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<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List</title>
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<h1>PxParticleExt Member List</h1>This is the complete list of members for <a class="el" href="classPxParticleExt.html">PxParticleExt</a>, including all inherited members.<p><table>
<tr class="memlist"><td><a class="el" href="classPxParticleExt.html#5e6cfaf89ef796fb909f5e8e583a7cef">buildBoundsHash</a>(PxU32 *sortedParticleIndices, ParticleBounds *particleBounds, const PxStrideIterator< const PxVec3 > &positionBuffer, const PxU32 validParticleRange, const PxU32 *validParticleBitmap, const PxU32 hashSize, const PxU32 maxBounds, const PxReal gridSpacing)</td><td><a class="el" href="classPxParticleExt.html">PxParticleExt</a></td><td><code> [static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxParticleExt.html#b1c48052580ebe5df919b6b5505a9bad">createIndexPool</a>(PxU32 maxParticles)</td><td><a class="el" href="classPxParticleExt.html">PxParticleExt</a></td><td><code> [static]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxParticleExt.html#78c8337d805702f66993612762e20438">createIndexPool</a>(PxU32 maxParticles, PxU32 validParticleRange, const PxU32 *validParticleBitmap)</td><td><a class="el" href="classPxParticleExt.html">PxParticleExt</a></td><td><code> [static]</code></td></tr>
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