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<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List</title>
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<h1>PxParticleExt::PxParticleExt::IndexPool Member List</h1>This is the complete list of members for <a class="el" href="classPxParticleExt_1_1IndexPool.html">PxParticleExt::PxParticleExt::IndexPool</a>, including all inherited members.<p><table>
<tr class="memlist"><td><a class="el" href="classPxParticleExt_1_1IndexPool.html#a8925253f6aba703d7ee7fa9c78ef5bb">allocateIndices</a>(PxU32 num, const PxStrideIterator< PxU32 > &indexBuffer)=0</td><td><a class="el" href="classPxParticleExt_1_1IndexPool.html">PxParticleExt::PxParticleExt::IndexPool</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxParticleExt_1_1IndexPool.html#337a192c7148f0065865809e27797def">freeIndices</a>(PxU32 num, const PxStrideIterator< const PxU32 > &indexBuffer)=0</td><td><a class="el" href="classPxParticleExt_1_1IndexPool.html">PxParticleExt::PxParticleExt::IndexPool</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxParticleExt_1_1IndexPool.html#c8c3dd06ac3fdf8129d1f32f763c99d7">freeIndices</a>()=0</td><td><a class="el" href="classPxParticleExt_1_1IndexPool.html">PxParticleExt::PxParticleExt::IndexPool</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxParticleExt_1_1IndexPool.html#0f3a38f3fa80a619cdf934349b4d2f79">release</a>()=0</td><td><a class="el" href="classPxParticleExt_1_1IndexPool.html">PxParticleExt::PxParticleExt::IndexPool</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxParticleExt_1_1IndexPool.html#caa320043604a6cdf87803719e7ea193">~IndexPool</a>()</td><td><a class="el" href="classPxParticleExt_1_1IndexPool.html">PxParticleExt::PxParticleExt::IndexPool</a></td><td><code> [inline, virtual]</code></td></tr>
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