClothCollisionSphere Member List</h1>This is the complete list of members for <a class="el" href="structPxClothCollisionSphere.html">PxClothCollisionSphere</a>, including all inherited members.<p><table>
<tr class="memlist"><td><a class="el" href="structPxClothCollisionSphere.html#e8582b911399447d9e5b8934ccb2d6f8">pos</a></td><td><a class="el" href="structPxClothCollisionSphere.html">PxClothCollisionSphere</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="structPxClothCollisionSphere.html#f7f3ff5f23299fc3c1f4956c634efc14">PxClothCollisionSphere</a>()</td><td><a class="el" href="structPxClothCollisionSphere.html">PxClothCollisionSphere</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="structPxClothCollisionSphere.html#c32f107dc7091f6fcbac6e91396ea5ad">PxClothCollisionSphere</a>(const PxVec3 &p, PxReal r)</td><td><a class="el" href="structPxClothCollisionSphere.html">PxClothCollisionSphere</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="structPxClothCollisionSphere.html#17868162d4bc0a21307536a2efcde37b">radius</a></td><td><a class="el" href="structPxClothCollisionSphere.html">PxClothCollisionSphere</a></td><td></td></tr>
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