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<html>
<head>
<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Class Members</title>
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<img alt="" src="images/PhysXlogo.png" align="middle"> <br>
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<a class="qindex" href="main.html">Main Page</a>
<a class="qindex" href="hierarchy.html">Class Hierarchy</a>
<a class="qindex" href="annotated.html">Compound List</a>
<a class="qindex" href="functions.html">Compound Members</a>
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<li><a href="functions_enum.html"><span>Enumerations</span></a></li>
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<li><a href="functions.html#index__"><span>_</span></a></li>
<li><a href="functions_0x61.html#index_a"><span>a</span></a></li>
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<li><a href="functions_0x7e.html#index_~"><span>~</span></a></li>
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</div>
<div class="contents">
Here is a list of all class members with links to the classes they belong to:
<p>
<h3><a class="anchor" name="index_f">- f -</a></h3><ul>
<li>faceIndex
: <a class="el" href="structPxQueryHit.html#e3462529024eafa98ed2abe1b3b9146c">PxQueryHit</a>
, <a class="el" href="structPxQueryCache.html#5d0d3a21b50e766b90c903145592cc7c">PxQueryCache</a>
<li>faceIndice
: <a class="el" href="structPxContactStreamIterator.html#93d9ba431d7ebd5cfe281af13ec61c06">PxContactStreamIterator</a>
<li>failureDetected()
: <a class="el" href="classphysx_1_1PxGpuDispatcher.html#3157fe3020f29f2a4c3bdc5eb11b79c6">physx::PxGpuDispatcher</a>
<li>fattenFast()
: <a class="el" href="group__foundation.html#gdbc9efd74535a6b4f58f28058da1670a">PxBounds3</a>
<li>fattenSafe()
: <a class="el" href="group__foundation.html#g060890e60cdbd06a2819e6d4a1f2d3be">PxBounds3</a>
<li>fetchCollision()
: <a class="el" href="classPxScene.html#c320cd782704022cc044a1ef4b0c582f">PxScene</a>
<li>fetchQueries()
: <a class="el" href="classPxScene.html#2f7af5ab3815d6ec6db66603ef8ced4e">PxScene</a>
<li>fetchResults()
: <a class="el" href="classPxScene.html#b34e054ccf428a1cdbd81bf1e2b87fae">PxScene</a>
<li>fetchResultsFinish()
: <a class="el" href="classPxScene.html#9e70b9f9ac942c0b90b2b78d45b99708">PxScene</a>
<li>fetchResultsStart()
: <a class="el" href="classPxScene.html#e5515efb07a300166c0d47adce6acd6f">PxScene</a>
<li>fileToObject()
: <a class="el" href="classPxRepXSerializer.html#7855c4cc5d86b72852018f2652ac60cb">PxRepXSerializer</a>
<li>fill()
: <a class="el" href="classPxVolumeCache.html#046b0c5bed6e6f0dad3696cc9b69ed17">PxVolumeCache</a>
<li>FILL_OK
: <a class="el" href="classPxVolumeCache.html#43e58f6fea62f6ec81827e2f251912f505556701b332b57b8899a95c431d8b56">PxVolumeCache</a>
<li>FILL_OUT_OF_MEMORY
: <a class="el" href="classPxVolumeCache.html#43e58f6fea62f6ec81827e2f251912f5cbdc57f8bf59feec81f31871969c8c1e">PxVolumeCache</a>
<li>FILL_OVER_MAX_COUNT
: <a class="el" href="classPxVolumeCache.html#43e58f6fea62f6ec81827e2f251912f54a3175a948c5e06d6a2c2f44495a6f95">PxVolumeCache</a>
<li>FILL_UNSUPPORTED_GEOMETRY_TYPE
: <a class="el" href="classPxVolumeCache.html#43e58f6fea62f6ec81827e2f251912f536f4ffaf326d5f4fc310fd0a8676e6f3">PxVolumeCache</a>
<li>FillStatus
: <a class="el" href="classPxVolumeCache.html#43e58f6fea62f6ec81827e2f251912f5">PxVolumeCache</a>
<li>filter()
: <a class="el" href="classPxControllerFilterCallback.html#a68889abf4e0aa179fd3216b832fc19f">PxControllerFilterCallback</a>
<li>filterCallback
: <a class="el" href="classPxSceneDesc.html#f7b94475075eb9b43ca32650cd169cc1">PxSceneDesc</a>
<li>filterFlags
: <a class="el" href="structPxFilterInfo.html#6f6d5276c2ddf9b9e98ed66eceddde53">PxFilterInfo</a>
<li>filterPairIndex
: <a class="el" href="structPxFilterInfo.html#659c06ae11aaedb8a8ba037e325cd27e">PxFilterInfo</a>
<li>filterShader
: <a class="el" href="classPxSceneDesc.html#9410287c6ea926dad9e2b2374541ad38">PxSceneDesc</a>
<li>filterShaderData
: <a class="el" href="classPxBatchQueryDesc.html#5f0ec12e1149c7960b9360c53615853c">PxBatchQueryDesc</a>
, <a class="el" href="classPxSceneDesc.html#d9ceb142127cc259aa2f5d322a1494e2">PxSceneDesc</a>
<li>filterShaderDataSize
: <a class="el" href="classPxBatchQueryDesc.html#35d9cb33ded71261de0c7695d75ecba9">PxBatchQueryDesc</a>
, <a class="el" href="classPxSceneDesc.html#710c03915bbaaa9bdf23925d535c3883">PxSceneDesc</a>
<li>finalizeQuery()
: <a class="el" href="structPxHitCallback.html#86b66684b448ec43083edf3aa1983234">PxHitCallback< HitType ></a>
, <a class="el" href="structPxVolumeCache_1_1Iterator.html#1ef5a224b3c176a16c68eaf495e6ee01">PxVolumeCache::PxVolumeCache::Iterator</a>
<li>find()
: <a class="el" href="classPxCollection.html#9ed25e50544a1ef14870fb7bfc1187ed">PxCollection</a>
<li>findOverlap()
: <a class="el" href="classPxMeshOverlapUtil.html#5df6a18748cb8fc4e8fe5bca26b64182">PxMeshOverlapUtil</a>
<li>findOverlapHeightField()
: <a class="el" href="classPxMeshQuery.html#461e1f01530df9d99e0762ca20493c2d">PxMeshQuery</a>
<li>findOverlapTriangleMesh()
: <a class="el" href="classPxMeshQuery.html#ea451debbcaca51f9f1f49df3d5bfe74">PxMeshQuery</a>
<li>finishBefore()
: <a class="el" href="classphysx_1_1PxTask.html#a417f4d080c31178ff6ded2c92b8bb05">physx::PxTask</a>
<li>finishGroup()
: <a class="el" href="classphysx_1_1PxGpuDispatcher.html#2ec171af375195b782acce8fae4d2e93">physx::PxGpuDispatcher</a>
<li>firstParticle
: <a class="el" href="structPxParticleExt_1_1ParticleBounds.html#84dfbf80fb1bd0f10c7e0c4d015ca1dd">PxParticleExt::PxParticleExt::ParticleBounds</a>
<li>flag
: <a class="el" href="structPxConstraintShaderTable.html#1b86893516cc00d5c66bdca2de07fdae">PxConstraintShaderTable</a>
<li>flagBuffer
: <a class="el" href="classPxParticleCreationData.html#f3865a2e362b57f573c5b82f73748a41">PxParticleCreationData</a>
<li>flags
: <a class="el" href="classPxSceneDesc.html#9510b1233fb0ab03e9c1d5be44ff5a38">PxSceneDesc</a>
, <a class="el" href="structPxMetaDataEntry.html#d6271b105706045a82e8e771f9a4dcaa">PxMetaDataEntry</a>
, <a class="el" href="structPx1DConstraint.html#4fa4372a941804afe9cb779e5fdabd34">Px1DConstraint</a>
, <a class="el" href="structPxQueryFilterData.html#02180ad928beb2e5d3d5caf4cc84f387">PxQueryFilterData</a>
, <a class="el" href="structPxLocationHit.html#7a253cb291ae5850342dada5b4dfce34">PxLocationHit</a>
, <a class="el" href="structPxContactPairHeader.html#ff053696e65138d0d5ca6625350e1011">PxContactPairHeader</a>
, <a class="el" href="structPxContactPair.html#649a2da93fe6f6227631c42733648ca7">PxContactPair</a>
, <a class="el" href="structPxTriggerPair.html#a4e5f001e8736f5033c52291486c655b">PxTriggerPair</a>
, <a class="el" href="classPxHeightFieldDesc.html#ec8940d776191d6ca950025836481360">PxHeightFieldDesc</a>
, <a class="el" href="classPxConvexMeshDesc.html#f6d2315944dad51ba136b3563b7c00ab">PxConvexMeshDesc</a>
, <a class="el" href="classPxClothMeshDesc.html#952a2399574b931bc5b1d09c66793175">PxClothMeshDesc</a>
, <a class="el" href="classPxD6JointDrive.html#fb4c9ee49ac7713aad8aaf33646f336a">PxD6JointDrive</a>
, <a class="el" href="classPxSimpleTriangleMesh.html#765848d06b09a3452f9923115d5ccdd0">PxSimpleTriangleMesh</a>
<li>flagsBuffer
: <a class="el" href="classPxParticleReadData.html#0e83ffe68435f3d589b87f382e3c359a">PxParticleReadData</a>
<li>flush()
: <a class="el" href="classPxSpatialIndex.html#0d92a1d62a9c3499c19195b9ec459f24">PxSpatialIndex</a>
, <a class="el" href="classPxFileBuf.html#7c923528768b05d87a40a9d33ab22397">PxFileBuf</a>
, <a class="el" href="classPxPvdTransport.html#46a1dc45e8cf27e34f717ff2cb587fa6">PxPvdTransport</a>
<li>flushQueryUpdates()
: <a class="el" href="classPxScene.html#b5b6fb6168a5fb8aa34299cbe73747ed">PxScene</a>
<li>flushSimulation()
: <a class="el" href="classPxScene.html#b557fc677e9549c71d36979dfd3ec8c5">PxScene</a>
<li>forceDynamicTreeRebuild()
: <a class="el" href="classPxScene.html#03b103772b8c06f2bf5c8192f1cb3f70">PxScene</a>
<li>forceFailureMode()
: <a class="el" href="classphysx_1_1PxGpuDispatcher.html#0310275811d2b9df30ef6dfeda59333b">physx::PxGpuDispatcher</a>
<li>forceGearChange()
: <a class="el" href="classPxVehicleDriveDynData.html#bac968004f04f286fa6cd9ca4ef5f3ca">PxVehicleDriveDynData</a>
<li>forceLimit
: <a class="el" href="classPxD6JointDrive.html#419e8a0f6bbf4cafd708e7a8279a5c83">PxD6JointDrive</a>
<li>forceNoResponse
: <a class="el" href="structPxContactStreamIterator.html#9de08a5556ad12f740d0ce40e8611d13">PxContactStreamIterator</a>
<li>forceStreamCapacity
: <a class="el" href="structPxgDynamicsMemoryConfig.html#572bf93227593e5e9eecca69dc1ea8e9">PxgDynamicsMemoryConfig</a>
<li>forEach()
: <a class="el" href="classPxVolumeCache.html#e589287aa090d15e8bd13efd7a80285b">PxVolumeCache</a>
<li>forInternalUse
: <a class="el" href="structPx1DConstraint.html#fe3ef2ec367fddacd4cbb925efd1f8be">Px1DConstraint</a>
<li>format
: <a class="el" href="classPxHeightFieldDesc.html#8743d198a4db234d353c1f4d2734d43d">PxHeightFieldDesc</a>
<li>foundLostPairsCapacity
: <a class="el" href="structPxgDynamicsMemoryConfig.html#d7a64d6c606823dcfee7bc8da1ecdaae">PxgDynamicsMemoryConfig</a>
<li>free()
: <a class="el" href="classPxVehicleDrive.html#2af80cf3e4d767f1710a8f2e244cb9d5">PxVehicleDrive</a>
, <a class="el" href="classPxVehicleWheels.html#01b68575305d97f6e6dc9d6b1fb5b3dd">PxVehicleWheels</a>
, <a class="el" href="classPxVehicleDriveTank.html#8570b6024d3da299b1fb3386e05d211d">PxVehicleDriveTank</a>
, <a class="el" href="classPxVehicleNoDrive.html#90b0f7e9da87f3de5e38e1844b404342">PxVehicleNoDrive</a>
, <a class="el" href="classPxVehicleWheelsSimData.html#2b6c609e342fd3f9fabc3e064602115b">PxVehicleWheelsSimData</a>
, <a class="el" href="classPxVehicleDrive4W.html#86d1716ae72d4c0627d531fcb3f93310">PxVehicleDrive4W</a>
, <a class="el" href="classPxVehicleDriveNW.html#d3d1999119fff4547dba2549e665f07d">PxVehicleDriveNW</a>
<li>freeIndices()
: <a class="el" href="classPxParticleExt_1_1IndexPool.html#c8c3dd06ac3fdf8129d1f32f763c99d7">PxParticleExt::PxParticleExt::IndexPool</a>
<li>frictionOffsetThreshold
: <a class="el" href="classPxSceneDesc.html#f707e0c97624aaf6fa9ab2e82aadbecf">PxSceneDesc</a>
<li>frictionType
: <a class="el" href="classPxSceneDesc.html#b1f18b0666adb645d92fc2f53373b1e9">PxSceneDesc</a>
<li>front()
: <a class="el" href="classPxMat33.html#76d4aca67bb52c6b65f0384ac360364a">PxMat33</a>
, <a class="el" href="classPxMat44.html#045d754ad85892d196907eaf84f54858">PxMat44</a>
</ul>
</div>
<hr style="width: 100%; height: 2px;"><br>
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