1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
|
<html>
<head>
<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Deprecated List</title>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
</head>
<body bgcolor="#FFFFFF">
<div id="header">
<hr class="first">
<img alt="" src="images/PhysXlogo.png" align="middle"> <br>
<center>
<a class="qindex" href="main.html">Main Page</a>
<a class="qindex" href="hierarchy.html">Class Hierarchy</a>
<a class="qindex" href="annotated.html">Compound List</a>
<a class="qindex" href="functions.html">Compound Members</a>
</center>
<hr class="second">
</div>
<!-- Generated by Doxygen 1.5.8 -->
<div class="contents">
<h1><a class="anchor" name="deprecated">Deprecated List </a></h1><a class="anchor" name="_deprecated000004"></a> <dl>
<dt>Member <a class="el" href="classPxActor.html#aa4982d615ec8f9437319e267b50cab7">PxActor::getClientBehaviorFlags</a> () const =0 </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000003"></a> <dl>
<dt>Member <a class="el" href="classPxActor.html#d7b70236ed41524eda4c92636922d599">PxActor::setClientBehaviorFlags</a> (PxActorClientBehaviorFlags)=0 </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000012"></a> <dl>
<dt>Class <a class="el" href="structPxActorClientBehaviorFlag.html">PxActorClientBehaviorFlag</a> </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000001"></a> <dl>
<dt>Member <a class="el" href="structPxActorType.html#25c5a270f1f5c1955a00d7554f7688d782d47689f44e0a1dc844135e4b7f752a">PxActorType::PX_DEPRECATED</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4 </dd>
</dl>
<p>
<a class="anchor" name="_deprecated000002"></a> <dl>
<dt>Member <a class="el" href="structPxActorType.html#25c5a270f1f5c1955a00d7554f7688d782d47689f44e0a1dc844135e4b7f752a">PxActorType::PX_DEPRECATED</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4 </dd>
</dl>
<p>
<a class="anchor" name="_deprecated000021"></a> <dl>
<dt>Member <a class="el" href="structPxActorTypeFlag.html#62171a3f7d2dfa4b4b87285afdf6bae493d8edbf915ba8791a8c5df5895e3e4f">PxActorTypeFlag::PX_DEPRECATED</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4 </dd>
</dl>
<p>
<a class="anchor" name="_deprecated000022"></a> <dl>
<dt>Member <a class="el" href="structPxActorTypeFlag.html#62171a3f7d2dfa4b4b87285afdf6bae493d8edbf915ba8791a8c5df5895e3e4f">PxActorTypeFlag::PX_DEPRECATED</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4 </dd>
</dl>
<p>
<a class="anchor" name="_deprecated000005"></a> <dl>
<dt>Class <a class="el" href="classPxBatchQuery.html">PxBatchQuery</a> </dt>
<dd>The batched query feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000009"></a> <dl>
<dt>Class <a class="el" href="classPxBatchQueryDesc.html">PxBatchQueryDesc</a> </dt>
<dd>The batched query feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000008"></a> <dl>
<dt>Class <a class="el" href="structPxBatchQueryMemory.html">PxBatchQueryMemory</a> </dt>
<dd>The batched query feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000007"></a> <dl>
<dt>Class <a class="el" href="structPxBatchQueryResult.html">PxBatchQueryResult< HitType ></a> </dt>
<dd>The batched query feature has been deprecated in PhysX version 3.4 </dd>
</dl>
<p>
<a class="anchor" name="_deprecated000006"></a> <dl>
<dt>Class <a class="el" href="structPxBatchQueryStatus.html">PxBatchQueryStatus</a> </dt>
<dd>The batched query feature has been deprecated in PhysX version 3.4 </dd>
</dl>
<p>
<a class="anchor" name="_deprecated000010"></a> <dl>
<dt>Class <a class="el" href="structPxClientBehaviorFlag.html">PxClientBehaviorFlag</a> </dt>
<dd><a class="el" href="structPxClientBehaviorFlag.html" title="Behavior bit flags for simulation clients.">PxClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000041"></a> <dl>
<dt>Member <a class="el" href="structPxClothFlag.html#e53797ea68710df0ee906aea21693fe2fb660bd2c54e242a887094ded0a17faf">PxClothFlag::PX_DEPRECATED</a> </dt>
<dd>Deprecated, use eCUDA instead </dd>
</dl>
<p>
<a class="anchor" name="_deprecated000014"></a> <dl>
<dt>Member <a class="el" href="structPxFilterObjectType.html#6b94c22981119369d08ce8b13838a3cf9f616c2a37bb68bd02140f9578c992fb">PxFilterObjectType::PX_DEPRECATED</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4 </dd>
</dl>
<p>
<a class="anchor" name="_deprecated000015"></a> <dl>
<dt>Member <a class="el" href="structPxFilterObjectType.html#6b94c22981119369d08ce8b13838a3cf9f616c2a37bb68bd02140f9578c992fb">PxFilterObjectType::PX_DEPRECATED</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4 </dd>
</dl>
<p>
<a class="anchor" name="_deprecated000051"></a> <dl>
<dt>Class <a class="el" href="classPxParticleBase.html">PxParticleBase</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000052"></a> <dl>
<dt>Class <a class="el" href="structPxParticleBaseFlag.html">PxParticleBaseFlag</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4 </dd>
</dl>
<p>
<a class="anchor" name="_deprecated000054"></a> <dl>
<dt>Class <a class="el" href="classPxParticleCreationData.html">PxParticleCreationData</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000042"></a> <dl>
<dt>Class <a class="el" href="classPxParticleExt.html">PxParticleExt</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4 </dd>
</dl>
<p>
<a class="anchor" name="_deprecated000055"></a> <dl>
<dt>Class <a class="el" href="structPxParticleFlag.html">PxParticleFlag</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4 </dd>
</dl>
<p>
<a class="anchor" name="_deprecated000056"></a> <dl>
<dt>Class <a class="el" href="classPxParticleFluid.html">PxParticleFluid</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000057"></a> <dl>
<dt>Class <a class="el" href="classPxParticleFluidReadData.html">PxParticleFluidReadData</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000061"></a> <dl>
<dt>Class <a class="el" href="classPxParticleReadData.html">PxParticleReadData</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000058"></a> <dl>
<dt>Class <a class="el" href="structPxParticleReadDataFlag.html">PxParticleReadDataFlag</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4 </dd>
</dl>
<p>
<a class="anchor" name="_deprecated000062"></a> <dl>
<dt>Class <a class="el" href="classPxParticleSystem.html">PxParticleSystem</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000017"></a> <dl>
<dt>Member <a class="el" href="classPxPhysics.html#fc569d866211bc45d7ab01002a0dadca">PxPhysics::createParticleSystem</a> (PxU32 maxParticles, bool perParticleRestOffset=false)=0 </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000018"></a> <dl>
<dt>Member <a class="el" href="classPxPhysics.html#ea19c431d479c76fe44f64291c872744">PxPhysics::createParticleFluid</a> (PxU32 maxParticles, bool perParticleRestOffset=false)=0 </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000023"></a> <dl>
<dt>Member <a class="el" href="classPxScene.html#c556f41a6fb051bae49765e3cbdbe3f8">PxScene::getActiveActors</a> (PxU32 &nbActorsOut, PX_DEPRECATED PxClientID client=PX_DEFAULT_CLIENT)=0 </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000024"></a> <dl>
<dt>Member <a class="el" href="classPxScene.html#6f61e48083f63f6fac343a3b1d8b2ddc">PxScene::setClientBehaviorFlags</a> (PxClientID client, PxClientBehaviorFlags clientBehaviorFlags)=0 </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000025"></a> <dl>
<dt>Member <a class="el" href="classPxScene.html#8259c90c79fb69ee62e9434eb35e0f37">PxScene::getClientBehaviorFlags</a> (PxClientID client) const =0 </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000026"></a> <dl>
<dt>Member <a class="el" href="classPxScene.html#88f5438bf61cf5c3f767d8b515c51d31">PxScene::setSimulationEventCallback</a> (<a class="el" href="classPxSimulationEventCallback.html" title="An interface class that the user can implement in order to receive simulation events...">PxSimulationEventCallback</a> *callback, PX_DEPRECATED PxClientID client=PX_DEFAULT_CLIENT)=0 </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000027"></a> <dl>
<dt>Member <a class="el" href="classPxScene.html#1eb6366fd80f5a8f6a9154a412c33436">PxScene::getSimulationEventCallback</a> (PX_DEPRECATED PxClientID client=PX_DEFAULT_CLIENT) const =0 </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000028"></a> <dl>
<dt>Member <a class="el" href="classPxScene.html#c1110386fc2ffad70aa771aabc51d026">PxScene::setBroadPhaseCallback</a> (<a class="el" href="classPxBroadPhaseCallback.html" title="Broad-phase callback to receive broad-phase related events.">PxBroadPhaseCallback</a> *callback, PX_DEPRECATED PxClientID client=PX_DEFAULT_CLIENT)=0 </dt>
<dd>PxClient feature has been deprecated in PhysX version 3.4 </dd>
</dl>
<p>
<a class="anchor" name="_deprecated000029"></a> <dl>
<dt>Member <a class="el" href="classPxScene.html#3823d25fc80ebe53c1c02cef57115b06">PxScene::getBroadPhaseCallback</a> (PX_DEPRECATED PxClientID client=PX_DEFAULT_CLIENT) const =0 </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000030"></a> <dl>
<dt>Member <a class="el" href="classPxScene.html#080866698f34876134941cf42949592b">PxScene::createBatchQuery</a> (const <a class="el" href="classPxBatchQueryDesc.html" title="Descriptor class for PxBatchQuery.">PxBatchQueryDesc</a> &desc)=0 </dt>
<dd>The batched query feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000031"></a> <dl>
<dt>Member <a class="el" href="classPxScene.html#b5921a4665caaa38d0e02d9324b77c7c">PxScene::createVolumeCache</a> (PxU32 maxStaticShapes=32, PxU32 maxDynamicShapes=8)=0 </dt>
<dd>The volume cache feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000032"></a> <dl>
<dt>Member <a class="el" href="structPxSceneFlag.html#b4c347372b4433d34d983da780916c531d29a32a585c1463b30332ee8e328cad">PxSceneFlag::eDEPRECATED_TRIGGER_TRIGGER_REPORTS</a> </dt>
<dd>This flag is deprecated and will be removed in PhysX 3.5.<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000033"></a> <dl>
<dt>Member <a class="el" href="classPxSceneLimits.html#098be54fe1199d3a31c9cb91f2eec003">PxSceneLimits::maxNbObjectsPerRegion</a> </dt>
<dd>This is deprecated. Expected maximum number of objects in one broad-phase region </dd>
</dl>
<p>
<a class="anchor" name="_deprecated000050"></a> <dl>
<dt>Member <a class="el" href="classPxSceneQueryExt.html#3c58a83de3d9b9466fc02bfcbc76dfe5">PxSceneQueryExt::overlapAny</a> (const <a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a> &scene, const <a class="el" href="classPxGeometry.html" title="A geometry object.">PxGeometry</a> &geometry, const <a class="el" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector">PxTransform</a> &pose, <a class="el" href="structPxOverlapHit.html" title="Stores results of overlap queries.">PxOverlapHit</a> &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, PX_DEPRECATED PxClientID queryClient=PX_DEFAULT_CLIENT) </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000049"></a> <dl>
<dt>Member <a class="el" href="classPxSceneQueryExt.html#d7cba62429567c107a61c09dc378b21a">PxSceneQueryExt::overlapMultiple</a> (const <a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a> &scene, const <a class="el" href="classPxGeometry.html" title="A geometry object.">PxGeometry</a> &geometry, const <a class="el" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector">PxTransform</a> &pose, <a class="el" href="structPxOverlapHit.html" title="Stores results of overlap queries.">PxOverlapHit</a> *hitBuffer, PxU32 hitBufferSize, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, PX_DEPRECATED PxClientID queryClient=PX_DEFAULT_CLIENT) </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000043"></a> <dl>
<dt>Member <a class="el" href="classPxSceneQueryExt.html#685f0c17b10451f04067db3b0daa3e9b">PxSceneQueryExt::raycastAny</a> (const <a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a> &scene, const <a class="el" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> &origin, const <a class="el" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> &unitDir, const PxReal distance, PxSceneQueryHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PX_DEPRECATED PxClientID queryClient=PX_DEFAULT_CLIENT) </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000045"></a> <dl>
<dt>Member <a class="el" href="classPxSceneQueryExt.html#7e644b6bea879d44e1e67b7912fdaf68">PxSceneQueryExt::raycastMultiple</a> (const <a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a> &scene, const <a class="el" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> &origin, const <a class="el" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, <a class="el" href="structPxRaycastHit.html" title="Stores results of raycast queries.">PxRaycastHit</a> *hitBuffer, PxU32 hitBufferSize, bool &blockingHit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PX_DEPRECATED PxClientID queryClient=PX_DEFAULT_CLIENT) </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000044"></a> <dl>
<dt>Member <a class="el" href="classPxSceneQueryExt.html#357ee12cdbb45a9d2e495b0018da9222">PxSceneQueryExt::raycastSingle</a> (const <a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a> &scene, const <a class="el" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> &origin, const <a class="el" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, <a class="el" href="structPxRaycastHit.html" title="Stores results of raycast queries.">PxRaycastHit</a> &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PX_DEPRECATED PxClientID queryClient=PX_DEFAULT_CLIENT) </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000046"></a> <dl>
<dt>Member <a class="el" href="classPxSceneQueryExt.html#e1f498d024c8072f1d5036ca34412f84">PxSceneQueryExt::sweepAny</a> (const <a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a> &scene, const <a class="el" href="classPxGeometry.html" title="A geometry object.">PxGeometry</a> &geometry, const <a class="el" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector">PxTransform</a> &pose, const <a class="el" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> &unitDir, const PxReal distance, PxSceneQueryFlags queryFlags, PxSceneQueryHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PX_DEPRECATED PxClientID queryClient=PX_DEFAULT_CLIENT, PxReal inflation=0.0f) </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000048"></a> <dl>
<dt>Member <a class="el" href="classPxSceneQueryExt.html#2e55cf2e513a120d96e594e516d3e62c">PxSceneQueryExt::sweepMultiple</a> (const <a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a> &scene, const <a class="el" href="classPxGeometry.html" title="A geometry object.">PxGeometry</a> &geometry, const <a class="el" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector">PxTransform</a> &pose, const <a class="el" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, <a class="el" href="structPxSweepHit.html" title="Stores results of sweep queries.">PxSweepHit</a> *hitBuffer, PxU32 hitBufferSize, bool &blockingHit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PX_DEPRECATED PxClientID queryClient=PX_DEFAULT_CLIENT, PxReal inflation=0.0f) </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000047"></a> <dl>
<dt>Member <a class="el" href="classPxSceneQueryExt.html#eda6bdd24336f093a8bd7bc76aa82ad8">PxSceneQueryExt::sweepSingle</a> (const <a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a> &scene, const <a class="el" href="classPxGeometry.html" title="A geometry object.">PxGeometry</a> &geometry, const <a class="el" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector">PxTransform</a> &pose, const <a class="el" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, <a class="el" href="structPxSweepHit.html" title="Stores results of sweep queries.">PxSweepHit</a> &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PX_DEPRECATED PxClientID queryClient=PX_DEFAULT_CLIENT, PxReal inflation=0.0f) </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000035"></a> <dl>
<dt>Member <a class="el" href="classPxSimulationStatistics.html#996a480bf74af73637d277c454dce87c941542fa629d7c3c16534c1b4226c73b">PxSimulationStatistics::PX_DEPRECATED</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4 </dd>
</dl>
<p>
<a class="anchor" name="_deprecated000038"></a> <dl>
<dt>Class <a class="el" href="classPxSpatialIndex.html">PxSpatialIndex</a> </dt>
<dd>Spatial index feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000037"></a> <dl>
<dt>Class <a class="el" href="structPxSpatialLocationCallback.html">PxSpatialLocationCallback</a> </dt>
<dd>Spatial index feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000036"></a> <dl>
<dt>Class <a class="el" href="structPxSpatialOverlapCallback.html">PxSpatialOverlapCallback</a> </dt>
<dd>Spatial index feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000034"></a> <dl>
<dt>Member <a class="el" href="structPxTriggerPair.html#483aaaaecb45e77230879bb0b303b8df">PxTriggerPair::otherShape</a> </dt>
<dd>(see <a class="el" href="classPxSimulationEventCallback.html#768b2ee9fe28736da3fcdc6a0eae9733" title="This is called with the current trigger pair events.">PxSimulationEventCallback::onTrigger()</a>) If collision between trigger shapes is enabled, then this member might point to a trigger shape as well. </dd>
</dl>
<p>
<a class="anchor" name="_deprecated000040"></a> <dl>
<dt>Class <a class="el" href="classPxVolumeCache.html">PxVolumeCache</a> </dt>
<dd>The volume cache feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000013"></a> <dl>
<dt>Member <a class="el" href="PxClient_8h.html#1e59792b13a65e6152d785fb8e91b92d">PxActorClientBehaviorFlags</a> </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000011"></a> <dl>
<dt>Member <a class="el" href="PxClient_8h.html#295b321eb41489154df2d9dd381282d1">PxClientBehaviorFlags</a> </dt>
<dd><a class="el" href="structPxActorClientBehaviorFlag.html" title="Multiclient behavior bit flags for actors.">PxActorClientBehaviorFlag</a> feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000053"></a> <dl>
<dt>Member <a class="el" href="group__particles.html#gd9a0f233df7019b50efb5fa8833610b9">PxParticleBaseFlags</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000060"></a> <dl>
<dt>Member <a class="el" href="group__particles.html#g050377ebb1199554720b6324c5dd340d">PxParticleFlags</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000059"></a> <dl>
<dt>Member <a class="el" href="group__particles.html#g7eb9d4fd42d62041395fa34b23f56248">PxParticleReadDataFlags</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000039"></a> <dl>
<dt>Member <a class="el" href="group__physics.html#g4608473fcea7bec808f20e2e9ed4bbf1">PxCreateSpatialIndex</a> </dt>
<dd>Spatial index feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000016"></a> <dl>
<dt>Member <a class="el" href="group__physics.html#g197726c3bfa1abc6fbe43875c2483b38">PxRegisterParticles</a> </dt>
<dd>The PhysX particle feature has been deprecated in PhysX version 3.4 </dd>
</dl>
<p>
<a class="anchor" name="_deprecated000020"></a> <dl>
<dt>Member <a class="el" href="group__scenequery.html#g043a6549307b8fd63c96f48edafddad0">PxBatchQueryPostFilterShader</a> </dt>
<dd>The batched query feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
<p>
<a class="anchor" name="_deprecated000019"></a> <dl>
<dt>Member <a class="el" href="group__scenequery.html#ga1264802560d96e1740850b2e1a9856b">PxBatchQueryPreFilterShader</a> </dt>
<dd>The batched query feature has been deprecated in PhysX version 3.4<p>
</dd>
</dl>
</div>
<hr style="width: 100%; height: 2px;"><br>
Copyright © 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
</body>
</html>
|