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<html>
	<head>
		<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Graphical Class Hierarchy</title>
		<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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	<body bgcolor="#FFFFFF">
		<div id="header">
			<hr class="first">
			<img alt="" src="images/PhysXlogo.png" align="middle"> <br>
			<center>
				<a class="qindex" href="main.html">Main Page</a> &nbsp; 
				<a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; 
				<a class="qindex" href="annotated.html">Compound List</a> &nbsp; 
				<a class="qindex" href="functions.html">Compound Members</a> &nbsp;  
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		</div>
<!-- Generated by Doxygen 1.5.8 -->
<div class="contents">
<h1>Graphical Class Hierarchy</h1><a href="hierarchy.html">Go to the textual class hierarchy</a>
<p>
<table border="0" cellspacing="10" cellpadding="0">
<tr><td><img src="inherit__graph__0.png" border="0" alt="" usemap="#physx_1_1PxBaseTask_map">
<map name="physx_1_1PxBaseTask_map">
<area shape="rect" href="classphysx_1_1PxBaseTask.html" title="Base class of all task types." alt="physx::PxBaseTask" coords="17,28,143,50"><area shape="rect" href="classphysx_1_1PxLightCpuTask.html" title="A PxBaseTask implementation with immediate execution and simple dependencies." alt="physx::PxLightCpuTask" coords="192,6,336,27"><area shape="rect" href="classphysx_1_1PxTask.html" title="A PxBaseTask implementation with deferred execution and full dependencies." alt="physx::PxTask" coords="217,51,311,72"><area shape="rect" href="classphysx_1_1PxGpuTask.html" title="PxTask implementation for launching CUDA work." alt="physx::PxGpuTask" coords="385,51,505,72"></map></td></tr>
<tr><td><img src="inherit__graph__1.png" border="0" alt="" usemap="#physx_1_1PxCpuDispatcher_map">
<map name="physx_1_1PxCpuDispatcher_map">
<area shape="rect" href="classphysx_1_1PxCpuDispatcher.html" title="A CpuDispatcher is responsible for scheduling the execution of tasks passed to it..." alt="physx::PxCpuDispatcher" coords="17,5,167,26"></map></td></tr>
<tr><td><img src="inherit__graph__2.png" border="0" alt="" usemap="#physx_1_1PxGpuDispatcher_map">
<map name="physx_1_1PxGpuDispatcher_map">
<area shape="rect" href="classphysx_1_1PxGpuDispatcher.html" title="A GpuTask dispatcher." alt="physx::PxGpuDispatcher" coords="19,5,168,26"></map></td></tr>
<tr><td><img src="inherit__graph__3.png" border="0" alt="" usemap="#physx_1_1PxGpuTaskHint_map">
<map name="physx_1_1PxGpuTaskHint_map">
<area shape="rect" href="structphysx_1_1PxGpuTaskHint.html" title="Define the &#39;flavor&#39; of a PxGpuTask." alt="physx::PxGpuTaskHint" coords="17,5,159,26"></map></td></tr>
<tr><td><img src="inherit__graph__4.png" border="0" alt="" usemap="#physx_1_1PxProfilerCallback_map">
<map name="physx_1_1PxProfilerCallback_map">
<area shape="rect" href="classphysx_1_1PxProfilerCallback.html" title="The pure virtual callback interface for general purpose instrumentation and profiling..." alt="physx::PxProfilerCallback" coords="19,5,173,26"><area shape="rect" href="classPxPvd.html" title="PxPvd is the top-level class for the PVD framework, and the main customer interface..." alt="PxPvd" coords="223,5,271,26"></map></td></tr>
<tr><td><img src="inherit__graph__5.png" border="0" alt="" usemap="#physx_1_1PxProfileScoped_map">
<map name="physx_1_1PxProfileScoped_map">
<area shape="rect" href="classphysx_1_1PxProfileScoped.html" title="physx::PxProfileScoped" alt="physx::PxProfileScoped" coords="19,5,163,26"></map></td></tr>
<tr><td><img src="inherit__graph__6.png" border="0" alt="" usemap="#physx_1_1PxTaskManager_map">
<map name="physx_1_1PxTaskManager_map">
<area shape="rect" href="classphysx_1_1PxTaskManager.html" title="The PxTaskManager interface." alt="physx::PxTaskManager" coords="19,5,163,26"></map></td></tr>
<tr><td><img src="inherit__graph__7.png" border="0" alt="" usemap="#physx_1_1PxTaskType_map">
<map name="physx_1_1PxTaskType_map">
<area shape="rect" href="structphysx_1_1PxTaskType.html" title="Identifies the type of each heavyweight PxTask object." alt="physx::PxTaskType" coords="17,5,140,26"></map></td></tr>
<tr><td><img src="inherit__graph__8.png" border="0" alt="" usemap="#Px1DConstraint_map">
<map name="Px1DConstraint_map">
<area shape="rect" href="structPx1DConstraint.html" title="A constraint." alt="Px1DConstraint" coords="17,5,119,26"></map></td></tr>
<tr><td><img src="inherit__graph__9.png" border="0" alt="" usemap="#Px1DConstraintFlag_map">
<map name="Px1DConstraintFlag_map">
<area shape="rect" href="structPx1DConstraintFlag.html" title="constraint row flags" alt="Px1DConstraintFlag" coords="19,5,141,26"></map></td></tr>
<tr><td><img src="inherit__graph__10.png" border="0" alt="" usemap="#PxActiveTransform_map">
<map name="PxActiveTransform_map">
<area shape="rect" href="structPxActiveTransform.html" title="Data struct for use with Active Transform Notification. Used with PxScene::getActiveTransforms()..." alt="PxActiveTransform" coords="17,5,135,26"></map></td></tr>
<tr><td><img src="inherit__graph__11.png" border="0" alt="" usemap="#PxActorClientBehaviorFlag_map">
<map name="PxActorClientBehaviorFlag_map">
<area shape="rect" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors." alt="PxActorClientBehaviorFlag" coords="19,5,179,26"></map></td></tr>
<tr><td><img src="inherit__graph__12.png" border="0" alt="" usemap="#PxActorFlag_map">
<map name="PxActorFlag_map">
<area shape="rect" href="structPxActorFlag.html" title="Flags which control the behavior of an actor." alt="PxActorFlag" coords="17,5,95,26"></map></td></tr>
<tr><td><img src="inherit__graph__13.png" border="0" alt="" usemap="#PxActorShape_map">
<map name="PxActorShape_map">
<area shape="rect" href="structPxActorShape.html" title="collection of set bits defined in PxHitFlag." alt="PxActorShape" coords="17,50,108,72"><area shape="rect" href="structPxQueryHit.html" title="Scene query hit information." alt="PxQueryHit" coords="157,50,232,72"><area shape="rect" href="structPxLocationHit.html" title="Scene query hit information for raycasts and sweeps returning hit position and normal..." alt="PxLocationHit" coords="283,28,368,49"><area shape="rect" href="structPxOverlapHit.html" title="Stores results of overlap queries." alt="PxOverlapHit" coords="283,73,368,94"><area shape="rect" href="structPxRaycastHit.html" title="Stores results of raycast queries." alt="PxRaycastHit" coords="417,5,503,26"><area shape="rect" href="structPxSweepHit.html" title="Stores results of sweep queries." alt="PxSweepHit" coords="419,50,501,72"></map></td></tr>
<tr><td><img src="inherit__graph__14.png" border="0" alt="" usemap="#PxActorType_map">
<map name="PxActorType_map">
<area shape="rect" href="structPxActorType.html" title="Identifies each type of actor." alt="PxActorType" coords="19,5,99,26"></map></td></tr>
<tr><td><img src="inherit__graph__15.png" border="0" alt="" usemap="#PxActorTypeFlag_map">
<map name="PxActorTypeFlag_map">
<area shape="rect" href="structPxActorTypeFlag.html" title="Identifies each type of actor for retrieving actors from a scene." alt="PxActorTypeFlag" coords="19,5,123,26"></map></td></tr>
<tr><td><img src="inherit__graph__16.png" border="0" alt="" usemap="#PxAllocatorCallback_map">
<map name="PxAllocatorCallback_map">
<area shape="rect" href="classPxAllocatorCallback.html" title="Abstract base class for an application defined memory allocator that can be used..." alt="PxAllocatorCallback" coords="17,5,140,26"><area shape="rect" href="classPxDefaultAllocator.html" title="default implementation of the allocator interface required by the SDK" alt="PxDefaultAllocator" coords="189,5,301,26"></map></td></tr>
<tr><td><img src="inherit__graph__17.png" border="0" alt="" usemap="#PxArticulationDriveCache_map">
<map name="PxArticulationDriveCache_map">
<area shape="rect" href="classPxArticulationDriveCache.html" title="Articulation drive cache." alt="PxArticulationDriveCache" coords="19,5,171,26"></map></td></tr>
<tr><td><img src="inherit__graph__18.png" border="0" alt="" usemap="#PxArticulationJointDriveType_map">
<map name="PxArticulationJointDriveType_map">
<area shape="rect" href="structPxArticulationJointDriveType.html" title="The type of joint drive to use for the articulation joint." alt="PxArticulationJointDriveType" coords="17,5,188,26"></map></td></tr>
<tr><td><img src="inherit__graph__19.png" border="0" alt="" usemap="#PxAssertHandler_map">
<map name="PxAssertHandler_map">
<area shape="rect" href="classPxAssertHandler.html" title="PxAssertHandler" alt="PxAssertHandler" coords="17,5,127,26"></map></td></tr>
<tr><td><img src="inherit__graph__20.png" border="0" alt="" usemap="#PxBase_map">
<map name="PxBase_map">
<area shape="rect" href="classPxBase.html" title="Base class for objects that can be members of a PxCollection." alt="PxBase" coords="19,345,75,366"><area shape="rect" href="classPxActor.html" title="PxActor is the base class for the main simulation objects in the physics SDK." alt="PxActor" coords="157,50,211,72"><area shape="rect" href="classPxAggregate.html" title="Class to aggregate actors into a single broad-phase entry." alt="PxAggregate" coords="141,96,227,117"><area shape="rect" href="classPxArticulation.html" title="a tree structure of bodies connected by joints that is treated as a unit by the dynamics..." alt="PxArticulation" coords="141,141,227,162"><area shape="rect" href="classPxArticulationJoint.html" title="a joint between two links in an articulation." alt="PxArticulationJoint" coords="128,186,240,208"><area shape="rect" href="classPxClothFabric.html" title="A cloth fabric is a structure that contains all the internal solver constraints of..." alt="PxClothFabric" coords="140,232,228,253"><area shape="rect" href="classPxConstraint.html" title="A plugin class for implementing constraints." alt="PxConstraint" coords="141,277,227,298"><area shape="rect" href="classPxConvexMesh.html" title="A convex mesh." alt="PxConvexMesh" coords="133,322,235,344"><area shape="rect" href="classPxHeightField.html" title="A height field class." alt="PxHeightField" coords="139,368,229,389"><area shape="rect" href="classPxJoint.html" title="a base interface providing common functionality for PhysX joints" alt="PxJoint" coords="157,413,211,434"><area shape="rect" href="classPxMaterial.html" title="Material class to represent a set of surface properties." alt="PxMaterial" coords="148,458,220,480"><area shape="rect" href="classPxPruningStructure.html" title="A precomputed pruning structure to accelerate scene queries against newly added actors..." alt="PxPruningStructure" coords="124,504,244,525"><area shape="rect" href="classPxShape.html" title="Abstract class for collision shapes." alt="PxShape" coords="152,549,216,570"><area shape="rect" href="classPxTriangleMesh.html" title="A triangle mesh, also called a &#39;polygon soup&#39;." alt="PxTriangleMesh" coords="132,594,236,616"><area shape="rect" href="classPxVehicleWheels.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with..." alt="PxVehicleWheels" coords="128,640,240,661"><area shape="rect" href="classPxCloth.html" title="Set of connected particles tailored towards simulating character cloth." alt="PxCloth" coords="337,5,393,26"><area shape="rect" href="classPxParticleBase.html" title="The particle base class represents the shared module for particle based simulation..." alt="PxParticleBase" coords="316,50,415,72"><area shape="rect" href="classPxRigidActor.html" title="PxRigidActor represents a base class shared between dynamic and static rigid bodies..." alt="PxRigidActor" coords="324,96,407,117"><area shape="rect" href="classPxParticleFluid.html" title="The particle fluid class represents the main module for particle based fluid simulation..." alt="PxParticleFluid" coords="504,5,597,26"><area shape="rect" href="classPxParticleSystem.html" title="The particle system class represents the main module for particle based simulation..." alt="PxParticleSystem" coords="495,50,607,72"><area shape="rect" href="classPxRigidBody.html" title="PxRigidBody is a base class shared between dynamic rigid body objects." alt="PxRigidBody" coords="508,96,593,117"><area shape="rect" href="classPxRigidStatic.html" title="PxRigidStatic represents a static rigid body simulation object in the physics SDK..." alt="PxRigidStatic" coords="508,141,593,162"><area shape="rect" href="classPxArticulationLink.html" title="a component of an articulation that represents a rigid body" alt="PxArticulationLink" coords="663,73,772,94"><area shape="rect" href="classPxRigidDynamic.html" title="PxRigidDynamic represents a dynamic rigid simulation object in the physics SDK." alt="PxRigidDynamic" coords="665,118,769,140"><area shape="rect" href="classPxD6Joint.html" title="A D6 joint is a general constraint between two actors." alt="PxD6Joint" coords="331,277,400,298"><area shape="rect" href="classPxDistanceJoint.html" title="a joint that maintains an upper or lower bound (or both) on the distance between..." alt="PxDistanceJoint" coords="315,322,416,344"><area shape="rect" href="classPxFixedJoint.html" title="A fixed joint permits no relative movement between two bodies. ie the bodies are..." alt="PxFixedJoint" coords="324,368,407,389"><area shape="rect" href="classPxPrismaticJoint.html" title="A prismatic joint permits relative translational movement between two bodies along..." alt="PxPrismaticJoint" coords="313,413,417,434"><area shape="rect" href="classPxRevoluteJoint.html" title="A joint which behaves in a similar way to a hinge or axle." alt="PxRevoluteJoint" coords="313,458,417,480"><area shape="rect" href="classPxSphericalJoint.html" title="A joint which behaves in a similar way to a ball and socket." alt="PxSphericalJoint" coords="313,504,417,525"><area shape="rect" href="classPxBVH33TriangleMesh.html" title="A triangle mesh containing the PxMeshMidPhase::eBVH33 structure." alt="PxBVH33TriangleMesh" coords="293,549,437,570"><area shape="rect" href="classPxBVH34TriangleMesh.html" title="A triangle mesh containing the PxMeshMidPhase::eBVH34 structure." alt="PxBVH34TriangleMesh" coords="293,594,437,616"><area shape="rect" href="classPxVehicleDrive.html" title="A complete vehicle with instance dynamics data and configuration data for wheels..." alt="PxVehicleDrive" coords="317,640,413,661"><area shape="rect" href="classPxVehicleNoDrive.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with..." alt="PxVehicleNoDrive" coords="309,685,421,706"><area shape="rect" href="classPxVehicleDrive4W.html" title="Data structure with instanced dynamics data and configuration data of a vehicle 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<area shape="rect" href="structPxCookingParams.html" title="Structure describing parameters affecting mesh cooking." alt="PxCookingParams" coords="17,5,137,26"></map></td></tr>
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<area shape="rect" href="structPxD6Axis.html" title="Used to specify one of the degrees of freedom of a D6 joint." alt="PxD6Axis" coords="19,5,85,26"></map></td></tr>
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<area shape="rect" href="structPxD6Drive.html" title="Used to specify which axes of a D6 joint are driven." alt="PxD6Drive" coords="19,5,91,26"></map></td></tr>
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<area shape="rect" href="structPxDebugLine.html" title="Used to store a single line and colour for debug rendering." alt="PxDebugLine" coords="17,5,105,26"></map></td></tr>
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<area shape="rect" href="structPxDebugPoint.html" title="Used to store a single point and colour for debug rendering." alt="PxDebugPoint" coords="17,5,111,26"></map></td></tr>
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<area shape="rect" href="structPxDebugText.html" title="Used to store a text for debug rendering. Doesn&#39;t own &#39;string&#39; array..." alt="PxDebugText" coords="19,5,107,26"></map></td></tr>
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<area shape="rect" href="structPxDebugTriangle.html" title="Used to store a single triangle and colour for debug rendering." alt="PxDebugTriangle" coords="19,5,128,26"></map></td></tr>
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<area shape="rect" href="classPxDefaultCpuDispatcher.html" title="A default implementation for a CPU task dispatcher." alt="PxDefaultCpuDispatcher" coords="19,5,168,26"></map></td></tr>
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<area shape="rect" href="structPxDeletionEventFlag.html" title="Flags specifying deletion event types." alt="PxDeletionEventFlag" coords="17,5,148,26"></map></td></tr>
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<area shape="rect" href="classPxDeletionListener.html" title="interface to get notification on object deletion" alt="PxDeletionListener" coords="19,5,139,26"></map></td></tr>
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<area shape="rect" href="classPxDeserializationContext.html" title="Binary deserialization context class." alt="PxDeserializationContext" coords="17,5,175,26"></map></td></tr>
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<area shape="rect" href="structPxDistanceJointFlag.html" title="flags for configuring the drive of a PxDistanceJoint" alt="PxDistanceJointFlag" coords="17,5,143,26"></map></td></tr>
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<map name="PxDominanceGroupPair_map">
<area shape="rect" href="structPxDominanceGroupPair.html" title="Expresses the dominance relationship of a contact. For the time being only three..." alt="PxDominanceGroupPair" coords="17,5,167,26"></map></td></tr>
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<area shape="rect" href="structPxErrorCode.html" title="Error codes." alt="PxErrorCode" coords="17,5,103,26"></map></td></tr>
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<area shape="rect" href="structPxExtendedVec3.html" title="PxExtendedVec3" alt="PxExtendedVec3" coords="17,5,127,26"></map></td></tr>
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<area shape="rect" href="classPxFileBuf.html" title="Callback class for data serialization." alt="PxFileBuf" coords="17,5,84,26"></map></td></tr>
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<map name="PxFilterData_map">
<area shape="rect" href="structPxFilterData.html" title="PxFilterData is user-definable data which gets passed into the collision filtering..." alt="PxFilterData" coords="19,5,99,26"></map></td></tr>
<tr><td><img src="inherit__graph__130.png" border="0" alt="" usemap="#PxFilterFlag_map">
<map name="PxFilterFlag_map">
<area shape="rect" href="structPxFilterFlag.html" title="Collection of flags describing the filter actions to take for a collision pair." alt="PxFilterFlag" coords="17,5,95,26"></map></td></tr>
<tr><td><img src="inherit__graph__131.png" border="0" alt="" usemap="#PxFilterInfo_map">
<map name="PxFilterInfo_map">
<area shape="rect" href="structPxFilterInfo.html" title="PxFilterInfo" alt="PxFilterInfo" coords="19,5,91,26"></map></td></tr>
<tr><td><img src="inherit__graph__132.png" border="0" alt="" usemap="#PxFilterObjectFlag_map">
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<area shape="rect" href="structPxForceMode.html" title="Parameter to addForce() and addTorque() calls, determines the exact operation that..." alt="PxForceMode" coords="19,5,107,26"></map></td></tr>
<tr><td><img src="inherit__graph__138.png" border="0" alt="" usemap="#PxFoundation_map">
<map name="PxFoundation_map">
<area shape="rect" href="classPxFoundation.html" title="Foundation SDK singleton class." alt="PxFoundation" coords="17,5,105,26"></map></td></tr>
<tr><td><img src="inherit__graph__139.png" border="0" alt="" usemap="#PxFrictionType_map">
<map name="PxFrictionType_map">
<area shape="rect" href="structPxFrictionType.html" title="Enum for selecting the friction algorithm used for simulation." alt="PxFrictionType" coords="17,5,111,26"></map></td></tr>
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<tr><td><img src="inherit__graph__156.png" border="0" alt="" usemap="#PxHitCallback_3_01PxSweepHit_01_4_map">
<map name="PxHitCallback_3_01PxSweepHit_01_4_map">
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<tr><td><img src="inherit__graph__157.png" border="0" alt="" usemap="#PxHitFlag_map">
<map name="PxHitFlag_map">
<area shape="rect" href="structPxHitFlag.html" title="Scene query and geometry query behavior flags." alt="PxHitFlag" coords="19,5,83,26"></map></td></tr>
<tr><td><img src="inherit__graph__158.png" border="0" alt="" usemap="#PxHullPolygon_map">
<map name="PxHullPolygon_map">
<area shape="rect" href="structPxHullPolygon.html" title="Polygon data." alt="PxHullPolygon" coords="17,5,111,26"></map></td></tr>
<tr><td><img src="inherit__graph__159.png" border="0" alt="" usemap="#PxInputStream_map">
<map name="PxInputStream_map">
<area shape="rect" href="classPxInputStream.html" title="Input stream class for I/O." alt="PxInputStream" coords="19,28,112,50"><area shape="rect" href="classPxInputData.html" title="Input data class for I/O which provides random read access." alt="PxInputData" coords="161,28,241,50"><area shape="rect" href="classPxDefaultFileInputData.html" title="default implementation of a file read stream" alt="PxDefaultFileInputData" coords="303,6,444,27"><area shape="rect" href="classPxDefaultMemoryInputData.html" title="default implementation of a memory read stream" alt="PxDefaultMemoryInputData" coords="291,51,456,72"></map></td></tr>
<tr><td><img src="inherit__graph__160.png" border="0" alt="" usemap="#PxJointActorIndex_map">
<map name="PxJointActorIndex_map">
<area shape="rect" href="structPxJointActorIndex.html" title="an enumeration for specifying one or other of the actors referenced by a joint" alt="PxJointActorIndex" coords="19,5,128,26"></map></td></tr>
<tr><td><img src="inherit__graph__161.png" border="0" alt="" usemap="#PxJointConcreteType_map">
<map name="PxJointConcreteType_map">
<area shape="rect" href="structPxJointConcreteType.html" title="an enumeration of PhysX&#39; built-in joint types" alt="PxJointConcreteType" coords="17,5,151,26"></map></td></tr>
<tr><td><img src="inherit__graph__162.png" border="0" alt="" usemap="#PxJointLimitParameters_map">
<map name="PxJointLimitParameters_map">
<area shape="rect" href="classPxJointLimitParameters.html" title="Describes the parameters for a joint limit." alt="PxJointLimitParameters" coords="17,73,164,94"><area shape="rect" href="classPxJointAngularLimitPair.html" title="PxJointAngularLimitPair" alt="PxJointAngularLimitPair" coords="213,5,357,26"><area shape="rect" href="classPxJointLimitCone.html" title="Describes an elliptical conical joint limit. Note that very small or highly elliptical..." alt="PxJointLimitCone" coords="231,50,340,72"><area shape="rect" href="classPxJointLinearLimit.html" title="Describes a one-sided linear limit." alt="PxJointLinearLimit" coords="229,96,341,117"><area shape="rect" href="classPxJointLinearLimitPair.html" title="Describes a two-sided limit." alt="PxJointLinearLimitPair" coords="217,141,353,162"></map></td></tr>
<tr><td><img src="inherit__graph__163.png" border="0" alt="" usemap="#PxLockedData_map">
<map name="PxLockedData_map">
<area shape="rect" href="classPxLockedData.html" title="Parent class for bulk data that is shared between the SDK and the application." alt="PxLockedData" coords="17,5,111,26"><area shape="rect" href="classPxParticleReadData.html" title="Data layout descriptor for reading particle data from the SDK. (deprecated)." alt="PxParticleReadData" coords="159,5,284,26"><area shape="rect" href="classPxParticleFluidReadData.html" title="Data layout descriptor for reading fluid particle data from the SDK. (deprecated)..." alt="PxParticleFluidReadData" coords="333,5,485,26"></map></td></tr>
<tr><td><img src="inherit__graph__164.png" border="0" alt="" usemap="#PxMassModificationProps_map">
<map name="PxMassModificationProps_map">
<area shape="rect" href="structPxMassModificationProps.html" title="PxMassModificationProps" alt="PxMassModificationProps" coords="19,5,176,26"></map></td></tr>
<tr><td><img src="inherit__graph__165.png" border="0" alt="" usemap="#PxMassProperties_map">
<map name="PxMassProperties_map">
<area shape="rect" href="classPxMassProperties.html" title="Utility class to compute and manipulate mass and inertia tensor properties." alt="PxMassProperties" coords="19,5,136,26"></map></td></tr>
<tr><td><img src="inherit__graph__166.png" border="0" alt="" usemap="#PxMat33_map">
<map name="PxMat33_map">
<area shape="rect" href="classPxMat33.html" title="3x3 matrix class" alt="PxMat33" coords="17,5,79,26"></map></td></tr>
<tr><td><img src="inherit__graph__167.png" border="0" alt="" usemap="#PxMat44_map">
<map name="PxMat44_map">
<area shape="rect" href="classPxMat44.html" title="4x4 matrix class" alt="PxMat44" coords="19,5,77,26"></map></td></tr>
<tr><td><img src="inherit__graph__168.png" border="0" alt="" usemap="#PxMaterialFlag_map">
<map name="PxMaterialFlag_map">
<area shape="rect" href="structPxMaterialFlag.html" title="Flags which control the behavior of a material." alt="PxMaterialFlag" coords="17,5,113,26"></map></td></tr>
<tr><td><img src="inherit__graph__169.png" border="0" alt="" usemap="#PxMeshCookingHint_map">
<map name="PxMeshCookingHint_map">
<area shape="rect" href="structPxMeshCookingHint.html" title="Enumeration for mesh cooking hints." alt="PxMeshCookingHint" coords="19,5,147,26"></map></td></tr>
<tr><td><img src="inherit__graph__170.png" border="0" alt="" usemap="#PxMeshFlag_map">
<map name="PxMeshFlag_map">
<area shape="rect" href="structPxMeshFlag.html" title="Enum with flag values to be used in PxSimpleTriangleMesh::flags." alt="PxMeshFlag" coords="17,5,100,26"></map></td></tr>
<tr><td><img src="inherit__graph__171.png" border="0" alt="" usemap="#PxMeshGeometryFlag_map">
<map name="PxMeshGeometryFlag_map">
<area shape="rect" href="structPxMeshGeometryFlag.html" title="Flags controlling the simulated behavior of the triangle mesh geometry." alt="PxMeshGeometryFlag" coords="17,5,159,26"></map></td></tr>
<tr><td><img src="inherit__graph__172.png" border="0" alt="" usemap="#PxMeshMidPhase_map">
<map name="PxMeshMidPhase_map">
<area shape="rect" href="structPxMeshMidPhase.html" title="Mesh midphase structure. This enum is used to select the desired acceleration structure..." alt="PxMeshMidPhase" coords="17,5,135,26"></map></td></tr>
<tr><td><img src="inherit__graph__173.png" border="0" alt="" usemap="#PxMeshOverlapUtil_map">
<map name="PxMeshOverlapUtil_map">
<area shape="rect" href="classPxMeshOverlapUtil.html" title="Utility class to find mesh triangles touched by a specified geometry object." alt="PxMeshOverlapUtil" coords="19,5,139,26"></map></td></tr>
<tr><td><img src="inherit__graph__174.png" border="0" alt="" usemap="#PxMeshPreprocessingFlag_map">
<map name="PxMeshPreprocessingFlag_map">
<area shape="rect" href="structPxMeshPreprocessingFlag.html" title="Enum for the set of mesh pre-processing parameters." alt="PxMeshPreprocessingFlag" coords="17,5,183,26"></map></td></tr>
<tr><td><img src="inherit__graph__175.png" border="0" alt="" usemap="#PxMeshQuery_map">
<map name="PxMeshQuery_map">
<area shape="rect" href="classPxMeshQuery.html" title="PxMeshQuery" alt="PxMeshQuery" coords="17,5,111,26"></map></td></tr>
<tr><td><img src="inherit__graph__176.png" border="0" alt="" usemap="#PxMeshScale_map">
<map name="PxMeshScale_map">
<area shape="rect" href="classPxMeshScale.html" title="A class expressing a nonuniform scaling transformation." alt="PxMeshScale" coords="17,5,108,26"></map></td></tr>
<tr><td><img src="inherit__graph__177.png" border="0" alt="" usemap="#PxMetaDataEntry_map">
<map name="PxMetaDataEntry_map">
<area shape="rect" href="structPxMetaDataEntry.html" title="Struct to store meta data definitions." alt="PxMetaDataEntry" coords="19,5,128,26"></map></td></tr>
<tr><td><img src="inherit__graph__178.png" border="0" alt="" usemap="#PxMetaDataFlag_map">
<map name="PxMetaDataFlag_map">
<area shape="rect" href="structPxMetaDataFlag.html" title="Flags used to configure binary meta data entries, typically set through PX_DEF_BIN_METADATA..." alt="PxMetaDataFlag" coords="19,5,123,26"></map></td></tr>
<tr><td><img src="inherit__graph__179.png" border="0" alt="" usemap="#PxMidphaseDesc_map">
<map name="PxMidphaseDesc_map">
<area shape="rect" href="classPxMidphaseDesc.html" title="Structure describing parameters affecting midphase mesh structure." alt="PxMidphaseDesc" coords="19,5,131,26"></map></td></tr>
<tr><td><img src="inherit__graph__180.png" border="0" alt="" usemap="#PxObstacle_map">
<map name="PxObstacle_map">
<area shape="rect" href="classPxObstacle.html" title="Base class for obstacles." alt="PxObstacle" coords="17,28,92,50"><area shape="rect" href="classPxBoxObstacle.html" title="A box obstacle." alt="PxBoxObstacle" coords="155,6,251,27"><area shape="rect" href="classPxCapsuleObstacle.html" title="A capsule obstacle." alt="PxCapsuleObstacle" coords="141,51,264,72"></map></td></tr>
<tr><td><img src="inherit__graph__181.png" border="0" alt="" usemap="#PxObstacleContext_map">
<map name="PxObstacleContext_map">
<area shape="rect" href="classPxObstacleContext.html" title="Context class for obstacles." alt="PxObstacleContext" coords="17,5,137,26"></map></td></tr>
<tr><td><img src="inherit__graph__182.png" border="0" alt="" usemap="#PxOutputStream_map">
<map name="PxOutputStream_map">
<area shape="rect" href="classPxOutputStream.html" title="Output stream class for I/O." alt="PxOutputStream" coords="17,28,121,50"><area shape="rect" href="classPxDefaultFileOutputStream.html" title="default implementation of a file write stream" alt="PxDefaultFileOutputStream" coords="183,6,348,27"><area shape="rect" href="classPxDefaultMemoryOutputStream.html" title="default implementation of a memory write stream" alt="PxDefaultMemoryOutputStream" coords="171,51,360,72"></map></td></tr>
<tr><td><img src="inherit__graph__183.png" border="0" alt="" usemap="#PxPackValidation_map">
<map name="PxPackValidation_map">
<area shape="rect" href="structPxPackValidation.html" title="PxPackValidation" alt="PxPackValidation" coords="17,5,127,26"></map></td></tr>
<tr><td><img src="inherit__graph__184.png" border="0" alt="" usemap="#PxPadding_3_01TNumBytes_01_4_map">
<map name="PxPadding_3_01TNumBytes_01_4_map">
<area shape="rect" href="structPxPadding.html" title="PxPadding\&lt; TNumBytes \&gt;" alt="PxPadding\&lt; TNumBytes \&gt;" coords="17,5,183,26"></map></td></tr>
<tr><td><img src="inherit__graph__185.png" border="0" alt="" usemap="#PxPairFilteringMode_map">
<map name="PxPairFilteringMode_map">
<area shape="rect" href="structPxPairFilteringMode.html" title="PxPairFilteringMode" alt="PxPairFilteringMode" coords="19,5,144,26"></map></td></tr>
<tr><td><img src="inherit__graph__186.png" border="0" alt="" usemap="#PxPairFlag_map">
<map name="PxPairFlag_map">
<area shape="rect" href="structPxPairFlag.html" title="Collection of flags describing the actions to take for a collision pair." alt="PxPairFlag" coords="19,5,91,26"></map></td></tr>
<tr><td><img src="inherit__graph__187.png" border="0" alt="" usemap="#PxParticleBaseFlag_map">
<map name="PxParticleBaseFlag_map">
<area shape="rect" href="structPxParticleBaseFlag.html" title="ParticleBase flags (deprecated)." alt="PxParticleBaseFlag" coords="17,5,140,26"></map></td></tr>
<tr><td><img src="inherit__graph__188.png" border="0" alt="" usemap="#PxParticleCreationData_map">
<map name="PxParticleCreationData_map">
<area shape="rect" href="classPxParticleCreationData.html" title="Descriptor-like user-side class describing buffers for particle creation. (deprecated)..." alt="PxParticleCreationData" coords="17,5,161,26"></map></td></tr>
<tr><td><img src="inherit__graph__189.png" border="0" alt="" usemap="#PxParticleExt_map">
<map name="PxParticleExt_map">
<area shape="rect" href="classPxParticleExt.html" title="extensions for the partice feature (deprecated)" alt="PxParticleExt" coords="19,5,104,26"></map></td></tr>
<tr><td><img src="inherit__graph__190.png" border="0" alt="" usemap="#PxParticleExt_1_1PxParticleExt_1_1IndexPool_map">
<map name="PxParticleExt_1_1PxParticleExt_1_1IndexPool_map">
<area shape="rect" href="classPxParticleExt_1_1IndexPool.html" title="Class to manage particle indices. Extension particle index management can be useful..." alt="PxParticleExt::PxParticleExt::IndexPool" coords="17,5,247,26"></map></td></tr>
<tr><td><img src="inherit__graph__191.png" border="0" alt="" usemap="#PxParticleExt_1_1PxParticleExt_1_1ParticleBounds_map">
<map name="PxParticleExt_1_1PxParticleExt_1_1ParticleBounds_map">
<area shape="rect" href="structPxParticleExt_1_1ParticleBounds.html" title="PxParticleExt::PxParticleExt::ParticleBounds" alt="PxParticleExt::PxParticleExt::ParticleBounds" coords="19,5,277,26"></map></td></tr>
<tr><td><img src="inherit__graph__192.png" border="0" alt="" usemap="#PxParticleFlag_map">
<map name="PxParticleFlag_map">
<area shape="rect" href="structPxParticleFlag.html" title="PxParticleFlag" alt="PxParticleFlag" coords="19,5,109,26"></map></td></tr>
<tr><td><img src="inherit__graph__193.png" border="0" alt="" usemap="#PxParticleReadDataFlag_map">
<map name="PxParticleReadDataFlag_map">
<area shape="rect" href="structPxParticleReadDataFlag.html" title="PxParticleReadDataFlag" alt="PxParticleReadDataFlag" coords="17,5,167,26"></map></td></tr>
<tr><td><img src="inherit__graph__194.png" border="0" alt="" usemap="#PxPhysics_map">
<map name="PxPhysics_map">
<area shape="rect" href="classPxPhysics.html" title="Abstract singleton factory class used for instancing objects in the Physics SDK." alt="PxPhysics" coords="19,5,88,26"></map></td></tr>
<tr><td><img src="inherit__graph__195.png" border="0" alt="" usemap="#PxPhysicsInsertionCallback_map">
<map name="PxPhysicsInsertionCallback_map">
<area shape="rect" href="classPxPhysicsInsertionCallback.html" title="Callback interface that permits PxCooking to insert a TriangleMesh, HeightfieldMesh..." alt="PxPhysicsInsertionCallback" coords="19,5,187,26"></map></td></tr>
<tr><td><img src="inherit__graph__196.png" border="0" alt="" usemap="#PxPlane_map">
<map name="PxPlane_map">
<area shape="rect" href="classPxPlane.html" title="Representation of a plane." alt="PxPlane" coords="19,5,77,26"></map></td></tr>
<tr><td><img src="inherit__graph__197.png" border="0" alt="" usemap="#PxPlatform_map">
<map name="PxPlatform_map">
<area shape="rect" href="structPxPlatform.html" title="PxPlatform" alt="PxPlatform" coords="19,5,91,26"></map></td></tr>
<tr><td><img src="inherit__graph__198.png" border="0" alt="" usemap="#PxPrismaticJointFlag_map">
<map name="PxPrismaticJointFlag_map">
<area shape="rect" href="structPxPrismaticJointFlag.html" title="Flags specific to the prismatic joint." alt="PxPrismaticJointFlag" coords="17,5,145,26"></map></td></tr>
<tr><td><img src="inherit__graph__199.png" border="0" alt="" usemap="#PxProcessPxBaseCallback_map">
<map name="PxProcessPxBaseCallback_map">
<area shape="rect" href="classPxProcessPxBaseCallback.html" title="Callback class used to process PxBase objects." alt="PxProcessPxBaseCallback" coords="19,5,187,26"></map></td></tr>
<tr><td><img src="inherit__graph__200.png" border="0" alt="" usemap="#PxPruningStructureType_map">
<map name="PxPruningStructureType_map">
<area shape="rect" href="structPxPruningStructureType.html" title="Pruning structure used to accelerate scene queries." alt="PxPruningStructureType" coords="17,5,167,26"></map></td></tr>
<tr><td><img src="inherit__graph__201.png" border="0" alt="" usemap="#PxPvdInstrumentationFlag_map">
<map name="PxPvdInstrumentationFlag_map">
<area shape="rect" href="structPxPvdInstrumentationFlag.html" title="types of instrumentation that PVD can do." alt="PxPvdInstrumentationFlag" coords="19,5,176,26"></map></td></tr>
<tr><td><img src="inherit__graph__202.png" border="0" alt="" usemap="#PxPvdSceneClient_map">
<map name="PxPvdSceneClient_map">
<area shape="rect" href="classPxPvdSceneClient.html" title="Special client for PxScene. It provides access to the PxPvdSceneFlag. It also provides..." alt="PxPvdSceneClient" coords="17,5,137,26"></map></td></tr>
<tr><td><img src="inherit__graph__203.png" border="0" alt="" usemap="#PxPvdSceneFlag_map">
<map name="PxPvdSceneFlag_map">
<area shape="rect" href="structPxPvdSceneFlag.html" title="PVD scene Flags. They are disabled by default, and only works if PxPvdInstrumentationFlag::eDEBUG..." alt="PxPvdSceneFlag" coords="17,5,127,26"></map></td></tr>
<tr><td><img src="inherit__graph__204.png" border="0" alt="" usemap="#PxPvdTransport_map">
<map name="PxPvdTransport_map">
<area shape="rect" href="classPxPvdTransport.html" title="PxPvdTransport is an interface representing the data transport mechanism. This class..." alt="PxPvdTransport" coords="19,5,120,26"></map></td></tr>
<tr><td><img src="inherit__graph__205.png" border="0" alt="" usemap="#PxPvdUpdateType_map">
<map name="PxPvdUpdateType_map">
<area shape="rect" href="structPxPvdUpdateType.html" title="PxPvdUpdateType" alt="PxPvdUpdateType" coords="17,5,135,26"></map></td></tr>
<tr><td><img src="inherit__graph__206.png" border="0" alt="" usemap="#PxQuat_map">
<map name="PxQuat_map">
<area shape="rect" href="classPxQuat.html" title="This is a quaternion class. For more information on quaternion mathematics consult..." alt="PxQuat" coords="17,5,71,26"></map></td></tr>
<tr><td><img src="inherit__graph__207.png" border="0" alt="" usemap="#PxQueryCache_map">
<map name="PxQueryCache_map">
<area shape="rect" href="structPxQueryCache.html" title="single hit cache for scene queries." alt="PxQueryCache" coords="19,5,115,26"></map></td></tr>
<tr><td><img src="inherit__graph__208.png" border="0" alt="" usemap="#PxQueryFilterCallback_map">
<map name="PxQueryFilterCallback_map">
<area shape="rect" href="classPxQueryFilterCallback.html" title="Scene query filtering callbacks." alt="PxQueryFilterCallback" coords="19,5,155,26"></map></td></tr>
<tr><td><img src="inherit__graph__209.png" border="0" alt="" usemap="#PxQueryFilterData_map">
<map name="PxQueryFilterData_map">
<area shape="rect" href="structPxQueryFilterData.html" title="Scene query filtering data." alt="PxQueryFilterData" coords="17,5,132,26"></map></td></tr>
<tr><td><img src="inherit__graph__210.png" border="0" alt="" usemap="#PxQueryFlag_map">
<map name="PxQueryFlag_map">
<area shape="rect" href="structPxQueryFlag.html" title="Filtering flags for scene queries." alt="PxQueryFlag" coords="19,5,101,26"></map></td></tr>
<tr><td><img src="inherit__graph__211.png" border="0" alt="" usemap="#PxQueryHitType_map">
<map name="PxQueryHitType_map">
<area shape="rect" href="structPxQueryHitType.html" title="Classification of scene query hits (intersections)." alt="PxQueryHitType" coords="17,5,121,26"></map></td></tr>
<tr><td><img src="inherit__graph__212.png" border="0" alt="" usemap="#PxRenderBuffer_map">
<map name="PxRenderBuffer_map">
<area shape="rect" href="classPxRenderBuffer.html" title="Interface for points, lines, triangles, and text buffer." alt="PxRenderBuffer" coords="17,5,121,26"></map></td></tr>
<tr><td><img src="inherit__graph__213.png" border="0" alt="" usemap="#PxRepXInstantiationArgs_map">
<map name="PxRepXInstantiationArgs_map">
<area shape="rect" href="structPxRepXInstantiationArgs.html" title="Arguments required to instantiate a serializable object from RepX." alt="PxRepXInstantiationArgs" coords="17,5,169,26"></map></td></tr>
<tr><td><img src="inherit__graph__214.png" border="0" alt="" usemap="#PxRepXObject_map">
<map name="PxRepXObject_map">
<area shape="rect" href="structPxRepXObject.html" title="Helper class containing the mapping of id to object, and type name." alt="PxRepXObject" coords="17,5,111,26"></map></td></tr>
<tr><td><img src="inherit__graph__215.png" border="0" alt="" usemap="#PxRepXSerializer_map">
<map name="PxRepXSerializer_map">
<area shape="rect" href="classPxRepXSerializer.html" title="Serializer interface for RepX (Xml) serialization." alt="PxRepXSerializer" coords="17,5,132,26"></map></td></tr>
<tr><td><img src="inherit__graph__216.png" border="0" alt="" usemap="#PxRevoluteJointFlag_map">
<map name="PxRevoluteJointFlag_map">
<area shape="rect" href="structPxRevoluteJointFlag.html" title="Flags specific to the Revolute Joint." alt="PxRevoluteJointFlag" coords="19,5,144,26"></map></td></tr>
<tr><td><img src="inherit__graph__217.png" border="0" alt="" usemap="#PxRigidActorExt_map">
<map name="PxRigidActorExt_map">
<area shape="rect" href="classPxRigidActorExt.html" title="utility functions for use with PxRigidActor and subclasses" alt="PxRigidActorExt" coords="17,5,119,26"></map></td></tr>
<tr><td><img src="inherit__graph__218.png" border="0" alt="" usemap="#PxRigidBodyData_map">
<map name="PxRigidBodyData_map">
<area shape="rect" href="structPxRigidBodyData.html" title="Structure to store rigid body properties." alt="PxRigidBodyData" coords="19,5,128,26"></map></td></tr>
<tr><td><img src="inherit__graph__219.png" border="0" alt="" usemap="#PxRigidBodyExt_map">
<map name="PxRigidBodyExt_map">
<area shape="rect" href="classPxRigidBodyExt.html" title="utility functions for use with PxRigidBody and subclasses" alt="PxRigidBodyExt" coords="19,5,120,26"></map></td></tr>
<tr><td><img src="inherit__graph__220.png" border="0" alt="" usemap="#PxRigidBodyFlag_map">
<map name="PxRigidBodyFlag_map">
<area shape="rect" href="structPxRigidBodyFlag.html" title="Collection of flags describing the behavior of a rigid body." alt="PxRigidBodyFlag" coords="19,5,125,26"></map></td></tr>
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<area shape="rect" href="classPxSimulationStatistics.html" title="Class used to retrieve statistics for a simulation step." alt="PxSimulationStatistics" coords="19,5,155,26"></map></td></tr>
<tr><td><img src="inherit__graph__241.png" border="0" alt="" usemap="#PxSpatialIndex_map">
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<area shape="rect" href="structPxSpatialLocationCallback.html" title="Callback class for raycast and sweep queries against PxSpatialIndex." alt="PxSpatialLocationCallback" coords="17,5,177,26"></map></td></tr>
<tr><td><img src="inherit__graph__244.png" border="0" alt="" usemap="#PxSpatialOverlapCallback_map">
<map name="PxSpatialOverlapCallback_map">
<area shape="rect" href="structPxSpatialOverlapCallback.html" title="Callback class for overlap queries against PxSpatialIndex." alt="PxSpatialOverlapCallback" coords="19,5,176,26"></map></td></tr>
<tr><td><img src="inherit__graph__245.png" border="0" alt="" usemap="#PxSphericalJointFlag_map">
<map name="PxSphericalJointFlag_map">
<area shape="rect" href="structPxSphericalJointFlag.html" title="Flags specific to the spherical joint." alt="PxSphericalJointFlag" coords="19,5,147,26"></map></td></tr>
<tr><td><img src="inherit__graph__246.png" border="0" alt="" usemap="#PxSpring_map">
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<area shape="rect" href="classPxStringTableExt.html" title="a factory class for creating PxStringTable with a specific allocator." alt="PxStringTableExt" coords="19,5,128,26"></map></td></tr>
<tr><td><img src="inherit__graph__251.png" border="0" alt="" usemap="#PxTolerancesScale_map">
<map name="PxTolerancesScale_map">
<area shape="rect" href="classPxTolerancesScale.html" title="Class to define the scale at which simulation runs. Most simulation tolerances are..." alt="PxTolerancesScale" coords="19,5,139,26"></map></td></tr>
<tr><td><img src="inherit__graph__252.png" border="0" alt="" usemap="#PxTransform_map">
<map name="PxTransform_map">
<area shape="rect" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector" alt="PxTransform" coords="19,5,101,26"></map></td></tr>
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<map name="PxTriangle_map">
<area shape="rect" href="classPxTriangle.html" title="Triangle class." alt="PxTriangle" coords="19,5,91,26"></map></td></tr>
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<area shape="rect" href="structPxTriangleMeshCookingResult.html" title="Result from triangle mesh cooking." alt="PxTriangleMeshCookingResult" coords="17,5,209,26"></map></td></tr>
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<map name="PxTriangleMeshFlag_map">
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<map name="PxTriggerPair_map">
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<area shape="rect" href="classPxUserControllerHitReport.html" title="User callback class for character controller events." alt="PxUserControllerHitReport" coords="19,5,181,26"></map></td></tr>
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<area shape="rect" href="classPxVec2.html" title="2 Element vector class." alt="PxVec2" coords="17,5,71,26"></map></td></tr>
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<map name="PxVec3_map">
<area shape="rect" href="classPxVec3.html" title="3 Element vector class." alt="PxVec3" coords="19,5,72,26"></map></td></tr>
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<map name="PxVec4_map">
<area shape="rect" href="classPxVec4.html" title="4 Element vector class." alt="PxVec4" coords="17,5,71,26"></map></td></tr>
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<area shape="rect" href="classPxVehicleAckermannGeometryData.html" title="PxVehicleAckermannGeometryData" alt="PxVehicleAckermannGeometryData" coords="19,5,235,26"></map></td></tr>
<tr><td><img src="inherit__graph__265.png" border="0" alt="" usemap="#PxVehicleAntiRollBarData_map">
<map name="PxVehicleAntiRollBarData_map">
<area shape="rect" href="classPxVehicleAntiRollBarData.html" title="PxVehicleAntiRollBarData" alt="PxVehicleAntiRollBarData" coords="17,5,175,26"></map></td></tr>
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<map name="PxVehicleAutoBoxData_map">
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<map name="PxVehicleClutchAccuracyMode_map">
<area shape="rect" href="structPxVehicleClutchAccuracyMode.html" title="Choose between a potentially more expensive but more accurate solution to the clutch..." alt="PxVehicleClutchAccuracyMode" coords="19,5,200,26"></map></td></tr>
<tr><td><img src="inherit__graph__269.png" border="0" alt="" usemap="#PxVehicleClutchData_map">
<map name="PxVehicleClutchData_map">
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<area shape="rect" href="structPxVehicleConcreteType.html" title="An enumeration of concrete vehicle classes inheriting from PxBase." alt="PxVehicleConcreteType" coords="17,5,167,26"></map></td></tr>
<tr><td><img src="inherit__graph__271.png" border="0" alt="" usemap="#PxVehicleConcurrentUpdateData_map">
<map name="PxVehicleConcurrentUpdateData_map">
<area shape="rect" href="structPxVehicleConcurrentUpdateData.html" title="Structure containing data that is computed for a vehicle and its wheels during concurrent..." alt="PxVehicleConcurrentUpdateData" coords="17,5,215,26"></map></td></tr>
<tr><td><img src="inherit__graph__272.png" border="0" alt="" usemap="#PxVehicleCopyDynamicsMap_map">
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<tr><td><img src="inherit__graph__273.png" border="0" alt="" usemap="#PxVehicleDifferential4WData_map">
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<tr><td><img src="inherit__graph__274.png" border="0" alt="" usemap="#PxVehicleDifferentialNWData_map">
<map name="PxVehicleDifferentialNWData_map">
<area shape="rect" href="classPxVehicleDifferentialNWData.html" title="PxVehicleDifferentialNWData" alt="PxVehicleDifferentialNWData" coords="19,5,195,26"></map></td></tr>
<tr><td><img src="inherit__graph__275.png" border="0" alt="" usemap="#PxVehicleDrivableSurfaceToTireFrictionPairs_map">
<map name="PxVehicleDrivableSurfaceToTireFrictionPairs_map">
<area shape="rect" href="classPxVehicleDrivableSurfaceToTireFrictionPairs.html" title="Friction for each combination of driving surface type and tire type." alt="PxVehicleDrivableSurfaceToTireFrictionPairs" coords="19,5,283,26"></map></td></tr>
<tr><td><img src="inherit__graph__276.png" border="0" alt="" usemap="#PxVehicleDrivableSurfaceType_map">
<map name="PxVehicleDrivableSurfaceType_map">
<area shape="rect" href="structPxVehicleDrivableSurfaceType.html" title="Driving surface type. Each PxMaterial is associated with a corresponding PxVehicleDrivableSurfaceTyp..." alt="PxVehicleDrivableSurfaceType" coords="17,5,204,26"></map></td></tr>
<tr><td><img src="inherit__graph__277.png" border="0" alt="" usemap="#PxVehicleDrive4WControl_map">
<map name="PxVehicleDrive4WControl_map">
<area shape="rect" href="structPxVehicleDrive4WControl.html" title="The control inputs for a PxVehicleDrive4W." alt="PxVehicleDrive4WControl" coords="17,5,175,26"></map></td></tr>
<tr><td><img src="inherit__graph__278.png" border="0" alt="" usemap="#PxVehicleDrive4WRawInputData_map">
<map name="PxVehicleDrive4WRawInputData_map">
<area shape="rect" href="classPxVehicleDrive4WRawInputData.html" title="Used to produce smooth vehicle driving control values from analog and digital inputs..." alt="PxVehicleDrive4WRawInputData" coords="17,5,212,26"><area shape="rect" href="classPxVehicleDriveNWRawInputData.html" title="Used to produce smooth vehicle driving control values from analog and digital inputs..." alt="PxVehicleDriveNWRawInputData" coords="260,5,457,26"></map></td></tr>
<tr><td><img src="inherit__graph__279.png" border="0" alt="" usemap="#PxVehicleDrive4WWheelOrder_map">
<map name="PxVehicleDrive4WWheelOrder_map">
<area shape="rect" href="structPxVehicleDrive4WWheelOrder.html" title="The ordering of the driven and steered wheels of a PxVehicleDrive4W." alt="PxVehicleDrive4WWheelOrder" coords="17,5,204,26"></map></td></tr>
<tr><td><img src="inherit__graph__280.png" border="0" alt="" usemap="#PxVehicleDriveDynData_map">
<map name="PxVehicleDriveDynData_map">
<area shape="rect" href="classPxVehicleDriveDynData.html" title="Data structure with instanced dynamics data for vehicle with engine, clutch, gears..." alt="PxVehicleDriveDynData" coords="17,5,164,26"></map></td></tr>
<tr><td><img src="inherit__graph__281.png" border="0" alt="" usemap="#PxVehicleDriveNWControl_map">
<map name="PxVehicleDriveNWControl_map">
<area shape="rect" href="structPxVehicleDriveNWControl.html" title="The control inputs for a PxVehicleDriveNW." alt="PxVehicleDriveNWControl" coords="17,5,177,26"></map></td></tr>
<tr><td><img src="inherit__graph__282.png" border="0" alt="" usemap="#PxVehicleDriveSimData_map">
<map name="PxVehicleDriveSimData_map">
<area shape="rect" href="classPxVehicleDriveSimData.html" title="Data structure describing non-wheel configuration data of a vehicle that has engine..." alt="PxVehicleDriveSimData" coords="19,28,165,50"><area shape="rect" href="classPxVehicleDriveSimData4W.html" title="Data structure describing the drive model components of a vehicle with up to 4 driven..." alt="PxVehicleDriveSimData4W" coords="217,6,383,27"><area shape="rect" href="classPxVehicleDriveSimDataNW.html" title="Data structure describing configuration data of a vehicle with up to PX_MAX_NB_WHEELS..." alt="PxVehicleDriveSimDataNW" coords="216,51,384,72"></map></td></tr>
<tr><td><img src="inherit__graph__283.png" border="0" alt="" usemap="#PxVehicleDriveTankControl_map">
<map name="PxVehicleDriveTankControl_map">
<area shape="rect" href="structPxVehicleDriveTankControl.html" title="The control inputs for a PxVehicleDriveTank." alt="PxVehicleDriveTankControl" coords="17,5,185,26"></map></td></tr>
<tr><td><img src="inherit__graph__284.png" border="0" alt="" usemap="#PxVehicleDriveTankControlModel_map">
<map name="PxVehicleDriveTankControlModel_map">
<area shape="rect" href="structPxVehicleDriveTankControlModel.html" title="Two driving models are supported." alt="PxVehicleDriveTankControlModel" coords="19,5,221,26"></map></td></tr>
<tr><td><img src="inherit__graph__285.png" border="0" alt="" usemap="#PxVehicleDriveTankRawInputData_map">
<map name="PxVehicleDriveTankRawInputData_map">
<area shape="rect" href="classPxVehicleDriveTankRawInputData.html" title="Used to produce smooth analog tank control values from analog and digital inputs..." alt="PxVehicleDriveTankRawInputData" coords="17,5,223,26"></map></td></tr>
<tr><td><img src="inherit__graph__286.png" border="0" alt="" usemap="#PxVehicleDriveTankWheelOrder_map">
<map name="PxVehicleDriveTankWheelOrder_map">
<area shape="rect" href="structPxVehicleDriveTankWheelOrder.html" title="The ordering of the wheels of a PxVehicleDriveTank." alt="PxVehicleDriveTankWheelOrder" coords="17,5,215,26"></map></td></tr>
<tr><td><img src="inherit__graph__287.png" border="0" alt="" usemap="#PxVehicleEngineData_map">
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<tr><td><img src="inherit__graph__288.png" border="0" alt="" usemap="#PxVehicleGearsData_map">
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<tr><td><img src="inherit__graph__289.png" border="0" alt="" usemap="#PxVehicleKeySmoothingData_map">
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<tr><td><img src="inherit__graph__290.png" border="0" alt="" usemap="#PxVehiclePadSmoothingData_map">
<map name="PxVehiclePadSmoothingData_map">
<area shape="rect" href="structPxVehiclePadSmoothingData.html" title="Used to produce smooth analog vehicle control values from analog inputs." alt="PxVehiclePadSmoothingData" coords="17,5,196,26"></map></td></tr>
<tr><td><img src="inherit__graph__291.png" border="0" alt="" usemap="#PxVehicleSuspensionData_map">
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<tr><td><img src="inherit__graph__292.png" border="0" alt="" usemap="#PxVehicleTireData_map">
<map name="PxVehicleTireData_map">
<area shape="rect" href="classPxVehicleTireData.html" title="PxVehicleTireData" alt="PxVehicleTireData" coords="17,5,135,26"></map></td></tr>
<tr><td><img src="inherit__graph__293.png" border="0" alt="" usemap="#PxVehicleTireLoadFilterData_map">
<map name="PxVehicleTireLoadFilterData_map">
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<tr><td><img src="inherit__graph__294.png" border="0" alt="" usemap="#PxVehicleTypes_map">
<map name="PxVehicleTypes_map">
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<tr><td><img src="inherit__graph__295.png" border="0" alt="" usemap="#PxVehicleUpdateMode_map">
<map name="PxVehicleUpdateMode_map">
<area shape="rect" href="structPxVehicleUpdateMode.html" title="PxVehicleUpdateMode" alt="PxVehicleUpdateMode" coords="17,5,159,26"></map></td></tr>
<tr><td><img src="inherit__graph__296.png" border="0" alt="" usemap="#PxVehicleWheelConcurrentUpdateData_map">
<map name="PxVehicleWheelConcurrentUpdateData_map">
<area shape="rect" href="structPxVehicleWheelConcurrentUpdateData.html" title="Structure containing data that is computed for a wheel during concurrent calls to..." alt="PxVehicleWheelConcurrentUpdateData" coords="19,5,253,26"></map></td></tr>
<tr><td><img src="inherit__graph__297.png" border="0" alt="" usemap="#PxVehicleWheelData_map">
<map name="PxVehicleWheelData_map">
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<tr><td><img src="inherit__graph__298.png" border="0" alt="" usemap="#PxVehicleWheelQueryResult_map">
<map name="PxVehicleWheelQueryResult_map">
<area shape="rect" href="structPxVehicleWheelQueryResult.html" title="PxVehicleWheelQueryResult" alt="PxVehicleWheelQueryResult" coords="19,5,195,26"></map></td></tr>
<tr><td><img src="inherit__graph__299.png" border="0" alt="" usemap="#PxVehicleWheelsDynData_map">
<map name="PxVehicleWheelsDynData_map">
<area shape="rect" href="classPxVehicleWheelsDynData.html" title="Data structure with instanced dynamics data for wheels." alt="PxVehicleWheelsDynData" coords="19,5,179,26"></map></td></tr>
<tr><td><img src="inherit__graph__300.png" border="0" alt="" usemap="#PxVehicleWheelsSimData_map">
<map name="PxVehicleWheelsSimData_map">
<area shape="rect" href="classPxVehicleWheelsSimData.html" title="Data structure describing configuration data of a vehicle with up to 20 wheels." alt="PxVehicleWheelsSimData" coords="17,5,180,26"></map></td></tr>
<tr><td><img src="inherit__graph__301.png" border="0" alt="" usemap="#PxVisualizationParameter_map">
<map name="PxVisualizationParameter_map">
<area shape="rect" href="structPxVisualizationParameter.html" title="Debug visualization parameters." alt="PxVisualizationParameter" coords="17,5,177,26"></map></td></tr>
<tr><td><img src="inherit__graph__302.png" border="0" alt="" usemap="#PxVolumeCache_map">
<map name="PxVolumeCache_map">
<area shape="rect" href="classPxVolumeCache.html" title="Volumetric cache for local collision geometry." alt="PxVolumeCache" coords="17,5,124,26"></map></td></tr>
<tr><td><img src="inherit__graph__303.png" border="0" alt="" usemap="#PxVolumeCache_1_1PxVolumeCache_1_1Iterator_map">
<map name="PxVolumeCache_1_1PxVolumeCache_1_1Iterator_map">
<area shape="rect" href="structPxVolumeCache_1_1Iterator.html" title="A callback wrapper class for use with PxVolumeCache::forEach function." alt="PxVolumeCache::PxVolumeCache::Iterator" coords="19,5,272,26"></map></td></tr>
<tr><td><img src="inherit__graph__304.png" border="0" alt="" usemap="#PxWheelQueryResult_map">
<map name="PxWheelQueryResult_map">
<area shape="rect" href="structPxWheelQueryResult.html" title="Structure containing data describing the non-persistent state of each suspension/wheel/tire..." alt="PxWheelQueryResult" coords="17,5,153,26"></map></td></tr>
<tr><td><img src="inherit__graph__305.png" border="0" alt="" usemap="#RaycastCCDManager_map">
<map name="RaycastCCDManager_map">
<area shape="rect" href="classRaycastCCDManager.html" title="Raycast-CCD manager." alt="RaycastCCDManager" coords="17,5,153,26"></map></td></tr>
</table>
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