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<html>
	<head>
		<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Class Members - Functions</title>
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			<img alt="" src="images/PhysXlogo.png" align="middle"> <br>
			<center>
				<a class="qindex" href="main.html">Main Page</a> &nbsp; 
				<a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; 
				<a class="qindex" href="annotated.html">Compound List</a> &nbsp; 
				<a class="qindex" href="functions.html">Compound Members</a> &nbsp;  
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<!-- Generated by Doxygen 1.5.8 -->
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      <li><a href="functions.html"><span>All</span></a></li>
      <li class="current"><a href="functions_func.html"><span>Functions</span></a></li>
      <li><a href="functions_vars.html"><span>Variables</span></a></li>
      <li><a href="functions_type.html"><span>Typedefs</span></a></li>
      <li><a href="functions_enum.html"><span>Enumerations</span></a></li>
      <li><a href="functions_eval.html"><span>Enumerator</span></a></li>
      <li><a href="functions_rela.html"><span>Related&nbsp;Functions</span></a></li>
    </ul>
  </div>
  <div class="tabs">
    <ul>
      <li><a href="functions_func.html#index_a"><span>a</span></a></li>
      <li><a href="functions_func_0x62.html#index_b"><span>b</span></a></li>
      <li><a href="functions_func_0x63.html#index_c"><span>c</span></a></li>
      <li class="current"><a href="functions_func_0x64.html#index_d"><span>d</span></a></li>
      <li><a href="functions_func_0x65.html#index_e"><span>e</span></a></li>
      <li><a href="functions_func_0x66.html#index_f"><span>f</span></a></li>
      <li><a href="functions_func_0x67.html#index_g"><span>g</span></a></li>
      <li><a href="functions_func_0x68.html#index_h"><span>h</span></a></li>
      <li><a href="functions_func_0x69.html#index_i"><span>i</span></a></li>
      <li><a href="functions_func_0x6c.html#index_l"><span>l</span></a></li>
      <li><a href="functions_func_0x6d.html#index_m"><span>m</span></a></li>
      <li><a href="functions_func_0x6e.html#index_n"><span>n</span></a></li>
      <li><a href="functions_func_0x6f.html#index_o"><span>o</span></a></li>
      <li><a href="functions_func_0x70.html#index_p"><span>p</span></a></li>
      <li><a href="functions_func_0x72.html#index_r"><span>r</span></a></li>
      <li><a href="functions_func_0x73.html#index_s"><span>s</span></a></li>
      <li><a href="functions_func_0x74.html#index_t"><span>t</span></a></li>
      <li><a href="functions_func_0x75.html#index_u"><span>u</span></a></li>
      <li><a href="functions_func_0x76.html#index_v"><span>v</span></a></li>
      <li><a href="functions_func_0x77.html#index_w"><span>w</span></a></li>
      <li><a href="functions_func_0x7a.html#index_z"><span>z</span></a></li>
      <li><a href="functions_func_0x7e.html#index_~"><span>~</span></a></li>
    </ul>
  </div>
<div class="contents">
&nbsp;
<p>
<h3><a class="anchor" name="index_d">- d -</a></h3><ul>
<li>deallocate()
: <a class="el" href="classPxDefaultAllocator.html#73221f0158b7740403cd922dca5408fd">PxDefaultAllocator</a>
, <a class="el" href="classPxAllocatorCallback.html#6af8b56b5a786150796b9854d16fde38">PxAllocatorCallback</a>
<li>denormalizedNormal()
: <a class="el" href="classPxTriangle.html#2d7de197aa065e126b4074ca1a0e72f4">PxTriangle</a>
<li>detachShape()
: <a class="el" href="classPxRigidActor.html#467f9dc1517978b8d517936a475d3c4c">PxRigidActor</a>
<li>disableWheel()
: <a class="el" href="classPxVehicleWheelsSimData.html#98eb5965f7c02a507ae7979cea8b54c0">PxVehicleWheelsSimData</a>
<li>disconnect()
: <a class="el" href="classPxPvd.html#fe4f8510743ad3ac6b98ef0b94597299">PxPvd</a>
, <a class="el" href="classPxPvdTransport.html#cf8e898a2f3b47581545e166015218b4">PxPvdTransport</a>
<li>distance()
: <a class="el" href="classPxPlane.html#62350635f430e98c8c752b3649401803">PxPlane</a>
<li>distanceSquared()
: <a class="el" href="structPxExtendedVec3.html#22394a46dcdc626c8bc84361070b6586">PxExtendedVec3</a>
<li>doRaycastCCD()
: <a class="el" href="classRaycastCCDManager.html#6023b5afa45982aa31f9310ca649bab2">RaycastCCDManager</a>
<li>dot()
: <a class="el" href="classPxVec2.html#df189688aa95d9b60da424f8728eae28">PxVec2</a>
, <a class="el" href="structPxExtendedVec3.html#88c2a501b8808fd689144b3f40e58ec0">PxExtendedVec3</a>
, <a class="el" href="classPxVec4.html#3fdaa88c7a4fcc660d0cd858bbde1012">PxVec4</a>
, <a class="el" href="classPxQuat.html#c41840a9219dd8c85c61233020ffab5a">PxQuat</a>
, <a class="el" href="classPxVec3.html#f29c27e8aae481d97570e7990388bdf5">PxVec3</a>
<li>drawLines()
: <a class="el" href="classPxPvdSceneClient.html#21e113d4a346e863848c6c30d53c594c">PxPvdSceneClient</a>
<li>drawPoints()
: <a class="el" href="classPxPvdSceneClient.html#1f356a5ae75e8ec68026b3773f0e38ed">PxPvdSceneClient</a>
<li>drawText()
: <a class="el" href="classPxPvdSceneClient.html#f78c548dbc479e5cc41cd6046f06d390">PxPvdSceneClient</a>
<li>drawTriangles()
: <a class="el" href="classPxPvdSceneClient.html#2f6ba1cc210504c47594e2143cb64ec9">PxPvdSceneClient</a>
<li>dumpBinaryMetaData()
: <a class="el" href="classPxSerialization.html#86026f68eb651de87e4a7720bc708893">PxSerialization</a>
</ul>
</div>

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