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<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List</title>
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<h1>PxPlane Member List</h1>This is the complete list of members for <a class="el" href="classPxPlane.html">PxPlane</a>, including all inherited members.<p><table>
<tr class="memlist"><td><a class="el" href="classPxPlane.html#becea8070578abddd21160f5bd5450e8">contains</a>(const PxVec3 &p) const </td><td><a class="el" href="classPxPlane.html">PxPlane</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPlane.html#7cf263ac8ebddc47953a3fcbfc0a0455">d</a></td><td><a class="el" href="classPxPlane.html">PxPlane</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPlane.html#62350635f430e98c8c752b3649401803">distance</a>(const PxVec3 &p) const </td><td><a class="el" href="classPxPlane.html">PxPlane</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPlane.html#5697986eb1240eafe0261f453c5a7065">n</a></td><td><a class="el" href="classPxPlane.html">PxPlane</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPlane.html#37c94eda03f24e3caed2e7739940c14a">normalize</a>()</td><td><a class="el" href="classPxPlane.html">PxPlane</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPlane.html#53ceb7e1cf89c4ad8a2190d65e27973f">operator==</a>(const PxPlane &p) const </td><td><a class="el" href="classPxPlane.html">PxPlane</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPlane.html#b2e1652edb0075afcdf4e28f513ec736">pointInPlane</a>() const </td><td><a class="el" href="classPxPlane.html">PxPlane</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPlane.html#3d23d45c05f3ad071d8f77cf78a5b231">project</a>(const PxVec3 &p) const </td><td><a class="el" href="classPxPlane.html">PxPlane</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPlane.html#a91bd50f689e65d8df16b9bc451adbe4">PxPlane</a>()</td><td><a class="el" href="classPxPlane.html">PxPlane</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPlane.html#5d449753bd941b2ac7d4f507e53ff2b9">PxPlane</a>(float nx, float ny, float nz, float distance)</td><td><a class="el" href="classPxPlane.html">PxPlane</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPlane.html#8999609dacee1ba2ac0011f481014d08">PxPlane</a>(const PxVec3 &normal, float distance)</td><td><a class="el" href="classPxPlane.html">PxPlane</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPlane.html#0b6a4463b95366c1f9a12a84d57509bd">PxPlane</a>(const PxVec3 &point, const PxVec3 &normal)</td><td><a class="el" href="classPxPlane.html">PxPlane</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPlane.html#3ce0657187ece1138c35ea775e4d075e">PxPlane</a>(const PxVec3 &p0, const PxVec3 &p1, const PxVec3 &p2)</td><td><a class="el" href="classPxPlane.html">PxPlane</a></td><td><code> [inline]</code></td></tr>
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