aboutsummaryrefslogtreecommitdiff
path: root/PhysX_3.4/Documentation/PhysXAPI/files/classPxConstraintConnector-members.html
blob: 20416c1d8259a2847588fb2aa630883bac50b9c5 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
<html>
	<head>
		<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List</title>
		<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
		<LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
	</head>

	<body bgcolor="#FFFFFF">
		<div id="header">
			<hr class="first">
			<img alt="" src="images/PhysXlogo.png" align="middle"> <br>
			<center>
				<a class="qindex" href="main.html">Main Page</a> &nbsp; 
				<a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; 
				<a class="qindex" href="annotated.html">Compound List</a> &nbsp; 
				<a class="qindex" href="functions.html">Compound Members</a> &nbsp;  
			</center>
			<hr class="second">
		</div>
<!-- Generated by Doxygen 1.5.8 -->
<div class="contents">
<h1>PxConstraintConnector Member List</h1>This is the complete list of members for <a class="el" href="classPxConstraintConnector.html">PxConstraintConnector</a>, including all inherited members.<p><table>
  <tr class="memlist"><td><a class="el" href="classPxConstraintConnector.html#7a93655be259791a2eaf2a7d857c598d">getConstantBlock</a>() const =0</td><td><a class="el" href="classPxConstraintConnector.html">PxConstraintConnector</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classPxConstraintConnector.html#1210c94b5fa0513b2cd99ceedccd23ee">getExternalReference</a>(PxU32 &amp;typeID)=0</td><td><a class="el" href="classPxConstraintConnector.html">PxConstraintConnector</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classPxConstraintConnector.html#ff598a3ab349524666e2ed79c862f3a9">getPrep</a>() const =0</td><td><a class="el" href="classPxConstraintConnector.html">PxConstraintConnector</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classPxConstraintConnector.html#e924cd9415c06057a3fcd7077028baad">getSerializable</a>()=0</td><td><a class="el" href="classPxConstraintConnector.html">PxConstraintConnector</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classPxConstraintConnector.html#93cb6a551c50f48d5ccec421a97cabcc">onComShift</a>(PxU32 actor)=0</td><td><a class="el" href="classPxConstraintConnector.html">PxConstraintConnector</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classPxConstraintConnector.html#9c4abc11ca607b42c8f84956392c9cdd">onConstraintRelease</a>()=0</td><td><a class="el" href="classPxConstraintConnector.html">PxConstraintConnector</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classPxConstraintConnector.html#668fc9420f8dee64887f9d7dad97ed5f">onOriginShift</a>(const PxVec3 &amp;shift)=0</td><td><a class="el" href="classPxConstraintConnector.html">PxConstraintConnector</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classPxConstraintConnector.html#f04ac1b3cbd43565ac99957dd9cde100">prepareData</a>()=0</td><td><a class="el" href="classPxConstraintConnector.html">PxConstraintConnector</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classPxConstraintConnector.html#c70ca90dc4055c11c76b2faf15dbb205">updatePvdProperties</a>(physx::pvdsdk::PvdDataStream &amp;pvdConnection, const PxConstraint *c, PxPvdUpdateType::Enum updateType) const =0</td><td><a class="el" href="classPxConstraintConnector.html">PxConstraintConnector</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classPxConstraintConnector.html#71f8ff017c14b26c81b06be700f015f1">~PxConstraintConnector</a>()</td><td><a class="el" href="classPxConstraintConnector.html">PxConstraintConnector</a></td><td><code> [inline, virtual]</code></td></tr>
</table></div>

<hr style="width: 100%; height: 2px;"><br>
Copyright &copy; 2008-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
</body>
</html>