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<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List</title>
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<h1>PxVehicleWheels Member List</h1>This is the complete list of members for <a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a>, including all inherited members.<p><table>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#6f4df7db37ceba78c08e8925c7486b04">computeByteSize</a>(const PxU32 nbWheels)</td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [protected, static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#ed62f5c91008c92db20857e2c29c06a1">computeForwardSpeed</a>() const </td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#50017a74dd27723cd2e9982d47f4b0a9">computeSidewaysSpeed</a>() const </td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#90fa0b0583e88a91908dbde05305df59">exportExtraData</a>(PxSerializationContext &)</td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#01b68575305d97f6e6dc9d6b1fb5b3dd">free</a>()</td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [protected]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxBase.html#042c1c7315883506ae893dd8cdce4b02">getBaseFlags</a>() const </td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#67267b846436dbee2998271a5ec84a47">getBinaryMetaData</a>(PxOutputStream &stream)</td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxBase.html#4bea698ef56feb6ea7297bfbb21cbd14">getConcreteType</a>() const </td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#ba71aed284017a9b51165ea2c385f917">getConcreteTypeName</a>() const </td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [inline, virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#eab64d5853861e2513eb22b7608fc3fb">getNbNonDrivenWheels</a>() const </td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#dd82906e8c19fcc1b24fda52140a58d9">getRigidDynamicActor</a>()</td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#d732537554fbedb05fb38327a060743a">getRigidDynamicActor</a>() const </td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#5f052bbb1eb12827dc03c4f0789ee703">getVehicleType</a>() const </td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#38ad927170326e69d65ab571e5fa18f5">importExtraData</a>(PxDeserializationContext &)</td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#c7de8bfda7bfd8a5c34c85a4c4ac4755">init</a>(const PxU32 numWheels)</td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [protected, virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxBase.html#8f36dbc1f322a7c76384ece24157a3d5">is</a>()</td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxBase.html#61051867b30a0247cf01eb45dd608bf3">is</a>() const </td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#dc581b466ddace41b7592df8cf54b69a">isKindOf</a>(const char *name) const </td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [inline, virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxBase.html#25118c0c901d602e74a0ee17679499e9">isReleasable</a>() const </td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline, virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#6874fcce112b19cc7e58f2311ae861f3">isValid</a>() const </td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [protected]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#de10ab7878d43baf638af72cc05f252e">mActor</a></td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [protected]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxBase.html#ff7105f65905ecb9f6f7993ba28b712d">mBaseFlags</a></td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [protected]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxBase.html#1abe9d19726e1f8f8e56abeb2269b5d4">mConcreteType</a></td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [protected]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#cd4867df3d9093a8cdc6ced460e8b8b5">mNbNonDrivenWheels</a></td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [private]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#207673f21e572fc17e5117eb305e2544">mOnConstraintReleaseCounter</a></td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [private]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#6c7b7db6738f532cdbc4a44189170a81">mPad0</a></td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [protected]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#a701e6924049bdd9339780c54eafcfe2">mType</a></td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [protected]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#dc99081a2fda9195f484e57f715c41d2">mWheelsDynData</a></td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#bd3c415e538022f66f00dd926208f2f1">mWheelsSimData</a></td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#07c073158a6df39214f655f59d130b69">patchupPointers</a>(const PxU32 nbWheels, PxVehicleWheels *vehWheels, PxU8 *ptr)</td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [protected, static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxBase.html#263f1ef821c74058ce9335e06cb842a4">PxBase</a>(PxType concreteType, PxBaseFlags baseFlags)</td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline, protected]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxBase.html#58b979202e7382701f74977fe3dd5c6f">PxBase</a>(PxBaseFlags baseFlags)</td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline, protected]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#4244d3285814fff95e2917684eb08be7">PxVehicleConstraintShader</a> class</td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [friend]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#a960a335429c764ff7e258a0ec3ab5f0">PxVehicleUpdate</a> class</td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [friend]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#fb89c7e2d53b98c310d59443213fff80">PxVehicleWheels</a>(PxType concreteType, PxBaseFlags baseFlags)</td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#0a75ee48309f1052d10acdc9b727ab06">PxVehicleWheels</a>(PxBaseFlags baseFlags)</td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#47f6215d5555890bef75e38668596522">release</a>()</td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [inline, virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#e58ab064534a9b0256665c60ed8e63d2">requiresObjects</a>(PxProcessPxBaseCallback &c)</td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#d6041f92998a2be40cbb353b5d49fb92">resolveReferences</a>(PxDeserializationContext &)</td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classPxBase.html#1dd20bb574075df904e1878f2e771ef9">setBaseFlag</a>(PxBaseFlag::Enum flag, bool value)</td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxBase.html#fb391b692c561df0a54c413785e4ebd0">setBaseFlags</a>(PxBaseFlags inFlags)</td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#38cf9474ad2c23ba3c21766fac251339">setToRestState</a>()</td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [protected]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#ed5b450123f32286b847b52dbb961a5c">setup</a>(PxPhysics *physics, PxRigidDynamic *vehActor, const PxVehicleWheelsSimData &wheelsData, const PxU32 nbDrivenWheels, const PxU32 nbNonDrivenWheels)</td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [protected]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxBase.html#f3428f7a99124c0425e8299c9c447f5e">typeMatch</a>() const </td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline, protected]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxBase.html#dfbf62dc32775b068db1c74c7fd3d982">~PxBase</a>()</td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline, protected, virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxVehicleWheels.html#23d22869010243ec8bf51405f25c5db4">~PxVehicleWheels</a>()</td><td><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td><td><code> [inline, virtual]</code></td></tr>
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