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<html>
<head>
<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Class Members - Enumerator</title>
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<img alt="" src="images/PhysXlogo.png" align="middle"> <br>
<center>
<a class="qindex" href="main.html">Main Page</a>
<a class="qindex" href="hierarchy.html">Class Hierarchy</a>
<a class="qindex" href="annotated.html">Compound List</a>
<a class="qindex" href="functions.html">Compound Members</a>
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<ul>
<li><a href="functions.html"><span>All</span></a></li>
<li><a href="functions_func.html"><span>Functions</span></a></li>
<li><a href="functions_vars.html"><span>Variables</span></a></li>
<li><a href="functions_type.html"><span>Typedefs</span></a></li>
<li><a href="functions_enum.html"><span>Enumerations</span></a></li>
<li class="current"><a href="functions_eval.html"><span>Enumerator</span></a></li>
<li><a href="functions_rela.html"><span>Related Functions</span></a></li>
</ul>
</div>
<div class="tabs">
<ul>
<li><a href="functions_eval.html#index_c"><span>c</span></a></li>
<li><a href="functions_eval_0x64.html#index_d"><span>d</span></a></li>
<li><a href="functions_eval_0x65.html#index_e"><span>e</span></a></li>
<li><a href="functions_eval_0x66.html#index_f"><span>f</span></a></li>
<li><a href="functions_eval_0x68.html#index_h"><span>h</span></a></li>
<li><a href="functions_eval_0x6b.html#index_k"><span>k</span></a></li>
<li><a href="functions_eval_0x6e.html#index_n"><span>n</span></a></li>
<li><a href="functions_eval_0x6f.html#index_o"><span>o</span></a></li>
<li class="current"><a href="functions_eval_0x70.html#index_p"><span>p</span></a></li>
<li><a href="functions_eval_0x72.html#index_r"><span>r</span></a></li>
<li><a href="functions_eval_0x73.html#index_s"><span>s</span></a></li>
<li><a href="functions_eval_0x74.html#index_t"><span>t</span></a></li>
<li><a href="functions_eval_0x75.html#index_u"><span>u</span></a></li>
</ul>
</div>
<div class="contents">
<p>
<h3><a class="anchor" name="index_p">- p -</a></h3><ul>
<li>PX_DEPRECATED
: <a class="el" href="structPxActorType.html#25c5a270f1f5c1955a00d7554f7688d782d47689f44e0a1dc844135e4b7f752a">PxActorType</a>
, <a class="el" href="structPxFilterObjectType.html#6b94c22981119369d08ce8b13838a3cf9f616c2a37bb68bd02140f9578c992fb">PxFilterObjectType</a>
, <a class="el" href="structPxSceneFlag.html#b4c347372b4433d34d983da780916c5338481fa715039972c2047d15094a1060">PxSceneFlag</a>
, <a class="el" href="classPxSimulationStatistics.html#996a480bf74af73637d277c454dce87c1e1bd6604862aa41bb644ae0efa33d20">PxSimulationStatistics</a>
, <a class="el" href="structPxActorTypeFlag.html#62171a3f7d2dfa4b4b87285afdf6bae493d8edbf915ba8791a8c5df5895e3e4f">PxActorTypeFlag</a>
, <a class="el" href="structPxClothFlag.html#e53797ea68710df0ee906aea21693fe2fb660bd2c54e242a887094ded0a17faf">PxClothFlag</a>
, <a class="el" href="structPxConvexMeshCookingType.html#5a2ae723aca74c185675cd7ba2c9c115feeda5c1fbf29c966ab12b42ddc44049">PxConvexMeshCookingType</a>
<li>PX_FILTEROP_AND
: <a class="el" href="structPxFilterOp.html#bded53995f8e25fd68ee10759a762c8b6290a0b5b1861b6b75f9cb716c03c9ac">PxFilterOp</a>
<li>PX_FILTEROP_NAND
: <a class="el" href="structPxFilterOp.html#bded53995f8e25fd68ee10759a762c8b2b0e2cd065fdfe6d490684fbf6104709">PxFilterOp</a>
<li>PX_FILTEROP_NOR
: <a class="el" href="structPxFilterOp.html#bded53995f8e25fd68ee10759a762c8be2db7275fcd43f7b4cc39e5b5c7df1e4">PxFilterOp</a>
<li>PX_FILTEROP_NXOR
: <a class="el" href="structPxFilterOp.html#bded53995f8e25fd68ee10759a762c8bc0d2c2b67dcf6aa8623ae0ed3706fa01">PxFilterOp</a>
<li>PX_FILTEROP_OR
: <a class="el" href="structPxFilterOp.html#bded53995f8e25fd68ee10759a762c8b92fc1f8ed04baafe3119a0139aa6ea13">PxFilterOp</a>
<li>PX_FILTEROP_SWAP_AND
: <a class="el" href="structPxFilterOp.html#bded53995f8e25fd68ee10759a762c8be5c78fe10b30fa9a88f6312566371478">PxFilterOp</a>
<li>PX_FILTEROP_XOR
: <a class="el" href="structPxFilterOp.html#bded53995f8e25fd68ee10759a762c8bfbffd788c5efa563cb2b7ac929093df2">PxFilterOp</a>
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