aboutsummaryrefslogtreecommitdiff
path: root/PhysX_3.4/Documentation/PhysXAPI/files/structPxBatchQueryMemory.html
blob: a5d39a7e533193259fad95b152d2957655d5f8ce (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
<html>
	<head>
		<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxBatchQueryMemory Struct Reference</title>
		<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
		<LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
	</head>

	<body bgcolor="#FFFFFF">
		<div id="header">
			<hr class="first">
			<img alt="" src="images/PhysXlogo.png" align="middle"> <br>
			<center>
				<a class="qindex" href="main.html">Main Page</a> &nbsp; 
				<a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; 
				<a class="qindex" href="annotated.html">Compound List</a> &nbsp; 
				<a class="qindex" href="functions.html">Compound Members</a> &nbsp;  
			</center>
			<hr class="second">
		</div>
<!-- Generated by Doxygen 1.5.8 -->
<div class="contents">
<h1>PxBatchQueryMemory Struct Reference<br>
<small>
[<a class="el" href="group__physics.html">Physics</a>]</small>
</h1><!-- doxytag: class="PxBatchQueryMemory" -->Struct for <a class="el" href="classPxBatchQuery.html" title="Batched queries object. This is used to perform several queries at the same time...">PxBatchQuery</a> memory pointers.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="PxBatchQueryDesc_8h-source.html">PxBatchQueryDesc.h</a>&gt;</code>
<p>
<div class="dynheader">
Collaboration diagram for PxBatchQueryMemory:</div>
<div class="dynsection">
<p><center><img src="structPxBatchQueryMemory__coll__graph.png" border="0" usemap="#PxBatchQueryMemory__coll__map" alt="Collaboration graph"></center>
<map name="PxBatchQueryMemory__coll__map">
<area shape="rect" href="structPxRaycastHit.html" title="Stores results of raycast queries." alt="PxRaycastHit" coords="319,630,404,651"><area shape="rect" href="structPxLocationHit.html" title="Scene query hit information for raycasts and sweeps returning hit position and normal..." alt="PxLocationHit" coords="211,539,296,560"><area shape="rect" href="structPxSweepHit.html" title="Stores results of sweep queries." alt="PxSweepHit" coords="212,630,295,651"><area shape="rect" href="structPxQueryHit.html" title="Scene query hit information." alt="PxQueryHit" coords="97,432,172,454"><area shape="rect" href="structPxOverlapHit.html" title="Stores results of overlap queries." alt="PxOverlapHit" coords="7,584,92,606"><area shape="rect" href="structPxActorShape.html" title="collection of set bits defined in PxHitFlag." alt="PxActorShape" coords="89,360,180,382"><area shape="rect" href="classPxRigidActor.html" title="PxRigidActor represents a base class shared between dynamic and static rigid bodies..." alt="PxRigidActor" coords="43,270,125,291"><area shape="rect" href="classPxActor.html" title="PxActor is the base class for the main simulation objects in the physics SDK." alt="PxActor" coords="72,179,125,200"><area shape="rect" href="classPxBase.html" title="Base class for objects that can be members of a PxCollection." alt="PxBase" coords="108,107,164,128"><area shape="rect" href="classPxShape.html" title="Abstract class for collision shapes." alt="PxShape" coords="136,224,200,246"><area shape="rect" href="classPxFlags.html" title="PxFlags\&lt; PxBaseFlag::Enum, PxU16 \&gt;" alt="PxFlags\&lt; PxBaseFlag::Enum, PxU16 \&gt;" coords="17,16,255,38"><area shape="rect" href="classPxVec3.html" title="3 Element vector class." alt="PxVec3" coords="227,432,280,454"></map>
<center><font size="2">[<a target="top" href="graph_legend.html">legend</a>]</font></center></div>

<p>
<a href="structPxBatchQueryMemory-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_FORCE_INLINE <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#2ad4bb92877ec0b806899ab27d961e4c">getMaxRaycastsPerExecute</a> () const </td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_FORCE_INLINE <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#1ed285c23ac6bf41370f5e46cdd433b5">getMaxSweepsPerExecute</a> () const </td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_FORCE_INLINE <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#e523dd2ef2c496b345025b4590085e6c">getMaxOverlapsPerExecute</a> () const </td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#048b4eea81e88e96e8c7b74445a1020d">PxBatchQueryMemory</a> (<a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> raycastResultBufferSize_, <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> sweepResultBufferSize_, <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> overlapResultBufferSize_)</td></tr>

<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__physics.html#g5d8a1dc3627cf1442f40d91a5ec6b4e3">PxRaycastQueryResult</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#194b1ad50e68760d9499e253151c7d31">userRaycastResultBuffer</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The pointer to the user-allocated buffer for results of raycast queries in corresponding order of issue.  <a href="#194b1ad50e68760d9499e253151c7d31"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="structPxRaycastHit.html">PxRaycastHit</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#91e8d574145421cd4d722d1a3d3aa189">userRaycastTouchBuffer</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The pointer to the user-allocated buffer for raycast touch hits.  <a href="#91e8d574145421cd4d722d1a3d3aa189"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__physics.html#g89ec6835295298336ceaca7069ba96e4">PxSweepQueryResult</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#21e15901b0b7e88fe8f59ea06dcff69e">userSweepResultBuffer</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The pointer to the user-allocated buffer for results of sweep queries in corresponding order of issue.  <a href="#21e15901b0b7e88fe8f59ea06dcff69e"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="structPxSweepHit.html">PxSweepHit</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#f38a1a9598d64f6dedd9db17308e0cb8">userSweepTouchBuffer</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The pointer to the user-allocated buffer for sweep hits.  <a href="#f38a1a9598d64f6dedd9db17308e0cb8"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__physics.html#ge0a66b10a979f7449050bc97669530b2">PxOverlapQueryResult</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#7c54ac68c7049897accaa4520c418d1e">userOverlapResultBuffer</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The pointer to the user-allocated buffer for results of overlap queries in corresponding order of issue.  <a href="#7c54ac68c7049897accaa4520c418d1e"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="structPxOverlapHit.html">PxOverlapHit</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#1240fda3a2829ac7502a513366bc692f">userOverlapTouchBuffer</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The pointer to the user-allocated buffer for overlap hits.  <a href="#1240fda3a2829ac7502a513366bc692f"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#1e0836786e4a016c11d45f4c60d6d715">raycastTouchBufferSize</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Capacity of the user-allocated userRaycastTouchBuffer in elements.  <a href="#1e0836786e4a016c11d45f4c60d6d715"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#57b0f16109279424ab23826905086a10">sweepTouchBufferSize</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Capacity of the user-allocated userSweepTouchBuffer in elements.  <a href="#57b0f16109279424ab23826905086a10"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#616e1cecbc5a60da039420f47177fdbb">overlapTouchBufferSize</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Capacity of the user-allocated userOverlapTouchBuffer in elements.  <a href="#616e1cecbc5a60da039420f47177fdbb"></a><br></td></tr>
<tr><td colspan="2"><br><h2>Protected Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#3067c6b6dab1322f7b57276cafe6a728">raycastResultBufferSize</a></td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#fb455a9a8278054c6408b9a4ed4178bb">sweepResultBufferSize</a></td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#286b0f9772987d23cc48ec93e6685e0c">overlapResultBufferSize</a></td></tr>

</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
Struct for <a class="el" href="classPxBatchQuery.html" title="Batched queries object. This is used to perform several queries at the same time...">PxBatchQuery</a> memory pointers. 
<p>
<dl compact><dt><b><a class="el" href="deprecated.html#_deprecated000009">Deprecated:</a></b></dt><dd>The batched query feature has been deprecated in PhysX version 3.4</dd></dl>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxBatchQuery.html" title="Batched queries object. This is used to perform several queries at the same time...">PxBatchQuery</a> <a class="el" href="classPxBatchQueryDesc.html" title="Descriptor class for PxBatchQuery.">PxBatchQueryDesc</a> </dd></dl>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" name="048b4eea81e88e96e8c7b74445a1020d"></a><!-- doxytag: member="PxBatchQueryMemory::PxBatchQueryMemory" ref="048b4eea81e88e96e8c7b74445a1020d" args="(PxU32 raycastResultBufferSize_, PxU32 sweepResultBufferSize_, PxU32 overlapResultBufferSize_)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">PxBatchQueryMemory::PxBatchQueryMemory           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td>
          <td class="paramname"> <em>raycastResultBufferSize_</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td>
          <td class="paramname"> <em>sweepResultBufferSize_</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td>
          <td class="paramname"> <em>overlapResultBufferSize_</em></td><td>&nbsp;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td><td><code> [inline]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>

</div>
</div><p>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="e523dd2ef2c496b345025b4590085e6c"></a><!-- doxytag: member="PxBatchQueryMemory::getMaxOverlapsPerExecute" ref="e523dd2ef2c496b345025b4590085e6c" args="() const " -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">PX_FORCE_INLINE <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> PxBatchQueryMemory::getMaxOverlapsPerExecute           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const<code> [inline]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>Capacity of the user-allocated userOverlapResultBuffer in elements (max number of overlap() calls before execute() call) </dd></dl>

</div>
</div><p>
<a class="anchor" name="2ad4bb92877ec0b806899ab27d961e4c"></a><!-- doxytag: member="PxBatchQueryMemory::getMaxRaycastsPerExecute" ref="2ad4bb92877ec0b806899ab27d961e4c" args="() const " -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">PX_FORCE_INLINE <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> PxBatchQueryMemory::getMaxRaycastsPerExecute           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const<code> [inline]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>Capacity of the user-allocated userRaycastResultBuffer in elements (max number of raycast() calls before execute() call) </dd></dl>

</div>
</div><p>
<a class="anchor" name="1ed285c23ac6bf41370f5e46cdd433b5"></a><!-- doxytag: member="PxBatchQueryMemory::getMaxSweepsPerExecute" ref="1ed285c23ac6bf41370f5e46cdd433b5" args="() const " -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">PX_FORCE_INLINE <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> PxBatchQueryMemory::getMaxSweepsPerExecute           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const<code> [inline]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>Capacity of the user-allocated userSweepResultBuffer in elements (max number of sweep() calls before execute() call) </dd></dl>

</div>
</div><p>
<hr><h2>Member Data Documentation</h2>
<a class="anchor" name="286b0f9772987d23cc48ec93e6685e0c"></a><!-- doxytag: member="PxBatchQueryMemory::overlapResultBufferSize" ref="286b0f9772987d23cc48ec93e6685e0c" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="structPxBatchQueryMemory.html#286b0f9772987d23cc48ec93e6685e0c">PxBatchQueryMemory::overlapResultBufferSize</a><code> [protected]</code>          </td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>

</div>
</div><p>
<a class="anchor" name="616e1cecbc5a60da039420f47177fdbb"></a><!-- doxytag: member="PxBatchQueryMemory::overlapTouchBufferSize" ref="616e1cecbc5a60da039420f47177fdbb" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="structPxBatchQueryMemory.html#616e1cecbc5a60da039420f47177fdbb">PxBatchQueryMemory::overlapTouchBufferSize</a>          </td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Capacity of the user-allocated userOverlapTouchBuffer in elements. 
<p>

</div>
</div><p>
<a class="anchor" name="3067c6b6dab1322f7b57276cafe6a728"></a><!-- doxytag: member="PxBatchQueryMemory::raycastResultBufferSize" ref="3067c6b6dab1322f7b57276cafe6a728" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="structPxBatchQueryMemory.html#3067c6b6dab1322f7b57276cafe6a728">PxBatchQueryMemory::raycastResultBufferSize</a><code> [protected]</code>          </td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>

</div>
</div><p>
<a class="anchor" name="1e0836786e4a016c11d45f4c60d6d715"></a><!-- doxytag: member="PxBatchQueryMemory::raycastTouchBufferSize" ref="1e0836786e4a016c11d45f4c60d6d715" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="structPxBatchQueryMemory.html#1e0836786e4a016c11d45f4c60d6d715">PxBatchQueryMemory::raycastTouchBufferSize</a>          </td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Capacity of the user-allocated userRaycastTouchBuffer in elements. 
<p>

</div>
</div><p>
<a class="anchor" name="fb455a9a8278054c6408b9a4ed4178bb"></a><!-- doxytag: member="PxBatchQueryMemory::sweepResultBufferSize" ref="fb455a9a8278054c6408b9a4ed4178bb" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="structPxBatchQueryMemory.html#fb455a9a8278054c6408b9a4ed4178bb">PxBatchQueryMemory::sweepResultBufferSize</a><code> [protected]</code>          </td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>

</div>
</div><p>
<a class="anchor" name="57b0f16109279424ab23826905086a10"></a><!-- doxytag: member="PxBatchQueryMemory::sweepTouchBufferSize" ref="57b0f16109279424ab23826905086a10" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="structPxBatchQueryMemory.html#57b0f16109279424ab23826905086a10">PxBatchQueryMemory::sweepTouchBufferSize</a>          </td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Capacity of the user-allocated userSweepTouchBuffer in elements. 
<p>

</div>
</div><p>
<a class="anchor" name="7c54ac68c7049897accaa4520c418d1e"></a><!-- doxytag: member="PxBatchQueryMemory::userOverlapResultBuffer" ref="7c54ac68c7049897accaa4520c418d1e" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="group__physics.html#ge0a66b10a979f7449050bc97669530b2">PxOverlapQueryResult</a>* <a class="el" href="structPxBatchQueryMemory.html#7c54ac68c7049897accaa4520c418d1e">PxBatchQueryMemory::userOverlapResultBuffer</a>          </td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
The pointer to the user-allocated buffer for results of overlap queries in corresponding order of issue. 
<p>
<dl class="note" compact><dt><b>Note:</b></dt><dd>The size should be large enough to fit the number of expected overlap queries.</dd></dl>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="group__physics.html#g5d8a1dc3627cf1442f40d91a5ec6b4e3" title="Convenience typedef for the result of a batched raycast query.">PxRaycastQueryResult</a> </dd></dl>

</div>
</div><p>
<a class="anchor" name="1240fda3a2829ac7502a513366bc692f"></a><!-- doxytag: member="PxBatchQueryMemory::userOverlapTouchBuffer" ref="1240fda3a2829ac7502a513366bc692f" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="structPxOverlapHit.html">PxOverlapHit</a>* <a class="el" href="structPxBatchQueryMemory.html#1240fda3a2829ac7502a513366bc692f">PxBatchQueryMemory::userOverlapTouchBuffer</a>          </td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
The pointer to the user-allocated buffer for overlap hits. 
<p>
<dl class="note" compact><dt><b>Note:</b></dt><dd>The size of this buffer should be large enough to store the hits returned. If the buffer is too small to store hits, the related PxOverlapQueryResult.queryStatus will be set to eABORTED </dd></dl>

</div>
</div><p>
<a class="anchor" name="194b1ad50e68760d9499e253151c7d31"></a><!-- doxytag: member="PxBatchQueryMemory::userRaycastResultBuffer" ref="194b1ad50e68760d9499e253151c7d31" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="group__physics.html#g5d8a1dc3627cf1442f40d91a5ec6b4e3">PxRaycastQueryResult</a>* <a class="el" href="structPxBatchQueryMemory.html#194b1ad50e68760d9499e253151c7d31">PxBatchQueryMemory::userRaycastResultBuffer</a>          </td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
The pointer to the user-allocated buffer for results of raycast queries in corresponding order of issue. 
<p>
<dl class="note" compact><dt><b>Note:</b></dt><dd>The size should be large enough to fit the number of expected raycast queries.</dd></dl>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="group__physics.html#g5d8a1dc3627cf1442f40d91a5ec6b4e3" title="Convenience typedef for the result of a batched raycast query.">PxRaycastQueryResult</a> </dd></dl>

</div>
</div><p>
<a class="anchor" name="91e8d574145421cd4d722d1a3d3aa189"></a><!-- doxytag: member="PxBatchQueryMemory::userRaycastTouchBuffer" ref="91e8d574145421cd4d722d1a3d3aa189" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="structPxRaycastHit.html">PxRaycastHit</a>* <a class="el" href="structPxBatchQueryMemory.html#91e8d574145421cd4d722d1a3d3aa189">PxBatchQueryMemory::userRaycastTouchBuffer</a>          </td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
The pointer to the user-allocated buffer for raycast touch hits. 
<p>
<dl class="note" compact><dt><b>Note:</b></dt><dd>The size of this buffer should be large enough to store <a class="el" href="structPxRaycastHit.html" title="Stores results of raycast queries.">PxRaycastHit</a>. If the buffer is too small to store hits, the related PxRaycastQueryResult.queryStatus will be set to eOVERFLOW </dd></dl>

</div>
</div><p>
<a class="anchor" name="21e15901b0b7e88fe8f59ea06dcff69e"></a><!-- doxytag: member="PxBatchQueryMemory::userSweepResultBuffer" ref="21e15901b0b7e88fe8f59ea06dcff69e" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="group__physics.html#g89ec6835295298336ceaca7069ba96e4">PxSweepQueryResult</a>* <a class="el" href="structPxBatchQueryMemory.html#21e15901b0b7e88fe8f59ea06dcff69e">PxBatchQueryMemory::userSweepResultBuffer</a>          </td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
The pointer to the user-allocated buffer for results of sweep queries in corresponding order of issue. 
<p>
<dl class="note" compact><dt><b>Note:</b></dt><dd>The size should be large enough to fit the number of expected sweep queries.</dd></dl>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="group__physics.html#g5d8a1dc3627cf1442f40d91a5ec6b4e3" title="Convenience typedef for the result of a batched raycast query.">PxRaycastQueryResult</a> </dd></dl>

</div>
</div><p>
<a class="anchor" name="f38a1a9598d64f6dedd9db17308e0cb8"></a><!-- doxytag: member="PxBatchQueryMemory::userSweepTouchBuffer" ref="f38a1a9598d64f6dedd9db17308e0cb8" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="structPxSweepHit.html">PxSweepHit</a>* <a class="el" href="structPxBatchQueryMemory.html#f38a1a9598d64f6dedd9db17308e0cb8">PxBatchQueryMemory::userSweepTouchBuffer</a>          </td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
The pointer to the user-allocated buffer for sweep hits. 
<p>
<dl class="note" compact><dt><b>Note:</b></dt><dd>The size of this buffer should be large enough to store <a class="el" href="structPxSweepHit.html" title="Stores results of sweep queries.">PxSweepHit</a>. If the buffer is too small to store hits, the related PxSweepQueryResult.queryStatus will be set to eOVERFLOW </dd></dl>

</div>
</div><p>
<hr>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="PxBatchQueryDesc_8h-source.html">PxBatchQueryDesc.h</a></ul>
</div>

<hr style="width: 100%; height: 2px;"><br>
Copyright &copy; 2008-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
</body>
</html>