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<html>
<head>
<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Class Members - Variables</title>
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<a class="qindex" href="main.html">Main Page</a>
<a class="qindex" href="hierarchy.html">Class Hierarchy</a>
<a class="qindex" href="annotated.html">Compound List</a>
<a class="qindex" href="functions.html">Compound Members</a>
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<li><a href="functions.html"><span>All</span></a></li>
<li><a href="functions_func.html"><span>Functions</span></a></li>
<li class="current"><a href="functions_vars.html"><span>Variables</span></a></li>
<li><a href="functions_type.html"><span>Typedefs</span></a></li>
<li><a href="functions_enum.html"><span>Enumerations</span></a></li>
<li><a href="functions_eval.html"><span>Enumerator</span></a></li>
<li><a href="functions_rela.html"><span>Related Functions</span></a></li>
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<li><a href="functions_vars.html#index__"><span>_</span></a></li>
<li><a href="functions_vars_0x61.html#index_a"><span>a</span></a></li>
<li><a href="functions_vars_0x62.html#index_b"><span>b</span></a></li>
<li><a href="functions_vars_0x63.html#index_c"><span>c</span></a></li>
<li><a href="functions_vars_0x64.html#index_d"><span>d</span></a></li>
<li><a href="functions_vars_0x65.html#index_e"><span>e</span></a></li>
<li><a href="functions_vars_0x66.html#index_f"><span>f</span></a></li>
<li><a href="functions_vars_0x67.html#index_g"><span>g</span></a></li>
<li><a href="functions_vars_0x68.html#index_h"><span>h</span></a></li>
<li><a href="functions_vars_0x69.html#index_i"><span>i</span></a></li>
<li><a href="functions_vars_0x6b.html#index_k"><span>k</span></a></li>
<li><a href="functions_vars_0x6c.html#index_l"><span>l</span></a></li>
<li><a href="functions_vars_0x6d.html#index_m"><span>m</span></a></li>
<li><a href="functions_vars_0x6e.html#index_n"><span>n</span></a></li>
<li><a href="functions_vars_0x6f.html#index_o"><span>o</span></a></li>
<li class="current"><a href="functions_vars_0x70.html#index_p"><span>p</span></a></li>
<li><a href="functions_vars_0x71.html#index_q"><span>q</span></a></li>
<li><a href="functions_vars_0x72.html#index_r"><span>r</span></a></li>
<li><a href="functions_vars_0x73.html#index_s"><span>s</span></a></li>
<li><a href="functions_vars_0x74.html#index_t"><span>t</span></a></li>
<li><a href="functions_vars_0x75.html#index_u"><span>u</span></a></li>
<li><a href="functions_vars_0x76.html#index_v"><span>v</span></a></li>
<li><a href="functions_vars_0x77.html#index_w"><span>w</span></a></li>
<li><a href="functions_vars_0x78.html#index_x"><span>x</span></a></li>
<li><a href="functions_vars_0x79.html#index_y"><span>y</span></a></li>
<li><a href="functions_vars_0x7a.html#index_z"><span>z</span></a></li>
</ul>
</div>
<div class="contents">
<p>
<h3><a class="anchor" name="index_p">- p -</a></h3><ul>
<li>p
: <a class="el" href="classPxTransform.html#b1a41ac5f4df8e07ba590fa0a8a6e786">PxTransform</a>
<li>pad
: <a class="el" href="structPxBatchQueryResult.html#d0b4a79dc77732dc7bbe5c56f50bd4a6">PxBatchQueryResult< HitType ></a>
, <a class="el" href="classPxVehicleChassisData.html#7e37b2a81f834c76e9b00bf9b7358421">PxVehicleChassisData</a>
, <a class="el" href="structPxRigidBodyData.html#1bb93cacad36fcc17492afe83718f8c7">PxRigidBodyData</a>
<li>paddingFromFlags
: <a class="el" href="classPxConvexMeshGeometry.html#d2bed15287e31918b5ca0051f0604eeb">PxConvexMeshGeometry</a>
, <a class="el" href="classPxHeightFieldGeometry.html#c6320ee337895516d651d46be99217d6">PxHeightFieldGeometry</a>
, <a class="el" href="classPxTriangleMeshGeometry.html#114bc6e19dc5bc001ef9cedd1b772a03">PxTriangleMeshGeometry</a>
<li>padTo16Bytes
: <a class="el" href="structPxRaycastHit.html#251f56ec3d168a814467301f61a120c7">PxRaycastHit</a>
, <a class="el" href="structPxOverlapHit.html#27b1ad19e9c07c2d6463707b6f18b684">PxOverlapHit</a>
, <a class="el" href="structPxSweepHit.html#4bf1a7791ef7aa0d5030fdd2756a607f">PxSweepHit</a>
<li>pairFlags
: <a class="el" href="structPxFilterInfo.html#7849bbb07b6c94c1773fc5746cabbff7">PxFilterInfo</a>
<li>pairs
: <a class="el" href="structPxContactPairHeader.html#e1b3429e7d69fcba36d264087e03c12b">PxContactPairHeader</a>
<li>particlesGpuMeshCacheHitrate
: <a class="el" href="classPxSimulationStatistics.html#a720bf6ec2e4395b983f8bebbde44400">PxSimulationStatistics</a>
<li>particlesGpuMeshCacheSize
: <a class="el" href="classPxSimulationStatistics.html#2e79aa5021d7d7bb2f817b144ccecd99">PxSimulationStatistics</a>
<li>particlesGpuMeshCacheUsed
: <a class="el" href="classPxSimulationStatistics.html#6795433e44469a4068262a7f62f345d2">PxSimulationStatistics</a>
<li>patch
: <a class="el" href="structPxContactStreamIterator.html#d789824d77c0eb542c0990f83d9470ce">PxContactStreamIterator</a>
<li>patchCount
: <a class="el" href="structPxContactPair.html#ac2821a1e5d8d8cc969b24f2a861a1a0">PxContactPair</a>
<li>patchStreamSize
: <a class="el" href="structPxgDynamicsMemoryConfig.html#c61756279f4ffcc17a6ae2f1712268f7">PxgDynamicsMemoryConfig</a>
<li>peakConstraintMemory
: <a class="el" href="classPxSimulationStatistics.html#b56ac5aa68f31b68a0852c87817ff026">PxSimulationStatistics</a>
<li>phases
: <a class="el" href="classPxClothFabricDesc.html#d090ce0ebe787d103d52101e228a3b27">PxClothFabricDesc</a>
<li>phaseType
: <a class="el" href="structPxClothFabricPhase.html#80f47e9197812e766cf921ad105c5495">PxClothFabricPhase</a>
<li>physics
: <a class="el" href="structPxRepXInstantiationArgs.html#ed7e5755195fca175f41d84d373ac260">PxRepXInstantiationArgs</a>
<li>plane
: <a class="el" href="classPxGeometryHolder.html#d67cf9387e22e8f90140f782e27591ac">PxGeometryHolder</a>
<li>planeTolerance
: <a class="el" href="structPxCookingParams.html#45e4d60211cdd58d80a10dad39da64c9">PxCookingParams</a>
<li>points
: <a class="el" href="classPxConvexMeshDesc.html#939b97ee9f36cd1c1a7b7c34b0e764ef">PxConvexMeshDesc</a>
, <a class="el" href="classPxClothMeshDesc.html#65c16be9e39e0f401db24fb4383f1ae5">PxClothMeshDesc</a>
, <a class="el" href="classPxSimpleTriangleMesh.html#fdeb26b7e3d491fbe041f4bc119e22af">PxSimpleTriangleMesh</a>
<li>pointStepped
: <a class="el" href="structPxContactStreamIterator.html#85021fbdc138b7dc5af6a81f0bd45a5d">PxContactStreamIterator</a>
<li>polygons
: <a class="el" href="classPxConvexMeshDesc.html#1b710dc3c2ef759a6bef8bd888e1ecf8">PxConvexMeshDesc</a>
<li>pos
: <a class="el" href="structPxClothParticleMotionConstraint.html#5b4aab23f6785058a76516ab751b15d2">PxClothParticleMotionConstraint</a>
, <a class="el" href="structPxClothParticleSeparationConstraint.html#9b37dcedf5e6523acfdf9a332fada420">PxClothParticleSeparationConstraint</a>
, <a class="el" href="structPxDebugPoint.html#819caec76aaea19eb13d6eeda6390d32">PxDebugPoint</a>
, <a class="el" href="structPxClothParticle.html#aa29731ecf5b019f45c8510aff29bed5">PxClothParticle</a>
, <a class="el" href="structPxClothCollisionSphere.html#e8582b911399447d9e5b8934ccb2d6f8">PxClothCollisionSphere</a>
<li>pos0
: <a class="el" href="structPxDebugLine.html#b1b459f6b3ae5653c5577f2bb9dca994">PxDebugLine</a>
, <a class="el" href="structPxDebugTriangle.html#632b01d73e3e231f8162822fbe6083f9">PxDebugTriangle</a>
<li>pos1
: <a class="el" href="structPxDebugTriangle.html#dddc9ebf89a48b41fe386bf9387e9176">PxDebugTriangle</a>
, <a class="el" href="structPxDebugLine.html#0b133bb95ca5efd511edaf9d1e2fca68">PxDebugLine</a>
<li>pos2
: <a class="el" href="structPxDebugTriangle.html#693e3df509968b0d2337ae43d460c21f">PxDebugTriangle</a>
<li>position
: <a class="el" href="structPxContactPairPoint.html#66d3adffcb6ab1760863e56aa11e5700">PxContactPairPoint</a>
, <a class="el" href="structPxDebugText.html#5ca6de83a63fce8200feb44f0b403abe">PxDebugText</a>
, <a class="el" href="classPxControllerDesc.html#32b1a3f9f58902b31058b9c076fd8ae3">PxControllerDesc</a>
, <a class="el" href="structPxLocationHit.html#b7481e53d2f35a8249ae862d337fe5ac">PxLocationHit</a>
<li>positionBuffer
: <a class="el" href="classPxParticleCreationData.html#358108779dca1956c3870171162fb5c3">PxParticleCreationData</a>
, <a class="el" href="classPxParticleReadData.html#c07facdbedb76be1ac4d8bbd1dd27b64">PxParticleReadData</a>
<li>postFilterShader
: <a class="el" href="classPxBatchQueryDesc.html#1eae24bb23c561c4a656d7234d9d2e5e">PxBatchQueryDesc</a>
<li>postSolverVelocity
: <a class="el" href="structPxContactPairExtraDataIterator.html#8e2656d684789f0f05c135d5f5c5fa25">PxContactPairExtraDataIterator</a>
<li>preFilterShader
: <a class="el" href="classPxBatchQueryDesc.html#f116e4058958b7c747dfd008317764ba">PxBatchQueryDesc</a>
<li>preSolverVelocity
: <a class="el" href="structPxContactPairExtraDataIterator.html#bec5ba2e81dc6604bf322fe4cb1810e1">PxContactPairExtraDataIterator</a>
<li>project
: <a class="el" href="structPxConstraintShaderTable.html#8cebd540f03fa599e67abbc69eaccad1">PxConstraintShaderTable</a>
</ul>
</div>
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