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<html>
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		<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxClothCollisionPlane Struct Reference</title>
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<h1>PxClothCollisionPlane Struct Reference<br>
<small>
[<a class="el" href="group__cloth.html">cloth (deprecated)</a>]</small>
</h1><!-- doxytag: class="PxClothCollisionPlane" -->Plane representation used for cloth-convex collision.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="PxClothCollisionData_8h-source.html">PxClothCollisionData.h</a>&gt;</code>
<p>
<div class="dynheader">
Collaboration diagram for PxClothCollisionPlane:</div>
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<p><center><img src="structPxClothCollisionPlane__coll__graph.png" border="0" usemap="#PxClothCollisionPlane__coll__map" alt="Collaboration graph"></center>
<map name="PxClothCollisionPlane__coll__map">
<area shape="rect" href="classPxVec3.html" title="3 Element vector class." alt="PxVec3" coords="49,16,103,37"></map>
<center><font size="2">[<a target="top" href="graph_legend.html">legend</a>]</font></center></div>

<p>
<a href="structPxClothCollisionPlane-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxClothCollisionPlane.html#c2109f7d48a1a56beae79591a26f77b9">PxClothCollisionPlane</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Default constructor, performs no initialization.  <a href="#c2109f7d48a1a56beae79591a26f77b9"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxClothCollisionPlane.html#d16d7f8370c7958371a9094a3142cda3">PxClothCollisionPlane</a> (const <a class="el" href="classPxVec3.html">PxVec3</a> &amp;normal_, PxReal distance_)</td></tr>

<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classPxVec3.html">PxVec3</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxClothCollisionPlane.html#7e534f3b2f378dd33cebc5d2a4780409">normal</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The normal to the plane.  <a href="#7e534f3b2f378dd33cebc5d2a4780409"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">PxReal&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxClothCollisionPlane.html#488afcb958cda9593710f6fafc17c26d">distance</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The distance to the origin (in the normal direction).  <a href="#488afcb958cda9593710f6fafc17c26d"></a><br></td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
Plane representation used for cloth-convex collision. 
<p>
Cloth can collide with convexes. Each convex is represented by a mask of the planes that make up the convex. <dl compact><dt><b><a class="el" href="deprecated.html#_deprecated000061">Deprecated:</a></b></dt><dd>The PhysX cloth feature has been deprecated in PhysX version 3.4.1 </dd></dl>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" name="c2109f7d48a1a56beae79591a26f77b9"></a><!-- doxytag: member="PxClothCollisionPlane::PxClothCollisionPlane" ref="c2109f7d48a1a56beae79591a26f77b9" args="()" -->
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          <td class="memname">PxClothCollisionPlane::PxClothCollisionPlane           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td><code> [inline]</code></td>
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<p>
Default constructor, performs no initialization. 
<p>

</div>
</div><p>
<a class="anchor" name="d16d7f8370c7958371a9094a3142cda3"></a><!-- doxytag: member="PxClothCollisionPlane::PxClothCollisionPlane" ref="d16d7f8370c7958371a9094a3142cda3" args="(const PxVec3 &amp;normal_, PxReal distance_)" -->
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          <td class="memname">PxClothCollisionPlane::PxClothCollisionPlane           </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="classPxVec3.html">PxVec3</a> &amp;&nbsp;</td>
          <td class="paramname"> <em>normal_</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">PxReal&nbsp;</td>
          <td class="paramname"> <em>distance_</em></td><td>&nbsp;</td>
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          <td></td>
          <td>)</td>
          <td></td><td></td><td><code> [inline]</code></td>
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<p>

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<hr><h2>Member Data Documentation</h2>
<a class="anchor" name="488afcb958cda9593710f6fafc17c26d"></a><!-- doxytag: member="PxClothCollisionPlane::distance" ref="488afcb958cda9593710f6fafc17c26d" args="" -->
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          <td class="memname">PxReal <a class="el" href="structPxClothCollisionPlane.html#488afcb958cda9593710f6fafc17c26d">PxClothCollisionPlane::distance</a>          </td>
        </tr>
      </table>
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<p>
The distance to the origin (in the normal direction). 
<p>

</div>
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<a class="anchor" name="7e534f3b2f378dd33cebc5d2a4780409"></a><!-- doxytag: member="PxClothCollisionPlane::normal" ref="7e534f3b2f378dd33cebc5d2a4780409" args="" -->
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          <td class="memname"><a class="el" href="classPxVec3.html">PxVec3</a> <a class="el" href="structPxClothCollisionPlane.html#7e534f3b2f378dd33cebc5d2a4780409">PxClothCollisionPlane::normal</a>          </td>
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<p>
The normal to the plane. 
<p>

</div>
</div><p>
<hr>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="PxClothCollisionData_8h-source.html">PxClothCollisionData.h</a></ul>
</div>

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